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#nanoblock — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #nanoblock, aggregated by home.social.

  1. Mega Charizard Y animated with OpenSCAD. (It's mirrored because of a bug in one of my scripts.)

    Edit: Download GIF: qalle.neocities.org/nanoblock/

    #Nanoblock #Pokémon

  2. Mega Charizard Y animated with OpenSCAD. (It's mirrored because of a bug in one of my scripts.)

    Edit: Download GIF: qalle.neocities.org/nanoblock/

    #Nanoblock #Pokémon

  3. Mega Charizard Y animated with OpenSCAD. (It's mirrored because of a bug in one of my scripts.)

    Edit: Download GIF: qalle.neocities.org/nanoblock/

    #Nanoblock #Pokémon

  4. Mega Charizard Y animated with OpenSCAD. (It's mirrored because of a bug in one of my scripts.)

    Edit: Download GIF: qalle.neocities.org/nanoblock/

    #Nanoblock #Pokémon

  5. Mega Charizard Y animated with OpenSCAD. (It's mirrored because of a bug in one of my scripts.)

    Edit: Download GIF: qalle.neocities.org/nanoblock/

    #Nanoblock #Pokémon

  6. Nanoblock Mega Charizard Y finished. Around 300 bricks. Matchbox (5 cm/2" long) for scale.

    #Nanoblock #Pokémon

  7. Nanoblock Mega Charizard Y finished. Around 300 bricks. Matchbox (5 cm/2" long) for scale.

    #Nanoblock #Pokémon

  8. Nanoblock Mega Charizard Y finished. Around 300 bricks. Matchbox (5 cm/2" long) for scale.

    #Nanoblock #Pokémon

  9. Nanoblock Mega Charizard Y finished. Around 300 bricks. Matchbox (5 cm/2" long) for scale.

    #Nanoblock #Pokémon

  10. Nanoblock Mega Charizard Y finished. Around 300 bricks. Matchbox (5 cm/2" long) for scale.

    #Nanoblock #Pokémon

  11. Vaporeon. 20 frames, 10 fps. The colours are a bit wrong.

    #Nanoblock #Pokémon

  12. Vaporeon. 20 frames, 10 fps. The colours are a bit wrong.

    #Nanoblock #Pokémon

  13. Vaporeon. 20 frames, 10 fps. The colours are a bit wrong.

    #Nanoblock #Pokémon

  14. Vaporeon. 20 frames, 10 fps. The colours are a bit wrong.

    #Nanoblock #Pokémon

  15. Vaporeon. 20 frames, 10 fps. The colours are a bit wrong.

    #Nanoblock #Pokémon

  16. Lucario.
    1) built from a Nanoblock set
    2) converted into OpenSCAD's format with my voxel2scad.py at github.com/qalle2/isometry
    3) animated with OpenSCAD (16 frames)
    4) screenshots cropped with my batchcrop.py at qalle.neocities.org/nanoblock/
    5) saved as an animated GIF with GNU IMP (10 fps)
    (I may have posted a similar animation with worse perspective before.)

    #Nanoblock #Pokémon

  17. Lucario.
    1) built from a Nanoblock set
    2) converted into OpenSCAD's format with my voxel2scad.py at github.com/qalle2/isometry
    3) animated with OpenSCAD (16 frames)
    4) screenshots cropped with my batchcrop.py at qalle.neocities.org/nanoblock/
    5) saved as an animated GIF with GNU IMP (10 fps)
    (I may have posted a similar animation with worse perspective before.)

    #Nanoblock #Pokémon

  18. Lucario.
    1) built from a Nanoblock set
    2) converted into OpenSCAD's format with my voxel2scad.py at github.com/qalle2/isometry
    3) animated with OpenSCAD (16 frames)
    4) screenshots cropped with my batchcrop.py at qalle.neocities.org/nanoblock/
    5) saved as an animated GIF with GNU IMP (10 fps)
    (I may have posted a similar animation with worse perspective before.)

    #Nanoblock #Pokémon

  19. Lucario.
    1) built from a Nanoblock set
    2) converted into OpenSCAD's format with my voxel2scad.py at github.com/qalle2/isometry
    3) animated with OpenSCAD (16 frames)
    4) screenshots cropped with my batchcrop.py at qalle.neocities.org/nanoblock/
    5) saved as an animated GIF with GNU IMP (10 fps)
    (I may have posted a similar animation with worse perspective before.)

    #Nanoblock #Pokémon

  20. Lucario.
    1) built from a Nanoblock set
    2) converted into OpenSCAD's format with my voxel2scad.py at github.com/qalle2/isometry
    3) animated with OpenSCAD (16 frames)
    4) screenshots cropped with my batchcrop.py at qalle.neocities.org/nanoblock/
    5) saved as an animated GIF with GNU IMP (10 fps)
    (I may have posted a similar animation with worse perspective before.)

    #Nanoblock #Pokémon

  21. CW: measuring body shape (fictional character)

    Looks like the designers of Nanoblock Pokémon took the non-cubic shape of the bricks into account. Left to right:
    - Nanoblock Lucario with bricks as tall as they're wide (incorrect)
    - Nanoblock Lucario with bricks 4/3 times as tall as they're wide (correct)
    - Lucario in "Lucario and the Mystery of Mew" (credit: Bulbagarden/Hmdwgf)

    #Nanoblock

  22. CW: measuring body shape (fictional character)

    Looks like the designers of Nanoblock Pokémon took the non-cubic shape of the bricks into account. Left to right:
    - Nanoblock Lucario with bricks as tall as they're wide (incorrect)
    - Nanoblock Lucario with bricks 4/3 times as tall as they're wide (correct)
    - Lucario in "Lucario and the Mystery of Mew" (credit: Bulbagarden/Hmdwgf)

    #Nanoblock

  23. CW: measuring body shape (fictional character)

    Looks like the designers of Nanoblock Pokémon took the non-cubic shape of the bricks into account. Left to right:
    - Nanoblock Lucario with bricks as tall as they're wide (incorrect)
    - Nanoblock Lucario with bricks 4/3 times as tall as they're wide (correct)
    - Lucario in "Lucario and the Mystery of Mew" (credit: Bulbagarden/Hmdwgf)

    #Nanoblock

  24. CW: measuring body shape (fictional character)

    Looks like the designers of Nanoblock Pokémon took the non-cubic shape of the bricks into account. Left to right:
    - Nanoblock Lucario with bricks as tall as they're wide (incorrect)
    - Nanoblock Lucario with bricks 4/3 times as tall as they're wide (correct)
    - Lucario in "Lucario and the Mystery of Mew" (credit: Bulbagarden/Hmdwgf)

    #Nanoblock

  25. CW: measuring body shape (fictional character)

    Looks like the designers of Nanoblock Pokémon took the non-cubic shape of the bricks into account. Left to right:
    - Nanoblock Lucario with bricks as tall as they're wide (incorrect)
    - Nanoblock Lucario with bricks 4/3 times as tall as they're wide (correct)
    - Lucario in "Lucario and the Mystery of Mew" (credit: Bulbagarden/Hmdwgf)

    #Nanoblock

  26. My Nanoblock measurements (a 1*1*1 brick):
    - width and length: 3.0 mm = 0.12 in (15 bricks = 60 mm)
    - height: 4.0 mm = 0.16 in (50 bricks = 152 mm)
    - stud height (goes inside the brick above): another 1.5 mm = 0.06 in (2 studs = 3 mm)
    Measured with a ruler with rules at 1-mm intervals.

    #Nanoblock

  27. My Nanoblock measurements (a 1*1*1 brick):
    - width and length: 3.0 mm = 0.12 in (15 bricks = 60 mm)
    - height: 4.0 mm = 0.16 in (50 bricks = 152 mm)
    - stud height (goes inside the brick above): another 1.5 mm = 0.06 in (2 studs = 3 mm)
    Measured with a ruler with rules at 1-mm intervals.

    #Nanoblock

  28. My Nanoblock measurements (a 1*1*1 brick):
    - width and length: 3.0 mm = 0.12 in (15 bricks = 60 mm)
    - height: 4.0 mm = 0.16 in (50 bricks = 152 mm)
    - stud height (goes inside the brick above): another 1.5 mm = 0.06 in (2 studs = 3 mm)
    Measured with a ruler with rules at 1-mm intervals.

    #Nanoblock