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#modifier — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #modifier, aggregated by home.social.

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  1. #SVG created with #Blender Grease Pencil and exported with leomoon-bezier2svg, after decimate it.
    STEP :
    Use a mesh wire for stroke with SubD and #lineArt #modifier to get a real time Greasepencil stroke, then convert LineArt into a Bézier curve and decimate it around 0.1 to clean up it. #b3d #Blender #inkscape

  2. #SVG created with #Blender Grease Pencil and exported with leomoon-bezier2svg, after decimate it.
    STEP :
    Use a mesh wire for stroke with SubD and #lineArt #modifier to get a real time Greasepencil stroke, then convert LineArt into a Bézier curve and decimate it around 0.1 to clean up it. #b3d #Blender #inkscape

  3. 🤝🏼We've created a tutorial that walks you through the process of rendering a clean wireframe model that shows both the original edges and vertices of the model, as well as the effects of the subdivision modifier. 🌅

    Watch the video or read the step-by-step instructions.

    youtu.be/g5Y_2ut6cYM

    #blenderkit #blender #geometrynodes #subdivision #wireframe #modifier youtu.be/g5Y_2ut6cYM

  4. 🤝🏼We've created a tutorial that walks you through the process of rendering a clean wireframe model that shows both the original edges and vertices of the model, as well as the effects of the subdivision modifier. 🌅

    Watch the video or read the step-by-step instructions.

    youtu.be/g5Y_2ut6cYM

    #blenderkit #blender #geometrynodes #subdivision #wireframe #modifier youtu.be/g5Y_2ut6cYM

  5. Hi! I just wanted to let you know that a bug in Array Modifier has been fixed recently, and a new version is already available in Godot Asset Library:

    godotengine.org/asset-library/ #GodotEngine #madewithgodot #gamedev #modifier

    Happy New Year! 🎉

  6. Hi! I just wanted to let you know that a bug in Array Modifier has been fixed recently, and a new version is already available in Godot Asset Library:

    godotengine.org/asset-library/ #GodotEngine #madewithgodot #gamedev #modifier

    Happy New Year! 🎉

  7. Ambiguities in #English
    It is useful to be aware that temporal “next” despite its popularity, carries a lot of potential for ambiguity.
    The surest way to clear communication is to specify the exact calendar date.

    antidote.info/en/blog/reports/

    #Deictic
    #Modifier

  8. Ambiguities in #English
    It is useful to be aware that temporal “next” despite its popularity, carries a lot of potential for ambiguity.
    The surest way to clear communication is to specify the exact calendar date.

    antidote.info/en/blog/reports/

    #Deictic
    #Modifier

  9. @JesseF8693
    #Miniatures and #maps are great for some #games but roleplaying is best when it's #TheaterOfTheMind.

    Also helpful, though a challenge to GM, is the Player Isolation Principle, whereby the players are not exposed to the #GameMechanics directly. The numerical values have #descriptive equivalents that allow translation. A #strength
    #attribute #modifier of +2 becomes "very strong", a 30% reduction in #HitPoints becomes a "moderate injury", etc...