#reshade — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #reshade, aggregated by home.social.
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NSFW X REPOST -> Aya : https://x.com/ffxiv_aya/status/2048805130934649232
𝔒𝔥 𝔪𝔶 𝔩𝔬𝔳𝔢, 𝔠𝔞𝔫'𝔱 𝔶𝔬𝔲 𝔰𝔢𝔢 𝔱𝔥𝔞𝔱 𝔶𝔬𝔲'𝔯𝔢 𝔬𝔫 𝔪𝔶 𝔪𝔦𝔫𝔡?...❤️🔥
|| #gpose | #GPOSERS | #EorzeaPhotos | #ReShade ||
🔞 Curated by @[email protected]
💖 Come follow me!
#NSFW #🔞 #XRepost #TwitterRepost -
NSFW X REPOST -> Aya : https://x.com/ffxiv_aya/status/2048805130934649232
𝔒𝔥 𝔪𝔶 𝔩𝔬𝔳𝔢, 𝔠𝔞𝔫'𝔱 𝔶𝔬𝔲 𝔰𝔢𝔢 𝔱𝔥𝔞𝔱 𝔶𝔬𝔲'𝔯𝔢 𝔬𝔫 𝔪𝔶 𝔪𝔦𝔫𝔡?...❤️🔥
|| #gpose | #GPOSERS | #EorzeaPhotos | #ReShade ||
🔞 Curated by @[email protected]
💖 Come follow me!
#NSFW #🔞 #XRepost #TwitterRepost -
Лучшие способы «омолодить» старые игры
В последние годы многие уже привыкли к физически-корректным материалам, честной детализации моделей, шейдерным эффектам, процедурным анимациям, глобальному освещению и кинематографичной постобработке. Сегодня даже когда-то считавшийся образцом продакшна «Ведьмак 3» выглядит бюджетным интерактивным мультиком. А Skyrim без графических модов и вовсе щиплет глаза мыльными текстурами и серостью. К счастью, многие слабости старой игровой графики вполне можно исправить современными сторонними решениями. И речь здесь не только про HD-текстуры или high-poly-модели, но и про специализированные инструменты от фанатов и разработчиков драйверов для видеокарт. Если графические моды чаще всего требуют лишь перезаписи части файлов игры содержимым архива, то инструменты для работы с шейдерами намного сложнее в освоении. Да и не все про них знают. В этой статье разберем самые эффективные методы улучшения графики в старых играх — от простых к сложным.
https://habr.com/ru/companies/ggsel/articles/966572/
#старые_игры #графика #ремастеринг #моды_для_игр #reshade #enb
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Oh boy oh boy here we go :D #ProjectWingman with #ReShade in #SBS mode (poor man's #VR) with #OpenTrack on Linux PC :D
…and how I LOVE it that the controls menu directly mentioned "Showing only DirectInput, ignoring XINPUT" and rattled off all my HOTAS / rudder devices ootb ❤️
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Star Wars: X-Wing Collectors Series with XWVM alphaPlayed #XWVM (closed) Alpha with my ViperPit and with #XR glasses. I’m simply in awe that I can replay missions from #XWing (or #TIEFighter) with more modern graphics and modern interface devices again. I spent _so many_ hours playing this as a kid.
This is the heavily cut VOD of the live stream over at https://live.famkos.net (pick your poison):
https://makertube.net/w/hW6cJeqBY42YoryJL1gRg5 /
https://www.youtube.com/watch?v=8at4P5rf-gEI go over the input settings and show it’s capabilities to connected various joystick devices, demo the Proofing Grounds and showcase mission 1+2. In the end I go over various settings for the XWVM engine and how the machine hardly sweats displaying the gorgeous cockpit.
XWVM is not an official product from Lucasfilm Ltd. or Disney. It is not endorsed or authorized by either. It is a fan recreation of the game engine used to play X-Wing and TIE Fighter for the sake of accessibility and requires the original game assets to work.
The game was played with #Viture Pro XR running in Side-By-Side mode thanks to ReShade on a Linux PC.
Kudos to the XWVM team, they are doing a stellar job here.
https://beko.famkos.net/2025/03/03/star-wars-x-wing-collectors-series-with-xwvm-alpha/ #gaming #gamingonlinux #linuxgaming #Reshade #SBS #Space #SpaceSim #StarWars #TIEFighter #Viture #ViturePro #XR #XWing #XWVM -
Star Citizen with head tracking from XR glasses in SBS mode on Linux PC – Yes it works!
So I was asked if my head tracking approach of reading the IMU data from my Viture Pro to OpenTrack and SBS (side-by-side) mode with ReShade would also work with StarCitizen.
Guess it does 🤷
Pick your poison to watch the video: https://www.youtube.com/watch?v=rWUC2Y3TRh4 / https://makertube.net/w/8L7gVN8NnLvjhQCPGNmd6W
I start Star Citizen via Lutris (and not with Steam), which requires slightly different settings once ReShade is installed:
Enable Gamescope: ONOutput Resolution: "3840x1080"Game Resolution: "3840x2160" (set this also ingame!)Custom Settings: "--scaler stretch"Can this get you banned? Who knows 🤷 Jury is still out on this. Do I care? Nope. I won’t miss my puny starter pack.
YMMV.
The proof of concept code to read the IMU data can be found at https://github.com/bekopharm/xr_to_opentrack (pending changes).
It works with the Breezy GNOME xr_driver: https://github.com/wheaney/breezy-desktop (but the Vulkan one works probably too but that’s untested). It should also be compatible with other glasses that have IMU for Breezy available.
There is an unlisted SBS version of this video linked in the description. You will need XR glasses that do FULL SBS though to watch it!
#AR #Breezy #gaming #gamingonlinux #headtracker #Headtracking #linuxgaming #opentrack #Reshade #SBS #StarCitizen #Viture #ViturePro #VR #XR
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Ace Combat 7 with FULL SBS on PC? And head tracking? Hell yes :D
So bear with me if I mix something up, this is all news to me and I’m still flabbergasted. I got myself some XR glasses mostly for watching movies and perhaps some gaming on the Steam Deck a while ago.
Now I learned about “SBS” (Side-By-Side) mode like ~3 days ago, that the glasses support. I tried this with the game Elite Dangerous first, since this has an SBS mode built in too, and was mind blown. My current favourite time stink is Ace Combat though so I started digging.
Turns out there is this Reshade tool that would forcefully enable such a mode for basically any game with the right shader. Several exist but the first I found, “SuperDepth3D.fx”, seems to do the trick. Enabling it split the 1920×1024 in half with two slightly different view ports, one for each eye. There are many options to fine tune this and I’m still fiddling with this to find the perfect settings but results look great already.
My glasses do Full SBS though and have a resolution of 3840×1024. I read somewhere that wide-screen is possible with more DLL shenanigans with Ace Combat 7 too but I run the game on a Linux PC anyway, where we utilise a tool named “gamescope”. This allows basically to configure a virtual display for each game and override the game resolution in various ways. It also has a stretch option, which is exactly what I needed to get the “compressed” SBS view from 1920 to 3840, where the aspect ratio would fit again. BTW: This also has FSR built in so any upscaling looks good enough too. I’m not entirely sure but I think there’s a similar tool on Windows called “Virtual Deskop”?
Anyway, I already managed to get my head tracker working by mapping the output to a virtual gamepad on the look-around axes before. I also found a mod that enables a wider FOV. Imagine my stupid grinning when everything fell into place: Full SBS with head tracking, a more sane FOV and yes, I jumped all the hoops to get my HOTAS and rudder pedal of my old ViperPit working (which is a different story because my devices are so old that I had to upgrade em to USB before, which involved some Arduinos, programming and soldering). I guess that makes me a member of multiple niches at once 🤓
And since I’m aware that nobody can “see” what I’m talking about, without having XR glasses or a VR headset (or a DIY VR Box for smart phones) on their own, have also an Anaglyph 3D render. This requires just some old school two coloured (red and cyan) glasses often made of paper, that many people still have around somewhere, to get an idea.
The colour of the sky? It’s perfect. A deep dark blue.
Update: There is now video footage: https://www.youtube.com/watch?v=NckLvP1HBGw
This content is licensed under a Creative Commons Attribution 4.0 International license.
https://beko.famkos.net/2025/01/21/ace-combat-7-with-full-sbs-on-pc-and-head-tracking-hell-yes-d/
#AceCombat #AR #gamescope #gaming #gamingonlinux #homeCockpit #hotas #linux #linuxgaming #Reshade #SBS #simpit #ViperPit #Viture #ViturePro #VR #XR