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#quadrapassel — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #quadrapassel, aggregated by home.social.

  1. I just released #Quadrapassel 50.1!
    Here is what's new:
    • Updated translations: Georgian, Occitan, Chinese (China), Serbian, Russian, Ukrainian, Slovenian, Kazakh
    • Reduced the bonus for destroying the bottom row
    • Added the ability to hold pieces
    • Fixed a bug where the gamepad could start or unpause games when not in focus
    Get it on Flathub: flathub.org/en/apps/org.gnome.
    #GNOME #GTK #GnomeGames

  2. #Quadrapassel 50.0 has been released!
    This release has a lot of improvements for controls and polishes the app.
    Here is what's new:
    * Made game view and preview exactly fit the blocks
    * Improved game controller support
    * Stopped duplicate keyboard events
    * Replaced the libcanberra sound engine
    * Fixed many small bugs and stylistic issues

    You can get Quadrapassel on Flathub: flathub.org/apps/org.gnome.Qua

    #GNOME #GTK #GnomeGames

  3. Earlier today, I released #Quadrapassel 50.rc! This is the last release before version 50 becomes stable. The focus for version 50 has mostly been polishing the app. Here is what's new:
    • Updated the Finnish translation
    • Fixed the game view to make blocks invisible on pause instead of covering them up
    • Fixed an error in the theme dialog
    • Updated the score dialog
    #GNOME #GnomeGames #GTK

  4. I just released #Quadrapassel 50.beta!
    Here is what's new:
    • Upgraded the project license to GPLv3
    • Updated translations: Ukrainian, Georgian, Slovenian, Kazakh, Chinese (China), Russian, Swedish
    • Upgraded the sound player (removed gsound & libcanberra)
    • Fixed keyboard controls to not produce duplicate rotations and movement
    • Fixed miscellaneous controls bugs
    • Added a 'Clear Scores' button to the scores dialog
    #Quadrapassel #GNOME #GTK #GNOMEGames

  5. I just released #Quadrapassel 50.alpha!
    Here's whats new:
    • Updated the Swedish translation
    • Made game view and preview exactly fit the blocks
    • Fixed a bug where the game would pause when the new game button got focused
    • Improved game controller support
    • Fixed a bug where the statistics labels would expand past the window
    • Reduced the minimum window height

    #GNOME #GNOMEgames #Quadrapassel