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#siggraphasia — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #siggraphasia, aggregated by home.social.

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  1. Remember it's not too late to get on board with this. I think it's important to stand up for underrepresented people even in minor ways. You can always send your submissions to TOG which has a new EIC and new faster turn around times. #SIGGRAPHAsia 2026

    RE: https://bsky.app/profile/did:plc:5l372zdnqzxhjlc6vbnkiiy3/post/3mhu3txh7ds2e

  2. The 2026 research cycle concludes with a significant focus on Asia. Early December brings the Symposium on Computational Fabrication (SCF) to Tokyo, the defining venue for the software and hardware of making. Concurrently, SIGGRAPH Asia 2026 takes place in Kuala Lumpur. From the workshops of Japan to the plenary halls of Malaysia, this final geographic shift underscores that the future of computational design is a global endeavor. #SIGGRAPHAsia #ComputationalFabrication #DigitalMaking

  3. Ray marching is a common approach to GPU-accelerated volume rendering, but gives biased transmittance estimates. My new #SIGGRAPHAsia paper (+code) proposes an amazingly simple formula to eliminate this bias almost completely without using more samples.
    momentsingraphics.de/SiggraphA

  4. Ray marching is a common approach to GPU-accelerated volume rendering, but gives biased transmittance estimates. My new #SIGGRAPHAsia paper (+code) proposes an amazingly simple formula to eliminate this bias almost completely without using more samples.
    momentsingraphics.de/SiggraphA

  5. Ray marching is a common approach to GPU-accelerated volume rendering, but gives biased transmittance estimates. My new #SIGGRAPHAsia paper (+code) proposes an amazingly simple formula to eliminate this bias almost completely without using more samples.
    momentsingraphics.de/SiggraphA

  6. Ray marching is a common approach to GPU-accelerated volume rendering, but gives biased transmittance estimates. My new #SIGGRAPHAsia paper (+code) proposes an amazingly simple formula to eliminate this bias almost completely without using more samples.
    momentsingraphics.de/SiggraphA

  7. Ray marching is a common approach to GPU-accelerated volume rendering, but gives biased transmittance estimates. My new #SIGGRAPHAsia paper (+code) proposes an amazingly simple formula to eliminate this bias almost completely without using more samples.
    momentsingraphics.de/SiggraphA

  8. PlayStation VR2: Hand-Tracking-Feature in Arbeit
    Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
    apfeltalk.de/magazin/news/play
    #News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming

  9. PlayStation VR2: Hand-Tracking-Feature in Arbeit
    Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
    apfeltalk.de/magazin/news/play
    #News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming

  10. PlayStation VR2: Hand-Tracking-Feature in Arbeit
    Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
    apfeltalk.de/magazin/news/play
    #News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming

  11. PlayStation VR2: Hand-Tracking-Feature in Arbeit
    Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
    apfeltalk.de/magazin/news/play
    #News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming

  12. PlayStation VR2: Hand-Tracking-Feature in Arbeit
    Sony erweitert die Funktionalität der PlayStation VR2 um eine spannende neue Fähigkeit: Hand-Tracking. Diese Funktion wurde auf der SIGGRAPH Asia 2024 erstmals öffentlich demonstriert. Während Sony keine offizielle Ankündigung he
    apfeltalk.de/magazin/news/play
    #News #Tellerrand #HandTracking #PCVR #PlayStationVR2 #PS5 #PSVR2Updates #Quest3 #SIGGRAPHAsia #Sony #VirtualReality #VRGaming

  13. Next year I’m looking forward to the hosting of #SIGGRAPHASIA in #Sydney #Australia

    I’ll be helping out as doctoral consortium Co-chair with my colleague Simon See from #nvidia Singapore.

    June Kim from #unsw is the conference chair sa2022.siggraph.org/en/about-u #siggraphasia2023

  14. Next year I’m looking forward to the hosting of #SIGGRAPHASIA in #Sydney #Australia

    I’ll be helping out as doctoral consortium Co-chair with my colleague Simon See from #nvidia Singapore.

    June Kim from #unsw is the conference chair sa2022.siggraph.org/en/about-u #siggraphasia2023

  15. Next year I’m looking forward to the hosting of #SIGGRAPHASIA in #Sydney #Australia

    I’ll be helping out as doctoral consortium Co-chair with my colleague Simon See from #nvidia Singapore.

    June Kim from #unsw is the conference chair sa2022.siggraph.org/en/about-u #siggraphasia2023

  16. Next year I’m looking forward to the hosting of #SIGGRAPHASIA in #Sydney #Australia

    I’ll be helping out as doctoral consortium Co-chair with my colleague Simon See from #nvidia Singapore.

    June Kim from #unsw is the conference chair sa2022.siggraph.org/en/about-u #siggraphasia2023

  17. Next year I’m looking forward to the hosting of #SIGGRAPHASIA in #Sydney #Australia

    I’ll be helping out as doctoral consortium Co-chair with my colleague Simon See from #nvidia Singapore.

    June Kim from #unsw is the conference chair sa2022.siggraph.org/en/about-u #siggraphasia2023

  18. Well #siggraph #siggraphasia2022 can be a tough place for a Human Computer Interaction researcher #hci

    (although I would note, 25% of the posters directly cite @sigchi @chi vs a little less citing #siggraph and 5% citing #SIGGRAPHASIA itself)
    hummmmmm …

  19. Well #siggraph #siggraphasia2022 can be a tough place for a Human Computer Interaction researcher #hci

    (although I would note, 25% of the posters directly cite @sigchi @chi vs a little less citing #siggraph and 5% citing #SIGGRAPHASIA itself)
    hummmmmm …

  20. Well #siggraph #siggraphasia2022 can be a tough place for a Human Computer Interaction researcher #hci

    (although I would note, 25% of the posters directly cite @sigchi @chi vs a little less citing #siggraph and 5% citing #SIGGRAPHASIA itself)
    hummmmmm …

  21. Well #siggraph #siggraphasia2022 can be a tough place for a Human Computer Interaction researcher #hci

    (although I would note, 25% of the posters directly cite @sigchi @chi vs a little less citing #siggraph and 5% citing #SIGGRAPHASIA itself)
    hummmmmm …

  22. Well #siggraph #siggraphasia2022 can be a tough place for a Human Computer Interaction researcher #hci

    (although I would note, 25% of the posters directly cite @sigchi @chi vs a little less citing #siggraph and 5% citing #SIGGRAPHASIA itself)
    hummmmmm …

  23. Thank you to #SIGGRAPH Asia for inviting a selection of the best papers and honourable mentions from #chi2022 to present here at #SIGGRAPHASIA in Daegu Korea.

    Thanks to Joaquim Jorge and Pedro Lopez for organising and curating the papers to match the interests of this audience which resulted in a full room. Thanks to Yongquan "Owen" Hu for assisting me with my recommendations to this panel.

    I did my best as session chair (I hope) as you can see.
    The papers included (1/3) ….

  24. Thank you to #SIGGRAPH Asia for inviting a selection of the best papers and honourable mentions from #chi2022 to present here at #SIGGRAPHASIA in Daegu Korea.

    Thanks to Joaquim Jorge and Pedro Lopez for organising and curating the papers to match the interests of this audience which resulted in a full room. Thanks to Yongquan "Owen" Hu for assisting me with my recommendations to this panel.

    I did my best as session chair (I hope) as you can see.
    The papers included (1/3) ….

  25. Thank you to #SIGGRAPH Asia for inviting a selection of the best papers and honourable mentions from #chi2022 to present here at #SIGGRAPHASIA in Daegu Korea.

    Thanks to Joaquim Jorge and Pedro Lopez for organising and curating the papers to match the interests of this audience which resulted in a full room. Thanks to Yongquan "Owen" Hu for assisting me with my recommendations to this panel.

    I did my best as session chair (I hope) as you can see.
    The papers included (1/3) ….

  26. Thank you to #SIGGRAPH Asia for inviting a selection of the best papers and honourable mentions from #chi2022 to present here at #SIGGRAPHASIA in Daegu Korea.

    Thanks to Joaquim Jorge and Pedro Lopez for organising and curating the papers to match the interests of this audience which resulted in a full room. Thanks to Yongquan "Owen" Hu for assisting me with my recommendations to this panel.

    I did my best as session chair (I hope) as you can see.
    The papers included (1/3) ….

  27. Thank you to #SIGGRAPH Asia for inviting a selection of the best papers and honourable mentions from #chi2022 to present here at #SIGGRAPHASIA in Daegu Korea.

    Thanks to Joaquim Jorge and Pedro Lopez for organising and curating the papers to match the interests of this audience which resulted in a full room. Thanks to Yongquan "Owen" Hu for assisting me with my recommendations to this panel.

    I did my best as session chair (I hope) as you can see.
    The papers included (1/3) ….

  28. Traverse Research is at SIGGRAPH Asia this year! Please come and say hello! We'll be talking about our neural materials and generally interested in meeting industry folk!

    We wrote a small blog post about the kind of things we've been doing lately too.

    blog.traverseresearch.nl/trave

    #SIGGRAPHASIA #SIGGRAPHAsia2022

  29. Traverse Research is at SIGGRAPH Asia this year! Please come and say hello! We'll be talking about our neural materials and generally interested in meeting industry folk!

    We wrote a small blog post about the kind of things we've been doing lately too.

    blog.traverseresearch.nl/trave

    #SIGGRAPHASIA #SIGGRAPHAsia2022

  30. Traverse Research is at SIGGRAPH Asia this year! Please come and say hello! We'll be talking about our neural materials and generally interested in meeting industry folk!

    We wrote a small blog post about the kind of things we've been doing lately too.

    blog.traverseresearch.nl/trave

    #SIGGRAPHASIA #SIGGRAPHAsia2022

  31. Traverse Research is at SIGGRAPH Asia this year! Please come and say hello! We'll be talking about our neural materials and generally interested in meeting industry folk!

    We wrote a small blog post about the kind of things we've been doing lately too.

    blog.traverseresearch.nl/trave

    #SIGGRAPHASIA #SIGGRAPHAsia2022

  32. Traverse Research is at SIGGRAPH Asia this year! Please come and say hello! We'll be talking about our neural materials and generally interested in meeting industry folk!

    We wrote a small blog post about the kind of things we've been doing lately too.

    blog.traverseresearch.nl/trave

    #SIGGRAPHASIA #SIGGRAPHAsia2022