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#megadungeon — Public Fediverse posts

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  1. "Erde & Wasser" ist ein Megadungeon für D&D 5E 2014, das ich seit Jahren schreibe und playteste: 38 Level mit über 350 Räumen, Pointcrawls mit über 100 Locations, viele Storyfäden einer tiefen Sandbox.

    Ich veröffentliche es in einer Serie von Heften. #2 ist jetzt raus:
    - Ein Querschnitt des Megadungeons und eine Karte der wichtigsten Fraktionen
    - Sechs Level im und unter dem ruinierten Tempel des Ceris

    Komplett kostenlos, #noAI.

    #pnpde #dnd #megadungeon

    kritischerfehlschlag.de/2026/0

  2. CW: Outlaws of the North

    #DwarfFortress

    I think I’ll run this fort until 550 (24 more years) or collapse. Then I’ll export the map and turn it into the final mega dungeon for my campaign. Hundreds of years later and taken over by evil. Should be an interesting map.

    Why is this huge cavern full of carvings and statues? The miner’s guild demanded a guildhall, and I wanted all the green stones for the roof of my farm. 🤣

    #TTRPG #OutlawsOfTheNorth #Nimble #GMPrep #OSR #NSR #Megadungeon

  3. Is there no longer a way to export your dwarf fortress maps?!?

    How am I supposed to turn this into a dungeon for my RPG campaign?

    #TTRPG #GMPrep #Megadungeon #NSR #OSR

  4. July 2026: I'm making good progress on my #Dungeon23 🫠

    🐌🐢🐌🐢🐌🐢

    Three years too late, but who could have guessed that actually starting a campaign in my setting would force me to make actual progress on it? 😅

    Running #LiminalHorror Deluxe, an #IntoTheOdd based urban fantasy #TTRPG.

    I made a quick and dirty JS character generator to save some time when rolling new PCs: whidou.fr/liminal_horror_crea.

    #OSR #DrawIO #Megadungeon #JDR

  5. Been playing a game of Dwarf Fortress with a mind to turning it into a mega dungeon later.

    I’m being less regular in my construction. I kinda expand haphazardly. Just made a small apartment complex by my mines.

    Made a sheriff office/dining hall/bedroom off a hallway that leads to the mines, etc.

    Thanks to an early flooding incident, I’m expanding primarily on the east side. Maybe next winter I can fix it.

    I got lucky and haven’t been sieged yet.

    #DwarfFortress #MegaDungeon #OSR #NSR

  6. We look up at the "Jewel in the Sky," a new megadungeon on BackerKit from Monte Cook Games for the Cypher System that you can play as either a fantasy or sci-fi campaign. ttrpgfans.com/monte-cook-jewel #ttrpg #tabletoprpg #rpg #CypherSystem #MonteCook #montecookgames #megadungeon #megadungeonmonth

  7. Brilliant idea, or terrible idea: play a game of Dwarf Fortress. Turn the map into a megadungeon for my Nimble game.

    A thousand years later after it’s been transformed for another purpose.

    #TTRPG #DwarfFortress #OutlawsOfTheNorth #Megadungeon #Adventures #Nimble #NimbleRpg #NSR #OSR #DnD

  8. Erde & Wasser #1: Der Einstieg ins Abenteuer – Coming Soon!

    Erde & Wasser ist ein Megadungeon für D&D 5E 2014, das ich seit Jahren schreibe und playteste:

    • 38 Level mit über 350 Räumen
    • Pointcrawls mit über 100 Locations
    • Viele Storyfäden einer tiefen Sandbox

    Der Text ist größtenteils fertig, zurzeit läuft der zweite Playtest. Aber bei dieser Menge an Material war mir klar, dass ich das nicht alles auf einmal veröffentlichen könnte. Daran würde ich jahrelang herumfeilen und wahrscheinlich nie zum Ende kommen.

    Also ist der Plan jetzt, das Megadungeon über eine Serie von Booklets herauszugeben. Alles unter der OGL und einer CC-BY 4.0 Lizenz. Alles Human Made und ohne KI. Mit einem schicken Cover von Christian Laugsch!

    Das erste Booklet ist jetzt so gut wie fertig. Die letzte Korrekturschleife läuft und noch diesen Monat kommt es als kostenloses pdf hierher zum Download. Herunterladbare Karten-Dateien wird auf der Übersichtsseite geben, auch mit separaten Versionen für die Spielenden, die nicht alle Geheimnisse zeigen.

    Und als kleine Spoiler hier ein paar Eindrücke aus dem Heft.

    • EPSON MFP image

    Kommt mit in die Berge von Yar und ergründet die Geheimnisse von Erde und Wasser!

    #AbenteuerDesign #DD #DD5E #ErdeUndWasser #Megadungeon #PenPaper #pnpde #Rollenspiel
  9. "Erde & Wasser" ist ein Megadungeon für D&D 5E 2014, das ich seit Jahren schreibe und playteste: 38 Level mit über 350 Räumen, Pointcrawls mit über 100 Locations, viele Storyfäden einer tiefen Sandbox.

    Jetzt wird es in einer Serie von Booklets veröffentlicht.
    #1 erscheint in Kürze:
    - Der Einstieg und Hintergrundinformationen
    - Das Dorf Carfang
    - Ein Pointcrawl mit 22 Locations in den Bergen von Yar

    Mehr bald hier und unter kritischerfehlschlag.de/erde-w.

    #pnpde #dnd #dnd5e #dnd5 #megadungeon

  10. CW: Spoilers for Non-Stop (world-building more than plot)

    Coolest moment so far: one third of the way through and there's been no hint of anything other than ordinary animals and various human groups.

    Suddenly sentient(?) but normal sized rats show up and carefully manoeuvre into place a caged rabbit. Which is telepathic?? And a slave of the rats?

    It would be so great to hit players with that when they think this is humans-only.

    #books #scifi #nonstop #brianAldiss #osr #ttrpg #megadungeon

  11. Currently reading Non-Stop by Brian Aldiss, part of Gollancz's SF Masterworks line.

    It's a great setup for a megadungeon campaign: the protagonist is part of a degenerate tribe living within a massive starship where everything has gone to crap. They explore the forest of hydroponic overgrowth hunting for meat. There are countless still-sealed rooms containing advanced tech, critical supplies, useless junk, terrifying monsters.

    #scifi #books #nonstop #BrianAldiss #osr #ttrpg #megadungeon

  12. time to start considering building a #megadungeon in 2026. it'll be a nice challenge to do. 12 levels. 1 section of the level a day with me switching to a different level on day 1 of the next month. of course, before that happens it'll need a construction day 0 on new year's eve, setting up the "home base". granted, not every month is exactly 30 days (looking at you february), but it shouldn't matter too much. not every dungeon has levels exactly the same size.

  13. We delve deep into Castle Whiterock, a new mega dungeon campaign for 5E and Dungeon Crawl Classics coming soon to BackerKit from Goodman Games. ttrpgfans.com/castle-whiterock #dungeoncrawlclassics #DCCRPG #ttrpg #ttrpgcommunity #rpg #rpggames #megadungeon

  14. CW: Spoiler: One room from Stonehell, 3B

    OSR tidbit, Stonehell 3B:

    "Disused common room; dusty, small-sized furnishings; sidebar holds mugs and complex device that resembles an espresso machine. The machine produces a foul tasting, gray liquid the Small Men find delicious. Each mug of this substance is equal to a full day of food, but any PC drinking it must make a CON check to keep it down."

    I choose to believe the Small Men just drink awful awful coffee.

    #osr #osr_tidbit #stonehell #megadungeon

  15. CW: Spoiler: One room from Stonehell, 3A

    Another OSR tidbit from Stonehell, level 3A:

    "Dwarven Feast Hall: Dwarf-sized stone tables & benches ... Speaking 'Gudrun' while touching the carving fills all empty containers in the character's inventory with fine dwarvish mead."

    I love the idea of it being *all* empty containers. Your flat coin purse? Full of mead. Spent quiver? Mead. Spare sack? Bursting full of mead.

    #osr #osr_tidbit #stonehell #megadungeon

  16. CW: Spoiler: One room from Stonehell 2C

    OSR tidbit from Stonehell, 2C:

    Chilling breath chamber: Caisson ceiling decorated with hemisphere globes & bas-relief of bearded man shouting. Writing appears in the relief's mouth. If examined, it reveals itself to be _chilling script_ (4d6+6 damage to reader and all within 10’; all but reader save vs spells for half damage). Mouth has secret compartment holding 700sp & 200gp.

    (1/2)

    #osr #osr_tidbit #stonehell #megadungeon

  17. CW: Spolier: one room of Stonehell Level 2A

    From the asylum (level 2A) of Stonehell:

    "Haunted hydrotherapy room: Sunken baths filled with dirty water... one pool suddenly boils if entered (2d8 dam; save vs breath attacks for half). Pool contains parboiled remains of an elf adventurer with 700sp & wand of detect magic (12 charges)."

    That's a nice tempting bit of interaction!

    #osr #osr_tidbit #ttrpg #megadungeon #stonehell

  18. I set myself a rule of only buying a new module when I manage to read one I already have. And then a corollary: no buying megadungeons until I finish reading Stonehell.

    So I've started reading Stonehell again. As part of that I've been collecting blogs with useful insights.

    Gus L wrote a thoughtful review, bonesofcontention.blogspot.com

    Wayne Rossi has written a lot of really great stuff about running it with S&W: duckduckgo.com/?q=site%3Ainiti

    #stonehell #megadungeon #osr #ttrpg

  19. @salamandar Anything cool been happening in the #megadungeon? Saw you in my notifications and realized it's been a while since you posted a play report.

  20. Hab mir gerade für die Teilnahme am #Megadungeon #Stonehell einen #ShadodarkRPG-Paladin gebaut. Die Klasse ist noch im Spieltest. Fokus liegt bei den Attributen auf STR und CHA; ob sich die -2 auf INT schllimm auswirken, werd ich sehen. :D Das ist bisher eine klare „Ritter:innen“-Klasse ohne religiösen Hintergrund.

    #pnpde #Rollenspiel #OSR

  21. After 114 episodes, close to 3 years of continuous emergent play, and countless memories, 3d6 DTL's campaign of the Halls of Arden Vul comes to end this Tuesday, June 24th, 2025!
    Bear witness to our last session in the greatest #megadungeon ever conceived.
    #OSR #TTRPGs #OSE #DnD #actualplay

  22. Partly I just really want to have the "dragon" in D&D, as we hardly ever manage that. Partly, I love the idea of the party really needing to gather information and plan tactics against a single terrifying foe.

    #ttrpg #megadungeon #osr #dragon

  23. Pressure to beat the dragon as soon as possible leads to players having multiple goes at it, starting before they are really powerful enough, learning and adapting as they go.

    Some crews specialize in recovering bodies and selling them for resurrection them (like Dungeon Meshi). Also, giant spiders that creep around the lower levels and drag bodies off to be preserved in webs, including those left by the dragon. So corpse recovery doesn't involve fighting the dragon.

    #osr #megadungeon #dragon

  24. I think it would be fun to run an OSR campaign where the goal, known from the outset, is to slay a dragon before it emerges and lays waste to the kingdom.

    The dragon dwells at the bottom a megadungeon under the city, which has been sealed for centuries to prevent the underworld spewing forth horrors.

    Now the King is forced by augurs of doom to break the seals and grant licences to any who would dare the darkness beneath, seeking the power to defeat the dragon...

    #osr #megadungeon #dragon

  25. I went on an adventure in the Wieliczka Salt Mine today. It's basically a 9-level #megadungeon, but we only got to explore levels 1-3.

    You start by going down 54 flights of stairs to a depth of 65m (level 1). According to the local rumour table, level 9 is 327m down.

    #Dungeon corridors are standard 10' width. There are 287 Km of tunnels.

    Everything is carved out of rock salt.

  26. 3d6 DTL Ep 71 of The Halls of Arden Vul #megadungeon campaign! The dynamic duo of Mort and Upior plunge eastward with the goal of putting Prior Jacobus's ghost to rest. But delvin' ain't easy, and things take a turn...
    #OSE #OSR #TTRPG

    Video: youtu.be/F9BHzrAFtSA
    Audio Podcast: spotifyanchor-web.app.link/e/A

  27. @juergen_hubert The problem with the megadungeon is very much the problem with travel in any context – the initial bits are cool, getting to where you want to go is cool, but the repetitive, tedious bits along the way in the middle are absolutely reprehensible after the first couple of times. Most systems make the process of exploration as painful as they can out of a desire for "realism."

    Newsflash: Reality is often tedious and boring. That's why we're not out exploring caves and putting our lives in the line every moment we do so.

    My own feeling is that you should run a #megadungeon in very much the same way you would exploring any sort of outdoor adventure; there are places that are safe enough to camp, there are places with interesting things to do, and then there's that smear of places in the middle that you resolve with just a couple of rolls, dispense with for color, and get on to what you really would rather be doing.

    #TTRPG

  28. Ep 51 of 3d6 DTL's Arden Vul #megadungeon campaign! A-Team contends with their greatest fears while beset on all sides, and B-Team must deal with a betrayal of the highest order back at the Inn of the Broken Head.

    @NecroticGnome
    #OSE #OSR #DnD #TTRPGs

    Video: youtu.be/bZgHI-V1JWc
    Audio Podcast: bit.ly/3GHDB5r

  29. A Few Days in a Megadungeon: a Referee's Perspective 💪
    #OSE #OSR #Megadungeon #TTRPGs #DnD

  30. Increasingly consumed by the idea of using an IKEA furniture assembly diagram as the floor plan for my next #TTRPG #megadungeon

  31. I wish that @montecook ‘s Dungeon A Day site was still around. I don’t even think the PDFs are still for sale. But it was a great example of how an adventure could be presented in a non-traditional manner. Each room had its own web page, with links to lore articles and adjoining rooms. It was a cool experiment in alternative ways to present a dungeon, and I haven’t seen anything like it since.

    #TTRPG #DND #MegaDungeon #AdventureDesign #MonteCook #DungeonADay

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