#megamax — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #megamax, aggregated by home.social.
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映画『ワイルド・スピードMAX/MEGAMAX』からホビーガチャにエントリー!こだわり造形で「スカイライン GT-R」と「ダッジ・チャージャーSRT」を再現!!
https://hobby.dengeki.com/news/2708498/#hobby_dengeki #カプセルトイ #シネマ #ワールドキャラクター #車_バイク #タカラトミーアーツ #トイ #ガチャ #ワイルド_スピード #MAX #MEGAMAX #ホビーガチャ #スカイライン #GT_R #ダッジ_チャージャー #SRT
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Turdpaint
In my computer graphics youth, everyone wrote two programs - a 2D paint program and a 3D renderer.Such was the curriculum of the time. Ed Tripp taught CIS 781-2-3, a three quarter sequence that took you from the Bresenham line algorithm1 2 all the way to a scanline renderer. I wrote 99% of my code for that class on an original Macintosh 128K, in M
https://flipphillips.com/bloggery/turdpaint/
#Bloggery #Folklore #folklore #graphics #history #Macintosh #megamax #paint #pascal -
Turdpaint
In my computer graphics youth, everyone wrote two programs - a 2D paint program and a 3D renderer.Such was the curriculum of the time. Ed Tripp taught CIS 781-2-3, a three quarter sequence that took you from the Bresenham line algorithm1 2 all the way to a scanline renderer. I wrote 99% of my code for that class on an original Macintosh 128K, in M
https://flipphillips.com/bloggery/turdpaint/
#Bloggery #Folklore #folklore #graphics #history #Macintosh #megamax #paint #pascal -
Turdpaint
In my computer graphics youth, everyone wrote two programs - a 2D paint program and a 3D renderer.Such was the curriculum of the time. Ed Tripp taught CIS 781-2-3, a three quarter sequence that took you from the Bresenham line algorithm1 2 all the way to a scanline renderer. I wrote 99% of my code for that class on an original Macintosh 128K, in M
https://flipphillips.com/bloggery/turdpaint/
#Bloggery #Folklore #folklore #graphics #history #Macintosh #megamax #paint #pascal -
Turdpaint
In my computer graphics youth, everyone wrote two programs - a 2D paint program and a 3D renderer.Such was the curriculum of the time. Ed Tripp taught CIS 781-2-3, a three quarter sequence that took you from the Bresenham line algorithm1 2 all the way to a scanline renderer. I wrote 99% of my code for that class on an original Macintosh 128K, in M
https://flipphillips.com/bloggery/turdpaint/
#Bloggery #Folklore #folklore #graphics #history #Macintosh #megamax #paint #pascal -
Turdpaint
In my computer graphics youth, everyone wrote two programs - a 2D paint program and a 3D renderer.Such was the curriculum of the time. Ed Tripp taught CIS 781-2-3, a three quarter sequence that took you from the Bresenham line algorithm1 2 all the way to a scanline renderer. I wrote 99% of my code for that class on an original Macintosh 128K, in M
https://flipphillips.com/bloggery/turdpaint/
#Bloggery #Folklore #folklore #graphics #history #Macintosh #megamax #paint #pascal