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#punishme — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #punishme, aggregated by home.social.

  1. I happened to notice that #Watchtower fleets use an interesting but peculiar difficulty-scaling algorithm—the individual ships scale by level as normal, but the size of the fleets seem to keep growing as well. I haven’t quite mapped out the curve in my head but it seems to be polynomial.

    In any case. It took me nearly 45 minutes last night just to loot all the damn ships from a large response fleet in orbit of Ka’Zaal.

    PS: currently playing on #Darkstar #PunishMe difficulty, which compared to #Scarfield is disappointingly easy, however, works on both #PC and #Xbox which is not nothing

    #Starfield #StarfieldCreations #StarfieldMods #NexusMods #SciFi #Gaming

  2. I happened to notice that #Watchtower fleets use an interesting but peculiar difficulty-scaling algorithm—the individual ships scale by level as normal, but the size of the fleets seem to keep growing as well. I haven’t quite mapped out the curve in my head but it seems to be polynomial.

    In any case. It took me nearly 45 minutes last night just to loot all the damn ships from a large response fleet in orbit of Ka’Zaal.

    PS: currently playing on #Darkstar #PunishMe difficulty, which compared to #Scarfield is disappointingly easy, however, works on both #PC and #Xbox which is not nothing

    #Starfield #StarfieldCreations #StarfieldMods #NexusMods #SciFi #Gaming

  3. I happened to notice that #Watchtower fleets use an interesting but peculiar difficulty-scaling algorithm—the individual ships scale by level as normal, but the size of the fleets seem to keep growing as well. I haven’t quite mapped out the curve in my head but it seems to be polynomial.

    In any case. It took me nearly 45 minutes last night just to loot all the damn ships from a large response fleet in orbit of Ka’Zaal.

    PS: currently playing on #Darkstar #PunishMe difficulty, which compared to #Scarfield is disappointingly easy, however, works on both #PC and #Xbox which is not nothing

    #Starfield #StarfieldCreations #StarfieldMods #NexusMods #SciFi #Gaming

  4. I happened to notice that #Watchtower fleets use an interesting but peculiar difficulty-scaling algorithm—the individual ships scale by level as normal, but the size of the fleets seem to keep growing as well. I haven’t quite mapped out the curve in my head but it seems to be polynomial.

    In any case. It took me nearly 45 minutes last night just to loot all the damn ships from a large response fleet in orbit of Ka’Zaal.

    PS: currently playing on #Darkstar #PunishMe difficulty, which compared to #Scarfield is disappointingly easy, however, works on both #PC and #Xbox which is not nothing

    #Starfield #StarfieldCreations #StarfieldMods #NexusMods #SciFi #Gaming

  5. I happened to notice that #Watchtower fleets use an interesting but peculiar difficulty-scaling algorithm—the individual ships scale by level as normal, but the size of the fleets seem to keep growing as well. I haven’t quite mapped out the curve in my head but it seems to be polynomial.

    In any case. It took me nearly 45 minutes last night just to loot all the damn ships from a large response fleet in orbit of Ka’Zaal.

    PS: currently playing on #Darkstar #PunishMe difficulty, which compared to #Scarfield is disappointingly easy, however, works on both #PC and #Xbox which is not nothing

    #Starfield #StarfieldCreations #StarfieldMods #NexusMods #SciFi #Gaming