#occlusion — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #occlusion, aggregated by home.social.
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Corners Don't Look Like That: Regarding Screenspace Ambient Occlusion
https://nothings.org/gamedev/ssao/
Comments: https://news.ycombinator.com/item?id=48979931
#HackerNews #Screenspace #Ambient #Occlusion #GameDev #Graphics #Technology #3DRendering
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Corners Don't Look Like That: Regarding Screenspace Ambient Occlusion
https://nothings.org/gamedev/ssao/
Comments: https://news.ycombinator.com/item?id=48979931
#HackerNews #Screenspace #Ambient #Occlusion #GameDev #Graphics #Technology #3DRendering
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Multi-Layer Reservoir Splatting for Temporal Reuse under Disocclusion https://graphics.cs.utah.edu/research/projects/multi-layer-restir
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Occlusion masking: просвечиваем стены в Unreal Engine
В этом туториале рассмотрим создание эффекта Occlusion Masking – просвета стен, за которыми находится персонаж. Постарался структурировано изложить свой опыт по этому вопросу, включая разбор существующих решений, реализацию основного и дополнительного функционала, а также решения проблем, с которыми пришлось столкнуться. В общем, это та статья, которой мне очень не хватало, когда я работал над подобным эффектом.
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AxiDraw hidden line removal: Popular hobbyist plotter software can now remove hidden lines by respecting SVG fills
https://www.evilmadscientist.com/2023/hidden-paths-axidraw/
#occlusion #plotter #axidraw #art #svg #+ -
Earlier, I posted an #overcast #sky but the #clouds are clearing along the western #horizon. Here the #sunset is approaching but I would call this a #sunsink, as the #Sun emerges from its erstwhile #occlusion but the #Earth is about to rotate it over the edge into #night. The #orange light cast into this room was beautiful for a few moments.
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See the Science Behind VR Display Design, and What Makes a Problem Important - VR headsets are more and more common, but they aren’t perfect devices. That meant [Douglas Lanman] h... - https://hackaday.com/2020/08/03/see-the-science-behind-vr-display-design-and-what-makes-a-problem-important/ #virtualreality #occlusion #science #headset #depth #focus #hmd #vr