#simutrans — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #simutrans, aggregated by home.social.
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シムトランス交流会議でたまにネタだししているのを、ネットで見れるようにそういう記事にしました。
ネタが思いついたらここにおいていきます。
#Simutrans
https://simutrans-portal.128-bit.net/users/913D-Ulysses/netadashi-1 -
新規投稿「ネタだし! ~ゆりしーのアイディアおきば~」
https://simutrans-portal.128-bit.net/users/913D-Ulysses/netadashi-1
by 913D Ulysses
at 2026/08/16 17:30
#Simutrans -
新規投稿「ハーフハイト箱積み駅舎+ひさし」
https://simutrans-portal.128-bit.net/users/108/half-height-hako-and-hisashi
by Take
at 2026/08/13 15:14
#Simutrans #Pak128 #Pak128Japan -
「国鉄旧型和式客車セット ver.1.2」更新
https://simutrans-portal.128-bit.net/users/87/%E5%9B%BD%E9%89%84%E6%97%A7%E5%9E%8B%E5%92%8C%E5%BC%8F%E5%AE%A2%E8%BB%8A%E3%82%BB%E3%83%83%E3%83%88
by 鹿せんべい
at 2026/08/12 01:12
#Simutrans #Pak128Japan -
Einfach so, zwischendurch.
Simutrans Official Trailer
https://www.youtube.com/watch?v=8ByzhEHGeoA -
Einfach so, zwischendurch.
Simutrans Official Trailer
https://www.youtube.com/watch?v=8ByzhEHGeoA -
新規投稿「箱積み港倉庫」
https://simutrans-portal.128-bit.net/users/124/ke-portdepot
by Ke
at 2026/08/02 16:54
#Simutrans #Pak64 -
「停留所拡張セット」更新
https://simutrans-portal.128-bit.net/users/108/busstop-ex
by Take
at 2026/07/28 15:24
#Simutrans #Pak128 #Pak128Japan -
Dieses #PAK für #Simutrans welches die Optik von #openTTD bzw #TransportTycoon nachahmt wird auch immer besser.
Noch immer ganz frühe Alpha, es gehen gerade mal Personen und Kohle als Wirtschaftsgüter.... aber es wird.
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新規投稿「勾配・斜め対応プラットホーム(末端部スロープ)」
https://simutrans-portal.128-bit.net/users/27/%E5%8B%BE%E9%85%8D%E3%83%BB%E6%96%9C%E3%82%81%E5%AF%BE%E5%BF%9C%E3%83%97%E3%83%A9%E3%83%83%E3%83%88%E3%83%9B%E3%83%BC%E3%83%A0%EF%BC%88%E6%9C%AB%E7%AB%AF%E9%83%A8%E3%82%B9%E3%83%AD%E3%83%BC%E3%83%97%EF%BC%89
by Ayura
at 2026/07/11 22:46
#Simutrans #Pak128 #Pak128Japan -
新規投稿「makeobj Controller for Mac ver1.0 "Sarajevo" — macOS向けmakeobj GUIコントローラー」
https://simutrans-portal.128-bit.net/users/94/makeobj-controller-for-mac
by 酒(@alcohol_simu)
at 2026/06/28 07:04
#Simutrans -
新規投稿「makeobj v60.9 macOSビルドスクリプト(Simutrans 124.4対応)」
https://simutrans-portal.128-bit.net/users/94/mac-makeobj-60-9
by 酒(@alcohol_simu)
at 2026/06/25 08:30
#Simutrans -
「南海特急セット+おまけ」更新
https://simutrans-portal.128-bit.net/users/59/mk_nankai_exp
by M_Kasumi
at 2026/06/16 17:12
#Simutrans #Pak128Japan -
「JR東日本E257系2000・2500番台 特急踊り子号セット」更新
https://simutrans-portal.128-bit.net/users/59/mk_e257odoriko
by M_Kasumi
at 2026/06/15 18:38
#Simutrans #Pak128Japan -
「JR東日本E257系0番台」更新
https://simutrans-portal.128-bit.net/users/59/mk_e257-0
by M_Kasumi
at 2026/06/15 18:34
#Simutrans #Pak128Japan -
「MK式西武鉄道コンプリートセット」更新
https://simutrans-portal.128-bit.net/users/59/mk_seibu_complete
by M_Kasumi
at 2026/06/15 17:50
#Simutrans #Pak128Japan -
新規投稿「斜め対応KSN式鉛直材付きワーレントラス集(モノレール属性版)」
https://simutrans-portal.128-bit.net/users/27/%E6%96%9C%E3%82%81%E5%AF%BE%E5%BF%9Cksn%E5%BC%8F%E9%89%9B%E7%9B%B4%E6%9D%90%E4%BB%98%E3%81%8D%E3%83%AF%E3%83%BC%E3%83%AC%E3%83%B3%E3%83%88%E3%83%A9%E3%82%B9%E9%9B%86-%E3%83%A2%E3%83%8E%E3%83%AC%E3%83%BC%E3%83%AB%E5%B1%9E%E6%80%A7%E7%89%88-
by Ayura
at 2026/06/09 22:30
#Simutrans #Pak128 #Pak128Japan -
新規投稿「E233系0番台 グリーン車組込対応車」
https://simutrans-portal.128-bit.net/users/cygnus__karen/e233-0_greencar
by 露崎華恋
at 2026/06/06 22:04
#Simutrans #Pak64 -
新規投稿「SimutransBGMリミックスプロジェクト」
https://simutrans-portal.128-bit.net/users/106/simubgm
by RykSeb(硫化西部)
at 2026/06/02 02:16
#Simutrans -
自由参加形SimturansDiscordサーバー、シムトランス交流会議にシムトランサーはおいでませ!
https://simutrans-portal.128-bit.net/users/105/simutrans-interact-meeting #simutrans -
「らくらくNS+」更新
https://simutrans-portal.128-bit.net/users/90/rakurakuns-plus
by ahakuoku
at 2026/05/18 19:50
#Simutrans -
「らくらくNS+」更新
https://simutrans-portal.128-bit.net/users/90/rakurakuns-plus
by ahakuoku
at 2026/05/18 19:48
#Simutrans -
「JR東日本 E233系3000番台拡張セット」更新
https://simutrans-portal.128-bit.net/users/102/jr%E6%9D%B1%E6%97%A5%E6%9C%AC-e233%E7%B3%BB3000%E7%95%AA%E5%8F%B0%E6%8B%A1%E5%BC%B5%E3%82%BB%E3%83%83%E3%83%88
by もーさん
at 2026/05/10 19:06
#Simutrans #Pak128Japan -
新規投稿「E233系1000番台・5000番台セット」
https://simutrans-portal.128-bit.net/users/102/e233%E7%B3%BB1000%E7%95%AA%E5%8F%B0%E3%83%BB5000%E7%95%AA%E5%8F%B0%E3%82%BB%E3%83%83%E3%83%88
by もーさん
at 2026/05/10 15:36
#Simutrans #Pak128Japan -
「西武鉄道40000系50番台」更新
https://simutrans-portal.128-bit.net/users/102/%E8%A5%BF%E6%AD%A6%E9%89%84%E9%81%9340000%E7%B3%BB50%E7%95%AA%E5%8F%B0
by もーさん
at 2026/04/29 20:46
#Simutrans #Pak128Japan -
#FediAyuda me he bajado #simutrans para Linux desde Sourceforge, incluido el paquete de gráficos, ¿Cómo lo inicio?
#FediHelp so I downloaded #simutrans for Linux from Sourceforge, including the graphics package, how do I play it?
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#Simutrans 124.4 released https://blog.simutrans.com/?p=2569
Highlights of this version:
- Searchable comboboxes
- Grouping goods/passengers by connection
- Overhauled city growth
- Improvements for the tutorial -
Oh Nein!
Die neue Version von #Simutrans wurde veröffentlicht (124.4) und ich habe die Dummheit begangen es testweise anzuspielen.
Muss ... Lieferroute ... optimieren ... !
Muss ... Auslastung ... MAXIMIEREN ... !!!
😱Oh, die liebe Sucht.
Was für ein furchtbar gutes Spielchen.Habt ihr gewusst dass es ein #openTTD Grafikset für Simutrans gibt? Ist noch heftigst early access und alpha aber hey, wer bin ich zu kritisieren?
#Gaming #Linuxgaming #TransportationSimulation #OpenSource #Spiel #Spiele
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Anybody else, when they're playing management games, effectively try to recreate a #git style branching strategy?
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OK - there's limited amounts of #Simutrans players here, and your last screenshot looks like Pak128.
I'm trying to figure out how much I care about figuring out how to play this.
I can't seem to make anything that has less than a 10 year payoff... which means I'm waiting forever to do anything. Is a 10 year payoff normal?
I've opened a game with 2x2-4-0s each overloaded to carry 285m3 of oil to Oil-fired power - but ~10 years before back to where I start.
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@FediThing Transportation sims aren't the same thing but there's a bit of overlap in what makes them appealing and #Simutrans is a very mature FOSS game in that space.
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#SimuTrans is an #opensource #transportation #simulation, a '90s-style #game! It comes with different graphics paks, so it never gets old.
Download the #Linux binary file, and put it under a local folder (e.g. uncompress it under ~/Applications/). Then edit its /config/simuconf.tab to uncomment and change the option singleuser_install to 1. This will save all downloaded paks & save data on its own folder, instead of your home folder.
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I've been playing #Simutrans for some 15-20 years, and it's still one of the hardest games I know (that I can still beat :P)
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#Simutrans 124.3.1 Released
- Improved bridge building (now requiring dragging or two clicks) and multitile city buildings.
- Currency symbol can now be changed.
- Cost and maintenance can now be much higher.Full notes: https://blog.simutrans.com/?p=2563
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Start the new year with a new #Simutrans version! Simutrans 124.3 is now available https://blog.simutrans.com/?p=2532
Use the new pipette and macro tools to make easier than ever to build the transport network you always dreamed of 🚆
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@simutrans
Many years without playing #simutrans I finally remembered enabling the grid and hiding the trees is a must. But I have disabled the grid and enabled trees for you to see the beautiful graphics. -
Simutrans is now officially available at #Flathub https://flathub.org/apps/com.simutrans.Simutrans
This means Simutrans can now be searched and installed from Linux app stores (such as KDE Discover or GNOME Software) even if it is not packaged by your distribution. @[email protected]
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#Simutrans 124.1 has been released! What was supposed to be a bugfix release finally landed with new features such as the new ranking window.
Read the announcement here: https://blog.simutrans.com/?p=2521
For Steam players, this is also the first release to include Achievements and Rich Presence.
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Good news, everyone! #Simutrans 124.0 was released today!
Improved anti-aliasing of fonts, updated UIs and the first Android stable release are the greatest highlights of this version.
Also, the new directory structure, which will allow for a flatpak release later on!
Discover all of the changes in our announcement here: https://blog.simutrans.com/?p=2511
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Translators, we need your help!
A new #Simutrans mayor release is coming! We need your help to #translate new texts.
1 - Go to https://translator.simutrans.com/script/directions.php and search for "Base Texts" ("Help files" also appreciated).
2 - Make suggestions as a guest user or request an account at https://forum.simutrans.com/index.php/board,47.0.htmlLanguages already covered: German, Spanish, Japanese, Livvinkarjal, Polish.
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pak48.bitlit: A new experimental #Simutrans pakset https://forum.simutrans.com/index.php/topic,22511.msg204717.html#msg204717
Pak48.bitlit is a computer-themed pakset, set in the realm of Electrons, Bytes, Memory and CPUs. Passengers are Electrons, mail is Generic Data, and there's neither roads nor tracks, but uni- and bi-flows. @[email protected]
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Join the new Simutrans community at Lemmy! https://lemmy.world/c/simutrans
After the recent events with #Reddit, we have been discussing alternatives and finally set up a #Lemmy community here in the Fediverse. Enjoy discussing with others about #Simutrans outside proprietary networks!
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@FediFollows @simutrans @KelvinShadewing @veloren @speed_dreams_official @play0ad @playzeroad @freeciv @Minetest @FreeRCT
Oh wow! Didn't expect to see #Simutrans here on #Mastodon. I discovered the game a few months ago after playing #OpenTTD for the last year. It is definitely a good game for anyone that enjoys #OpenTTD, but is looking for a more modern take and more in depth transportation-simulator.
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@rosactrl #openTTD is an open source implementation of #ChrisSawyer's #TransportTycoonDeluxe: https://www.openttd.org/
I'd say it's more about transporting goods to grow industries than public transit though, even though it does have passenger and mail transport. #SimuTrans is a similar game: https://en.wikipedia.org/wiki/Simutrans
Then there's the #CitiesInMotion series, which has a stronger focus on public transport: https://en.wikipedia.org/wiki/Cities_in_Motion_2
A while ago I watched a (German) documentary about #SubwaySim Hamburg, which looked quite interesting, but apparently the game is not out yet: https://store.steampowered.com/app/1925090/SubwaySim_Hamburg/#MiniMetro is a highly addictive subway simulator: https://dinopoloclub.com/games/mini-metro/
Though perhaps that one is too abstract?#CitiesSkylines has quite a decent public transport system too, from what I remember, but I feel like its main focus is still on building a city in general, with the public transport just one aspect of that: https://en.wikipedia.org/wiki/Cities:_Skylines
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There is only one week left for submitting your videos for the #SimutransVideoContest
Remember that you can submit your old #Simutrans videos too!
List of current submitted videos https://www.youtube.com/playlist?list=PLzRXNerdR1xPGfi3ht5eniOzNJySOim4h
(Instructions and full list of prizes: https://forum.simutrans.com/index.php/topic,22031.0.html )
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Remember that we have a currently ongoing #Simutrans Video Contest (ending in one month) with plenty of prizes for everyone! https://forum.simutrans.com/index.php/topic,22031.0.html
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Welcome to the official Mastodon #Simutrans account, managed by the Simutrans Team.
Follow us for Simutrans related updates, community content, and player support.