home.social

#smashup — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #smashup, aggregated by home.social.

fetched live
  1. Game Pile: Smash Up

    Smash Up is a 2012 card game designed by Paul Peterson, with art from just a hojillion peoplem, published by the Alderac Entertainment Group. It’s a modern board game, in that you buy it at a board game store style of place, and it’s a card game in that most of everything in the box is cards, or tokens for keeping track of things on cards. Smash Up is a game that, in the context of the tabletop game niche, is the McDonalds cheeseburger of products. In the context of a community of people who turn their noses up at the excessive success and omnipresence of the Monopoly brand, Smash Up is a bit like our Monopoly, a well-licensed product that’s designed to be approachable, convenient, and efficient at getting from its shelf to your house.

    It’s a game with a great hook, excellent presentation, and a robust play experience. It is by no means a bad game at all, and to call Smash Up a bad game would be like calling popcorn a bad meal. It’s just a category error.

    Despite this, though, it is a game that makes me, as a game designer, itch.

    […]

    press.invincible.ink/game-pile #SmashUp
  2. Game Pile: Smash Up

    Smash Up is a 2012 card game designed by Paul Peterson, with art from just a hojillion peoplem, published by the Alderac Entertainment Group. It’s a modern board game, in that you buy it at a board game store style of place, and it’s a card game in that most of everything in the box is cards, or tokens for keeping track of things on cards. Smash Up is a game that, in the context of the tabletop game niche, is the McDonalds cheeseburger of products. In the context of a community of people who turn their noses up at the excessive success and omnipresence of the Monopoly brand, Smash Up is a bit like our Monopoly, a well-licensed product that’s designed to be approachable, convenient, and efficient at getting from its shelf to your house.

    It’s a game with a great hook, excellent presentation, and a robust play experience. It is by no means a bad game at all, and to call Smash Up a bad game would be like calling popcorn a bad meal. It’s just a category error.

    Despite this, though, it is a game that makes me, as a game designer, itch.

    […]

    press.invincible.ink/game-pile #SmashUp
  3. Et pour mon challenge auto imposé d’une faction unique de #SmashUp chaque semaine, collant au thème Séduction (semaine 7 du #52NUANCESDEJEUX) ça sera

    Les princesses.

    Peu de créatures mais toutes très fortes et pas ma d’actions intéressantes autour.

    #j2s #smashupchallenge @Hina