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#resextensa — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #resextensa, aggregated by home.social.

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  1. The official announcement trailer for the upcoming indie game Res Extensa is out now!

    youtu.be/z6-Fql6GupQ

    Res Extensa is platform adventure game incorporating elements from immersive sims and cinematic platformers. Run, fight and hack your way through a distant space colony as you attempt to reclaim your humanity.

    #ResExtensa #metroidvania #indiegame #madewithblender #madewithgodot

  2. The official announcement trailer for the upcoming indie game Res Extensa is out now!

    youtu.be/z6-Fql6GupQ

    Res Extensa is platform adventure game incorporating elements from immersive sims and cinematic platformers. Run, fight and hack your way through a distant space colony as you attempt to reclaim your humanity.

    #ResExtensa #metroidvania #indiegame #madewithblender #madewithgodot

  3. It's been a while since I've posted anything here; I've been spending a lot of time in Blender creating new assets and animations for the portion of Res Extensa that will appear in the upcoming trailer. I can show a bit of what I've been doing now, though, since I just got the new attack animations integrated into the game.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #gamedev #indiegamedev #screenshotsaturday #madewithblender #madewithgodot

  4. It's been a while since I've posted anything here; I've been spending a lot of time in Blender creating new assets and animations for the portion of Res Extensa that will appear in the upcoming trailer. I can show a bit of what I've been doing now, though, since I just got the new attack animations integrated into the game.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #gamedev #indiegamedev #screenshotsaturday #madewithblender #madewithgodot

  5. It's been a while since I've posted anything here; I've been spending a lot of time in Blender creating new assets and animations for the portion of Res Extensa that will appear in the upcoming trailer. I can show a bit of what I've been doing now, though, since I just got the new attack animations integrated into the game.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #gamedev #indiegamedev #screenshotsaturday #madewithblender #madewithgodot

  6. It's been a while since I've posted anything here; I've been spending a lot of time in Blender creating new assets and animations for the portion of Res Extensa that will appear in the upcoming trailer. I can show a bit of what I've been doing now, though, since I just got the new attack animations integrated into the game.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #gamedev #indiegamedev #screenshotsaturday #madewithblender #madewithgodot

  7. It's been a while since I've posted anything here; I've been spending a lot of time in Blender creating new assets and animations for the portion of Res Extensa that will appear in the upcoming trailer. I can show a bit of what I've been doing now, though, since I just got the new attack animations integrated into the game.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #gamedev #indiegamedev #screenshotsaturday #madewithblender #madewithgodot

  8. Got the 3D model of #ResExtensa's first boss working in-game to replace the 2D placeholder asset that I'd been using until now. I still have some tweaks and bug-fixes to do before it's ready for the playable demo, but what I've got should be enough for the few seconds of footage I'll need for the trailer.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #metroidvania #indiegame #gamedev #indiegamedev

  9. Got the 3D model of #ResExtensa's first boss working in-game to replace the 2D placeholder asset that I'd been using until now. I still have some tweaks and bug-fixes to do before it's ready for the playable demo, but what I've got should be enough for the few seconds of footage I'll need for the trailer.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #metroidvania #indiegame #gamedev #indiegamedev

  10. Got the 3D model of #ResExtensa's first boss working in-game to replace the 2D placeholder asset that I'd been using until now. I still have some tweaks and bug-fixes to do before it's ready for the playable demo, but what I've got should be enough for the few seconds of footage I'll need for the trailer.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #metroidvania #indiegame #gamedev #indiegamedev

  11. Got the 3D model of #ResExtensa's first boss working in-game to replace the 2D placeholder asset that I'd been using until now. I still have some tweaks and bug-fixes to do before it's ready for the playable demo, but what I've got should be enough for the few seconds of footage I'll need for the trailer.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #metroidvania #indiegame #gamedev #indiegamedev

  12. Got the 3D model of #ResExtensa's first boss working in-game to replace the 2D placeholder asset that I'd been using until now. I still have some tweaks and bug-fixes to do before it's ready for the playable demo, but what I've got should be enough for the few seconds of footage I'll need for the trailer.

    Wishlist on Steam!

    store.steampowered.com/app/293

    #metroidvania #indiegame #gamedev #indiegamedev

  13. I've just completed the model for the first boss! It still needs to be rigged and animated, but it's getting closer.

    Res Extensa uses a combination of 2D and 3D for its graphics. Most elements are 2D although some use a normal-mapping system to allow dynamic lighting as the object is rotated. The player and the bosses will be cel-shaded 3D objects, however, to allow more dynamic animation.

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #indiegamedev #screenshotsaturday #gamedev

  14. I've just completed the model for the first boss! It still needs to be rigged and animated, but it's getting closer.

    Res Extensa uses a combination of 2D and 3D for its graphics. Most elements are 2D although some use a normal-mapping system to allow dynamic lighting as the object is rotated. The player and the bosses will be cel-shaded 3D objects, however, to allow more dynamic animation.

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #indiegamedev #screenshotsaturday #gamedev

  15. I've just completed the model for the first boss! It still needs to be rigged and animated, but it's getting closer.

    Res Extensa uses a combination of 2D and 3D for its graphics. Most elements are 2D although some use a normal-mapping system to allow dynamic lighting as the object is rotated. The player and the bosses will be cel-shaded 3D objects, however, to allow more dynamic animation.

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #indiegamedev #screenshotsaturday #gamedev

  16. I've just completed the model for the first boss! It still needs to be rigged and animated, but it's getting closer.

    Res Extensa uses a combination of 2D and 3D for its graphics. Most elements are 2D although some use a normal-mapping system to allow dynamic lighting as the object is rotated. The player and the bosses will be cel-shaded 3D objects, however, to allow more dynamic animation.

    store.steampowered.com/app/293

    #ResExtensa #metroidvania #indiegame #indiegamedev #screenshotsaturday #gamedev

  17. The #torontogameexpo was great, by the way. I was able to show off a brand new version of #ResExtensa consisting of the tutorial areas at the beginning of the game and I got a lot of feedback from them. There are a few areas where I'll have to make some adjustments to make the mechanics clearer, but generally people seemed to be having a good time.

    #indiedev #indiegamedev

  18. The #torontogameexpo was great, by the way. I was able to show off a brand new version of #ResExtensa consisting of the tutorial areas at the beginning of the game and I got a lot of feedback from them. There are a few areas where I'll have to make some adjustments to make the mechanics clearer, but generally people seemed to be having a good time.

    #indiedev #indiegamedev

  19. The #torontogameexpo was great, by the way. I was able to show off a brand new version of #ResExtensa consisting of the tutorial areas at the beginning of the game and I got a lot of feedback from them. There are a few areas where I'll have to make some adjustments to make the mechanics clearer, but generally people seemed to be having a good time.

    #indiedev #indiegamedev

  20. The #torontogameexpo was great, by the way. I was able to show off a brand new version of #ResExtensa consisting of the tutorial areas at the beginning of the game and I got a lot of feedback from them. There are a few areas where I'll have to make some adjustments to make the mechanics clearer, but generally people seemed to be having a good time.

    #indiedev #indiegamedev

  21. Got my business cards printed! I'm going to be giving these out when I demo my game at the Toronto Game Expo next week on the 29th and 30th!

    #indiedev #indiegamedev #indiegame #ResExtensa #metroidvania #torontogameexpo

  22. Got my business cards printed! I'm going to be giving these out when I demo my game at the Toronto Game Expo next week on the 29th and 30th!

    #indiedev #indiegamedev #indiegame #ResExtensa #metroidvania #torontogameexpo

  23. Got my business cards printed! I'm going to be giving these out when I demo my game at the Toronto Game Expo next week on the 29th and 30th!

    #indiedev #indiegamedev #indiegame #ResExtensa #metroidvania #torontogameexpo

  24. Got my business cards printed! I'm going to be giving these out when I demo my game at the Toronto Game Expo next week on the 29th and 30th!

    #indiedev #indiegamedev #indiegame #ResExtensa #metroidvania #torontogameexpo

  25. #ResExtensa features collectible energy cells that you can keep in an inventory and that can be used to refill your health at any time. The game keeps track of each cell and when you use them they re-appear where you originally found them so that they can be collected again.

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #WishlistWednesday #metroidvania

  26. #ResExtensa features collectible energy cells that you can keep in an inventory and that can be used to refill your health at any time. The game keeps track of each cell and when you use them they re-appear where you originally found them so that they can be collected again.

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #WishlistWednesday #metroidvania

  27. #ResExtensa features collectible energy cells that you can keep in an inventory and that can be used to refill your health at any time. The game keeps track of each cell and when you use them they re-appear where you originally found them so that they can be collected again.

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #WishlistWednesday #metroidvania

  28. #ResExtensa features collectible energy cells that you can keep in an inventory and that can be used to refill your health at any time. The game keeps track of each cell and when you use them they re-appear where you originally found them so that they can be collected again.

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #WishlistWednesday #metroidvania

  29. I've reworked the way the healing chambers operate in Res Extensa. Now instead of just creating a field that will repair you when you stand in it, they generate a cloud of healing nanites that will follow you for a time, and can be used to repair other parts of the environment.

    Wishlist #ResExtensa on Steam!

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #metroidvania #WishlistWednesday

  30. I've reworked the way the healing chambers operate in Res Extensa. Now instead of just creating a field that will repair you when you stand in it, they generate a cloud of healing nanites that will follow you for a time, and can be used to repair other parts of the environment.

    Wishlist #ResExtensa on Steam!

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #metroidvania #WishlistWednesday

  31. I've reworked the way the healing chambers operate in Res Extensa. Now instead of just creating a field that will repair you when you stand in it, they generate a cloud of healing nanites that will follow you for a time, and can be used to repair other parts of the environment.

    Wishlist #ResExtensa on Steam!

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #metroidvania #WishlistWednesday

  32. I've reworked the way the healing chambers operate in Res Extensa. Now instead of just creating a field that will repair you when you stand in it, they generate a cloud of healing nanites that will follow you for a time, and can be used to repair other parts of the environment.

    Wishlist #ResExtensa on Steam!

    store.steampowered.com/app/293

    #indiegame #indiedev #indiegamedev #metroidvania #WishlistWednesday

  33. Added two new enemies to #ResExtensa, one that clings to floors and ceilings and shoots at you and another that guards passages and uses an electric prod to attack you if you get close.

    #indiegame #indiegamedev #screenshotsaturday #metroidvania #madewithgodot

  34. Added two new enemies to #ResExtensa, one that clings to floors and ceilings and shoots at you and another that guards passages and uses an electric prod to attack you if you get close.

    #indiegame #indiegamedev #screenshotsaturday #metroidvania #madewithgodot

  35. Added two new enemies to #ResExtensa, one that clings to floors and ceilings and shoots at you and another that guards passages and uses an electric prod to attack you if you get close.

    #indiegame #indiegamedev #screenshotsaturday #metroidvania #madewithgodot

  36. Added two new enemies to #ResExtensa, one that clings to floors and ceilings and shoots at you and another that guards passages and uses an electric prod to attack you if you get close.

    #indiegame #indiegamedev #screenshotsaturday #metroidvania #madewithgodot

  37. Went to the #TorontoGameExpo yesterday and this thing just seems to be getting bigger each time. They're expanding to a two-day event for their spring 2025 show and I'm thinking of getting a table in the Indie Showcase for #ResExtensa. It'd give me a hard deadline on having a playable demo ready, though, and would mean that I'd have to focus on that rather than creating material for the trailer (which has been my main focus lately.)

    #indiedev #indiegamedev

  38. Went to the #TorontoGameExpo yesterday and this thing just seems to be getting bigger each time. They're expanding to a two-day event for their spring 2025 show and I'm thinking of getting a table in the Indie Showcase for #ResExtensa. It'd give me a hard deadline on having a playable demo ready, though, and would mean that I'd have to focus on that rather than creating material for the trailer (which has been my main focus lately.)

    #indiedev #indiegamedev

  39. Went to the #TorontoGameExpo yesterday and this thing just seems to be getting bigger each time. They're expanding to a two-day event for their spring 2025 show and I'm thinking of getting a table in the Indie Showcase for #ResExtensa. It'd give me a hard deadline on having a playable demo ready, though, and would mean that I'd have to focus on that rather than creating material for the trailer (which has been my main focus lately.)

    #indiedev #indiegamedev

  40. Went to the #TorontoGameExpo yesterday and this thing just seems to be getting bigger each time. They're expanding to a two-day event for their spring 2025 show and I'm thinking of getting a table in the Indie Showcase for #ResExtensa. It'd give me a hard deadline on having a playable demo ready, though, and would mean that I'd have to focus on that rather than creating material for the trailer (which has been my main focus lately.)

    #indiedev #indiegamedev

  41. Went to the #TorontoGameExpo yesterday and this thing just seems to be getting bigger each time. They're expanding to a two-day event for their spring 2025 show and I'm thinking of getting a table in the Indie Showcase for #ResExtensa. It'd give me a hard deadline on having a playable demo ready, though, and would mean that I'd have to focus on that rather than creating material for the trailer (which has been my main focus lately.)

    #indiedev #indiegamedev