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#minesweeper — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #minesweeper, aggregated by home.social.

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  1. Going to work at 9am on Monday after coming home from holiday at 10pm on Sunday is certainly something...

    But I managed to get this done this evening!

    #gamedev #godot #indiedev #godotengine #pixelart #indiegame #minesweeper

  2. WARNING! THIS IS NOT A DRILL!

    Well... actually, it is, but it wouldn't have caught your attention if I had said so.

    #gamedev #indiedev #indiegame #pixelart #godot #godotengine #minesweeper

  3. Follow up on the "what should happen after you hit a mine" question:

    I've made it so that when something explodes, the exploded cells are replaced by unbreakable walls.

    (suggested by @gray17)

    Hopefully, this should disincentivize from carelessly hitting walls at random, without being as harsh of a punishment as a complete reset.

    #gamedev #indiedev #indiegame #pixelart #godot #minesweeper #godotengine

  4. One heckuva (Tatham Puzzles version) #Minesweeper distribution and final deduction.

  5. Just going through itch.io games and i found this little monster rogue-like minesweeper. That said I feel as if Rogue-like is the new RPG elements. Overused to the point of meaningless because Minesweeper is already a "rogue-like".

    Anyway the game is a LOT of fun.

    I'm so so close to beating it this time. Just gotta keep going slow and steady and not pick an unexpected split like the last two times I almost won.

    danielben.itch.io/dragonsweeper

    #gaming #indiegames #indiedev #minesweeper #roguelike #roguelite #itchio #fun

  6. This game situation...

    I did manage to finish it correctly.

    #gaming #minesweeper

  7. High-Level Minesweeper Tactics by Mine Bouy
    Mine Bouy is a sporadically-posting Minesweeper enthusiast who posts interesting strategies sometimes, including one video about dealing with one of the most frustrating, yet sadly common, events in playing that game: "fifty-fifties," or, situations where you have a choice of two spaces to reveal, an
    setsideb.com/high-level-minesw
    #niche #FiftyFifties #MineBouy #minesweeper #MinesweeperOnline #niche #puzzle #strategy

  8. I'm thinking of adding a "warnings system" (aka lives), where you can make two mistakes, but on the third strike you're fired.

    #gamedev #indiedev #indiegame #pixelart #godot #godotengine #minesweeper

  9. PSA: don't add random cute demos with odd licenses to your packages if you don't want to wreck someone's Sunday somewhere explaining why that #Qt #minesweeper demo example copyright notice isn't a threat to life and liberty because you use the package.

  10. RE: mastodon.gamedev.place/@Hexago

    I'm rethinking this change I've made about not losing your progress when you die. Now I'm finding myself hitting walls at random whenever I'm at a dead end because it's not a big deal anymore and I don't really like that.

    #gamedev #indiedev #indiegame #minesweeper

  11. Here is what happens now when you hit a mine: pay for the damage and go back. No more resets.

    This also means the "Roguelike" tag is going to have to go.

    My initial vision was to have some roguelike element, where when you lose the level resets and you try to last longer next time, similar to games like Vampire Survivors.

    Maybe I'll add a "Roguelike mode" that you unlock later that works like the game previously did.

    #gamedev #indiegame #godot #indiedev #godotengine #pixelart #minesweeper