#sonic2 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #sonic2, aggregated by home.social.
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Tenía pendiente el jefe final del #Sonic2 y hoy, en un hueco, lo terminé.
Recuerdo que de niño me pareció un locurón de difícil el jefe final. También recuerdo que echando muuuuchos intentos, conseguí vencerlo.
Ahora, medio calvo, me sigue pareciendo un buen jefe. Tiene lo que tiene que tener. Te aprendes sus dos ataques (no tiene más) y que al caer sobre uno, no te deje sin hueco. Pero vamos, que es un juegazo.
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Tenía pendiente el jefe final del #Sonic2 y hoy, en un hueco, lo terminé.
Recuerdo que de niño me pareció un locurón de difícil el jefe final. También recuerdo que echando muuuuchos intentos, conseguí vencerlo.
Ahora, medio calvo, me sigue pareciendo un buen jefe. Tiene lo que tiene que tener. Te aprendes sus dos ataques (no tiene más) y que al caer sobre uno, no te deje sin hueco. Pero vamos, que es un juegazo.
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Tenía pendiente el jefe final del #Sonic2 y hoy, en un hueco, lo terminé.
Recuerdo que de niño me pareció un locurón de difícil el jefe final. También recuerdo que echando muuuuchos intentos, conseguí vencerlo.
Ahora, medio calvo, me sigue pareciendo un buen jefe. Tiene lo que tiene que tener. Te aprendes sus dos ataques (no tiene más) y que al caer sobre uno, no te deje sin hueco. Pero vamos, que es un juegazo.
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Tenía pendiente el jefe final del #Sonic2 y hoy, en un hueco, lo terminé.
Recuerdo que de niño me pareció un locurón de difícil el jefe final. También recuerdo que echando muuuuchos intentos, conseguí vencerlo.
Ahora, medio calvo, me sigue pareciendo un buen jefe. Tiene lo que tiene que tener. Te aprendes sus dos ataques (no tiene más) y que al caer sobre uno, no te deje sin hueco. Pero vamos, que es un juegazo.
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Tenía pendiente el jefe final del #Sonic2 y hoy, en un hueco, lo terminé.
Recuerdo que de niño me pareció un locurón de difícil el jefe final. También recuerdo que echando muuuuchos intentos, conseguí vencerlo.
Ahora, medio calvo, me sigue pareciendo un buen jefe. Tiene lo que tiene que tener. Te aprendes sus dos ataques (no tiene más) y que al caer sobre uno, no te deje sin hueco. Pero vamos, que es un juegazo.
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It's the Tuesday #DailyBlogroll, with stories by Bhagpuss, @davew, @belghast, @stargrace, @WarnerCrocker, @virtualmoose.org, CrazyKinux, @wilhelm_arcturus, @timbray and more!
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It's the Tuesday #DailyBlogroll, with stories by Bhagpuss, @davew, @belghast, @stargrace, @WarnerCrocker, @virtualmoose.org, CrazyKinux, @wilhelm_arcturus, @timbray and more!
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It's the Tuesday #DailyBlogroll, with stories by Bhagpuss, @davew, @belghast, @stargrace, @WarnerCrocker, @virtualmoose.org, CrazyKinux, @wilhelm_arcturus, @timbray and more!
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It's the Tuesday #DailyBlogroll, with stories by Bhagpuss, @davew, @belghast, @stargrace, @WarnerCrocker, @virtualmoose.org, CrazyKinux, @wilhelm_arcturus, @timbray and more!
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It's the Tuesday #DailyBlogroll, with stories by Bhagpuss, @davew, @belghast, @stargrace, @WarnerCrocker, @virtualmoose.org, CrazyKinux, @wilhelm_arcturus, @timbray and more!
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Now that there are more of you staring at this timeline, I shall, once again, present G-Funk Sonic - Oil Ocean Zone.
#SonicTheHedgehog #Sonic2 #FunkFiction #music
https://www.youtube.com/watch?v=fK5c9df2VSo -
Now that there are more of you staring at this timeline, I shall, once again, present G-Funk Sonic - Oil Ocean Zone.
#SonicTheHedgehog #Sonic2 #FunkFiction #music
https://www.youtube.com/watch?v=fK5c9df2VSo -
Now that there are more of you staring at this timeline, I shall, once again, present G-Funk Sonic - Oil Ocean Zone.
#SonicTheHedgehog #Sonic2 #FunkFiction #music
https://www.youtube.com/watch?v=fK5c9df2VSo -
Now that there are more of you staring at this timeline, I shall, once again, present G-Funk Sonic - Oil Ocean Zone.
#SonicTheHedgehog #Sonic2 #FunkFiction #music
https://www.youtube.com/watch?v=fK5c9df2VSo -
Now that there are more of you staring at this timeline, I shall, once again, present G-Funk Sonic - Oil Ocean Zone.
#SonicTheHedgehog #Sonic2 #FunkFiction #music
https://www.youtube.com/watch?v=fK5c9df2VSo -
Sonic The Hedgehog 2 on the Master System
Developed by Aspect published by Sega released in 1992
The UK Dec Chart 1992 had 3 versions of the game Game Gear, Master System & Mega Drive make up the top 4 with Mario Land 2 in second place
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Sonic The Hedgehog 2 on the Master System
Developed by Aspect published by Sega released in 1992
The UK Dec Chart 1992 had 3 versions of the game Game Gear, Master System & Mega Drive make up the top 4 with Mario Land 2 in second place
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Sonic The Hedgehog 2 on the Master System
Developed by Aspect published by Sega released in 1992
The UK Dec Chart 1992 had 3 versions of the game Game Gear, Master System & Mega Drive make up the top 4 with Mario Land 2 in second place
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Good VGM 403 - Sonic the Hedgehog 2 - Hidden Palace Zone (Unused)
#Sonic2 #Sega #Genesis #MegaDrive #Platformer #VideoGameMusic #Videogames #Music #VGM #GoodVGM
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Good VGM 403 - Sonic the Hedgehog 2 - Hidden Palace Zone (Unused)
#Sonic2 #Sega #Genesis #MegaDrive #Platformer #VideoGameMusic #Videogames #Music #VGM #GoodVGM
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Good VGM 403 - Sonic the Hedgehog 2 - Hidden Palace Zone (Unused)
#Sonic2 #Sega #Genesis #MegaDrive #Platformer #VideoGameMusic #Videogames #Music #VGM #GoodVGM
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Good VGM 403 - Sonic the Hedgehog 2 - Hidden Palace Zone (Unused)
#Sonic2 #Sega #Genesis #MegaDrive #Platformer #VideoGameMusic #Videogames #Music #VGM #GoodVGM
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Good VGM 403 - Sonic the Hedgehog 2 - Hidden Palace Zone (Unused)
#Sonic2 #Sega #Genesis #MegaDrive #Platformer #VideoGameMusic #Videogames #Music #VGM #GoodVGM
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Sonic The Hedgehog 2 Sega Genesis Commercial (1993)
#Gaming #Sonic #RetroGaming #SonicTheHedgehog #SEGA #Sonic2 #SegaGenesis #Sonic34th #Tails #Games #VideoGames #Platformer #MegaDrive #90s #Nostalgia #VHS #RetroGames #TV #Marketing #Advertising #GameDev #IndieDev
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Sonic The Hedgehog 2 Sega Genesis Commercial (1993)
#Gaming #Sonic #RetroGaming #SonicTheHedgehog #SEGA #Sonic2 #SegaGenesis #Sonic34th #Tails #Games #VideoGames #Platformer #MegaDrive #90s #Nostalgia #VHS #RetroGames #TV #Marketing #Advertising #GameDev #IndieDev
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G-Funk Sonic: Oil Ocean Zone
#music #funk #SonicTheHedghog #Sonic2
https://www.youtube.com/watch?v=fK5c9df2VSo -
G-Funk Sonic: Oil Ocean Zone
#music #funk #SonicTheHedghog #Sonic2
https://www.youtube.com/watch?v=fK5c9df2VSo -
G-Funk Sonic: Oil Ocean Zone
#music #funk #SonicTheHedghog #Sonic2
https://www.youtube.com/watch?v=fK5c9df2VSo -
G-Funk Sonic: Oil Ocean Zone
#music #funk #SonicTheHedghog #Sonic2
https://www.youtube.com/watch?v=fK5c9df2VSo -
G-Funk Sonic: Oil Ocean Zone
#music #funk #SonicTheHedghog #Sonic2
https://www.youtube.com/watch?v=fK5c9df2VSo -
Contributed some Chiptunes/FM music to our end-of-the year recap cartoon for Sonic 1 & 2 which has already amassed 1.7M views over the weekend. We're all still figuring out how this could happen 😵💫😵💫😵💫
https://www.youtube.com/watch?v=AeceFVdUhDs
Animation: Cas Van De Pol & Xandrecos
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Contributed some Chiptunes/FM music to our end-of-the year recap cartoon for Sonic 1 & 2 which has already amassed 1.7M views over the weekend. We're all still figuring out how this could happen 😵💫😵💫😵💫
https://www.youtube.com/watch?v=AeceFVdUhDs
Animation: Cas Van De Pol & Xandrecos
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Contributed some Chiptunes/FM music to our end-of-the year recap cartoon for Sonic 1 & 2 which has already amassed 1.7M views over the weekend. We're all still figuring out how this could happen 😵💫😵💫😵💫
https://www.youtube.com/watch?v=AeceFVdUhDs
Animation: Cas Van De Pol & Xandrecos
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So #Sonic2 was about $300m short of earning $1b at the #boxoffice. Sonic movies thus far have not been Billion-Dollar-Franchises. BUT It looks like Sonic 3 is storming out of the gate harder than any before. It would legitimately be hilarious to see #Sonic become a legit "Billion dollar franchise" after all this talk about the #Pokemon Movie and "billion dollar this and that."
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So #Sonic2 was about $300m short of earning $1b at the #boxoffice. Sonic movies thus far have not been Billion-Dollar-Franchises. BUT It looks like Sonic 3 is storming out of the gate harder than any before. It would legitimately be hilarious to see #Sonic become a legit "Billion dollar franchise" after all this talk about the #Pokemon Movie and "billion dollar this and that."
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So #Sonic2 was about $300m short of earning $1b at the #boxoffice. Sonic movies thus far have not been Billion-Dollar-Franchises. BUT It looks like Sonic 3 is storming out of the gate harder than any before. It would legitimately be hilarious to see #Sonic become a legit "Billion dollar franchise" after all this talk about the #Pokemon Movie and "billion dollar this and that."
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Después de #Sonic2 #JimCarrey dijo que se quería retirar, pero aquí lo tenemos de nuevo en #Sonic3 https://www.cinemascomics.com/jim-carrey-explica-regreso-a-sonic-3/
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Después de #Sonic2 #JimCarrey dijo que se quería retirar, pero aquí lo tenemos de nuevo en #Sonic3 https://www.cinemascomics.com/jim-carrey-explica-regreso-a-sonic-3/
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Oggi si fa qualcosa di diverso: per festeggiare i 32 anni di Sonic 2 per Mega Drive, si gioca a #sonic2Absolute con mod annesse.
#twitch #sonic2 #milestailsprowerVi aspetto alle 21:30 CEST sul link sottostante
https://www.twitch.tv/star_fang -
Penultima settimana autunnale.
Si interrompe con i titoli dal @SAGExpo per festeggiare il 32simo di #Sonic2 giocando a #Sonic2Absolute.
Dirette di giovedì e sabato alle 21:30 CEST su twitch.tv/star_fang -
Tava vendo fotos de vídeo games antigos e lembrei até do cheirinho de vídeogame
Novo saindo da caixa kkk 🎮
#MegaDrive #SEGA #Sonic #VídeoGame #TecToy #16bits #Sonic2 -
Get ready for the next #Sonic2 premium statue drop! Pre-orders for "Sonic Mountain Chase" from First4Figures will be going live from 18 June. #SonicNews
https://www.sonicstadium.org/news/merch/pre-orders-for-new-sonic-2-movie-statue-opens-18-june-r2264/
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Get ready for the next #Sonic2 premium statue drop! Pre-orders for "Sonic Mountain Chase" from First4Figures will be going live from 18 June. #SonicNews
https://www.sonicstadium.org/news/merch/pre-orders-for-new-sonic-2-movie-statue-opens-18-june-r2264/
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Get ready for the next #Sonic2 premium statue drop! Pre-orders for "Sonic Mountain Chase" from First4Figures will be going live from 18 June. #SonicNews
https://www.sonicstadium.org/news/merch/pre-orders-for-new-sonic-2-movie-statue-opens-18-june-r2264/
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Get ready for the next #Sonic2 premium statue drop! Pre-orders for "Sonic Mountain Chase" from First4Figures will be going live from 18 June. #SonicNews
https://www.sonicstadium.org/news/merch/pre-orders-for-new-sonic-2-movie-statue-opens-18-june-r2264/
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Get ready for the next #Sonic2 premium statue drop! Pre-orders for "Sonic Mountain Chase" from First4Figures will be going live from 18 June. #SonicNews
https://www.sonicstadium.org/news/merch/pre-orders-for-new-sonic-2-movie-statue-opens-18-june-r2264/
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🧵 Can you beat #Sonic2 without pressing Down ⬇️? It turns out, yes! :raves:
I removed the keybinding for Down in my Megadrive emulator and fired up the game. Aside from immediately trying to spin dash at the start of Emerald Hill Zone, the zone was unsurprisingly not at all tricky. I even found a secret nook in Act 2 that I'd not discovered before!
In Chemical Plant I actually stayed dry because the game likes it when you just run sometimes. The ramps were way less fun though, and made some routes impossible.
Aquatic Ruin was painful because spin dashing negates a lot of the water slowdown. The grounders that burst out of the walls had to be anticipated too, because you certainly can't spin to react to them!
First death came from Casino Night Zone; I was crushed by a blue block that I couldn't spin dash out from underneath in time. Silly! I also got Three Robotniks in the slot machine, boo! The boss was the first one that really wrecked my usual boss strategy, but wasn't overly tricky.
Hill Top posed the first potentially game-ending problem: the loops in which you are supposed to spin around. However, you can jump on the floor blocks as usual once you've gone around the loop, though at one part in Act 2 I did have to jump while I was in motion on the loop to get that to work.
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🧵 Can you beat #Sonic2 without pressing Down ⬇️? It turns out, yes! :raves:
I removed the keybinding for Down in my Megadrive emulator and fired up the game. Aside from immediately trying to spin dash at the start of Emerald Hill Zone, the zone was unsurprisingly not at all tricky. I even found a secret nook in Act 2 that I'd not discovered before!
In Chemical Plant I actually stayed dry because the game likes it when you just run sometimes. The ramps were way less fun though, and made some routes impossible.
Aquatic Ruin was painful because spin dashing negates a lot of the water slowdown. The grounders that burst out of the walls had to be anticipated too, because you certainly can't spin to react to them!
First death came from Casino Night Zone; I was crushed by a blue block that I couldn't spin dash out from underneath in time. Silly! I also got Three Robotniks in the slot machine, boo! The boss was the first one that really wrecked my usual boss strategy, but wasn't overly tricky.
Hill Top posed the first potentially game-ending problem: the loops in which you are supposed to spin around. However, you can jump on the floor blocks as usual once you've gone around the loop, though at one part in Act 2 I did have to jump while I was in motion on the loop to get that to work.
-
🧵 Can you beat #Sonic2 without pressing Down ⬇️? It turns out, yes! :raves:
I removed the keybinding for Down in my Megadrive emulator and fired up the game. Aside from immediately trying to spin dash at the start of Emerald Hill Zone, the zone was unsurprisingly not at all tricky. I even found a secret nook in Act 2 that I'd not discovered before!
In Chemical Plant I actually stayed dry because the game likes it when you just run sometimes. The ramps were way less fun though, and made some routes impossible.
Aquatic Ruin was painful because spin dashing negates a lot of the water slowdown. The grounders that burst out of the walls had to be anticipated too, because you certainly can't spin to react to them!
First death came from Casino Night Zone; I was crushed by a blue block that I couldn't spin dash out from underneath in time. Silly! I also got Three Robotniks in the slot machine, boo! The boss was the first one that really wrecked my usual boss strategy, but wasn't overly tricky.
Hill Top posed the first potentially game-ending problem: the loops in which you are supposed to spin around. However, you can jump on the floor blocks as usual once you've gone around the loop, though at one part in Act 2 I did have to jump while I was in motion on the loop to get that to work.