#openlara — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #openlara, aggregated by home.social.
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It is day 14 of #AmigApril
Some days ago I discovered OpenLara, an opensource-implementation of the first Tomb Raider engine and its port to AmigaOS.
It is just a demo with only two levels and (at least in my case) no sound. But it is fully playable at stable 30 fps. I never thought this (unfairly tuned) Amiga is able to push so many polygons 😀
Music: Nexus Bell - Chris Hülsbeck
https://patreon.com/chris_huelsbeck#retrocomputing #retrogaming #amiga #commodore #tombraider #laracroft #pistorm #openlara
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It is day 14 of #AmigApril
Some days ago I discovered OpenLara, an opensource-implementation of the first Tomb Raider engine and its port to AmigaOS.
It is just a demo with only two levels and (at least in my case) no sound. But it is fully playable at stable 30 fps. I never thought this (unfairly tuned) Amiga is able to push so many polygons 😀
Music: Nexus Bell - Chris Hülsbeck
https://patreon.com/chris_huelsbeck#retrocomputing #retrogaming #amiga #commodore #tombraider #laracroft #pistorm #openlara
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Tomb Raider Demo (2025) – Commodore Amiga Proof of Concept by BSzili
#TombRaiderAmiga #BSzili #OpenLara #CommodoreAmiga #AmigaDemo #RetroGaming #AmigaDev #PixelPower #AmigaForever
https://theoasisbbs.com/tomb-raider-demo-2025-commodore-amiga-proof-of-concept-by-bszili/?feed_id=2607&_unique_id=67efd8bf9794f -
Tomb Raider Demo (2025) – Commodore Amiga Proof of Concept by BSzili
#TombRaiderAmiga #BSzili #OpenLara #CommodoreAmiga #AmigaDemo #RetroGaming #AmigaDev #PixelPower #AmigaForever
https://theoasisbbs.com/tomb-raider-demo-2025-commodore-amiga-proof-of-concept-by-bszili/?feed_id=2607&_unique_id=67efd8bf9794f -
Finally I have taken the time to try out the OpenLara port for the 3DS. 😍
I installed OpenLara to my 3DS and played around with the only supported Tomb Raider game from the Tomb Raider series the first Tomb Raider 1 from 1994. 😎
The only thing that's a bit off is that there's seems to be missing some of the audio more specifically I can't hear Lara's voice in the training area that's in her mention, but at least the subtitles are visible. 🙁 -
Finally I have taken the time to try out the OpenLara port for the 3DS. 😍
I installed OpenLara to my 3DS and played around with the only supported Tomb Raider game from the Tomb Raider series the first Tomb Raider 1 from 1994. 😎
The only thing that's a bit off is that there's seems to be missing some of the audio more specifically I can't hear Lara's voice in the training area that's in her mention, but at least the subtitles are visible. 🙁 -
Next time I will try to compile the OpenLara 3ds homebrew port. I think if I remember serves right it supports stereoscopic 3d built in the 3DS. It would be really rad to play Tomb Raider 1 in stereo 3d.
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#TIL: there's some #TombRaider-Port (#OpenLara) that does not only run on Linux, Android and via WebGL in most browsers
…but also on the #GBA
https://github.com/XProger/OpenLara
SOMEONE PORTED TOMB RAIDER TO THE GBA!
neither extra hardware included, nor reduced features - even models/levels/sound is taken from PC?
utterly insane
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OpenLara, motore OpenSource di TombRaider
NB come tutti gli engine O/S, oltre agli eseguibili che trovate sul sito necessita dei dati del gioco originale
la parte figa è che potete giocare ad un livello demo direttamente nel browser con il WebGL
livello demo: http://xproger.info/projects/OpenLara/
sorgenti: https://github.com/XProger/OpenLara
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