#panfrost — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #panfrost, aggregated by home.social.
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ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.
Take a closer look: https://www.collabora.com/news-and-blog/blog/2026/03/23/re-thinking-framebuffers-in-panvk/
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ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.
Take a closer look: https://www.collabora.com/news-and-blog/blog/2026/03/23/re-thinking-framebuffers-in-panvk/
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ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.
Take a closer look: https://www.collabora.com/news-and-blog/blog/2026/03/23/re-thinking-framebuffers-in-panvk/
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ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.
Take a closer look: https://www.collabora.com/news-and-blog/blog/2026/03/23/re-thinking-framebuffers-in-panvk/
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ICYMI: PanVK just landed a new framebuffer abstraction for Mali GPUs that drops OpenGL-specific constraints and enables more flexible Vulkan tiled rendering.
Take a closer look: https://www.collabora.com/news-and-blog/blog/2026/03/23/re-thinking-framebuffers-in-panvk/
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PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
Learn more about the process: https://col.la/framebufferspanvk
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PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
Learn more about the process: https://col.la/framebufferspanvk
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PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
Learn more about the process: https://col.la/framebufferspanvk
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PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
Learn more about the process: https://col.la/framebufferspanvk
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PanVK’s new framebuffer abstraction for Mali GPUs removes OpenGL-specific constraints, unlocking more flexible tiled rendering features in Vulkan.
Learn more about the process: https://col.la/framebufferspanvk
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AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.
Try it for yourself: https://www.collabora.com/news-and-blog/news-and-events/panvk-now-uses-afbc-by-default.html
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AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.
Try it for yourself: https://www.collabora.com/news-and-blog/news-and-events/panvk-now-uses-afbc-by-default.html
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AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.
Try it for yourself: https://www.collabora.com/news-and-blog/news-and-events/panvk-now-uses-afbc-by-default.html
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AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.
Try it for yourself: https://www.collabora.com/news-and-blog/news-and-events/panvk-now-uses-afbc-by-default.html
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AFBC support has been merged to #PanVK and will be available in the Mesa 25.3 release! This new enablement reduces memory bandwidth and boosts performance.
Try it for yourself: https://www.collabora.com/news-and-blog/news-and-events/panvk-now-uses-afbc-by-default.html
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The latest #Mesa 25.2 release introduces support for AFBC compressed YUV textures in the #Panfrost driver for ARM Mali GPUs.
See how this new feature enables more efficient memory bandwidth and power usage in video playback and real-time texture processing: https://www.collabora.com/news-and-blog/news-and-events/improvements-to-mesa-video-decoding-for-panfrost.html
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PanVK has reached another milestone and will be supporting #Vulkan 1.4 on V10 and later GPUs! 🎉 https://www.collabora.com/news-and-blog/news-and-events/panvk-now-supports-vulkan-1.4.html
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ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! https://col.la/pvkcf12 #Panfrost #OpenSource
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ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! https://col.la/pvkcf12 #Panfrost #OpenSource
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ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! https://col.la/pvkcf12 #Panfrost #OpenSource
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ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! https://col.la/pvkcf12 #Panfrost #OpenSource
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ICYMI ➡️ Just about 6 weeks after we announced #Vulkan 1.1 conformance, #PanVK is now officially conformant with the #Vulkan 1.2 specification on the Arm Mali-G610 GPU! https://col.la/pvkcf12 #Panfrost #OpenSource
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Just about 6 weeks after we announced #Vulkan 1.1 conformance for PanVK on G610 GPUs, Vulkan 1.2 is now also checked off the list!
A big thank you goes out to Arm for their assistance and for the actual conformance submission.
https://www.collabora.com/news-and-blog/news-and-events/panvk-reaches-vulkan-12-conformance-on-mali-g610.html #Panfrost #OpenSource
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@weirdtreething @domi according to someone on #panfrost irc this branch has a proper fix https://gitlab.collabora.com/mediatek/aiot/linux/-/commits/wip/adalessandro/mediatek-fix-afbc
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Mesa 25.1 #Panfrost & #PanVK Begin Supporting Newer Arm Mali 5th Gen Graphics https://www.phoronix.com/news/Mesa-25.1-Newer-Mali-5th-Gen #OpenSource
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Mesa 25.1 #Panfrost & #PanVK Begin Supporting Newer Arm Mali 5th Gen Graphics https://www.phoronix.com/news/Mesa-25.1-Newer-Mali-5th-Gen #OpenSource
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Mesa 25.1 #Panfrost & #PanVK Begin Supporting Newer Arm Mali 5th Gen Graphics https://www.phoronix.com/news/Mesa-25.1-Newer-Mali-5th-Gen #OpenSource
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Mesa 25.1 #Panfrost & #PanVK Begin Supporting Newer Arm Mali 5th Gen Graphics https://www.phoronix.com/news/Mesa-25.1-Newer-Mali-5th-Gen #OpenSource
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Mesa 25.1 #Panfrost & #PanVK Begin Supporting Newer Arm Mali 5th Gen Graphics https://www.phoronix.com/news/Mesa-25.1-Newer-Mali-5th-Gen #OpenSource
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PanVK has reached a new milestone, and is now officially conformant with the #Vulkan 1.1 specification on the Arm Mali-G610 GPU! 🎉 https://www.collabora.com/news-and-blog/news-and-events/panvk-is-officially-vulkan-11-conformant.html #Panfrost #OpenSource
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My wife and I wanted to play a bit #Minecraft together, but sadly I could not get it to run on my laptop, which has an #ArmMali GPU for which I am using the #Panfrost driver.
It seems that Minecraft shaders require GLSL 1.50, which is not supported by Panfrost...
I managed to get a window that immediately closes again, a pink window, and a black window....
(I have not tried gl4es - that _might_ have worked...)In the end we gave up and played #VoxeLibre instead, which worked out of the box.
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Arm Mali #Panfrost Driver Lands #OpenCL C Support In Mesa 25.1
https://www.phoronix.com/news/Panfrost-Lands-OpenCL-C #OpenSource
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PanVK moves towards production quality: Mesa 25.0 brings multiple updates to #Panfrost, and most notably to #PanVK, the open source #Vulkan driver for Arm Mali GPUs. Read more: https://col.la/mesapanvk #OpenSource
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The first release candidate of Mesa 25.0 has recently shipped, bringing with it multiple updates to #Panfrost, and most notably to #PanVK, the #opensource @vulkan driver for Arm Mali GPUs: https://www.collabora.com/news-and-blog/news-and-events/mesa-25-panvk-moves-towards-production-quality.html
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The upcoming Mesa 25.0 release just keeps getting better and better: #Panfrost now supports all features needed for #Vulkan 1.1 on Arm V10 GPUs! More details here: https://www.phoronix.com/news/PanVK-Valhall-Vulkan-1.1 #PanVK #OpenSource @vulkan
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Attending #electronicaFair this week in Munich? Make sure to drop by the Renesas booth (B4.179) to say hello & see our showcase featuring #GStreamer open source AI video analytics on the RZ/G2L via MYIR's RemiPi!
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The #Panfrost project continues to grow! Initial #PanVK support for V10 GPUs has landed upstream in Mesa's main branch. It's now possible to start kicking the tires on #Vulkan with an #opensource driver on #Arm Mali-G610 and Mali-G310 GPUs. Read more: https://openfir.st/panv10
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Mesa's #PanVK Vulkan Driver Prepares For Arm Mali Valhall Support https://www.phoronix.com/news/Mesa-PanVK-Valhall-Prep #Panfrost #OpenSource
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Milestone achieved: The Panthor kernel driver & Mesa #Panfrost driver combination is now officially conformant for #OpenGL ES 3.1 on the #Arm Mali-G610 chip, ensuring reliable performance for users on Mesa version 24.1.1. Learn more: https://col.la/g610 #OpenSource
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Lilbits: Ryzen AI 300 mobile chips coming this month, PCSX2 2.0 released, and a PC emulator for iOS
Now you can install Windows 11 on an iPad, if that’s something you want to do, thanks to a new emulator that just hit the App Store. You can also play most PlayStation 2 games on a PC thanks to the first major update to the PCSX2 emulator. A free and open source graphics driver for ARM’s Mali-G610 GPU is now conformant with OpenGL ES 3.1. And with the […]
https://liliputing.com/?p=170439
#amd #chips #essential #ios #ipados #lilbits #maliG610Collabora #panfrost #panthor #pcsx2 #ProjectGem #rdna35 #ryzenAi300 #utmSe #visionos #zen5
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Lilbits: Ryzen AI 300 mobile chips coming this month, PCSX2 2.0 released, and a PC emulator for iOS
Now you can install Windows 11 on an iPad, if that’s something you want to do, thanks to a new emulator that just hit the App Store. You can also play most PlayStation 2 games on a PC thanks to the first major update to the PCSX2 emulator. A free and open source graphics driver for ARM’s Mali-G610 GPU is now conformant with OpenGL ES 3.1. And with the […]
https://liliputing.com/?p=170439
#amd #chips #essential #ios #ipados #lilbits #maliG610Collabora #panfrost #panthor #pcsx2 #ProjectGem #rdna35 #ryzenAi300 #utmSe #visionos #zen5
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Open source Panthor/Mesa Panfrost driver combination has achieved OpenGL ES 3.1 conformance for chips with Mali-G610 graphics, including the popular RK3588 processor. https://buff.ly/3xWXTXP #FOSS #OpenSource #GPU #Graphics #MaliG610 #Panfrost #Panthor
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Open source Panthor/Mesa Panfrost driver combination has achieved OpenGL ES 3.1 conformance for chips with Mali-G610 graphics, including the popular RK3588 processor. https://buff.ly/3xWXTXP #FOSS #OpenSource #GPU #Graphics #MaliG610 #Panfrost #Panthor
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Open source Panthor/Mesa Panfrost driver combination has achieved OpenGL ES 3.1 conformance for chips with Mali-G610 graphics, including the popular RK3588 processor. https://buff.ly/3xWXTXP #FOSS #OpenSource #GPU #Graphics #MaliG610 #Panfrost #Panthor