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#simutrans — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #simutrans, aggregated by home.social.

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  1. シムトランス交流会議でたまにネタだししているのを、ネットで見れるようにそういう記事にしました。
    ネタが思いついたらここにおいていきます。
    #Simutrans
    https://simutrans-portal.128-bit.net/users/913D-Ulysses/netadashi-1

  2. 新規投稿「ネタだし! ~ゆりしーのアイディアおきば~」
    https://simutrans-portal.128-bit.net/users/913D-Ulysses/netadashi-1
    by 913D Ulysses
    at 2026/08/16 17:30
    #Simutrans

  3. Dieses #PAK für #Simutrans welches die Optik von #openTTD bzw #TransportTycoon nachahmt wird auch immer besser.
    Noch immer ganz frühe Alpha, es gehen gerade mal Personen und Kohle als Wirtschaftsgüter.

    ... aber es wird.

  4. 新規投稿「makeobj Controller for Mac ver1.0 "Sarajevo" — macOS向けmakeobj GUIコントローラー」
    https://simutrans-portal.128-bit.net/users/94/makeobj-controller-for-mac
    by 酒(
    @alcohol_simu
    at 2026/06/28 07:04
    #Simutrans

  5. 新規投稿「makeobj v60.9 macOSビルドスクリプト(Simutrans 124.4対応)」
    https://simutrans-portal.128-bit.net/users/94/mac-makeobj-60-9
    by 酒(
    @alcohol_simu
    at 2026/06/25 08:30
    #Simutrans

  6. 「JR東日本E257系2000・2500番台 特急踊り子号セット」更新
    https://simutrans-portal.128-bit.net/users/59/mk_e257odoriko
    by M_Kasumi
    at 2026/06/15 18:38
    #Simutrans #Pak128Japan

  7. 新規投稿「SimutransBGMリミックスプロジェクト」
    https://simutrans-portal.128-bit.net/users/106/simubgm
    by RykSeb(硫化西部)
    at 2026/06/02 02:16
    #Simutrans

  8. 自由参加形SimturansDiscordサーバー、シムトランス交流会議にシムトランサーはおいでませ!

    https://simutrans-portal.128-bit.net/users/105/simutrans-interact-meeting #simutrans

  9. #FediAyuda me he bajado #simutrans para Linux desde Sourceforge, incluido el paquete de gráficos, ¿Cómo lo inicio?

    #FediHelp so I downloaded #simutrans for Linux from Sourceforge, including the graphics package, how do I play it?

  10. #Simutrans 124.4 released blog.simutrans.com/?p=2569

    Highlights of this version:

    - Searchable comboboxes
    - Grouping goods/passengers by connection
    - Overhauled city growth
    - Improvements for the tutorial

  11. Oh Nein!
    Die neue Version von #Simutrans wurde veröffentlicht (124.4) und ich habe die Dummheit begangen es testweise anzuspielen.
    Muss ... Lieferroute ... optimieren ... !
    Muss ... Auslastung ... MAXIMIEREN ... !!!
    😱

    Oh, die liebe Sucht.
    Was für ein furchtbar gutes Spielchen.

    Habt ihr gewusst dass es ein #openTTD Grafikset für Simutrans gibt? Ist noch heftigst early access und alpha aber hey, wer bin ich zu kritisieren?

    #Gaming #Linuxgaming #TransportationSimulation #OpenSource #Spiel #Spiele

  12. Anybody else, when they're playing management games, effectively try to recreate a #git style branching strategy?

    #Simutrans #Games

  13. @brunoph

    OK - there's limited amounts of #Simutrans players here, and your last screenshot looks like Pak128.

    I'm trying to figure out how much I care about figuring out how to play this.

    I can't seem to make anything that has less than a 10 year payoff... which means I'm waiting forever to do anything. Is a 10 year payoff normal?

    I've opened a game with 2x2-4-0s each overloaded to carry 285m3 of oil to Oil-fired power - but ~10 years before back to where I start.

  14. @FediThing Transportation sims aren't the same thing but there's a bit of overlap in what makes them appealing and #Simutrans is a very mature FOSS game in that space.

  15. #SimuTrans is an #opensource #transportation #simulation, a '90s-style #game! It comes with different graphics paks, so it never gets old.

    Download the #Linux binary file, and put it under a local folder (e.g. uncompress it under ~/Applications/). Then edit its /config/simuconf.tab to uncomment and change the option singleuser_install to 1. This will save all downloaded paks & save data on its own folder, instead of your home folder.

    simutrans.com/en/

    #foss #games #gaming #trains

  16. I've been playing #Simutrans for some 15-20 years, and it's still one of the hardest games I know (that I can still beat :P)

  17. #Simutrans 124.3.1 Released

    - Improved bridge building (now requiring dragging or two clicks) and multitile city buildings.
    - Currency symbol can now be changed.
    - Cost and maintenance can now be much higher.

    Full notes: blog.simutrans.com/?p=2563

  18. Start the new year with a new #Simutrans version! Simutrans 124.3 is now available blog.simutrans.com/?p=2532

    Use the new pipette and macro tools to make easier than ever to build the transport network you always dreamed of 🚆

  19. @simutrans
    Many years without playing #simutrans I finally remembered enabling the grid and hiding the trees is a must. But I have disabled the grid and enabled trees for you to see the beautiful graphics.

    #SimutransScreenshotContest

  20. Simutrans is now officially available at #Flathub flathub.org/apps/com.simutrans

    This means Simutrans can now be searched and installed from Linux app stores (such as KDE Discover or GNOME Software) even if it is not packaged by your distribution. @[email protected]

    #linuxgaming #flatpak #Simutrans

  21. #Simutrans 124.1 has been released! What was supposed to be a bugfix release finally landed with new features such as the new ranking window.

    Read the announcement here: blog.simutrans.com/?p=2521

    For Steam players, this is also the first release to include Achievements and Rich Presence.

  22. Good news, everyone! #Simutrans 124.0 was released today!

    Improved anti-aliasing of fonts, updated UIs and the first Android stable release are the greatest highlights of this version.

    Also, the new directory structure, which will allow for a flatpak release later on!

    Discover all of the changes in our announcement here: blog.simutrans.com/?p=2511

  23. Translators, we need your help!

    A new #Simutrans mayor release is coming! We need your help to #translate new texts.

    1 - Go to translator.simutrans.com/scrip and search for "Base Texts" ("Help files" also appreciated).
    2 - Make suggestions as a guest user or request an account at forum.simutrans.com/index.php/

    Languages already covered: German, Spanish, Japanese, Livvinkarjal, Polish.

    @[email protected]

  24. pak48.bitlit: A new experimental #Simutrans pakset forum.simutrans.com/index.php/

    Pak48.bitlit is a computer-themed pakset, set in the realm of Electrons, Bytes, Memory and CPUs. Passengers are Electrons, mail is Generic Data, and there's neither roads nor tracks, but uni- and bi-flows. @[email protected]

  25. Join the new Simutrans community at Lemmy! lemmy.world/c/simutrans

    @[email protected]

    After the recent events with #Reddit, we have been discussing alternatives and finally set up a #Lemmy community here in the Fediverse. Enjoy discussing with others about #Simutrans outside proprietary networks!

  26. @FediFollows @simutrans @KelvinShadewing @veloren @speed_dreams_official @play0ad @playzeroad @freeciv @Minetest @FreeRCT

    Oh wow! Didn't expect to see here on . I discovered the game a few months ago after playing for the last year. It is definitely a good game for anyone that enjoys , but is looking for a more modern take and more in depth transportation-simulator.

  27. @rosactrl #openTTD is an open source implementation of #ChrisSawyer's #TransportTycoonDeluxe: openttd.org/
    I'd say it's more about transporting goods to grow industries than public transit though, even though it does have passenger and mail transport. #SimuTrans is a similar game: en.wikipedia.org/wiki/Simutran
    Then there's the #CitiesInMotion series, which has a stronger focus on public transport: en.wikipedia.org/wiki/Cities_i
    A while ago I watched a (German) documentary about #SubwaySim Hamburg, which looked quite interesting, but apparently the game is not out yet: store.steampowered.com/app/192

    #MiniMetro is a highly addictive subway simulator: dinopoloclub.com/games/mini-me
    Though perhaps that one is too abstract?

    #CitiesSkylines has quite a decent public transport system too, from what I remember, but I feel like its main focus is still on building a city in general, with the public transport just one aspect of that: en.wikipedia.org/wiki/Cities:_

  28. There is only one week left for submitting your videos for the #SimutransVideoContest

    Remember that you can submit your old #Simutrans videos too!

    List of current submitted videos youtube.com/playlist?list=PLzR

    (Instructions and full list of prizes: forum.simutrans.com/index.php/ )

  29. Remember that we have a currently ongoing #Simutrans Video Contest (ending in one month) with plenty of prizes for everyone! forum.simutrans.com/index.php/

  30. Welcome to the official Mastodon #Simutrans account, managed by the Simutrans Team.

    Follow us for Simutrans related updates, community content, and player support.