#retro-graming — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #retro-graming, aggregated by home.social.
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Jugar a REZ con el accesorio de la vibración, en Dreamcast es toda una experiencia.
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Jugar a REZ con el accesorio de la vibración, en Dreamcast es toda una experiencia.
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Jugar a REZ con el accesorio de la vibración, en Dreamcast es toda una experiencia.
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tonight's #pixelfont recreation: the *colour* version of the tall font from IGS' "the killing blade" (1998) https://www.splintered.co.uk/experiments/1750 #pixelart #retrograming
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tonight's #pixelfont recreation: the *colour* version of the tall font from IGS' "the killing blade" (1998) https://www.splintered.co.uk/experiments/1750 #pixelart #retrograming
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tonight's #pixelfont recreation: the *colour* version of the tall font from IGS' "the killing blade" (1998) https://www.splintered.co.uk/experiments/1750 #pixelart #retrograming
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tonight's #pixelfont recreation: the *colour* version of the tall font from IGS' "the killing blade" (1998) https://www.splintered.co.uk/experiments/1750 #pixelart #retrograming
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tonight's #pixelfont recreation: the *colour* version of the tall font from IGS' "the killing blade" (1998) https://www.splintered.co.uk/experiments/1750 #pixelart #retrograming
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I threw a few dollars at some new Game Boy Color games, and they arrived in today's post!
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I threw a few dollars at some new Game Boy Color games, and they arrived in today's post!
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I threw a few dollars at some new Game Boy Color games, and they arrived in today's post!
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I threw a few dollars at some new Game Boy Color games, and they arrived in today's post!
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I threw a few dollars at some new Game Boy Color games, and they arrived in today's post!
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"Altairis" - a new #game programmed in #FORTH for the #JupiterAce
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"Altairis" - a new #game programmed in #FORTH for the #JupiterAce
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"Altairis" - a new #game programmed in #FORTH for the #JupiterAce
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"Altairis" - a new #game programmed in #FORTH for the #JupiterAce
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"Altairis" - a new #game programmed in #FORTH for the #JupiterAce
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and to go with it, the *colour* version of the #pixelfont https://www.splintered.co.uk/experiments/1702 (with the dropdown shadow) #pixelart #retrograming
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and to go with it, the *colour* version of the #pixelfont https://www.splintered.co.uk/experiments/1702 (with the dropdown shadow) #pixelart #retrograming
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and to go with it, the *colour* version of the #pixelfont https://www.splintered.co.uk/experiments/1702 (with the dropdown shadow) #pixelart #retrograming
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and to go with it, the *colour* version of the #pixelfont https://www.splintered.co.uk/experiments/1702 (with the dropdown shadow) #pixelart #retrograming
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and to go with it, the *colour* version of the #pixelfont https://www.splintered.co.uk/experiments/1702 (with the dropdown shadow) #pixelart #retrograming
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Maybe I am finished with Dungeon of Doom (the BASIC type in game).
The game chains three hundred-ish line BASIC programs together.
Bear in mind that _single BASIC programs _ are wobbly enough at the 100-line mark.
I have been obsessed with this type in program since I was a little child, so please forgive the nostalgia trip that I have been on over the months...
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Maybe I am finished with Dungeon of Doom (the BASIC type in game).
The game chains three hundred-ish line BASIC programs together.
Bear in mind that _single BASIC programs _ are wobbly enough at the 100-line mark.
I have been obsessed with this type in program since I was a little child, so please forgive the nostalgia trip that I have been on over the months...
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Maybe I am finished with Dungeon of Doom (the BASIC type in game).
The game chains three hundred-ish line BASIC programs together.
Bear in mind that _single BASIC programs _ are wobbly enough at the 100-line mark.
I have been obsessed with this type in program since I was a little child, so please forgive the nostalgia trip that I have been on over the months...
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Maybe I am finished with Dungeon of Doom (the BASIC type in game).
The game chains three hundred-ish line BASIC programs together.
Bear in mind that _single BASIC programs _ are wobbly enough at the 100-line mark.
I have been obsessed with this type in program since I was a little child, so please forgive the nostalgia trip that I have been on over the months...
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Maybe I am finished with Dungeon of Doom (the BASIC type in game).
The game chains three hundred-ish line BASIC programs together.
Bear in mind that _single BASIC programs _ are wobbly enough at the 100-line mark.
I have been obsessed with this type in program since I was a little child, so please forgive the nostalgia trip that I have been on over the months...
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My MiSTer Multisystem² Analogue has arrived! 🎉
https://multisystem.uk/products/mister-multisystem-2/
This is my first MiSTer, or FPGA-based retro gaming device for that matter. It's a whole new world of discovery for me. ✨
The case is 3D-printed, but feels solid and looks nice. At normal playing distance you can't even tell it's 3D-printed. It kind of tempts me to customise it with a pair of "toxic green" side covers...
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My MiSTer Multisystem² Analogue has arrived! 🎉
https://multisystem.uk/products/mister-multisystem-2/
This is my first MiSTer, or FPGA-based retro gaming device for that matter. It's a whole new world of discovery for me. ✨
The case is 3D-printed, but feels solid and looks nice. At normal playing distance you can't even tell it's 3D-printed. It kind of tempts me to customise it with a pair of "toxic green" side covers...
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My MiSTer Multisystem² Analogue has arrived! 🎉
https://multisystem.uk/products/mister-multisystem-2/
This is my first MiSTer, or FPGA-based retro gaming device for that matter. It's a whole new world of discovery for me. ✨
The case is 3D-printed, but feels solid and looks nice. At normal playing distance you can't even tell it's 3D-printed. It kind of tempts me to customise it with a pair of "toxic green" side covers...
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My MiSTer Multisystem² Analogue has arrived! 🎉
https://multisystem.uk/products/mister-multisystem-2/
This is my first MiSTer, or FPGA-based retro gaming device for that matter. It's a whole new world of discovery for me. ✨
The case is 3D-printed, but feels solid and looks nice. At normal playing distance you can't even tell it's 3D-printed. It kind of tempts me to customise it with a pair of "toxic green" side covers...
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My MiSTer Multisystem² Analogue has arrived! 🎉
https://multisystem.uk/products/mister-multisystem-2/
This is my first MiSTer, or FPGA-based retro gaming device for that matter. It's a whole new world of discovery for me. ✨
The case is 3D-printed, but feels solid and looks nice. At normal playing distance you can't even tell it's 3D-printed. It kind of tempts me to customise it with a pair of "toxic green" side covers...
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This shop looks interesting, I didn’t go inside though as it just looked like wall to wall disc based games and I’m not really looking for more games… #RetroGraming
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This shop looks interesting, I didn’t go inside though as it just looked like wall to wall disc based games and I’m not really looking for more games… #RetroGraming
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This shop looks interesting, I didn’t go inside though as it just looked like wall to wall disc based games and I’m not really looking for more games… #RetroGraming
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This shop looks interesting, I didn’t go inside though as it just looked like wall to wall disc based games and I’m not really looking for more games… #RetroGraming
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First results (and timers to adjust because it's very slow...) of the GEM port for Handy 0.95, coming from the Amiga version. No sound yet.
At least, we might finally have a decent version of SotB on Atari ST (high end) systems?
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First results (and timers to adjust because it's very slow...) of the GEM port for Handy 0.95, coming from the Amiga version. No sound yet.
At least, we might finally have a decent version of SotB on Atari ST (high end) systems?
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First results (and timers to adjust because it's very slow...) of the GEM port for Handy 0.95, coming from the Amiga version. No sound yet.
At least, we might finally have a decent version of SotB on Atari ST (high end) systems?
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First results (and timers to adjust because it's very slow...) of the GEM port for Handy 0.95, coming from the Amiga version. No sound yet.
At least, we might finally have a decent version of SotB on Atari ST (high end) systems?
-
First results (and timers to adjust because it's very slow...) of the GEM port for Handy 0.95, coming from the Amiga version. No sound yet.
At least, we might finally have a decent version of SotB on Atari ST (high end) systems?
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Recalbox 10 arrive avec le support du Steam Deck et une grosse refonte de l'interface
https://mac4ever.com/194709
#Mac4Ever #Recalbox #retrograming -
Recalbox 10 arrive avec le support du Steam Deck et une grosse refonte de l'interface
https://mac4ever.com/194709
#Mac4Ever #Recalbox #retrograming -
Recalbox 10 arrive avec le support du Steam Deck et une grosse refonte de l'interface
https://mac4ever.com/194709
#Mac4Ever #Recalbox #retrograming -
GEMagnetic (respawn) 1.1 is out.
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GEMagnetic (respawn) 1.1 is out.
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GEMagnetic (respawn) 1.1 is out.
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GEMagnetic (respawn) 1.1 is out.
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GEMagnetic (respawn) 1.1 is out.
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Almost done. Last bugs to solve. Here a preview video.
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Almost done. Last bugs to solve. Here a preview video.
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Almost done. Last bugs to solve. Here a preview video.
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Almost done. Last bugs to solve. Here a preview video.
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Some thoughts on the #Analogue3D:
It is very cool and sleek hardware (see my terrible photo with my original #OcarinaOfTime module) and can be a lot of fun if you want to have a mostly authentic #N64 experience on modern FullHD or 4K screen.
There are a lot of things to consider if you are willing to invest so quite a bit of money into this console:
- Despite being a #FPGA device the system is not open, so no #OpenFPGA in the future which would you allow other to #misterFPGA cores/systems (open alternatives: misterFPGA, #M64 and the #SuperStationOne).
- Some promised stuff is missing such as save states and play time recording.
- The official controller has to be bought if you don't plan to use an original N64 controller. the Wireless NSO N64 by Nintendo controller is not compatible.
- The official #8BitDo controller does not correctly emulate an N64 controller which can be problematic in certain scenarios involving the C buttons.
- Butchered PAL versions with less FPS /slowdown etc are still butchered.
- A few games do have compatibility issues (which are being worked on).
- HDMI-CEC support is broken and hasn't been fixed for weeks.
- Analogue seems to fulfilling orders in a quite random sequence.
- The integrated fan can be quite annoying/loud, especially for people sensitive for highly pitched noises.
- Don't forget about import taxes.
- No bluetooth audio, so your partner can "enjoy" the Yoshi Story soundtrack with you.
- Maybe emulation is good enough for you? 🤷
- Flash carts do at this work, just get/build a #SummerCart64. Emulators written for N64 hardware emulating other system do not work though.
#Nintendo64 #RetroGraming #RetroHardware #AnalogueInc #Analogue #Nintendo