#sifu — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #sifu, aggregated by home.social.
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Tried out #Sifu today, but something with this combat is just not clicking with me.
I *feel* like I'm landing counters and dodges, but then I just don't? I feel like I'm constantly loosing stance and something like 95% of my attacks are blocked.
I'm doing something wrong but can't figure out what.
I can definitely see the depth of the combat system and want to like it, but something about the sound design and music is failing to sell these fights.
It feels like the characters are slapping each other, none of the blows feel like they have real impact. It just doesn't feel satisfying.
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Tried out #Sifu today, but something with this combat is just not clicking with me.
I *feel* like I'm landing counters and dodges, but then I just don't? I feel like I'm constantly loosing stance and something like 95% of my attacks are blocked.
I'm doing something wrong but can't figure out what.
I can definitely see the depth of the combat system and want to like it, but something about the sound design and music is failing to sell these fights.
It feels like the characters are slapping each other, none of the blows feel like they have real impact. It just doesn't feel satisfying.
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Tried out #Sifu today, but something with this combat is just not clicking with me.
I *feel* like I'm landing counters and dodges, but then I just don't? I feel like I'm constantly loosing stance and something like 95% of my attacks are blocked.
I'm doing something wrong but can't figure out what.
I can definitely see the depth of the combat system and want to like it, but something about the sound design and music is failing to sell these fights.
It feels like the characters are slapping each other, none of the blows feel like they have real impact. It just doesn't feel satisfying.
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Tried out #Sifu today, but something with this combat is just not clicking with me.
I *feel* like I'm landing counters and dodges, but then I just don't? I feel like I'm constantly loosing stance and something like 95% of my attacks are blocked.
I'm doing something wrong but can't figure out what.
I can definitely see the depth of the combat system and want to like it, but something about the sound design and music is failing to sell these fights.
It feels like the characters are slapping each other, none of the blows feel like they have real impact. It just doesn't feel satisfying.
-
Tried out #Sifu today, but something with this combat is just not clicking with me.
I *feel* like I'm landing counters and dodges, but then I just don't? I feel like I'm constantly loosing stance and something like 95% of my attacks are blocked.
I'm doing something wrong but can't figure out what.
I can definitely see the depth of the combat system and want to like it, but something about the sound design and music is failing to sell these fights.
It feels like the characters are slapping each other, none of the blows feel like they have real impact. It just doesn't feel satisfying.
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【75%オフ】死ぬたびに老いと引き換えに強くなるカンフーアクションゲーム『Sifu』を1045円で買えるSteamセールが開催中。カンフー映画さながらのアクションと、復讐をテーマとした物語を楽しめる
https://news.denfaminicogamer.jp/news/260419e -
【75%オフ】死ぬたびに老いと引き換えに強くなるカンフーアクションゲーム『Sifu』を1045円で買えるSteamセールが開催中。カンフー映画さながらのアクションと、復讐をテーマとした物語を楽しめる
https://news.denfaminicogamer.jp/news/260419e -
Alter:ine, #Sifu ist auf Steam gerade für knapp unter 10 € zu haben.
https://store.steampowered.com/app/2138710/Sifu/
Da es sich als Brawler mit #Kiborg überlappt, passe ich diesmal.
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Alter:ine, #Sifu ist auf Steam gerade für knapp unter 10 € zu haben.
https://store.steampowered.com/app/2138710/Sifu/
Da es sich als Brawler mit #Kiborg überlappt, passe ich diesmal.
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I believe that "John Wick: The Impossible Task" videogame would be kick ass:
- One entire night, multiple levels
- Pick how and from where start a level
- Each level gets harder: more variables to handle, not being "longer with more enemies"
- The more levels you play, more guns you get
- Wick Time should slihghly-slow time and give visual feedback the cleaner his fights are.
- #SuitForHire + #SIFU + stereoids -
I believe that "John Wick: The Impossible Task" videogame would be kick ass:
- One entire night, multiple levels
- Pick how and from where start a level
- Each level gets harder: more variables to handle, not being "longer with more enemies"
- The more levels you play, more guns you get
- Wick Time should slihghly-slow time and give visual feedback the cleaner his fights are.
- #SuitForHire + #SIFU + stereoids -
I believe that "John Wick: The Impossible Task" videogame would be kick ass:
- One entire night, multiple levels
- Pick how and from where start a level
- Each level gets harder: more variables to handle, not being "longer with more enemies"
- The more levels you play, more guns you get
- Wick Time should slihghly-slow time and give visual feedback the cleaner his fights are.
- #SuitForHire + #SIFU + stereoids -
I believe that "John Wick: The Impossible Task" videogame would be kick ass:
- One entire night, multiple levels
- Pick how and from where start a level
- Each level gets harder: more variables to handle, not being "longer with more enemies"
- The more levels you play, more guns you get
- Wick Time should slihghly-slow time and give visual feedback the cleaner his fights are.
- #SuitForHire + #SIFU + stereoids -
I believe that "John Wick: The Impossible Task" videogame would be kick ass:
- One entire night, multiple levels
- Pick how and from where start a level
- Each level gets harder: more variables to handle, not being "longer with more enemies"
- The more levels you play, more guns you get
- Wick Time should slihghly-slow time and give visual feedback the cleaner his fights are.
- #SuitForHire + #SIFU + stereoids -
Sifu (Xbox Series S)
Me arrepiento de haber tardado tanto en jugarlo con lo fan que soy del cine de artes marciales y los beat 'em up, aunque ha sido un juego más exigente de lo que pensaba.
Sifu es juego de acción tipo beat 'em up en el que nos pondremos en la piel del hijo o hija del maestro de un dojo y en busca de venganza por la muerte de este a manos de un grupo liderado por un ex-alumno.
El juego tiene un combate a priori sencillo, con combos cortos de ataques normal y fuerte, bloqueos, esquivas, armas cuerpo a cuerpo y ataques especiales. Pero también es exigente, con grupos de enemigos que no atacarán por turnos o jefes en los que un mal movimiento nos puede salir caro. Es un combate en el que no solo hay que mejorar el personaje, también tenemos que mejorar nosotros como jugador, pero es muy satisfactorio cuando las cosas salen bien.
Cada vez que morimos la edad del personaje subirá. Tenemos un contador de muertes que irá aumentando con cada una haciendo que subamos más años de golpe cuando morimos (hay formas de reducir el contador). Además a medida que envejece ira cambiando el aspecto del personaje y aumentará el daño que hacemos pero disminuirá la vida máxima. Empezamos con 20 años y el limite está en 70.
El juego se divide en 5 escenarios, los cuales no serán fáciles de completar, tendréis que repetir bastante hasta lograr completar un recorrido completo por los 5 y para sacar el final verdadero habrá que hacerlo mínimo 2 veces. Además hay un modo Arena con muchos niveles con variados desafíos de combate.
Sifu es un beat 'em up sobresaliente con un combate exigente en el que tenemos que medir bien cada golpe y movimiento, pero muy satisfactorio cuando nos salen las cosas bien y en el que debemos tener cuidado de no morir mucho para poder llegar sin muchos años a sus duros jefes finales. Muy recomendable si te gusta el género y no te asusta su desafiante propuesta. -
Finally got to play #Sifu (2022) and oh god, what a beautiful gem I was missing! It's not for everyone, the game punishes you with absolutely no mercy, and forces you to internalize the parry and dodge mechanics until they are second nature. But when you do, oh boy, it pays: that f*cking boss that swept the floor with your face, is not able to land a blow anymore.
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Finally got to play #Sifu (2022) and oh god, what a beautiful gem I was missing! It's not for everyone, the game punishes you with absolutely no mercy, and forces you to internalize the parry and dodge mechanics until they are second nature. But when you do, oh boy, it pays: that f*cking boss that swept the floor with your face, is not able to land a blow anymore.
-
Finally got to play #Sifu (2022) and oh god, what a beautiful gem I was missing! It's not for everyone, the game punishes you with absolutely no mercy, and forces you to internalize the parry and dodge mechanics until they are second nature. But when you do, oh boy, it pays: that f*cking boss that swept the floor with your face, is not able to land a blow anymore.
-
Finally got to play #Sifu (2022) and oh god, what a beautiful gem I was missing! It's not for everyone, the game punishes you with absolutely no mercy, and forces you to internalize the parry and dodge mechanics until they are second nature. But when you do, oh boy, it pays: that f*cking boss that swept the floor with your face, is not able to land a blow anymore.
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Qué pintaza y la de posibilidades que tiene #REMATCH con apenas una hora y poco de probarlo.
La verdad, que sin probarlo, me parecía una parida hacer una jugabilidad estilo #Sifu para un en línea arcade de fútbol... y joder... qué pinta de guapo y come horas tiene.
He hecho el panoli como todos los principiantes, claro. Con mi primera parada como portero y gol. Ojo, perdición de juego, si le pillas el vicio.
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Qué pintaza y la de posibilidades que tiene #REMATCH con apenas una hora y poco de probarlo.
La verdad, que sin probarlo, me parecía una parida hacer una jugabilidad estilo #Sifu para un en línea arcade de fútbol... y joder... qué pinta de guapo y come horas tiene.
He hecho el panoli como todos los principiantes, claro. Con mi primera parada como portero y gol. Ojo, perdición de juego, si le pillas el vicio.
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Qué pintaza y la de posibilidades que tiene #REMATCH con apenas una hora y poco de probarlo.
La verdad, que sin probarlo, me parecía una parida hacer una jugabilidad estilo #Sifu para un en línea arcade de fútbol... y joder... qué pinta de guapo y come horas tiene.
He hecho el panoli como todos los principiantes, claro. Con mi primera parada como portero y gol. Ojo, perdición de juego, si le pillas el vicio.
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Qué pintaza y la de posibilidades que tiene #REMATCH con apenas una hora y poco de probarlo.
La verdad, que sin probarlo, me parecía una parida hacer una jugabilidad estilo #Sifu para un en línea arcade de fútbol... y joder... qué pinta de guapo y come horas tiene.
He hecho el panoli como todos los principiantes, claro. Con mi primera parada como portero y gol. Ojo, perdición de juego, si le pillas el vicio.
-
Qué pintaza y la de posibilidades que tiene #REMATCH con apenas una hora y poco de probarlo.
La verdad, que sin probarlo, me parecía una parida hacer una jugabilidad estilo #Sifu para un en línea arcade de fútbol... y joder... qué pinta de guapo y come horas tiene.
He hecho el panoli como todos los principiantes, claro. Con mi primera parada como portero y gol. Ojo, perdición de juego, si le pillas el vicio.
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Ok, elsker det aller meste med #Sifu, men det er nesten absurd vanskelig. Selv på letteste vanskelighetsgrad var jeg på nippet til å gi opp på boss nummer to…
Med aldringssystemet hver gang du dør i dette spillet er jeg tvilende på om jeg noengang kommer til å klare å fullføre 🤔
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Ok, elsker det aller meste med #Sifu, men det er nesten absurd vanskelig. Selv på letteste vanskelighetsgrad var jeg på nippet til å gi opp på boss nummer to…
Med aldringssystemet hver gang du dør i dette spillet er jeg tvilende på om jeg noengang kommer til å klare å fullføre 🤔
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Ok, elsker det aller meste med #Sifu, men det er nesten absurd vanskelig. Selv på letteste vanskelighetsgrad var jeg på nippet til å gi opp på boss nummer to…
Med aldringssystemet hver gang du dør i dette spillet er jeg tvilende på om jeg noengang kommer til å klare å fullføre 🤔
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Ok, elsker det aller meste med #Sifu, men det er nesten absurd vanskelig. Selv på letteste vanskelighetsgrad var jeg på nippet til å gi opp på boss nummer to…
Med aldringssystemet hver gang du dør i dette spillet er jeg tvilende på om jeg noengang kommer til å klare å fullføre 🤔
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Ok, elsker det aller meste med #Sifu, men det er nesten absurd vanskelig. Selv på letteste vanskelighetsgrad var jeg på nippet til å gi opp på boss nummer to…
Med aldringssystemet hver gang du dør i dette spillet er jeg tvilende på om jeg noengang kommer til å klare å fullføre 🤔
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Kjøpte #Sifu på 75% rabatt hos :steam: idag.
Funker som en kule på #SteamDeck med ultra settings og er så langt imponerende gøy 😎
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Kjøpte #Sifu på 75% rabatt hos :steam: idag.
Funker som en kule på #SteamDeck med ultra settings og er så langt imponerende gøy 😎
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Kjøpte #Sifu på 75% rabatt hos :steam: idag.
Funker som en kule på #SteamDeck med ultra settings og er så langt imponerende gøy 😎
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Kjøpte #Sifu på 75% rabatt hos :steam: idag.
Funker som en kule på #SteamDeck med ultra settings og er så langt imponerende gøy 😎
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Kjøpte #Sifu på 75% rabatt hos :steam: idag.
Funker som en kule på #SteamDeck med ultra settings og er så langt imponerende gøy 😎
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Check out 16 new AAA and #IndieGames on sale today for #NintendoSwitch2: #SlaythePrincessThePristineCut, #BigHelmetHeroes, #LOUDMyRoadtoFame, #DokiDokiLiteratureClubPlus, #Sifu, #WhatLiesintheMultiverse, #Destrobots, and more!
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Check out 16 new AAA and #IndieGames on sale today for #NintendoSwitch2: #SlaythePrincessThePristineCut, #BigHelmetHeroes, #LOUDMyRoadtoFame, #DokiDokiLiteratureClubPlus, #Sifu, #WhatLiesintheMultiverse, #Destrobots, and more!
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Check out 16 new AAA and #IndieGames on sale today for #NintendoSwitch2: #SlaythePrincessThePristineCut, #BigHelmetHeroes, #LOUDMyRoadtoFame, #DokiDokiLiteratureClubPlus, #Sifu, #WhatLiesintheMultiverse, #Destrobots, and more!
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Check out 16 new AAA and #IndieGames on sale today for #NintendoSwitch2: #SlaythePrincessThePristineCut, #BigHelmetHeroes, #LOUDMyRoadtoFame, #DokiDokiLiteratureClubPlus, #Sifu, #WhatLiesintheMultiverse, #Destrobots, and more!
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Check out 16 new AAA and #IndieGames on sale today for #NintendoSwitch2: #SlaythePrincessThePristineCut, #BigHelmetHeroes, #LOUDMyRoadtoFame, #DokiDokiLiteratureClubPlus, #Sifu, #WhatLiesintheMultiverse, #Destrobots, and more!
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Torsten Landau – Kung-Fu-Meister aus Münster, Bürgerbrunch 2025 | Künstlerporträt
Radio-Kaktus Münster e.V. ist ein interkultureller Verein, der Verständigung zwischen Kulturen, Nationalitäten und Religionen fördern will. Im Bürgerfunk…
#Muenster #Deutschland #Deutsch #DE #Schlagzeilen #Headlines #Nachrichten #News #Europe #Europa #EU #Münster #Brunch #China #Germany #Kampfkunst #Kampfschule #Kampfsport #KungFu #Lehrer #Nordrhein-Westfalen #Sifu #TaiChi
https://www.europesays.com/de/257392/ -
Sloclap (Sifu, Absolver) non pensa a sequel. Il direttore creativo Pierre Tarno preferisce nuove esperienze, pur con il successo di Rematch (oltre 3 milioni di copie). Alcuni fan sperano in un ritorno al picchiaduro. #sifu #rematch #sloclap #videogiochi
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Аудитория Rematch достигла 3 миллионов игроков через 6 дней после релиза
https://www.unian.net/games/auditoriya-rematch-dostigla-3-millionov-igrokov-13048884.html
#unian #Rematch #рематчигра #Sifu #сифу -
Аудитория Rematch достигла 3 миллионов игроков через 6 дней после релиза
https://www.unian.net/games/auditoriya-rematch-dostigla-3-millionov-igrokov-13048884.html
#unian #Rematch #рематчигра #Sifu #сифу -
During Unreal Fest, Epic said that acquiring users is no longer the main goal of the Epic Games Store and that the current priority is expanding the catalog. I think one of the most glaring examples that demonstrates the problem is Rematch. The developer had a relationship with Epic and made Sifu exclusive, Rematch is built on Unreal Engine, uses Epic's EAC and EOS, but it's still not on Epic. If this developer is not convinced, then who is?