#sod2 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #sod2, aggregated by home.social.
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CW: state of decay 2 bug workarounds, very long
i don't know who needs to hear this but here are some useful bug workarounds for very annoying state of decay 2 from someone who has... wait, i have over 500 hours in game? holy shit.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
M. this is something you have to have done before the bug occurs, so do this before you even start playing! - bug: new survivor won't follow you. sometimes you get quests where people ask to join. you say yes, they agree to join, you get the "noise from survivors added" notification, and then the quest updates to tell you to bring the new survivor home. you get in the car, and they just... stand there. their AI gets stuck in "stay in this room" mode and they don't follow you. solution: return to your home base and switch to the new character from the character select screen. there'll be a loading screen, then they'll teleport home. alternatively, if you don't want to head back home, just exit to menu, and when you reload the save, they'll be home.
- bug: can't enlist follower from character select screen. you'll try to enlist them, and you'll be told you have to be at your base to do that, even though you are. this happens because the game doesn't keep all survivors loaded in at once, and that particular survivor is currently despawned. solution: switch to that survivor. you'll get a loading screen and they'll spawn in, despawning someone else. then you can switch back and enlist them.
- bug: can't talk to quest NPC. this seemingly happens because the game thinks there are zombies around even when there aren't. solution: drive several hundred metres away and drive back, causing the area to reload.
- bug: can't enlist followers during some quests. some quests give you an NPC follower. when this happens, you can't enlist followers from the character select screen. solution: enlist followers by talking to them in person.
- bug: can't enlist followers at all. sometimes the game thinks you have a follower when you don't. switching characters doesn't fix this. solution: exit to menu and reload.
- bug: can't buy individual fuel cans. if someone's selling two fuel cans, you have to buy both at once. solution: buy both when you only have one free inventory slot. you'll only buy one.
- bug: quest NPC stuck in "i don't wanna die" animation. pretty simple: sometimes they get stuck in the crouched over, hands-on-head, "about to die" state. solution: drive far enough away to unload the area. if they're a follower, they'll warp to you. otherwise, just drive back. thankfully, you can still talk to them in this state.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
-
CW: state of decay 2 bug workarounds, very long
i don't know who needs to hear this but here are some useful bug workarounds for very annoying state of decay 2 from someone who has... wait, i have over 500 hours in game? holy shit.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
M. this is something you have to have done before the bug occurs, so do this before you even start playing! - bug: new survivor won't follow you. sometimes you get quests where people ask to join. you say yes, they agree to join, you get the "noise from survivors added" notification, and then the quest updates to tell you to bring the new survivor home. you get in the car, and they just... stand there. their AI gets stuck in "stay in this room" mode and they don't follow you. solution: return to your home base and switch to the new character from the character select screen. there'll be a loading screen, then they'll teleport home. alternatively, if you don't want to head back home, just exit to menu, and when you reload the save, they'll be home.
- bug: can't enlist follower from character select screen. you'll try to enlist them, and you'll be told you have to be at your base to do that, even though you are. this happens because the game doesn't keep all survivors loaded in at once, and that particular survivor is currently despawned. solution: switch to that survivor. you'll get a loading screen and they'll spawn in, despawning someone else. then you can switch back and enlist them.
- bug: can't talk to quest NPC. this seemingly happens because the game thinks there are zombies around even when there aren't. solution: drive several hundred metres away and drive back, causing the area to reload.
- bug: can't enlist followers during some quests. some quests give you an NPC follower. when this happens, you can't enlist followers from the character select screen. solution: enlist followers by talking to them in person.
- bug: can't enlist followers at all. sometimes the game thinks you have a follower when you don't. switching characters doesn't fix this. solution: exit to menu and reload.
- bug: can't buy individual fuel cans. if someone's selling two fuel cans, you have to buy both at once. solution: buy both when you only have one free inventory slot. you'll only buy one.
- bug: quest NPC stuck in "i don't wanna die" animation. pretty simple: sometimes they get stuck in the crouched over, hands-on-head, "about to die" state. solution: drive far enough away to unload the area. if they're a follower, they'll warp to you. otherwise, just drive back. thankfully, you can still talk to them in this state.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
-
CW: state of decay 2 bug workarounds, very long
i don't know who needs to hear this but here are some useful bug workarounds for very annoying state of decay 2 from someone who has... wait, i have over 500 hours in game? holy shit.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
M. this is something you have to have done before the bug occurs, so do this before you even start playing! - bug: new survivor won't follow you. sometimes you get quests where people ask to join. you say yes, they agree to join, you get the "noise from survivors added" notification, and then the quest updates to tell you to bring the new survivor home. you get in the car, and they just... stand there. their AI gets stuck in "stay in this room" mode and they don't follow you. solution: return to your home base and switch to the new character from the character select screen. there'll be a loading screen, then they'll teleport home. alternatively, if you don't want to head back home, just exit to menu, and when you reload the save, they'll be home.
- bug: can't enlist follower from character select screen. you'll try to enlist them, and you'll be told you have to be at your base to do that, even though you are. this happens because the game doesn't keep all survivors loaded in at once, and that particular survivor is currently despawned. solution: switch to that survivor. you'll get a loading screen and they'll spawn in, despawning someone else. then you can switch back and enlist them.
- bug: can't talk to quest NPC. this seemingly happens because the game thinks there are zombies around even when there aren't. solution: drive several hundred metres away and drive back, causing the area to reload.
- bug: can't enlist followers during some quests. some quests give you an NPC follower. when this happens, you can't enlist followers from the character select screen. solution: enlist followers by talking to them in person.
- bug: can't enlist followers at all. sometimes the game thinks you have a follower when you don't. switching characters doesn't fix this. solution: exit to menu and reload.
- bug: can't buy individual fuel cans. if someone's selling two fuel cans, you have to buy both at once. solution: buy both when you only have one free inventory slot. you'll only buy one.
- bug: quest NPC stuck in "i don't wanna die" animation. pretty simple: sometimes they get stuck in the crouched over, hands-on-head, "about to die" state. solution: drive far enough away to unload the area. if they're a follower, they'll warp to you. otherwise, just drive back. thankfully, you can still talk to them in this state.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
-
CW: state of decay 2 bug workarounds, very long
i don't know who needs to hear this but here are some useful bug workarounds for very annoying state of decay 2 from someone who has... wait, i have over 500 hours in game? holy shit.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
M. this is something you have to have done before the bug occurs, so do this before you even start playing! - bug: new survivor won't follow you. sometimes you get quests where people ask to join. you say yes, they agree to join, you get the "noise from survivors added" notification, and then the quest updates to tell you to bring the new survivor home. you get in the car, and they just... stand there. their AI gets stuck in "stay in this room" mode and they don't follow you. solution: return to your home base and switch to the new character from the character select screen. there'll be a loading screen, then they'll teleport home. alternatively, if you don't want to head back home, just exit to menu, and when you reload the save, they'll be home.
- bug: can't enlist follower from character select screen. you'll try to enlist them, and you'll be told you have to be at your base to do that, even though you are. this happens because the game doesn't keep all survivors loaded in at once, and that particular survivor is currently despawned. solution: switch to that survivor. you'll get a loading screen and they'll spawn in, despawning someone else. then you can switch back and enlist them.
- bug: can't talk to quest NPC. this seemingly happens because the game thinks there are zombies around even when there aren't. solution: drive several hundred metres away and drive back, causing the area to reload.
- bug: can't enlist followers during some quests. some quests give you an NPC follower. when this happens, you can't enlist followers from the character select screen. solution: enlist followers by talking to them in person.
- bug: can't enlist followers at all. sometimes the game thinks you have a follower when you don't. switching characters doesn't fix this. solution: exit to menu and reload.
- bug: can't buy individual fuel cans. if someone's selling two fuel cans, you have to buy both at once. solution: buy both when you only have one free inventory slot. you'll only buy one.
- bug: quest NPC stuck in "i don't wanna die" animation. pretty simple: sometimes they get stuck in the crouched over, hands-on-head, "about to die" state. solution: drive far enough away to unload the area. if they're a follower, they'll warp to you. otherwise, just drive back. thankfully, you can still talk to them in this state.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
-
CW: state of decay 2 bug workarounds, very long
i don't know who needs to hear this but here are some useful bug workarounds for very annoying state of decay 2 from someone who has... wait, i have over 500 hours in game? holy shit.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
M. this is something you have to have done before the bug occurs, so do this before you even start playing! - bug: new survivor won't follow you. sometimes you get quests where people ask to join. you say yes, they agree to join, you get the "noise from survivors added" notification, and then the quest updates to tell you to bring the new survivor home. you get in the car, and they just... stand there. their AI gets stuck in "stay in this room" mode and they don't follow you. solution: return to your home base and switch to the new character from the character select screen. there'll be a loading screen, then they'll teleport home. alternatively, if you don't want to head back home, just exit to menu, and when you reload the save, they'll be home.
- bug: can't enlist follower from character select screen. you'll try to enlist them, and you'll be told you have to be at your base to do that, even though you are. this happens because the game doesn't keep all survivors loaded in at once, and that particular survivor is currently despawned. solution: switch to that survivor. you'll get a loading screen and they'll spawn in, despawning someone else. then you can switch back and enlist them.
- bug: can't talk to quest NPC. this seemingly happens because the game thinks there are zombies around even when there aren't. solution: drive several hundred metres away and drive back, causing the area to reload.
- bug: can't enlist followers during some quests. some quests give you an NPC follower. when this happens, you can't enlist followers from the character select screen. solution: enlist followers by talking to them in person.
- bug: can't enlist followers at all. sometimes the game thinks you have a follower when you don't. switching characters doesn't fix this. solution: exit to menu and reload.
- bug: can't buy individual fuel cans. if someone's selling two fuel cans, you have to buy both at once. solution: buy both when you only have one free inventory slot. you'll only buy one.
- bug: quest NPC stuck in "i don't wanna die" animation. pretty simple: sometimes they get stuck in the crouched over, hands-on-head, "about to die" state. solution: drive far enough away to unload the area. if they're a follower, they'll warp to you. otherwise, just drive back. thankfully, you can still talk to them in this state.
- bug: character stuck in "searching car boot" animation. there's a semi-rare bug that occurs when opening the car's boot where your character will begin the "searching for items" animation, but the inventory won't appear. the only way to escape this is to open the map (or community screen, or base screen, etc) with a direct hotkey -- the default "open menu" command won't work! if this happens and you don't have a direct hotkey for opening any of the menu screens, you have to quit the game. you can't even exit to menu! solution: on controller, the menu is bound to ⧉ view (the button that used to be select). you should instead bind this to "toggle map screen". pressing ⧉ will now get you out of this bugged state. on keyboard, press
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Watch full video at https://youtu.be/hiP6dVJ_UAo
Blood Brothers Forever | State of Decay 2 - SoD 74
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/1h-hRm-XWVw
Famous Last Words | State of Decay 2 - SoD 73
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/qQLMva_tI9o
A Freak Accident | State of Decay 2 - SoD 72
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/qQLMva_tI9o
A Freak Accident | State of Decay 2 - SoD 72
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/4zFowluQfy8
Kaylee's "Recreational" Rucksacks | State of Decay 2 - SoD 71
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/X8_i303_TEo
Red Talon Meet And Greet | State of Decay 2 - SoD 70
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/tE-Q3OoSfLE
Settling Into The Farmland Compound | State of Decay 2 - SoD 69
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/abCxelxfhwg
Farmland Compound Gets SIEGED!!! | State of Decay 2 - SoD 68
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/EDuGx2ByjPM
Exploring the Countryside | State of Decay 2 - SoD 67
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/UHUL55c56Wc
Farmland Compound | State of Decay 2 - SoD 66
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/TXYxPF0iDDw
Wonderwall | State of Decay 2 - SoD 65
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/fUIJs_3YoFY
Comic Collecting In A Zombie Apocalypse | State of Decay 2 - SoD 64
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/9EyHzbSBFwY
Our Memorial Weekend Trip To Fort Marshall! | State of Decay 2 - SoD 63
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/5AIl37q71OY
Not Exactly A Highlander | State of Decay 2 - SoD 62
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/vLoCJL27HEw
New Curveball City | State of Decay 2 - Ep 56
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/ZcJPr22X5PY
Breaking in the Red Talon Recruit | State of Decay 2 - Ep 55
#Zombie #StateOfDecay2 #GamePass #LetsPlay #Walkthrough #InAwe #SoD2
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Watch full video at https://youtu.be/7N2Q3cy_hKA
Red Talon Workshop Expert | State of Decay 2 - Ep 54
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Watch full video at https://youtu.be/VuezZWEAnYY
Coast To Coast | State of Decay 2 - Ep 53
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Watch full video at https://youtu.be/Dz4REF7RCZA
ALWAYS Use The Bottle of ScentBlock! | State of Decay 2 - Ep 52
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Watch full video at https://youtu.be/GyY-wrE9rQI
State of Decay 2 - Ep 51 | Gentleman Cadaver
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Watch full video at https://youtu.be/GtxkIU4g3jE
State of Decay 2 - Ep 50 | Thick Skinned
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Watch full video at https://youtu.be/egzbv-A4ezo
State of Decay 2 - Ep 49 | The Scattered Survivors
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Watch full video at https://youtu.be/hBPi-4nQHUs
Freak in the House - SoD 48 | State of Decay 2
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Watch full video at https://youtu.be/nyFtn1VV0Dk
Rest in Peace - SoD 47 | State of Decay 2
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Watch full video at https://youtu.be/RySWAAf_a2k
Ray's Final Broadcast - SoD 46 | State of Decay 2
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Watch full video at https://youtu.be/HvJI7bN1GH4
Visiting Ray Santos - SoD 45 | State of Decay 2
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Watch full video at https://youtu.be/Av2SB9vF71A
Goodbye Friends - SoD 44 | State of Decay 2
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Watch full video at https://youtu.be/YWxxjv2FSKA
Day of Reckoning - SoD 43 | State of Decay 2
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Watch full video at https://youtu.be/a2uSdT3uRIw
Here Little Piggy - SoD 42 | State of Decay 2