home.social

#shaderart — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #shaderart, aggregated by home.social.

  1. figured out how to make spirals with a useful coordinate system :3

    #shaderArt

  2. Rainy afternoon mograph. Wanted to make a heart generator a bit different (less mathy) than the normal one you see, and I realized once I had it working that I could smoothly morph between it and other shapes. So, uh... I did.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  3. Rainy afternoon mograph. Wanted to make a heart generator a bit different (less mathy) than the normal one you see, and I realized once I had it working that I could smoothly morph between it and other shapes. So, uh... I did.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  4. Afternoon mograph. Circles and things. It was probably better before I mixed in the spinner from the other day.
    #Blender3D #B3D #ShaderArt #GenerativeArt

  5. Afternoon mograph. Circles and things. It was probably better before I mixed in the spinner from the other day.
    #Blender3D #B3D #ShaderArt #GenerativeArt

  6. I can check off one task for today. I started realizing recently that you can treat a dot product like a 'custom' axis, which meant I should be able to use it to draw regular sided polygons. Well, here we are.

    I was pulling my hair out trying to go the last little bit from 'buzzsaw blade' to 'regular polygon', and it turns out I'd nudged a box accidentally and was using something near-but-not-quite the constant I needed. Doh.
    #Blender3D #B3D #ShaderArt

  7. I can check off one task for today. I started realizing recently that you can treat a dot product like a 'custom' axis, which meant I should be able to use it to draw regular sided polygons. Well, here we are.

    I was pulling my hair out trying to go the last little bit from 'buzzsaw blade' to 'regular polygon', and it turns out I'd nudged a box accidentally and was using something near-but-not-quite the constant I needed. Doh.
    #Blender3D #B3D #ShaderArt

  8. Afternoon mograph. Didn't accomplish the thing I wanted to so I made this instead.

    It's a good thing I don't have kids. I'd probably say terrible things about them.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  9. Afternoon mograph. Didn't accomplish the thing I wanted to so I made this instead.

    It's a good thing I don't have kids. I'd probably say terrible things about them.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  10. Evening mograph. More kaleidoscope stuff, here using some old photos I took of circuit boards.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  11. Evening mograph. More kaleidoscope stuff, here using some old photos I took of circuit boards.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  12. Middle o' the damn night mograph. I was working on the fruit texture again, and struck on an interesting looking pattern, so I started working with it, and... well, I suddenly realized that all these square looping animations with central composition could probably be layered on top of each other.

    100% pure shaders. I think I might change my name to this.

    And I think its name is The Spinning Kaleidoscope of Awesome™️

    #Blender3D #B3D #GenerativeArt #ShaderArt

  13. Middle o' the damn night mograph. I was working on the fruit texture again, and struck on an interesting looking pattern, so I started working with it, and... well, I suddenly realized that all these square looping animations with central composition could probably be layered on top of each other.

    100% pure shaders. I think I might change my name to this.

    And I think its name is The Spinning Kaleidoscope of Awesome™️

    #Blender3D #B3D #GenerativeArt #ShaderArt

  14. Evening mograph. So... I was mucking about in the shader lab, trying to come up with a way to make procedural sliced cartoon fruit of all things, when I realized I could make a radially tiling coordinate space with arctangent and length... and once I had that, I plugged in a texture and started rotating & messing with it. At one stage here, I'm doing a screen color blend with negative values, and I'm not sure what it does but it looks cool.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  15. Evening mograph. So... I was mucking about in the shader lab, trying to come up with a way to make procedural sliced cartoon fruit of all things, when I realized I could make a radially tiling coordinate space with arctangent and length... and once I had that, I plugged in a texture and started rotating & messing with it. At one stage here, I'm doing a screen color blend with negative values, and I'm not sure what it does but it looks cool.
    #Blender3D #B3D #GenerativeArt #ShaderArt

  16. Late night / early morning mograph. Playing with new hexagon tools, doing swirly pixelated things, and pixelating them, and pixelating them
    #Blender3D #B3D #GenerativeArt #ShaderArt

  17. Late night / early morning mograph. Playing with new hexagon tools, doing swirly pixelated things, and pixelating them, and pixelating them
    #Blender3D #B3D #GenerativeArt #ShaderArt