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#richardgarriott — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #richardgarriott, aggregated by home.social.

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  1. WOW. Lord British/Richard Garriott got the copyright back for Ultima!

    ▶️ EA Loses Control of Ultima to the Creator! - Inside Games Daily
    youtube.com/watch?v=v_aVTHKzGb
    #ultima #lordbritish #richardgarriott #ea #genx

  2. WOW. Lord British/Richard Garriott got the copyright back for Ultima!

    ▶️ EA Loses Control of Ultima to the Creator! - Inside Games Daily
    youtube.com/watch?v=v_aVTHKzGb
    #ultima #lordbritish #richardgarriott #ea #genx

  3. WOW. Lord British/Richard Garriott got the copyright back for Ultima!

    ▶️ EA Loses Control of Ultima to the Creator! - Inside Games Daily
    youtube.com/watch?v=v_aVTHKzGb
    #ultima #lordbritish #richardgarriott #ea #genx

  4. WOW. Lord British/Richard Garriott got the copyright back for Ultima!

    ▶️ EA Loses Control of Ultima to the Creator! - Inside Games Daily
    youtube.com/watch?v=v_aVTHKzGb
    #ultima #lordbritish #richardgarriott #ea #genx

  5. Richard Garriott Getting Ultima’s Copyrights Back
    It's been going around the gaming bigsites (PC Gamer, Time Extension, Kotaku, Eurogamer and others) that due to a quirk of US copyright law Richard Garriott, who begin the Ultima series in June 1981, may finally be getting back the rights to his now-ancient series from the corporate behemot
    setsideb.com/richard-garriott-
    #niche #retro #ea #niche #Origin #remakes #retro #richardgarriott #rpg #ultima

  6. Richard Garriott Getting Ultima’s Copyrights Back
    It's been going around the gaming bigsites (PC Gamer, Time Extension, Kotaku, Eurogamer and others) that due to a quirk of US copyright law Richard Garriott, who begin the Ultima series in June 1981, may finally be getting back the rights to his now-ancient series from the corporate behemot
    setsideb.com/richard-garriott-
    #niche #retro #ea #niche #Origin #remakes #retro #richardgarriott #rpg #ultima

  7. Richard Garriott Getting Ultima’s Copyrights Back
    It's been going around the gaming bigsites (PC Gamer, Time Extension, Kotaku, Eurogamer and others) that due to a quirk of US copyright law Richard Garriott, who begin the Ultima series in June 1981, may finally be getting back the rights to his now-ancient series from the corporate behemot
    setsideb.com/richard-garriott-
    #niche #retro #ea #niche #Origin #remakes #retro #richardgarriott #rpg #ultima

  8. Dziś przypada rocznica urodzin Richarda Garriotta (ur. 4 lipca 1961) – twórcy serii gier Ultima, ikony świata RPG i jednego z pierwszych twórców, którzy nadali grom głębszy sens moralny. Znany jako "Lord British", był też kosmicznym turystą! (fot. Wikipedia) #RichardGarriott #RPG #Ultima #GryRetro

  9. Dziś przypada rocznica urodzin Richarda Garriotta (ur. 4 lipca 1961) – twórcy serii gier Ultima, ikony świata RPG i jednego z pierwszych twórców, którzy nadali grom głębszy sens moralny. Znany jako "Lord British", był też kosmicznym turystą! (fot. Wikipedia) #RichardGarriott #RPG #Ultima #GryRetro

  10. Dziś przypada rocznica urodzin Richarda Garriotta (ur. 4 lipca 1961) – twórcy serii gier Ultima, ikony świata RPG i jednego z pierwszych twórców, którzy nadali grom głębszy sens moralny. Znany jako "Lord British", był też kosmicznym turystą! (fot. Wikipedia) #RichardGarriott #RPG #Ultima #GryRetro

  11. Dziś przypada rocznica urodzin Richarda Garriotta (ur. 4 lipca 1961) – twórcy serii gier Ultima, ikony świata RPG i jednego z pierwszych twórców, którzy nadali grom głębszy sens moralny. Znany jako "Lord British", był też kosmicznym turystą! (fot. Wikipedia) #RichardGarriott #RPG #Ultima #GryRetro

  12. Modernizing the meaning of the #Philippines flag.

    * 3 stars and colors: Truth (blue), Love (yellow), Courage (red)
    * 8 rays of the sun: Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, Humility

    Inspired by #UltimaIV by #RichardGarriott

    #Pilipinas #WhatIf @pilipinas @philippines

  13. Modernizing the meaning of the #Philippines flag.

    * 3 stars and colors: Truth (blue), Love (yellow), Courage (red)
    * 8 rays of the sun: Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, Humility

    Inspired by #UltimaIV by #RichardGarriott

    #Pilipinas #WhatIf @pilipinas @philippines

  14. Modernizing the meaning of the #Philippines flag.

    * 3 stars and colors: Truth (blue), Love (yellow), Courage (red)
    * 8 rays of the sun: Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, Humility

    Inspired by #UltimaIV by #RichardGarriott

    #Pilipinas #WhatIf @pilipinas @philippines

  15. Modernizing the meaning of the #Philippines flag.

    * 3 stars and colors: Truth (blue), Love (yellow), Courage (red)
    * 8 rays of the sun: Honesty, Compassion, Valor, Justice, Sacrifice, Honor, Spirituality, Humility

    Inspired by #UltimaIV by #RichardGarriott

    #Pilipinas #WhatIf @pilipinas @philippines

  16. @[email protected] That's true, and it is a good initiative. However, from a games' and gamers' perspective, the challenge the put forth is not ideal, and in most cases not doable.

    Like those I mentioned, it's not possible to heal your enemy… and even if it is, who would do that in a game.

    They want to challenge FPS gamers to do this and that, but FPS is not an RPG. In games like Guild Wars 2, we do have training dummies, and automatons. Those are the NPCs we kill to test our new build. But, again, it's RPG.

    Hmm… I remembered a game made by legendary
    #RichardGarriott called #TabulaRasa. It is a third-person shooter set in an RPG world.

    In that game, while it is all about shooting like any other shooter games, because of the RPG elements in it, we role-played based on the story. We did not shoot innocent NPCs. We did not blow up buildings even though we can. And yes, we did heal an enemy.

    All because the game mechanics allow it, and the story is about humanity.

  17. @[email protected] That's true, and it is a good initiative. However, from a games' and gamers' perspective, the challenge the put forth is not ideal, and in most cases not doable.

    Like those I mentioned, it's not possible to heal your enemy… and even if it is, who would do that in a game.

    They want to challenge FPS gamers to do this and that, but FPS is not an RPG. In games like Guild Wars 2, we do have training dummies, and automatons. Those are the NPCs we kill to test our new build. But, again, it's RPG.

    Hmm… I remembered a game made by legendary
    #RichardGarriott called #TabulaRasa. It is a third-person shooter set in an RPG world.

    In that game, while it is all about shooting like any other shooter games, because of the RPG elements in it, we role-played based on the story. We did not shoot innocent NPCs. We did not blow up buildings even though we can. And yes, we did heal an enemy.

    All because the game mechanics allow it, and the story is about humanity.

  18. @[email protected] That's true, and it is a good initiative. However, from a games' and gamers' perspective, the challenge the put forth is not ideal, and in most cases not doable.

    Like those I mentioned, it's not possible to heal your enemy… and even if it is, who would do that in a game.

    They want to challenge FPS gamers to do this and that, but FPS is not an RPG. In games like Guild Wars 2, we do have training dummies, and automatons. Those are the NPCs we kill to test our new build. But, again, it's RPG.

    Hmm… I remembered a game made by legendary
    #RichardGarriott called #TabulaRasa. It is a third-person shooter set in an RPG world.

    In that game, while it is all about shooting like any other shooter games, because of the RPG elements in it, we role-played based on the story. We did not shoot innocent NPCs. We did not blow up buildings even though we can. And yes, we did heal an enemy.

    All because the game mechanics allow it, and the story is about humanity.

  19. @[email protected] That's true, and it is a good initiative. However, from a games' and gamers' perspective, the challenge the put forth is not ideal, and in most cases not doable.

    Like those I mentioned, it's not possible to heal your enemy… and even if it is, who would do that in a game.

    They want to challenge FPS gamers to do this and that, but FPS is not an RPG. In games like Guild Wars 2, we do have training dummies, and automatons. Those are the NPCs we kill to test our new build. But, again, it's RPG.

    Hmm… I remembered a game made by legendary
    #RichardGarriott called #TabulaRasa. It is a third-person shooter set in an RPG world.

    In that game, while it is all about shooting like any other shooter games, because of the RPG elements in it, we role-played based on the story. We did not shoot innocent NPCs. We did not blow up buildings even though we can. And yes, we did heal an enemy.

    All because the game mechanics allow it, and the story is about humanity.