#pixelanimation — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #pixelanimation, aggregated by home.social.
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Opening pixelated icons!
$15 for simple ones (first four examples), and $25 for polish ones (last five examples). Complex animation elements are plus $5, but I don't charge for simple ones. Just inquire and I will let you know.
TAT may be around a week to two weeks, but I offer updates if prompted. Please dm here or discord @ Kisskissfallindebt if interested 💛
#DEBTSART #commison #artcommisions #mastoart #furry #furryart #mlp #humanart #pixelart #pixel #pixelanimation
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I had a silly Idea to animate puppy eyes on Jam :3
An attack for Molegato
#artfight #artfight2026 #artfightteammystery #pixelart #pixelanimation #molegato -
happy pride
finished that backflip, got nerdsniped into reworking a sprite, and got a hardware accelerated* tilemap rendering proof of concept, proof of concept because this is only a quick and dirty hack for now
- [x] rework atlas packer
- [ ] test it
- [ ] new sprite and tileset converter
- [ ] new level converter
- [ ] actually write tilemap code
- [ ] rest of the game* one quad + fragment shader, instead of batching 1024 quads = 4096 vertices
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happy pride
finished that backflip, got nerdsniped into reworking a sprite, and got a hardware accelerated* tilemap rendering proof of concept, proof of concept because this is only a quick and dirty hack for now
- [x] rework atlas packer
- [ ] test it
- [ ] new sprite and tileset converter
- [ ] new level converter
- [ ] actually write tilemap code
- [ ] rest of the game* one quad + fragment shader, instead of batching 1024 quads = 4096 vertices
-
happy pride
finished that backflip, got nerdsniped into reworking a sprite, and got a hardware accelerated* tilemap rendering proof of concept, proof of concept because this is only a quick and dirty hack for now
- [x] rework atlas packer
- [ ] test it
- [ ] new sprite and tileset converter
- [ ] new level converter
- [ ] actually write tilemap code
- [ ] rest of the game* one quad + fragment shader, instead of batching 1024 quads = 4096 vertices
-
happy pride
finished that backflip, got nerdsniped into reworking a sprite, and got a hardware accelerated* tilemap rendering proof of concept, proof of concept because this is only a quick and dirty hack for now
- [x] rework atlas packer
- [ ] test it
- [ ] new sprite and tileset converter
- [ ] new level converter
- [ ] actually write tilemap code
- [ ] rest of the game* one quad + fragment shader, instead of batching 1024 quads = 4096 vertices
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one click seamless loop. that's it.
complex particle simulations, pixel perfect, physics fully keyframable, timeline integrated
this is what I'm building
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one click seamless loop. that's it.
complex particle simulations, pixel perfect, physics fully keyframable, timeline integrated
this is what I'm building
-
one click seamless loop. that's it.
complex particle simulations, pixel perfect, physics fully keyframable, timeline integrated
this is what I'm building
-
one click seamless loop. that's it.
complex particle simulations, pixel perfect, physics fully keyframable, timeline integrated
this is what I'm building
-
one click seamless loop. that's it.
complex particle simulations, pixel perfect, physics fully keyframable, timeline integrated
this is what I'm building
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working on a web-based pixel art animation tool for myself and honestly loving it
goal is to have everything in one place — animation, particles, bones, lighting — without jumping between apps
early days but already working well.
#pixelart #pixelanimation #indiedev #gamedev -
working on a web-based pixel art animation tool for myself and honestly loving it
goal is to have everything in one place — animation, particles, bones, lighting — without jumping between apps
early days but already working well.
#pixelart #pixelanimation #indiedev #gamedev -
working on a web-based pixel art animation tool for myself and honestly loving it
goal is to have everything in one place — animation, particles, bones, lighting — without jumping between apps
early days but already working well.
#pixelart #pixelanimation #indiedev #gamedev -
working on a web-based pixel art animation tool for myself and honestly loving it
goal is to have everything in one place — animation, particles, bones, lighting — without jumping between apps
early days but already working well.
#pixelart #pixelanimation #indiedev #gamedev -
working on a web-based pixel art animation tool for myself and honestly loving it
goal is to have everything in one place — animation, particles, bones, lighting — without jumping between apps
early days but already working well.
#pixelart #pixelanimation #indiedev #gamedev -
Waking up is just the beginning... 🐙☕
#pixel #pixelart #pixelartist #animation #pixelanimation #oc #originalcharacter #cute #background
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She lost...
(YT shorts upload with subtitles in the thread!)#pixel #pixelanimation #animation #animate #animated #oc #ocs #originalcharacter #originalcharacters
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i guess i did draw a couple things i never shared
yeah that is a minecraft skin, if you spent far too much time in blender you might recognise the gray backdrop (i did indeed willingly make it in blender over using an existing skin editor)
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i guess i did draw a couple things i never shared
yeah that is a minecraft skin, if you spent far too much time in blender you might recognise the gray backdrop (i did indeed willingly make it in blender over using an existing skin editor)
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i guess i did draw a couple things i never shared
yeah that is a minecraft skin, if you spent far too much time in blender you might recognise the gray backdrop (i did indeed willingly make it in blender over using an existing skin editor)
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The reason I post not so much I like working on it too much This is a portrait of one of the playable characters. They get different reactions to things happening on the table. #pixelart #orborbmagi #pinball #indiegamedev #pixelanimation
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Day 20 of my #October Game Asset Challenge and I made a river/pond tile set and some ducks :)
Find them and everything else from my October posts for free on http://sablebytes.itch.io on the 31st !
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Day 20 of my #October Game Asset Challenge and I made a river/pond tile set and some ducks :)
Find them and everything else from my October posts for free on http://sablebytes.itch.io on the 31st !
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Day 20 of my #October Game Asset Challenge and I made a river/pond tile set and some ducks :)
Find them and everything else from my October posts for free on http://sablebytes.itch.io on the 31st !
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Day 20 of my #October Game Asset Challenge and I made a river/pond tile set and some ducks :)
Find them and everything else from my October posts for free on http://sablebytes.itch.io on the 31st !
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Day 19 of my #October Game Asset Challenge and I made a barn and some farm animal animations :)
Find them and everything else from my October posts for free on http://sablebytes.itch.io on the 31st !
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Day 19 of my #October Game Asset Challenge and I made a barn and some farm animal animations :)
Find them and everything else from my October posts for free on http://sablebytes.itch.io on the 31st !
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Here is the whole farm island picture
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Here is the whole farm island picture
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Update on my autumn farm game asset pack :)
I added islands, fruit trees and bushes, vegetables and some clutter :)
Find all these assets on my itch.io page on the 31st including rule tiles and prefabs for Unity devs!
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Update on my autumn farm game asset pack :)
I added islands, fruit trees and bushes, vegetables and some clutter :)
Find all these assets on my itch.io page on the 31st including rule tiles and prefabs for Unity devs!
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Day 8 of my October Game Asset Challenge!!
Introducing my new character inspired by the infamous Mothman :) Here are his 8-way flying animations and him running laps
#pixelart #gamedev #mockup #characterdesign #gameassets #pixelanimation
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Day 8 of my October Game Asset Challenge!!
Introducing my new character inspired by the infamous Mothman :) Here are his 8-way flying animations and him running laps
#pixelart #gamedev #mockup #characterdesign #gameassets #pixelanimation
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Day 8 of my October Game Asset Challenge!!
Introducing my new character inspired by the infamous Mothman :) Here are his 8-way flying animations and him running laps
#pixelart #gamedev #mockup #characterdesign #gameassets #pixelanimation
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Day 8 of my October Game Asset Challenge!!
Introducing my new character inspired by the infamous Mothman :) Here are his 8-way flying animations and him running laps
#pixelart #gamedev #mockup #characterdesign #gameassets #pixelanimation
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Day 8 of my October Game Asset Challenge!!
Introducing my new character inspired by the infamous Mothman :) Here are his 8-way flying animations and him running laps
#pixelart #gamedev #mockup #characterdesign #gameassets #pixelanimation
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Hello friends! I'm a Pixel Artist | Pixel Animator with Commissions Open.
I'm available!
👩🏻💻 Fiverr: fiverr.com/s/qD9Bq7X
📸 Instagram: instagram.com/pixeljaas
👾 Discord: Jaasistyles#ドット絵 #PixelArtist #PixelAnimation #PixelWork #Aseprite #PixelArt #PixelArtwork
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Hello friends! I'm a Pixel Artist | Pixel Animator with Commissions Open.
I'm available!
👩🏻💻 Fiverr: fiverr.com/s/qD9Bq7X
📸 Instagram: instagram.com/pixeljaas
👾 Discord: Jaasistyles#ドット絵 #PixelArtist #PixelAnimation #PixelWork #Aseprite #PixelArt #PixelArtwork
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Hello friends! I'm a Pixel Artist | Pixel Animator with Commissions Open.
I'm available!
👩🏻💻 Fiverr: fiverr.com/s/qD9Bq7X
📸 Instagram: instagram.com/pixeljaas
👾 Discord: Jaasistyles#ドット絵 #PixelArtist #PixelAnimation #PixelWork #Aseprite #PixelArt #PixelArtwork
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I'm doing a challenge this October, where I will be making and posting game assets every day of the month following an autumn/spooky theme for a farming set. And, on the 31st, I will release it for FREE on https://sablebytes.itch.io/!
Today is day 1 and this is my first character :)
#gamedev #gameassets #pixelart #pixelanimation #characterdesign
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I'm doing a challenge this October, where I will be making and posting game assets every day of the month following an autumn/spooky theme for a farming set. And, on the 31st, I will release it for FREE on https://sablebytes.itch.io/!
Today is day 1 and this is my first character :)
#gamedev #gameassets #pixelart #pixelanimation #characterdesign
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I'm doing a challenge this October, where I will be making and posting game assets every day of the month following an autumn/spooky theme for a farming set. And, on the 31st, I will release it for FREE on https://sablebytes.itch.io/!
Today is day 1 and this is my first character :)
#gamedev #gameassets #pixelart #pixelanimation #characterdesign
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I'm doing a challenge this October, where I will be making and posting game assets every day of the month following an autumn/spooky theme for a farming set. And, on the 31st, I will release it for FREE on https://sablebytes.itch.io/!
Today is day 1 and this is my first character :)
#gamedev #gameassets #pixelart #pixelanimation #characterdesign
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I'm doing a challenge this October, where I will be making and posting game assets every day of the month following an autumn/spooky theme for a farming set. And, on the 31st, I will release it for FREE on https://sablebytes.itch.io/!
Today is day 1 and this is my first character :)
#gamedev #gameassets #pixelart #pixelanimation #characterdesign
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I made some idle animations today for a new character and documented the whole process from getting inspired to posting it here (see thread for details) :)
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I made some idle animations today for a new character and documented the whole process from getting inspired to posting it here (see thread for details) :)
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More animations practice ~ 16x16 ~ walk, run, attack, dmg/death
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Character animations ~ 16x16 pixels vs. 32x32 pixels
Which one do you prefer?
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Character animations ~ 16x16 pixels vs. 32x32 pixels
Which one do you prefer?
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Character animations ~ 16x16 pixels vs. 32x32 pixels
Which one do you prefer?
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Character animations ~ 16x16 pixels vs. 32x32 pixels
Which one do you prefer?