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#simsettlements2 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #simsettlements2, aggregated by home.social.

  1. #SettlementsReborn vs #SimSettlements2 :

    Which one do I like more? Which one gives me a bigger reason to rebuild the Commonwealth? They’re such completely different mods, taking mutually exclusive and incompatible approaches to settlements-gameplay, and yet their intentions feel very much the same

    It’s a conundrum, for sure

    #Fallout4 #Fallout4Mods #Fallout4Creations #SurvivalMode #SciFi #PostApocalyptic #Gaming

  2. #SettlementsReborn vs #SimSettlements2 :

    Which one do I like more? Which one gives me a bigger reason to rebuild the Commonwealth? They’re such completely different mods, taking mutually exclusive and incompatible approaches to settlements-gameplay, and yet their intentions feel very much the same

    It’s a conundrum, for sure

    #Fallout4 #Fallout4Mods #Fallout4Creations #SurvivalMode #SciFi #PostApocalyptic #Gaming

  3. #SettlementsReborn vs #SimSettlements2 :

    Which one do I like more? Which one gives me a bigger reason to rebuild the Commonwealth? They’re such completely different mods, taking mutually exclusive and incompatible approaches to settlements-gameplay, and yet their intentions feel very much the same

    It’s a conundrum, for sure

    #Fallout4 #Fallout4Mods #Fallout4Creations #SurvivalMode #SciFi #PostApocalyptic #Gaming

  4. #SettlementsReborn vs #SimSettlements2 :

    Which one do I like more? Which one gives me a bigger reason to rebuild the Commonwealth? They’re such completely different mods, taking mutually exclusive and incompatible approaches to settlements-gameplay, and yet their intentions feel very much the same

    It’s a conundrum, for sure

    #Fallout4 #Fallout4Mods #Fallout4Creations #SurvivalMode #SciFi #PostApocalyptic #Gaming

  5. #SettlementsReborn vs #SimSettlements2 :

    Which one do I like more? Which one gives me a bigger reason to rebuild the Commonwealth? They’re such completely different mods, taking mutually exclusive and incompatible approaches to settlements-gameplay, and yet their intentions feel very much the same

    It’s a conundrum, for sure

    #Fallout4 #Fallout4Mods #Fallout4Creations #SurvivalMode #SciFi #PostApocalyptic #Gaming

  6. One thing I’m really not enjoying about the #SimSettlements2 “going to war” questline is how captive settlers, allies, and even your own soldiers keep turning hostile on you (probably because of script-lag)

    It keeps causing some serious, game breaking glitch-outs, such as the inevitable consequences of your posse of followers mercilessly executing the captive settlers you just liberated from the Gunners

    *Captain-Picard Facepalm*

    #Fallout4 #SurvivalMode #AStoryWealth #aSWSurvival #aSWExpanded #aSWEnvironment #Fallout #Fallout4Mods #GameMods #NexusMods #ModCollections #SciFi #Gaming #PostApocalyptic

  7. Overall, I appreciate how #SimSettlements2 motivates rebuilding the Commonwealth through an improved Main Questline…

    However!

    I wish the questline would take into account that I’ve already rampaged my way through Gunner’s Plaza WITHOUT an army. And it would also be nice if the questline factored in the whole Depravity/Outcasts-and-Remnants/Project-Valkyrie/Reformed-Institute questlines that somehow remove the Brotherhood of Steel and Institute from potential allies to recruit for the assault.

    Still. I’m finally going in with the Minutemen and the Railroad. Oh yeah. And a hefty supply of Deathclaw Relay Grenades.

    The Gunners are so screwed. Muah-ah-ah-ah-ahhhhhhhh.

    #Fallout4 #Fallout #AStoryWealth #aSWSurvival #SurvivalMode #ModCollections #Collections #NexusMods #Gaming #SciFi #PostApocalyptic