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#shadershowdown — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #shadershowdown, aggregated by home.social.

  1. Kann das noch getopt werden? Wohl kaum. Aber das muss ich dann doch noch dran schrauben.

    #totetmatt hat auf #Demozoo einfach mal alle #GLSL Files der #ShaderShowdown Runden 1-3 und vom Finale zusammen gestellt.

    Also wenn das nicht mal n feiner Einflieger & DeepDve in das Thema ist:

    y.lab.nrw/revi25-shadr-shdwn

    @totetmatt
    @dojoe
    @dok
    @lynn
    #Revision2025

  2. OMG. Hab gestern das DJ-Set von #LynnDrumm mit über 30(!) Live Coder in ein einem Shader Jam erlebt. Unfaßbar! Das war so ein Mega Masiver Irrer Meilenstein.

    Und da musste ich einfach doch mal gucken, was für Tools, Apps, und Krims und Krams dazu so zum Einsatz kommen. Topix:

    🎹 Live Coding Audio
    💻 Live Coding Video
    🌐 Sync & Kommunikation
    🧠 Communities
    🛠️ Extras & Experimente

    >> y.lab.nrw/live-coding <<

    \__
    #ShaderShowdown #Revision2025 @lynn #AlgoRave #OpenSource #LiveCoding #demoscene

  3. Programing for fun, with uncertain outcomes that might actually turns out a pleasant visual, and influenced by a DJ delivering massive bangers ? : Shader showdown was real Vibe Programming before it was cool :) #demoscene #shader #shadershowdown

  4. Sooo I got this Idea for #ShaderShowdown to have the remote folks beeing part of the show with real time Twitch Chat integration :D

  5. Der #ShaderShowdown auf der #Revisionparty erstaunt mich immer wieder. Wie kriegt man es hin, bei lauter Musik, unter Zeitdruck, live auf der Bühne solche Funktionen zu schreiben? Ich hab schon Schwierigkeiten, mich dort auf den einfachsten Assemblercode zu konzentrieren.

  6. Added 2 new upcoming Showdown :
    - Next Friday Onsite at @evoke !

    - August 12 Online and Onsite at Demodulation !

    Be there or better : participate !
    #demoscene #shader #shadershowdown

    livecode.demozoo.org/upcomings

  7. @ajroach42 the #Dutch #school system I followed has a 'BiNaS' (Biology, Natuurkunde (Physics) and Scheikunde (Chemistry) class room and book, and the Algemene NatuurWetenschappen (General Nature Sciences) course/class, which tried to combine some of those aspects at least, but they were also still individual classes, and it mostly felt like an afterthought as there didn't really seem to be much coordination between these classes.

    So yeah, I agree with you, so much more can be done with these subjects, and I feel like that students like me would've gotten a lot more out of a set of classes that had more of a focus on exploring concepts around a practical development. More of an applied sciences than a theoretical approach.

    There've been several cases in my adult life where I thought: "oh, if they'd shown me I could've applied math/physics/whatever to this real life thing, I might've been more enthusiastic about it and/or grasped the theory better".

    #Demoscene #art projects such as #ShaderLanguage competitions (e.g. #ShaderShowdown) or making demos in #FantasyConsoles such as #Pico8 or #TIC80 could be a very motivating way to teach #Math, #geometry, #music, art, art #history, #ComputerScience history and even #physics.

  8. @ajroach42 the #Dutch #school system I followed has a 'BiNaS' (Biology, Natuurkunde (Physics) and Scheikunde (Chemistry) class room and book, and the Algemene NatuurWetenschappen (General Nature Sciences) course/class, which tried to combine some of those aspects at least, but they were also still individual classes, and it mostly felt like an afterthought as there didn't really seem to be much coordination between these classes.

    So yeah, I agree with you, so much more can be done with these subjects, and I feel like that students like me would've gotten a lot more out of a set of classes that had more of a focus on exploring concepts around a practical development. More of an applied sciences than a theoretical approach.

    There've been several cases in my adult life where I thought: "oh, if they'd shown me I could've applied math/physics/whatever to this real life thing, I might've been more enthusiastic about it and/or grasped the theory better".

    #Demoscene #art projects such as #ShaderLanguage competitions (e.g. #ShaderShowdown) or making demos in #FantasyConsoles such as #Pico8 or #TIC80 could be a very motivating way to teach #Math, #geometry, #music, art, art #history, #ComputerScience history and even #physics.

  9. CW: long post about bytebattles, bytejams, fantasy consoles and demoscene. (about 1500 chars)

    @mihira
    LoveByte Demoparty has a YouTube channel you could check out.

    In short a #ByteJam a non-competitive form of a #ByteBattle where sceners create visual effects to accompany the music. Usually this occurs live on stage (or on this case, live from home), and focus on having fun, experimenting and just creating a lovely atmosphere.

    #LoveByteDemoparty has a focus on spreading the love for #fantasyConsoles such as #Tic80 and #Pico8, which are consoles that never actually existed, but which are inspired by #retrogaming systems such as #MSX, #C64, #Amiga, #NES, etc.

    They provide a creative environment with various limitations, such as amount of colours and ways to draw on screen. These limitations often help to limit the scope of the programme (and thus make it easier to actually finish something rather than get lost in elaborate designs), but more importantly to encourage creative thinking, out-of-the-box solutions and other ways to seemingly overcome these restrictions.

    ByteBattles with less of these limitations would for instance be a #ShaderShowdown where they use #GLSL aka #openGL #ShaderLanguage to create these visuals. See for example ShaderToy for examples of what can be done with that.

    All of this is part of a larger #demoscene, which might also be interesting to check out. :)

    Not sure if I've missed anything, but if I have, maybe @Truck or @Cranksy can add some feedback :)

  10. CW: long post about bytebattles, bytejams, fantasy consoles and demoscene. (about 1500 chars)

    @mihira
    LoveByte Demoparty has a YouTube channel you could check out.

    In short a #ByteJam a non-competitive form of a #ByteBattle where sceners create visual effects to accompany the music. Usually this occurs live on stage (or on this case, live from home), and focus on having fun, experimenting and just creating a lovely atmosphere.

    #LoveByteDemoparty has a focus on spreading the love for #fantasyConsoles such as #Tic80 and #Pico8, which are consoles that never actually existed, but which are inspired by #retrogaming systems such as #MSX, #C64, #Amiga, #NES, etc.

    They provide a creative environment with various limitations, such as amount of colours and ways to draw on screen. These limitations often help to limit the scope of the programme (and thus make it easier to actually finish something rather than get lost in elaborate designs), but more importantly to encourage creative thinking, out-of-the-box solutions and other ways to seemingly overcome these restrictions.

    ByteBattles with less of these limitations would for instance be a #ShaderShowdown where they use #GLSL aka #openGL #ShaderLanguage to create these visuals. See for example ShaderToy for examples of what can be done with that.

    All of this is part of a larger #demoscene, which might also be interesting to check out. :)

    Not sure if I've missed anything, but if I have, maybe @Truck or @Cranksy can add some feedback :)

  11. @claudiom the organisers are slowly adding other compo recordimgs to the channel still, so there's plenty to look forward to :)

    I'm hoping the #ShaderShowdown compos and jam sessions will get added too, but I guess that might be a bit more tricky as they are accompanied with music remixes...

  12. #RevisionParty's #Twitch channel is back, but the last videos on it are from 2016. :(
    This also means that the clip I made from the reveal of #Evvvvil's #ShaderShowdown is still a dead link... :(

  13. Okay, #Evvvvil's last-minute transformation of his scene transforming the city-like structures into organic reclaimed space (as he called it) was absolutely stunning and amazing! clips.twitch.tv/UglyHotOryxSoo

    While I really liked what #Flopine was doing too, Evvvvil's scene just blew me away! :D Just... WOW!

    #Revision2021 #ShaderShowdown #demoscene

  14. Wakka wakka wakka! @SuricrasiaOnline is definitely taking this #ShaderShowdown to another level :D

    Image descriptions: progression of #BlackleMori's shader: a 'plain' Pac-Man moving across a black screen, to the same Pac-Man eating a path through the background.

    #Revision2021

  15. Loved the entry of reigning #ShaderShowdown champion #Flopine
    #Wrighter's was neat too, but I like seeing a recognisable scene. :)
    Flopine's #GLSL #shader gave me a bit of a #PrinceOfPersia vibe. Especially liked the glowing cube.

    #Revision2021 #RevisionParty2021 #DemoScene #DemoParty

  16. #Evvvvil is once again not disappointing! Gorgeous scene, camera movement, colours and lighting effects!

    #ShaderShowdown #Revision2021

  17. @dajbelshaw
    I'm not looking forward to when I need to help our son with #math, despite getting good grades myself at the time.
    Fortunately he's only 2, so I have plenty of time to revise material myself. 😂
    It's one of the many things learnt at school that I basically chucked out of my mind for things I deemed more useful to my daily life the moment I graduated...

    (Though looking at what the #demoscene is doing with #GLSL in a #ShaderShowdown makes me regret doing that with some of it...)

  18. Awesome #shaders from #blackle and #provod!

    Congrats on the win, blackle!

    (I apologise for the lack of individual image descriptions, but it's hard to keep up otherwise. Short version: screenshots of the shader showdown, showing round and triangular pegs/pistons in red black and grey for Blackle's, and a square-windowed room for Provod's)

    #demoparties #demoParty #demoscene #visualisations #Solskogen2020 #CGI #shaders #GLSL #openGL #ShaderLanguage #ShaderShowdown #Solskogen

  19. Awesome #shaders from #blackle and #provod!

    Congrats on the win, blackle!

    (I apologise for the lack of individual image descriptions, but it's hard to keep up otherwise. Short version: screenshots of the shader showdown, showing round and triangular pegs/pistons in red black and grey for Blackle's, and a square-windowed room for Provod's)

    #demoparties #demoParty #demoscene #visualisations #Solskogen2020 #CGI #shaders #GLSL #openGL #ShaderLanguage #ShaderShowdown #Solskogen