#particlesimulation — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #particlesimulation, aggregated by home.social.
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🚩 Houdini 22 has been released. I just spotted this info, so I'll be viewing the videos in the link below too (Unsure when the 80.lv bot posts on Mastodon, but it's behind by a week)...
https://80.lv/articles/houdini-22-is-out-now-bringing-native-gaussian-splats-new-ui-and-more
#SideFX #Houdini #Houdini22 #GaussianSplats #UI #UX #GameDev #3D #DCC #CG #CGI #ComputerGraphics #VFX #ParticleSimulation #3DAnimation
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🚩 Houdini 22 has been released. I just spotted this info, so I'll be viewing the videos in the link below too (Unsure when the 80.lv bot posts on Mastodon, but it's behind by a week)...
https://80.lv/articles/houdini-22-is-out-now-bringing-native-gaussian-splats-new-ui-and-more
#SideFX #Houdini #Houdini22 #GaussianSplats #UI #UX #GameDev #3D #DCC #CG #CGI #ComputerGraphics #VFX #ParticleSimulation #3DAnimation
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🔗 UrlRoulette URL of the Day #399! 🌟
PARTICLE ART MUSEUM
Design stunning visual effects with 100,000+ animated particles, customize colors and behaviors, and share your masterpieces with the world.This is our URL of the day 👉 https://urlroulette.net/ui/4ZskGe2VUCdp 🚀
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#crown #inktober #day3
Crown splashes done in #Blender for inktober day 3
#inktober2025 #inktober25 #rendertober #rendertober2025 #rendertober25 #3DRender #render #RenderedArt #Xanathon #Blender3D #Simulation #Splashes #ParticleSimulation #Cycles -
#crown #inktober #day3
Crown splashes done in #Blender for inktober day 3
#inktober2025 #inktober25 #rendertober #rendertober2025 #rendertober25 #3DRender #render #RenderedArt #Xanathon #Blender3D #Simulation #Splashes #ParticleSimulation #Cycles -
@melissawm tou de folga hoje, tou pensando em estudar este exemplo aqui... vamos ver se 1) é um bom exemplo e 2) se eu consigo enteder minimamente como ele funciona, aí 3) eu posso tentar adaptar :D
https://scipython.com/blog/two-dimensional-collisions/ -
@melissawm tou de folga hoje, tou pensando em estudar este exemplo aqui... vamos ver se 1) é um bom exemplo e 2) se eu consigo enteder minimamente como ele funciona, aí 3) eu posso tentar adaptar :D
https://scipython.com/blog/two-dimensional-collisions/ -
Same 'splash' with 2d particles, but looking down on it