#physicssimulation — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #physicssimulation, aggregated by home.social.
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MuJoCo – Advanced Physics Simulation
https://github.com/google-deepmind/mujoco
#HackerNews #MuJoCo #AdvancedPhysics #Simulation #AI #Simulation #Robotics #PhysicsSimulation
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MuJoCo – Advanced Physics Simulation
https://github.com/google-deepmind/mujoco
#HackerNews #MuJoCo #AdvancedPhysics #Simulation #AI #Simulation #Robotics #PhysicsSimulation
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MuJoCo – Advanced Physics Simulation
https://github.com/google-deepmind/mujoco
#HackerNews #MuJoCo #AdvancedPhysics #Simulation #AI #Simulation #Robotics #PhysicsSimulation
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MuJoCo – Advanced Physics Simulation
https://github.com/google-deepmind/mujoco
#HackerNews #MuJoCo #AdvancedPhysics #Simulation #AI #Simulation #Robotics #PhysicsSimulation
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Một dự án thú vị: mô phỏng va chạm hạt bằng SFML được tác giả chia sẻ lại. Dự án mã nguồn mở này từng được tạo một thời gian trước và vẫn rất vui!
#ParticleSimulator #SFML #OpenSource #Programming #PhysicsSimulation #MôPhỏngHạt #MãNguồnMở #LậpTrình #VậtLý
https://www.reddit.com/r/opensource/comments/1p9k3s6/particle_collision_simulator_in_sfml/
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Bài kiểm tra vật lý Sora 2 với con lắc đôi cho thấy mô phỏng vật lý vẫn chưa hoàn hảo. Video đầu là tham chiếu, video sau là mô phỏng của Sora.
#AI #Sora2 #PhysicsSimulation #CongNgheAI #AIvideo #Sora2Vietnam #VatLyMong #AIlimitations
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OpenAI launches Sora 2 and a new app that puts video generation in your pocket
https://web.brid.gy/r/https://nerds.xyz/2025/09/openai-sora-2/
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OpenAI launches Sora 2 and a new app that puts video generation in your pocket
https://web.brid.gy/r/https://nerds.xyz/2025/09/openai-sora-2/
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OpenAI launches Sora 2 and a new app that puts video generation in your pocket
https://web.brid.gy/r/https://nerds.xyz/2025/09/openai-sora-2/
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OpenAI launches Sora 2 and a new app that puts video generation in your pocket
https://web.brid.gy/r/https://nerds.xyz/2025/09/openai-sora-2/
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OpenAI launches Sora 2 and a new app that puts video generation in your pocket
https://web.brid.gy/r/https://nerds.xyz/2025/09/openai-sora-2/
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"RoadCraft"
Rebuilding the World, One Disaster at a Time.
Check my quick review!#RoadCraft, #DisasterRecovery, #HeavyMachinery, #PhysicsSimulation, #CooperativeMultiplayer, #SaberInteractive, #FocusEntertainment #gaming #videogaming #videogames
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Now I'm wondering: is there a collection of contraptions and levels built for @principia to play with it around like in #TheIncredibleMachine? Sort of a #RubeGoldbergMachine, but with #DIY set to make more such levels, you know... :ablobcatwave:
Post inspired by https://mastodon.social/@256/112417780225247409 and reminiscing about mid-00s #RubeGoldberg type videogame that I can't remember the name of.
#sandbox #PhysicsSandbox #PhysicsSim #PhysicsSimulation #Principia #the_incredible_machine #the_incredible_machine_2 #LevelEditor
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Let's say that I want to start a FOSS indie game project.
I want to make a 3D game that requires a ton of background rigid body physics simulation and simplified fluid simulation, and I want it to run well both on Nvidia and AMD graphics cards (and fall back to hopefully tolerable performance on CPU). I want to use modern tools that will make my job as easy as possible, particularly with preventing me from creating buggy code in the first place.
What tools, techniques or other resources do you recommend I use or read up on? Do you have any personal experience with similar projects?
Boosts very welcome! :boost_ok:
#FOSS #FLOSS #gamedev #gamedevelopment #indiegamedev #physicssimulation #GPUacceleration -
Proviamo questo asset per Unity che realizza un controller per automobili, gratuito per uso personale. Sarà davvero la fisica più realistica su Unity come affermano gli sviluppatori? #unity3d #gamedev #physicssimulation https://www.youtube.com/watch?v=ygL2oeiz_y0
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Particle simulator (check)
Liquid mash-up (check)
Cool game (check)Come'on in, we're waiting...
🕹️ Google Play : https://play.google.com/store/apps/details?id=com.foxtrio.physicsfun
🕹️ Amazon Appstore : https://www.amazon.com/gp/product/B09V1L2C3T
#gaming #cozy #asmr #gamemaker #indiegame #physicssimulation #foryou
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You should all follow @Introscopia and check out his wonderful #CreativeCoding & other projects at
https://introscopia.github.io/en/Like the #Chipmunk #PhysicsSimulation Lab https://introscopia.github.io/en/chipmunk_lab.html
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Proudly presenting 3-Adic Gravity in its final form!
This was a fun journey, thanks to @gregeganSF for the inspiration!
Full-Length musical Version:
https://youtu.be/1RYn0e0150cNext Step would be: Pauli-Exclusion-Principle (either merge or elastic)
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These evolve quite the heat resilience.
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Doomed from the start.
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Respawn - Thrive - Perish - Repeat
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Respawning.
Well that escalated quickly.
Gotta make my Evolution Parameters more realistic...#codeart #evolution #temperature #gravity #physicssimulation
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Refraction through a disk
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Alright, the Portals got updated and are now Cutting Edge! Rendering a big video now... I won't add any more features for now, but maybe I can try out some cool portal configurations... Any ideas? (I can only do vertical&horizontal portals, otherwise my multigrid algorithm breaks down...)
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I think gravity moves in a medium in my universe. The behavior is rather... Fluid.
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What's going on now?! 👀
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The difficult part about using multigrid technique with portals present is interpolating the values of the coarse grid back to the fine grid.
In my simple 2grid v-cycle I just avoided the problem by just allowing portals on the middle linea between the coarse vertices. So passsing a portal doesn't change the grid. But if I want multiscale grids that is a harsh limitation.One idea is to first spread out the coarse grid values voronoi-style and then do some smoothing interpolation.
Other ideas? Calculation-cheap ideas?
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Problem: At slow speed my finite-speed gravity ramps up so much that it lingers and outshines the later field of the high speed particle.
Possible solution: use relativistic mass for the field.
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Numerically solving the Heat Equation with two Sources
It looks like it's behaving now ..
It was the logarithmic color map that made the tiny horizontal &vertical head start look out of proportion. -
Big Bang & Big Crunch - Oscillating Spherical Universe
Longer Musical High Resolution Version: https://youtu.be/QkldKc83Y5M
(Watch 3 different universes rise and fade...)Thanks to my Patrons for your Support!
I am eagerly awaiting your votes for next month's theme! 😁 -
Have a lttle Real Projectve Plane Universe!
I found a closed form function that isn't too far off the potential in a torus. From that, I can easily go to Klein-Bottle and RP2!
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3D Printed Model Roller Coaster Accurately Simulates the Real Thing - While they don’t give the physical thrill of a real one, model roller coasters are... - https://hackaday.com/2021/12/30/3d-printed-model-roller-coaster-accurately-simulates-the-real-thing/ #physicssimulation #diyrollercoaster #mischacks #3dprinted #miniature #model
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Old but gold.
Powder Game 2 - pixel-based physics simulation with explosions, fluid dynamics and a lot of werid stuff.
https://dan-ball.jp/en/javagame/dust2/
I used to play this like 15 years ago with my friends.
Somone should make something like that, but with shaders running on modern GPUs. Or maybe it's made already?
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Now I'm wondering: is there a collection of contraptions and levels built for @principia to play with it around like in #TheIncredibleMachine? Sort of a #RubeGoldbergMachine, but with #DIY set to make more such levels, you know... :ablobcatwave:
Post inspired by https://mastodon.social/@256/112417780225247409 and reminiscing about mid-00s #RubeGoldberg type videogame that I can't remember the name of.
#sandbox #PhysicsSandbox #PhysicsSim #PhysicsSimulation #Principia #the_incredible_machine #the_incredible_machine_2 #LevelEditor
-
Now I'm wondering: is there a collection of contraptions and levels built for @principia to play with it around like in #TheIncredibleMachine? Sort of a #RubeGoldbergMachine, but with #DIY set to make more such levels, you know... :ablobcatwave:
Post inspired by https://mastodon.social/@256/112417780225247409 and reminiscing about mid-00s #RubeGoldberg type videogame that I can't remember the name of.
#sandbox #PhysicsSandbox #PhysicsSim #PhysicsSimulation #Principia #the_incredible_machine #the_incredible_machine_2 #LevelEditor
-
Now I'm wondering: is there a collection of contraptions and levels built for @principia to play with it around like in #TheIncredibleMachine? Sort of a #RubeGoldbergMachine, but with #DIY set to make more such levels, you know... :ablobcatwave:
Post inspired by https://mastodon.social/@256/112417780225247409 and reminiscing about mid-00s #RubeGoldberg type videogame that I can't remember the name of.
#sandbox #PhysicsSandbox #PhysicsSim #PhysicsSimulation #Principia #the_incredible_machine #the_incredible_machine_2 #LevelEditor
-
Now I'm wondering: is there a collection of contraptions and levels built for @principia to play with it around like in #TheIncredibleMachine? Sort of a #RubeGoldbergMachine, but with #DIY set to make more such levels, you know... :ablobcatwave:
Post inspired by https://mastodon.social/@256/112417780225247409 and reminiscing about mid-00s #RubeGoldberg type videogame that I can't remember the name of.
#sandbox #PhysicsSandbox #PhysicsSim #PhysicsSimulation #Principia #the_incredible_machine #the_incredible_machine_2 #LevelEditor
-
You should all follow @Introscopia and check out his wonderful #CreativeCoding & other projects at
https://introscopia.github.io/en/Like the #Chipmunk #PhysicsSimulation Lab https://introscopia.github.io/en/chipmunk_lab.html
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You should all follow @Introscopia and check out his wonderful #CreativeCoding & other projects at
https://introscopia.github.io/en/Like the #Chipmunk #PhysicsSimulation Lab https://introscopia.github.io/en/chipmunk_lab.html
-
You should all follow @Introscopia and check out his wonderful #CreativeCoding & other projects at
https://introscopia.github.io/en/Like the #Chipmunk #PhysicsSimulation Lab https://introscopia.github.io/en/chipmunk_lab.html
-
You should all follow @Introscopia and check out his wonderful #CreativeCoding & other projects at
https://introscopia.github.io/en/Like the #Chipmunk #PhysicsSimulation Lab https://introscopia.github.io/en/chipmunk_lab.html
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Let's say that I want to start a FOSS indie game project.
I want to make a 3D game that requires a ton of background rigid body physics simulation and simplified fluid simulation, and I want it to run well both on Nvidia and AMD graphics cards (and fall back to hopefully tolerable performance on CPU). I want to use modern tools that will make my job as easy as possible, particularly with preventing me from creating buggy code in the first place.
What tools, techniques or other resources do you recommend I use or read up on? Do you have any personal experience with similar projects?
Boosts very welcome! :boost_ok:
#FOSS #FLOSS #gamedev #gamedevelopment #indiegamedev #physicssimulation #GPUacceleration -
Let's say that I want to start a FOSS indie game project.
I want to make a 3D game that requires a ton of background rigid body physics simulation and simplified fluid simulation, and I want it to run well both on Nvidia and AMD graphics cards (and fall back to hopefully tolerable performance on CPU). I want to use modern tools that will make my job as easy as possible, particularly with preventing me from creating buggy code in the first place.
What tools, techniques or other resources do you recommend I use or read up on? Do you have any personal experience with similar projects?
Boosts very welcome! :boost_ok:
#FOSS #FLOSS #gamedev #gamedevelopment #indiegamedev #physicssimulation #GPUacceleration -
Let's say that I want to start a FOSS indie game project.
I want to make a 3D game that requires a ton of background rigid body physics simulation and simplified fluid simulation, and I want it to run well both on Nvidia and AMD graphics cards (and fall back to hopefully tolerable performance on CPU). I want to use modern tools that will make my job as easy as possible, particularly with preventing me from creating buggy code in the first place.
What tools, techniques or other resources do you recommend I use or read up on? Do you have any personal experience with similar projects?
Boosts very welcome! :boost_ok:
#FOSS #FLOSS #gamedev #gamedevelopment #indiegamedev #physicssimulation #GPUacceleration