#soulblaze — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #soulblaze, aggregated by home.social.
-
Soul Blaze (2026) by Miguel Angel Alosete for Sega Dreamcast. Smash mechanical crabs as young martial artist Rhyo, hunting ingredients for grandad's cake in a village gone rogue. Can you survive Master Crabby's steel claws?
-
Soul Blaze (2026) by Miguel Angel Alosete for Sega Dreamcast. Smash mechanical crabs as young martial artist Rhyo, hunting ingredients for grandad's cake in a village gone rogue. Can you survive Master Crabby's steel claws?
-
Soul Blaze (2026) by Miguel Angel Alosete for Sega Dreamcast. Smash mechanical crabs as young martial artist Rhyo, hunting ingredients for grandad's cake in a village gone rogue. Can you survive Master Crabby's steel claws?
-
Soul Blaze (2026) by Miguel Angel Alosete for Sega Dreamcast. Smash mechanical crabs as young martial artist Rhyo, hunting ingredients for grandad's cake in a village gone rogue. Can you survive Master Crabby's steel claws?
-
New beta patch is up, adding experimental support for Steam leaderboards: https://store.steampowered.com/news/app/3505230/view/669495150925322726?l=english
-
New beta patch is up, adding experimental support for Steam leaderboards: https://store.steampowered.com/news/app/3505230/view/669495150925322726?l=english
-
New beta patch is up, adding experimental support for Steam leaderboards: https://store.steampowered.com/news/app/3505230/view/669495150925322726?l=english
-
The party screen got a little face-lift!
-
The party screen got a little face-lift!
-
The party screen got a little face-lift!
-
New balancing patch is up on the beta-branch, making the start of a run a little more forgiving. Wild Animons now start with a single dice and I they have more basic Tricks in the first 6 map columns.
Patch Notes: https://store.steampowered.com/news/app/3505230/view/669495150925317601
-
New balancing patch is up on the beta-branch, making the start of a run a little more forgiving. Wild Animons now start with a single dice and I they have more basic Tricks in the first 6 map columns.
Patch Notes: https://store.steampowered.com/news/app/3505230/view/669495150925317601
-
New balancing patch is up on the beta-branch, making the start of a run a little more forgiving. Wild Animons now start with a single dice and I they have more basic Tricks in the first 6 map columns.
Patch Notes: https://store.steampowered.com/news/app/3505230/view/669495150925317601
-
Finally gotten around to finishing Difdagua's Soulblaze form. My little frog grew up so fast 🥹
-
Finally gotten around to finishing Difdagua's Soulblaze form. My little frog grew up so fast 🥹
-
Finally gotten around to finishing Difdagua's Soulblaze form. My little frog grew up so fast 🥹
-
Patch 0.2.1 is out on the public branch!
https://store.steampowered.com/news/app/3505230/view/689760714281191650I have also added the demo on Itch and you can run it in the browser: https://swordandquill.itch.io/soulblaze
-
Patch 0.2.1 is out on the public branch!
https://store.steampowered.com/news/app/3505230/view/689760714281191650I have also added the demo on Itch and you can run it in the browser: https://swordandquill.itch.io/soulblaze
-
Patch 0.2.1 is out on the public branch!
https://store.steampowered.com/news/app/3505230/view/689760714281191650I have also added the demo on Itch and you can run it in the browser: https://swordandquill.itch.io/soulblaze
-
New #Soulblaze patch is up on the beta branch: https://store.steampowered.com/news/app/3505230/view/696515479307553830
My favorite change: There's now a proper sound for Spit.
And yes, I recorded it with my MOUTH again. -
New #Soulblaze patch is up on the beta branch: https://store.steampowered.com/news/app/3505230/view/696515479307553830
My favorite change: There's now a proper sound for Spit.
And yes, I recorded it with my MOUTH again. -
New #Soulblaze patch is up on the beta branch: https://store.steampowered.com/news/app/3505230/view/696515479307553830
My favorite change: There's now a proper sound for Spit.
And yes, I recorded it with my MOUTH again. -
The "That's It! I'm ADDING BUGS Now" (Mini) Update is out.
Since the game insists on throwing BUGS at me, I'm THROWING BUGS back at it! (Also adding a new unlockable starter: Codervish after defeating 20 Bugs)
https://store.steampowered.com/news/app/3505230/view/701018444848432024
-
The "That's It! I'm ADDING BUGS Now" (Mini) Update is out.
Since the game insists on throwing BUGS at me, I'm THROWING BUGS back at it! (Also adding a new unlockable starter: Codervish after defeating 20 Bugs)
https://store.steampowered.com/news/app/3505230/view/701018444848432024
-
The "That's It! I'm ADDING BUGS Now" (Mini) Update is out.
Since the game insists on throwing BUGS at me, I'm THROWING BUGS back at it! (Also adding a new unlockable starter: Codervish after defeating 20 Bugs)
https://store.steampowered.com/news/app/3505230/view/701018444848432024
-
Working on customization settings for the screen reader messages in #Soulblaze. Since there's a lot of details to keep track of during combat, some messages can be a bit long. You will be able to change the order of the elements or disable the ones you don't need.
-
Working on customization settings for the screen reader messages in #Soulblaze. Since there's a lot of details to keep track of during combat, some messages can be a bit long. You will be able to change the order of the elements or disable the ones you don't need.
-
Working on customization settings for the screen reader messages in #Soulblaze. Since there's a lot of details to keep track of during combat, some messages can be a bit long. You will be able to change the order of the elements or disable the ones you don't need.
-
Working on customization settings for the screen reader messages in #Soulblaze. Since there's a lot of details to keep track of during combat, some messages can be a bit long. You will be able to change the order of the elements or disable the ones you don't need.
-
Update 0.0.20 is out, adding the new mechanic to reduce condition stacks and a small handful of new tricks! Steam Playtest is also updated.
https://swordandquill.itch.io/soulblaze/devlog/1064956/update-0020 -
Update 0.0.20 is out, adding the new mechanic to reduce condition stacks and a small handful of new tricks! Steam Playtest is also updated.
https://swordandquill.itch.io/soulblaze/devlog/1064956/update-0020 -
Update 0.0.20 is out, adding the new mechanic to reduce condition stacks and a small handful of new tricks! Steam Playtest is also updated.
https://swordandquill.itch.io/soulblaze/devlog/1064956/update-0020 -
Update 0.0.20 is out, adding the new mechanic to reduce condition stacks and a small handful of new tricks! Steam Playtest is also updated.
https://swordandquill.itch.io/soulblaze/devlog/1064956/update-0020 -
Best Games From Next Fest Part 6
https://www.youtube.com/embed/YTKAiLRUeUcThis is part 6 of my (Josh Bycer's) favorite demos from Steam Next Fest June 2025 edition.
00:00 Intro00:25 Soulblaze2:54 Randomice5:48 Cleared Hot7:12 Forgotten Fragments8:44 Pigface10:12
https://setsideb.com/best-games-from-next-fest-part-6/
#indiedevshowcase #indies #2025 #AstroProspector #ClearedHot #DiceGambit #ForgottenFragments #indie #indiegameshowcase #nextfest #Pigface #Randomice #Soulblaze #steam -
Best Games From Next Fest Part 6
https://www.youtube.com/embed/YTKAiLRUeUcThis is part 6 of my (Josh Bycer's) favorite demos from Steam Next Fest June 2025 edition.
00:00 Intro00:25 Soulblaze2:54 Randomice5:48 Cleared Hot7:12 Forgotten Fragments8:44 Pigface10:12
https://setsideb.com/best-games-from-next-fest-part-6/
#indiedevshowcase #indies #2025 #AstroProspector #ClearedHot #DiceGambit #ForgottenFragments #indie #indiegameshowcase #nextfest #Pigface #Randomice #Soulblaze #steam -
Best Games From Next Fest Part 6
https://www.youtube.com/embed/YTKAiLRUeUcThis is part 6 of my (Josh Bycer's) favorite demos from Steam Next Fest June 2025 edition.
00:00 Intro00:25 Soulblaze2:54 Randomice5:48 Cleared Hot7:12 Forgotten Fragments8:44 Pigface10:12
https://setsideb.com/best-games-from-next-fest-part-6/
#indiedevshowcase #indies #2025 #AstroProspector #ClearedHot #DiceGambit #ForgottenFragments #indie #indiegameshowcase #nextfest #Pigface #Randomice #Soulblaze #steam -
Soulblaze is a new dice rolling creature-collecting roguelite you can try right now https://www.gamingonlinux.com/2025/08/soulblaze-is-a-new-dice-rolling-creature-collecting-roguelite-you-can-try-right-now/
-
Soulblaze is a new dice rolling creature-collecting roguelite you can try right now https://www.gamingonlinux.com/2025/08/soulblaze-is-a-new-dice-rolling-creature-collecting-roguelite-you-can-try-right-now/
-
Soulblaze is a new dice rolling creature-collecting roguelite you can try right now https://www.gamingonlinux.com/2025/08/soulblaze-is-a-new-dice-rolling-creature-collecting-roguelite-you-can-try-right-now/
-
Soulblaze is a new dice rolling creature-collecting roguelite you can try right now https://www.gamingonlinux.com/2025/08/soulblaze-is-a-new-dice-rolling-creature-collecting-roguelite-you-can-try-right-now/
-
Soulblaze is a new dice rolling creature-collecting roguelite you can try right now #Soulblaze #Godot #Gaming #PCGaming #Linux
Soulblaze is a new dice rollin... -
Soulblaze is a new dice rolling creature-collecting roguelite you can try right now #Soulblaze #Godot #Gaming #PCGaming #Linux
Soulblaze is a new dice rollin... -
Meet me at gamescom (August 20th-24th) in Hall 10.2 at Home of Indies. Play the latest demo with all the newest stuff including SOULBLAZE TRANSFORMATIONS 🥳
Oh, and you get a code for this gamescom event starter!
-
Meet me at gamescom (August 20th-24th) in Hall 10.2 at Home of Indies. Play the latest demo with all the newest stuff including SOULBLAZE TRANSFORMATIONS 🥳
Oh, and you get a code for this gamescom event starter!
-
Meet me at gamescom (August 20th-24th) in Hall 10.2 at Home of Indies. Play the latest demo with all the newest stuff including SOULBLAZE TRANSFORMATIONS 🥳
Oh, and you get a code for this gamescom event starter!
-
Meet me at gamescom (August 20th-24th) in Hall 10.2 at Home of Indies. Play the latest demo with all the newest stuff including SOULBLAZE TRANSFORMATIONS 🥳
Oh, and you get a code for this gamescom event starter!
-
Experimenting with new Animon battle UI that's closer to where the action is happening. Rough version and am not sure if I keep the size-adapting position or just put them at fixed spots but I do like the increased playfulness.
-
Experimenting with new Animon battle UI that's closer to where the action is happening. Rough version and am not sure if I keep the size-adapting position or just put them at fixed spots but I do like the increased playfulness.
-
Experimenting with new Animon battle UI that's closer to where the action is happening. Rough version and am not sure if I keep the size-adapting position or just put them at fixed spots but I do like the increased playfulness.
-
New devlog is up! Tools to Build Builds
I talk about changes I made and plans to improve build customization. There's a sneak peek for upcoming new stickers!
👉 https://swordandquill.itch.io/soulblaze/devlog/974013/devlog-10-tools-to-build-builds
-
New devlog is up! Tools to Build Builds
I talk about changes I made and plans to improve build customization. There's a sneak peek for upcoming new stickers!
👉 https://swordandquill.itch.io/soulblaze/devlog/974013/devlog-10-tools-to-build-builds
-
New devlog is up! Tools to Build Builds
I talk about changes I made and plans to improve build customization. There's a sneak peek for upcoming new stickers!
👉 https://swordandquill.itch.io/soulblaze/devlog/974013/devlog-10-tools-to-build-builds
-
New devlog is up! Tools to Build Builds
I talk about changes I made and plans to improve build customization. There's a sneak peek for upcoming new stickers!
👉 https://swordandquill.itch.io/soulblaze/devlog/974013/devlog-10-tools-to-build-builds
-
Worked on two QoL features:
1) Teaching an Animon a new trick immediately after getting it
2) Being able to change your loot pick before continuing (no more 'oops, that's not what I wanted?!')
-
Worked on two QoL features:
1) Teaching an Animon a new trick immediately after getting it
2) Being able to change your loot pick before continuing (no more 'oops, that's not what I wanted?!')
-
Worked on two QoL features:
1) Teaching an Animon a new trick immediately after getting it
2) Being able to change your loot pick before continuing (no more 'oops, that's not what I wanted?!')
-
Worked on two QoL features:
1) Teaching an Animon a new trick immediately after getting it
2) Being able to change your loot pick before continuing (no more 'oops, that's not what I wanted?!')