#networkprogramming — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #networkprogramming, aggregated by home.social.
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Sending ICMP Packets with Python Socket: Adventure in Signaling
In this article, I demonstrate how to craft and send ICMP packets using Python raw sockets, covering packet structure, checksum calculation, and low-level network communication.
https://denizhalil.com/2024/04/06/sending-icmp-packets-with-python-socket-adventure-in-signaling/
#CyberSecurity #Python #ICMP #SocketProgramming #NetworkSecurity #PacketCrafting #RawSockets #InfoSec #EthicalHacking #NetworkProgramming #DenizHalil
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Sending ICMP Packets with Python Socket: Adventure in Signaling
In this article, I demonstrate how to craft and send ICMP packets using Python raw sockets, covering packet structure, checksum calculation, and low-level network communication.
https://denizhalil.com/2024/04/06/sending-icmp-packets-with-python-socket-adventure-in-signaling/
#CyberSecurity #Python #ICMP #SocketProgramming #NetworkSecurity #PacketCrafting #RawSockets #InfoSec #EthicalHacking #NetworkProgramming #DenizHalil
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Sending ICMP Packets with Python Socket: Adventure in Signaling
In this article, I demonstrate how to craft and send ICMP packets using Python raw sockets, covering packet structure, checksum calculation, and low-level network communication.
https://denizhalil.com/2024/04/06/sending-icmp-packets-with-python-socket-adventure-in-signaling/
#CyberSecurity #Python #ICMP #SocketProgramming #NetworkSecurity #PacketCrafting #RawSockets #InfoSec #EthicalHacking #NetworkProgramming #DenizHalil
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Beej (aka Brian Jorgensen) got tired of all his friends asking him how to do stuff with networking-programming in C —
So, in the mid 1990s he put it all online for free.
And, he has been updating it since then.
It covers: TCP, UDP, IPv4, IPv6, blocking & non-blocking I/O, client-server programming, select(), poll(), and more.
Beej's Guide to Network Programming has been an influential book.
#CLang #ComputerProgramming #NetworkProgramming #Programming
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Beej (aka Brian Jorgensen) got tired of all his friends asking him how to do stuff with networking-programming in C —
So, in the mid 1990s he put it all online for free.
And, he has been updating it since then.
It covers: TCP, UDP, IPv4, IPv6, blocking & non-blocking I/O, client-server programming, select(), poll(), and more.
Beej's Guide to Network Programming has been an influential book.
#CLang #ComputerProgramming #NetworkProgramming #Programming
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Beej (aka Brian Jorgensen) got tired of all his friends asking him how to do stuff with networking-programming in C —
So, in the mid 1990s he put it all online for free.
And, he has been updating it since then.
It covers: TCP, UDP, IPv4, IPv6, blocking & non-blocking I/O, client-server programming, select(), poll(), and more.
Beej's Guide to Network Programming has been an influential book.
#CLang #ComputerProgramming #NetworkProgramming #Programming
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Beej (aka Brian Jorgensen) got tired of all his friends asking him how to do stuff with networking-programming in C —
So, in the mid 1990s he put it all online for free.
And, he has been updating it since then.
It covers: TCP, UDP, IPv4, IPv6, blocking & non-blocking I/O, client-server programming, select(), poll(), and more.
Beej's Guide to Network Programming has been an influential book.
#CLang #ComputerProgramming #NetworkProgramming #Programming
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Beej (aka Brian Jorgensen) got tired of all his friends asking him how to do stuff with networking-programming in C —
So, in the mid 1990s he put it all online for free.
And, he has been updating it since then.
It covers: TCP, UDP, IPv4, IPv6, blocking & non-blocking I/O, client-server programming, select(), poll(), and more.
Beej's Guide to Network Programming has been an influential book.
#CLang #ComputerProgramming #NetworkProgramming #Programming
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Omar Ashour and I are now live-streaming Monday morning around 10:00am-ish MDT. Will we always be live? Not sure, but for now we are having a good time. Come join us if you can.
Our last live-stream we started writing a C program to send a ping. Why? Because Omar Ashour wanted to learn more about low-level networking. Spoiler: we didn't complete the app but we do have a good discussion of hex, binary math, and bit shifting in-between the over two hours of fumble around C.
https://youtube.com/live/Uv3LOT9b_sg
Have a question you want answered in a future video? A challenging or interesting problem you want to see solved? Constructive feedback? Then comment, DM, or send an email to [email protected].
Thanks for watching!
#saturdaympshow #icmp #ping #networkprogramming #cprogramming #binarymath #wireshark
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Omar Ashour and I are now live-streaming Monday morning around 10:00am-ish MDT. Will we always be live? Not sure, but for now we are having a good time. Come join us if you can.
Our last live-stream we started writing a C program to send a ping. Why? Because Omar Ashour wanted to learn more about low-level networking. Spoiler: we didn't complete the app but we do have a good discussion of hex, binary math, and bit shifting in-between the over two hours of fumble around C.
https://youtube.com/live/Uv3LOT9b_sg
Have a question you want answered in a future video? A challenging or interesting problem you want to see solved? Constructive feedback? Then comment, DM, or send an email to [email protected].
Thanks for watching!
#saturdaympshow #icmp #ping #networkprogramming #cprogramming #binarymath #wireshark
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Great Chinese network programming tutorial: Multicast client-server example with English subtitles! Walks through sockets, group join, and debugging tips — perfect for devs learning multicast/UDP. Hands-on and clear. #Chinese #NetworkProgramming #Multicast #ClientServer #Sockets #Tutorial #EnglishSubtitles #UDP
https://ccutube.ccu.edu.tw/videos/watch/b38b30ed-fb68-47de-a702-5c1d7dc3c2a1 -
New World Fabric devlog goes over the interface and rules for the system that automatically networks running C++ code with real examples from Narball. https://www.youtube.com/watch?v=uVlNlhh-mT8
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New World Fabric devlog goes over the interface and rules for the system that automatically networks running C++ code with real examples from Narball. https://www.youtube.com/watch?v=uVlNlhh-mT8
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New World Fabric devlog goes over the interface and rules for the system that automatically networks running C++ code with real examples from Narball. https://www.youtube.com/watch?v=uVlNlhh-mT8
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New World Fabric devlog goes over the interface and rules for the system that automatically networks running C++ code with real examples from Narball. https://www.youtube.com/watch?v=uVlNlhh-mT8
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New World Fabric devlog goes over the interface and rules for the system that automatically networks running C++ code with real examples from Narball. https://www.youtube.com/watch?v=uVlNlhh-mT8
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How does #WorldFabric keep players synchronized over the internet with so many moving objects? Trick question: it doesn't! World Fabric only maintains local causal consistency. The further apart players are, the weaker the causal link, and the more wibbly wobbly timey whimey it gets. #Narball #networkprogramming #doctorWho
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How does #WorldFabric keep players synchronized over the internet with so many moving objects? Trick question: it doesn't! World Fabric only maintains local causal consistency. The further apart players are, the weaker the causal link, and the more wibbly wobbly timey whimey it gets. #Narball #networkprogramming #doctorWho
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How does #WorldFabric keep players synchronized over the internet with so many moving objects? Trick question: it doesn't! World Fabric only maintains local causal consistency. The further apart players are, the weaker the causal link, and the more wibbly wobbly timey whimey it gets. #Narball #networkprogramming #doctorWho
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How does #WorldFabric keep players synchronized over the internet with so many moving objects? Trick question: it doesn't! World Fabric only maintains local causal consistency. The further apart players are, the weaker the causal link, and the more wibbly wobbly timey whimey it gets. #Narball #networkprogramming #doctorWho
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How does #WorldFabric keep players synchronized over the internet with so many moving objects? Trick question: it doesn't! World Fabric only maintains local causal consistency. The further apart players are, the weaker the causal link, and the more wibbly wobbly timey whimey it gets. #Narball #networkprogramming #doctorWho
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#WorldFabric can automatically synchronize arbitrary C++ code over the internet with relativistic latency hiding, and it's now fast and stable enough to handle over a thousand interactable moving objects under real-world network conditions. https://www.youtube.com/watch?v=wazOVYCeuIk #cplusplus #coding #networkprogramming #metaverse
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#WorldFabric can automatically synchronize arbitrary C++ code over the internet with relativistic latency hiding, and it's now fast and stable enough to handle over a thousand interactable moving objects under real-world network conditions. https://www.youtube.com/watch?v=wazOVYCeuIk #cplusplus #coding #networkprogramming #metaverse
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#WorldFabric can automatically synchronize arbitrary C++ code over the internet with relativistic latency hiding, and it's now fast and stable enough to handle over a thousand interactable moving objects under real-world network conditions. https://www.youtube.com/watch?v=wazOVYCeuIk #cplusplus #coding #networkprogramming #metaverse
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#WorldFabric can automatically synchronize arbitrary C++ code over the internet with relativistic latency hiding, and it's now fast and stable enough to handle over a thousand interactable moving objects under real-world network conditions. https://www.youtube.com/watch?v=wazOVYCeuIk #cplusplus #coding #networkprogramming #metaverse
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#WorldFabric can automatically synchronize arbitrary C++ code over the internet with relativistic latency hiding, and it's now fast and stable enough to handle over a thousand interactable moving objects under real-world network conditions. https://www.youtube.com/watch?v=wazOVYCeuIk #cplusplus #coding #networkprogramming #metaverse
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How CNAME Ordering in RFC Specs Caused Cloudflare 1.1.1.1 Outage
In a recent article titled “What came first- the CNAME or the A record?” Cloudflare explains how an…
#NewsBeep #News #Technology #CA #Canada #Cloudflare #cnamerfccloudflareoutage #Development #DevOps #DNS #IETF #incidentresponse #infrastructure #NetworkProgramming #Networking #post-mortems
https://www.newsbeep.com/ca/459694/ -
https://www.europesays.com/ie/325129/ How CNAME Ordering in RFC Specs Caused Cloudflare 1.1.1.1 Outage #Cloudflare #CnameRfcCloudflareOutage #Development #devops #DNS #Éire #IE #IETF #IncidentResponse #Infrastructure #Ireland #NetworkProgramming #networking #PostMortems #Technology
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I made a video explaining how my game engine warps time to hide network latency. It includes a bunch of animations showing the tradeoffs of some other common networking approaches as well. https://www.youtube.com/watch?v=g52nosxz4cY
#IndieDev #networkprogramming #gameengine #algorithms #WorldFabric
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I made a video explaining how my game engine warps time to hide network latency. It includes a bunch of animations showing the tradeoffs of some other common networking approaches as well. https://www.youtube.com/watch?v=g52nosxz4cY
#IndieDev #networkprogramming #gameengine #algorithms #WorldFabric
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I made a video explaining how my game engine warps time to hide network latency. It includes a bunch of animations showing the tradeoffs of some other common networking approaches as well. https://www.youtube.com/watch?v=g52nosxz4cY
#IndieDev #networkprogramming #gameengine #algorithms #WorldFabric
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I made a video explaining how my game engine warps time to hide network latency. It includes a bunch of animations showing the tradeoffs of some other common networking approaches as well. https://www.youtube.com/watch?v=g52nosxz4cY
#IndieDev #networkprogramming #gameengine #algorithms #WorldFabric
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I made a video explaining how my game engine warps time to hide network latency. It includes a bunch of animations showing the tradeoffs of some other common networking approaches as well. https://www.youtube.com/watch?v=g52nosxz4cY
#IndieDev #networkprogramming #gameengine #algorithms #WorldFabric
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Part 2 is live! Dive into "The Backbone of Digital Communication: Understanding the Client-Server Model."
Discover how clients & servers collaborate via sockets to power apps we rely on daily. Build scalable, reliable systems with C#!
Read more: https://woodruff.dev/the-backbone-of-digital-communication-understanding-the-client-server-model
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Part 2 is live! Dive into "The Backbone of Digital Communication: Understanding the Client-Server Model."
Discover how clients & servers collaborate via sockets to power apps we rely on daily. Build scalable, reliable systems with C#!
Read more: https://woodruff.dev/the-backbone-of-digital-communication-understanding-the-client-server-model
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Part 2 is live! Dive into "The Backbone of Digital Communication: Understanding the Client-Server Model."
Discover how clients & servers collaborate via sockets to power apps we rely on daily. Build scalable, reliable systems with C#!
Read more: https://woodruff.dev/the-backbone-of-digital-communication-understanding-the-client-server-model
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Part 2 is live! Dive into "The Backbone of Digital Communication: Understanding the Client-Server Model."
Discover how clients & servers collaborate via sockets to power apps we rely on daily. Build scalable, reliable systems with C#!
Read more: https://woodruff.dev/the-backbone-of-digital-communication-understanding-the-client-server-model
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Part 2 is live! Dive into "The Backbone of Digital Communication: Understanding the Client-Server Model."
Discover how clients & servers collaborate via sockets to power apps we rely on daily. Build scalable, reliable systems with C#!
Read more: https://woodruff.dev/the-backbone-of-digital-communication-understanding-the-client-server-model
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New Blog Series Alert!
Dive into the world of Socket #NetworkProgramming with Part 1 of my 9-part series:
"Demystifying Network Programming: The Backbone of Modern Applications"Learn how apps communicate, the magic of sockets, & why this is a must-know skill for developers.
https://woodruff.dev/demystifying-socket-programming-a-gateway-to-networked-applications/
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New Blog Series Alert!
Dive into the world of Socket #NetworkProgramming with Part 1 of my 9-part series:
"Demystifying Network Programming: The Backbone of Modern Applications"Learn how apps communicate, the magic of sockets, & why this is a must-know skill for developers.
https://woodruff.dev/demystifying-socket-programming-a-gateway-to-networked-applications/
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New Blog Series Alert!
Dive into the world of Socket #NetworkProgramming with Part 1 of my 9-part series:
"Demystifying Network Programming: The Backbone of Modern Applications"Learn how apps communicate, the magic of sockets, & why this is a must-know skill for developers.
https://woodruff.dev/demystifying-socket-programming-a-gateway-to-networked-applications/
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New Blog Series Alert!
Dive into the world of Socket #NetworkProgramming with Part 1 of my 9-part series:
"Demystifying Network Programming: The Backbone of Modern Applications"Learn how apps communicate, the magic of sockets, & why this is a must-know skill for developers.
https://woodruff.dev/demystifying-socket-programming-a-gateway-to-networked-applications/
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New Blog Series Alert!
Dive into the world of Socket #NetworkProgramming with Part 1 of my 9-part series:
"Demystifying Network Programming: The Backbone of Modern Applications"Learn how apps communicate, the magic of sockets, & why this is a must-know skill for developers.
https://woodruff.dev/demystifying-socket-programming-a-gateway-to-networked-applications/
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New Blog Series Alert! Dive into world of Socket #NetworkProgramming with Part 1 of my 9-part series: "Demystifying Network Programming: The Backbone of Modern Applications" Learn how apps communicate, the magic of sockets, & why this is a must-skill for developers. woodruff.dev/demystifying...
Demystifying Socket Programmin... -
New Blog Series Alert! Dive into world of Socket #NetworkProgramming with Part 1 of my 9-part series: "Demystifying Network Programming: The Backbone of Modern Applications" Learn how apps communicate, the magic of sockets, & why this is a must-skill for developers. woodruff.dev/demystifying...
Demystifying Socket Programmin... -
🎄✨ This holiday season, unwrap the gift of networking mastery! 🎁 Chapters 12-15 of "Beyond Boundaries: Network Programming with C# 12 and .NET 8" are here! Dive into MQTT, gRPC, WebHooks, & Message Queuing.
📖 Explore now: https://csharp-networking.com
The best tech gift is knowledge! 🖥️🎅
#CSharp #DotNet #aspnetcore #networkprogramming #mqtt #grpc #webhooks #messagequeue -
🎄✨ This holiday season, unwrap the gift of networking mastery! 🎁 Chapters 12-15 of "Beyond Boundaries: Network Programming with C# 12 and .NET 8" are here! Dive into MQTT, gRPC, WebHooks, & Message Queuing.
📖 Explore now: https://csharp-networking.com
The best tech gift is knowledge! 🖥️🎅
#CSharp #DotNet #aspnetcore #networkprogramming #mqtt #grpc #webhooks #messagequeue -
🎄✨ This holiday season, unwrap the gift of networking mastery! 🎁 Chapters 12-15 of "Beyond Boundaries: Network Programming with C# 12 and .NET 8" are here! Dive into MQTT, gRPC, WebHooks, & Message Queuing.
📖 Explore now: https://csharp-networking.com
The best tech gift is knowledge! 🖥️🎅
#CSharp #DotNet #aspnetcore #networkprogramming #mqtt #grpc #webhooks #messagequeue -
🎄✨ This holiday season, unwrap the gift of networking mastery! 🎁 Chapters 12-15 of "Beyond Boundaries: Network Programming with C# 12 and .NET 8" are here! Dive into MQTT, gRPC, WebHooks, & Message Queuing.
📖 Explore now: https://csharp-networking.com
The best tech gift is knowledge! 🖥️🎅
#CSharp #DotNet #aspnetcore #networkprogramming #mqtt #grpc #webhooks #messagequeue -
🎄✨ This holiday season, unwrap the gift of networking mastery! 🎁 Chapters 12-15 of "Beyond Boundaries: Network Programming with C# 12 and .NET 8" are here! Dive into MQTT, gRPC, WebHooks, & Message Queuing.
📖 Explore now: https://csharp-networking.com
The best tech gift is knowledge! 🖥️🎅
#CSharp #DotNet #aspnetcore #networkprogramming #mqtt #grpc #webhooks #messagequeue