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#mortalshelltwo — Public Fediverse posts

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  1. I started #MortalShellTwo last night. 

    Only put an hour or two into it but initial impressions are strong. Movement feels great, combat is enjoyable and I wasn't having too much trouble engaging with the shell system liked I'd originally feared. 

    The map/world feels nice too. It looks good and I'm having a reasonably time wondering off and exploring. 

    I really like 'cleansing' the shrines and appreciate that there's little dungeons dotted around to find and delve into. 

    Lack of a 'stake-of-marika' alternative is a gripe I guess, I'm not sure why these games haven't started to incorporate that feature in. 

    Fast travelling from the main hub to the world is....well quite a thing. I've only used it once or twice so far but it's kind of amazing. 

    #Videogames

  2. I started #MortalShellTwo last night. 

    Only put an hour or two into it but initial impressions are strong. Movement feels great, combat is enjoyable and I wasn't having too much trouble engaging with the shell system liked I'd originally feared. 

    The map/world feels nice too. It looks good and I'm having a reasonably time wondering off and exploring. 

    I really like 'cleansing' the shrines and appreciate that there's little dungeons dotted around to find and delve into. 

    Lack of a 'stake-of-marika' alternative is a gripe I guess, I'm not sure why these games haven't started to incorporate that feature in. 

    Fast travelling from the main hub to the world is....well quite a thing. I've only used it once or twice so far but it's kind of amazing. 

    #Videogames

  3. I started #MortalShellTwo last night. 

    Only put an hour or two into it but initial impressions are strong. Movement feels great, combat is enjoyable and I wasn't having too much trouble engaging with the shell system liked I'd originally feared. 

    The map/world feels nice too. It looks good and I'm having a reasonably time wondering off and exploring. 

    I really like 'cleansing' the shrines and appreciate that there's little dungeons dotted around to find and delve into. 

    Lack of a 'stake-of-marika' alternative is a gripe I guess, I'm not sure why these games haven't started to incorporate that feature in. 

    Fast travelling from the main hub to the world is....well quite a thing. I've only used it once or twice so far but it's kind of amazing. 

    #Videogames

  4. I started #MortalShellTwo last night. 

    Only put an hour or two into it but initial impressions are strong. Movement feels great, combat is enjoyable and I wasn't having too much trouble engaging with the shell system liked I'd originally feared. 

    The map/world feels nice too. It looks good and I'm having a reasonably time wondering off and exploring. 

    I really like 'cleansing' the shrines and appreciate that there's little dungeons dotted around to find and delve into. 

    Lack of a 'stake-of-marika' alternative is a gripe I guess, I'm not sure why these games haven't started to incorporate that feature in. 

    Fast travelling from the main hub to the world is....well quite a thing. I've only used it once or twice so far but it's kind of amazing. 

    #Videogames

  5. I started #MortalShellTwo last night. 

    Only put an hour or two into it but initial impressions are strong. Movement feels great, combat is enjoyable and I wasn't having too much trouble engaging with the shell system liked I'd originally feared. 

    The map/world feels nice too. It looks good and I'm having a reasonably time wondering off and exploring. 

    I really like 'cleansing' the shrines and appreciate that there's little dungeons dotted around to find and delve into. 

    Lack of a 'stake-of-marika' alternative is a gripe I guess, I'm not sure why these games haven't started to incorporate that feature in. 

    Fast travelling from the main hub to the world is....well quite a thing. I've only used it once or twice so far but it's kind of amazing. 

    #Videogames