#orbittrap — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #orbittrap, aggregated by home.social.
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The #genuary23 prompt is Transparency. Applying a transparency channel to a otherwise typical orbit trap fractal leads to some interesting effects. Might need to explore this one more later.
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The #genuary23 prompt is Transparency. Applying a transparency channel to a otherwise typical orbit trap fractal leads to some interesting effects. Might need to explore this one more later.
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The #genuary23 prompt is Transparency. Applying a transparency channel to a otherwise typical orbit trap fractal leads to some interesting effects. Might need to explore this one more later.
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The #genuary23 prompt is Transparency. Applying a transparency channel to a otherwise typical orbit trap fractal leads to some interesting effects. Might need to explore this one more later.
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The #genuary23 prompt is Transparency. Applying a transparency channel to a otherwise typical orbit trap fractal leads to some interesting effects. Might need to explore this one more later.
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Deep within the Mandelbrot Set.
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Why, yes, of course I wrote code to convert text glyphs into orbit traps for fractals. Notice the outline of a 4th order Mandelbrot set.
#fractal #orbittrap #applepie #inventtheuniverse #sagan #mandelbrot
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Why, yes, of course I wrote code to convert text glyphs into orbit traps for fractals. Notice the outline of a 4th order Mandelbrot set.
#fractal #orbittrap #applepie #inventtheuniverse #sagan #mandelbrot
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Fractal work in progress. Working with the high aspect ratio is interesting.
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#genuary2 - Layers upon layers. With orbit trap fractals, each time the fractal equation is calculated, another layer is added to the image. The equation for this one just takes the sine and cosine of the real and imaginary values from the standard Mandelbrot equation, trapped by a thin ring around the origin.
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Time for another fractal. This one came together quickly and I'm liking the colors.
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This is an older one that I never quite finished. I just pulled it out and completely remapped the colors to a more "fun" palette and am liking it much better.
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Cute little fractal monster.
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Today I'm having fun experimenting with these simple little Julia Set fractals using fractional powers and orbit traps. When the constant is real and positive, you can get single "fractal monsters" like the first image. Keeping the order the same but changing to a negative real constant, the monsters get together in a little convention like the second image.
#fractal #orbittrap #fractalart #fractalmonster #juliaset #anthropomorphicfractals
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#genuary30 - "Shaders"
Building on my first ever attempt at programming shaders from yesterday's genuary post, I used a WebGL shader to animate one of my classic orbit trap fractal images. Live demo is here:
https://codeismycanvas.art/posts/genuary24/bhaskara.html
Now excuse me while I stare at this and space out the rest of the evening...
#genuary #shader #webgl #orbittrap #fractal #fractalanimation #gpu #generativeart #creativecoding
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#genuary30 - "Shaders"
Building on my first ever attempt at programming shaders from yesterday's genuary post, I used a WebGL shader to animate one of my classic orbit trap fractal images. Live demo is here:
https://codeismycanvas.art/posts/genuary24/bhaskara.html
Now excuse me while I stare at this and space out the rest of the evening...
#genuary #shader #webgl #orbittrap #fractal #fractalanimation #gpu #generativeart #creativecoding
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#genuary30 - "Shaders"
Building on my first ever attempt at programming shaders from yesterday's genuary post, I used a WebGL shader to animate one of my classic orbit trap fractal images. Live demo is here:
https://codeismycanvas.art/posts/genuary24/bhaskara.html
Now excuse me while I stare at this and space out the rest of the evening...
#genuary #shader #webgl #orbittrap #fractal #fractalanimation #gpu #generativeart #creativecoding
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#genuary30 - "Shaders"
Building on my first ever attempt at programming shaders from yesterday's genuary post, I used a WebGL shader to animate one of my classic orbit trap fractal images. Live demo is here:
https://codeismycanvas.art/posts/genuary24/bhaskara.html
Now excuse me while I stare at this and space out the rest of the evening...
#genuary #shader #webgl #orbittrap #fractal #fractalanimation #gpu #generativeart #creativecoding
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#genuary30 - "Shaders"
Building on my first ever attempt at programming shaders from yesterday's genuary post, I used a WebGL shader to animate one of my classic orbit trap fractal images. Live demo is here:
https://codeismycanvas.art/posts/genuary24/bhaskara.html
Now excuse me while I stare at this and space out the rest of the evening...
#genuary #shader #webgl #orbittrap #fractal #fractalanimation #gpu #generativeart #creativecoding
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#genuary29 - Signed Distance Functions
After reading up on signed distance functions, I realized it's the same technique as rendering a fractal using orbit traps. Color is based on the signed distance to the trap edge, but it's the distance after each pixel goes through the fractal equation. Since most of the SDF references out there use shaders, I created a WebGL-animated Mandelbrot set using a horizontal and vertical orbit trap with the trap positions moving back and forth.
Live version is here (source is fully included in the html, so just "view source" to see how it works):
https://codeismycanvas.art/posts/genuary24/mandelbrot.html#genuary #orbittrap #signeddistancefunction #fractal #fractalanimation #fractalart #webgl
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#genuary29 - Signed Distance Functions
After reading up on signed distance functions, I realized it's the same technique as rendering a fractal using orbit traps. Color is based on the signed distance to the trap edge, but it's the distance after each pixel goes through the fractal equation. Since most of the SDF references out there use shaders, I created a WebGL-animated Mandelbrot set using a horizontal and vertical orbit trap with the trap positions moving back and forth.
Live version is here (source is fully included in the html, so just "view source" to see how it works):
https://codeismycanvas.art/posts/genuary24/mandelbrot.html#genuary #orbittrap #signeddistancefunction #fractal #fractalanimation #fractalart #webgl
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#genuary29 - Signed Distance Functions
After reading up on signed distance functions, I realized it's the same technique as rendering a fractal using orbit traps. Color is based on the signed distance to the trap edge, but it's the distance after each pixel goes through the fractal equation. Since most of the SDF references out there use shaders, I created a WebGL-animated Mandelbrot set using a horizontal and vertical orbit trap with the trap positions moving back and forth.
Live version is here (source is fully included in the html, so just "view source" to see how it works):
https://codeismycanvas.art/posts/genuary24/mandelbrot.html#genuary #orbittrap #signeddistancefunction #fractal #fractalanimation #fractalart #webgl
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#genuary29 - Signed Distance Functions
After reading up on signed distance functions, I realized it's the same technique as rendering a fractal using orbit traps. Color is based on the signed distance to the trap edge, but it's the distance after each pixel goes through the fractal equation. Since most of the SDF references out there use shaders, I created a WebGL-animated Mandelbrot set using a horizontal and vertical orbit trap with the trap positions moving back and forth.
Live version is here (source is fully included in the html, so just "view source" to see how it works):
https://codeismycanvas.art/posts/genuary24/mandelbrot.html#genuary #orbittrap #signeddistancefunction #fractal #fractalanimation #fractalart #webgl
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#genuary29 - Signed Distance Functions
After reading up on signed distance functions, I realized it's the same technique as rendering a fractal using orbit traps. Color is based on the signed distance to the trap edge, but it's the distance after each pixel goes through the fractal equation. Since most of the SDF references out there use shaders, I created a WebGL-animated Mandelbrot set using a horizontal and vertical orbit trap with the trap positions moving back and forth.
Live version is here (source is fully included in the html, so just "view source" to see how it works):
https://codeismycanvas.art/posts/genuary24/mandelbrot.html#genuary #orbittrap #signeddistancefunction #fractal #fractalanimation #fractalart #webgl
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For #genuary8 "Chaotic System" I pulled out one of my classic fractals, one of the first I considered "art".
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#ArtAdventCalendar Day 21
Orbit trap fractal giving vibes of alien plant life.
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Julia set for f(z)=z²-0.04-0.684i
using two colormapping methods: 1)assigning pixel color according to the result of some bit operations on the number of iterations; 2) using an image as orbit trap. #juliaset #julialang #orbittrap #image -
#ArtAdventCalendar Day 14
Orbit trap fractal, but I'd have to go look up what equations I used for it.
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#ArtAdventCalendar Day 6.
When tinkering with an orbit trap fractal I sometimes see patterns that remind me of real things. This one looked like a line of trees, so of course I made them green.
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This fractal was inspired by the New Mexico sunsets.
#fractal #fractalart #newmexico #sunset #orbittrap #algorithmicart
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Time for another Friday Fractal!
#fridayfractal #mathart #fractalart #orbittrap #abstractart #art
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It's fractal time! This one involves the complex error function.
#fractal #abstractart #algorithmicart #orbittrap #errorfunction #complexnumbers
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#ArtAdventCalendar Day 3.
This fractal is made with two orbit traps. The first one fades from orange to blue as the iterations increase, creating the diamond grid shapes. The second trap provides the green shades in the back.