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#rotational — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #rotational, aggregated by home.social.

  1. A non-trivial % "died under mysterious circumstances"

    #rotational - htop mem usage during compile (#HDD vs #SSD)
    #rustlang #arti #tor #rust #MemoryCrisis #ChipsAct

  2. A non-trivial % "died under mysterious circumstances"

    #rotational - htop mem usage during compile (#HDD vs #SSD)
    #rustlang #arti #tor #rust #MemoryCrisis #ChipsAct

  3. "Rotational Force"

    Tooll3 Tutorial on how to create your own HLSL Compute Shader Particle Force:

    youtu.be/j95VZXGAbwE

    In this video I show you how to create your own HLSL compute shader particle force in Tooll3 and the complete workflow on how to set up the operator interface, create parameters and dropdowns with defaults and useful input ranges, re-order parameters ( ;-) ), rename inputs, sort out the compute shader input buffer slots, get useful error messages, write documentation, create examples and presets and also guide you through the code and the simple example scene I created.

    I talk a bit about GPU threading and [numthreads] and I found this video very helpful to understand the inner workings of GPUs and compute shaders:
    youtube.com/watch?v=eDLilzy2mq

    Tooll3 is open source and ATM available on Windows only (although one user reported having it running on Linux in a Bottle).
    You should have a decent GPU for good performance.

    Download it here:
    tooll.io

    I did several animations with the force already:
    youtu.be/HCY5tdhlcMU
    youtu.be/H41QNp9ghWk
    youtu.be/v25vCSL967Y

    #Tooll3 #realtime #tutorial #operator #force #particle #radial #rotational #generativeart #particles #livingpainting #creativecoding #hlsl #csharp #gpu #nodes #shader #computeshader #generative #procedural #visualart

  4. "Rotational Force"

    Tooll3 Tutorial on how to create your own HLSL Compute Shader Particle Force:

    youtu.be/j95VZXGAbwE

    In this video I show you how to create your own HLSL compute shader particle force in Tooll3 and the complete workflow on how to set up the operator interface, create parameters and dropdowns with defaults and useful input ranges, re-order parameters ( ;-) ), rename inputs, sort out the compute shader input buffer slots, get useful error messages, write documentation, create examples and presets and also guide you through the code and the simple example scene I created.

    I talk a bit about GPU threading and [numthreads] and I found this video very helpful to understand the inner workings of GPUs and compute shaders:
    youtube.com/watch?v=eDLilzy2mq

    Tooll3 is open source and ATM available on Windows only (although one user reported having it running on Linux in a Bottle).
    You should have a decent GPU for good performance.

    Download it here:
    tooll.io

    I did several animations with the force already:
    youtu.be/HCY5tdhlcMU
    youtu.be/H41QNp9ghWk
    youtu.be/v25vCSL967Y

    #Tooll3 #realtime #tutorial #operator #force #particle #radial #rotational #generativeart #particles #livingpainting #creativecoding #hlsl #csharp #gpu #nodes #shader #computeshader #generative #procedural #visualart

  5. "Rotational Force"

    Tooll3 Tutorial on how to create your own HLSL Compute Shader Particle Force:

    youtu.be/j95VZXGAbwE

    In this video I show you how to create your own HLSL compute shader particle force in Tooll3 and the complete workflow on how to set up the operator interface, create parameters and dropdowns with defaults and useful input ranges, re-order parameters ( ;-) ), rename inputs, sort out the compute shader input buffer slots, get useful error messages, write documentation, create examples and presets and also guide you through the code and the simple example scene I created.

    I talk a bit about GPU threading and [numthreads] and I found this video very helpful to understand the inner workings of GPUs and compute shaders:
    youtube.com/watch?v=eDLilzy2mq

    Tooll3 is open source and ATM available on Windows only (although one user reported having it running on Linux in a Bottle).
    You should have a decent GPU for good performance.

    Download it here:
    tooll.io

    I did several animations with the force already:
    youtu.be/HCY5tdhlcMU
    youtu.be/H41QNp9ghWk
    youtu.be/v25vCSL967Y

    #Tooll3 #realtime #tutorial #operator #force #particle #radial #rotational #generativeart #particles #livingpainting #creativecoding #hlsl #csharp #gpu #nodes #shader #computeshader #generative #procedural #visualart

  6. Rotation-Invariant Random Features Provide a Strong Baseline for Machine Learning on 3D Point Clouds

    Owen Melia, Eric M Jonas, Rebecca Willett

    Action editor: Kui Jia.

    openreview.net/forum?id=nYzhlF

    #rotations #rotation #rotational

  7. CW: Physics

    TIL the effective rotational inertia of an axle which has a vehicle attached to it is mR^2 (considering the wheel and axle are negligible compared to the vehicle), the same as that of a point mass around an axis outside itself.

    #physics #rotational #inertia #kinematics