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#panfrost — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #panfrost, aggregated by home.social.

  1. A new foundation for the Panfrost compiler stack.

    Kraid is a Rust-based compiler designed to modernize Mali GPU support with a cleaner IR, improved register allocation, hardware testing, and a more flexible path for future development.

    Learn more: collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  2. A new foundation for the Panfrost compiler stack.

    Kraid is a Rust-based compiler designed to modernize Mali GPU support with a cleaner IR, improved register allocation, hardware testing, and a more flexible path for future development.

    Learn more: collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  3. A new foundation for the Panfrost compiler stack.

    Kraid is a Rust-based compiler designed to modernize Mali GPU support with a cleaner IR, improved register allocation, hardware testing, and a more flexible path for future development.

    Learn more: collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  4. A new foundation for the Panfrost compiler stack.

    Kraid is a Rust-based compiler designed to modernize Mali GPU support with a cleaner IR, improved register allocation, hardware testing, and a more flexible path for future development.

    Learn more: collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  5. A new foundation for the Panfrost compiler stack.

    Kraid is a Rust-based compiler designed to modernize Mali GPU support with a cleaner IR, improved register allocation, hardware testing, and a more flexible path for future development.

    Learn more: collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  6. Meet Kraid: a new Rust-based compiler for Panfrost, built to modernize Mali GPU support with a cleaner IR, better register allocation, hardware testing, and a more flexible foundation for the future.

    collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  7. Meet Kraid: a new Rust-based compiler for Panfrost, built to modernize Mali GPU support with a cleaner IR, better register allocation, hardware testing, and a more flexible foundation for the future.

    collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  8. Meet Kraid: a new Rust-based compiler for Panfrost, built to modernize Mali GPU support with a cleaner IR, better register allocation, hardware testing, and a more flexible foundation for the future.

    collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  9. Meet Kraid: a new Rust-based compiler for Panfrost, built to modernize Mali GPU support with a cleaner IR, better register allocation, hardware testing, and a more flexible foundation for the future.

    collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  10. Meet Kraid: a new Rust-based compiler for Panfrost, built to modernize Mali GPU support with a cleaner IR, better register allocation, hardware testing, and a more flexible foundation for the future.

    collabora.com/news-and-blog/ne

    #Kraid #Panfrost #Mesa3D #MaliGPU #OpenSourceGraphics

  11. ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.

    Take a closer look: collabora.com/news-and-blog/bl

    #Mesa #PanVK @vulkan #Panfrost #MaliGPU #OpenSource

  12. ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.

    Take a closer look: collabora.com/news-and-blog/bl

    #Mesa #PanVK @vulkan #Panfrost #MaliGPU #OpenSource

  13. ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.

    Take a closer look: collabora.com/news-and-blog/bl

    #Mesa #PanVK @vulkan #Panfrost #MaliGPU #OpenSource

  14. ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.

    Take a closer look: collabora.com/news-and-blog/bl

    #Mesa #PanVK @vulkan #Panfrost #MaliGPU #OpenSource

  15. ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.

    Take a closer look: collabora.com/news-and-blog/bl

    #Mesa #PanVK @vulkan #Panfrost #MaliGPU #OpenSource

  16. PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

    Learn more about the process: col.la/framebufferspanvk

    #Mesa #PanVK #Vulkan #Panfrost #MaliGPU #OpenSource

  17. PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

    Learn more about the process: col.la/framebufferspanvk

    #Mesa #PanVK #Vulkan #Panfrost #MaliGPU #OpenSource

  18. PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

    Learn more about the process: col.la/framebufferspanvk

    #Mesa #PanVK #Vulkan #Panfrost #MaliGPU #OpenSource

  19. PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

    Learn more about the process: col.la/framebufferspanvk

    #Mesa #PanVK #Vulkan #Panfrost #MaliGPU #OpenSource

  20. PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.

    Learn more about the process: col.la/framebufferspanvk

    #Mesa #PanVK #Vulkan #Panfrost #MaliGPU #OpenSource

  21. #XDC2025: Erik Faye-Lund & Arm's Lars-Ivar Simonsen giving an overview of #PanVK's significant progress in just 6 months, going from a PoC to supporting #Vulkan 1.4!

    #OpenSource #Panfrost

  22. #XDC2025: Erik Faye-Lund & Arm's Lars-Ivar Simonsen giving an overview of #PanVK's significant progress in just 6 months, going from a PoC to supporting #Vulkan 1.4!

    #OpenSource #Panfrost

  23. #XDC2025: Erik Faye-Lund & Arm's Lars-Ivar Simonsen giving an overview of #PanVK's significant progress in just 6 months, going from a PoC to supporting #Vulkan 1.4!

    #OpenSource #Panfrost

  24. #XDC2025: Erik Faye-Lund & Arm's Lars-Ivar Simonsen giving an overview of #PanVK's significant progress in just 6 months, going from a PoC to supporting #Vulkan 1.4!

    #OpenSource #Panfrost

  25. #XDC2025: Erik Faye-Lund & Arm's Lars-Ivar Simonsen giving an overview of #PanVK's significant progress in just 6 months, going from a PoC to supporting #Vulkan 1.4!

    #OpenSource #Panfrost

  26. AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.

    Try it for yourself: collabora.com/news-and-blog/ne

    #Panfrost #OpenSource

  27. AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.

    Try it for yourself: collabora.com/news-and-blog/ne

    #Panfrost #OpenSource

  28. AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.

    Try it for yourself: collabora.com/news-and-blog/ne

    #Panfrost #OpenSource

  29. AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.

    Try it for yourself: collabora.com/news-and-blog/ne

    #Panfrost #OpenSource

  30. AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.

    Try it for yourself: collabora.com/news-and-blog/ne

    #Panfrost #OpenSource

  31. The latest #Mesa 25.2 release introduces support for AFBC compressed YUV textures in the #Panfrost driver for ARM Mali GPUs.

    See how this new feature enables more efficient memory bandwidth and power usage in video playback and real-time texture processing: collabora.com/news-and-blog/ne

    #OpenSource

  32. The latest #Mesa 25.2 release introduces support for AFBC compressed YUV textures in the #Panfrost driver for ARM Mali GPUs.

    See how this new feature enables more efficient memory bandwidth and power usage in video playback and real-time texture processing: collabora.com/news-and-blog/ne

    #OpenSource

  33. The latest #Mesa 25.2 release introduces support for AFBC compressed YUV textures in the #Panfrost driver for ARM Mali GPUs.

    See how this new feature enables more efficient memory bandwidth and power usage in video playback and real-time texture processing: collabora.com/news-and-blog/ne

    #OpenSource

  34. The latest #Mesa 25.2 release introduces support for AFBC compressed YUV textures in the #Panfrost driver for ARM Mali GPUs.

    See how this new feature enables more efficient memory bandwidth and power usage in video playback and real-time texture processing: collabora.com/news-and-blog/ne

    #OpenSource

  35. The latest #Mesa 25.2 release introduces support for AFBC compressed YUV textures in the #Panfrost driver for ARM Mali GPUs.

    See how this new feature enables more efficient memory bandwidth and power usage in video playback and real-time texture processing: collabora.com/news-and-blog/ne

    #OpenSource

  36. ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! col.la/pvkcf12 #Panfrost #OpenSource

  37. ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! col.la/pvkcf12 #Panfrost #OpenSource

  38. ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! col.la/pvkcf12 #Panfrost #OpenSource

  39. ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! col.la/pvkcf12 #Panfrost #OpenSource