#martinwallace — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #martinwallace, aggregated by home.social.
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Another #boardgame off the #shelfofshame
Tempus by #MartinWallace is a 2-5 player civ-lite game published in 2006. Graphics wise it shows its age.
It does give the 4x feel in a few hours. I'd play it again. Perhaps I won't wait 14 years. That's how long I have owned my copy. -
Another #boardgame off the #shelfofshame
Tempus by #MartinWallace is a 2-5 player civ-lite game published in 2006. Graphics wise it shows its age.
It does give the 4x feel in a few hours. I'd play it again. Perhaps I won't wait 14 years. That's how long I have owned my copy. -
Tuesday night #boardgames and #craftbeer with the #VCSB meetup in #thousandoaks
A bunch of new, to us, gamers and one new/old game in Black Gold. Find, extract, and sell oil in 1920s Texas. It’s a wild ride with fluctuating prices. Too random for some perhaps. Bob brought along Æterna again. I must give that a play because #MartinWallace
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Tuesday night #boardgames and #craftbeer with the #VCSB meetup in #thousandoaks
A bunch of new, to us, gamers and one new/old game in Black Gold. Find, extract, and sell oil in 1920s Texas. It’s a wild ride with fluctuating prices. Too random for some perhaps. Bob brought along Æterna again. I must give that a play because #MartinWallace
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Tuesday night #boardgames and
#craftbeer with the #VCSB meetup at #pedalsandpintsbrewing in #thousandoaksA fun game of AuZtralia with 4 players. Stupid kangaroos! It’s a blast of a #martinwallace design with a semi-uncooperative win condition. We lost to the game😬
Our table recruited some others to end the night with a 7 player game of 7 Wonders Architects. Always good.
Other tables played Rebirth Ireland , Yokohama, and Merchants of the Dark Road.
#boardgame #thingstodo #boardgamenight -
Tuesday night #boardgames and
#craftbeer with the #VCSB meetup at #pedalsandpintsbrewing in #thousandoaksA fun game of AuZtralia with 4 players. Stupid kangaroos! It’s a blast of a #martinwallace design with a semi-uncooperative win condition. We lost to the game😬
Our table recruited some others to end the night with a 7 player game of 7 Wonders Architects. Always good.
Other tables played Rebirth Ireland , Yokohama, and Merchants of the Dark Road.
#boardgame #thingstodo #boardgamenight -
Tuesday night #boardgames and #craftbeer with the #VCSB in #thousandoaks
A not so rare thing happened while I taught the #MartinWallace designed #boardgame AuZtralia. I got a rule wrong 😞 Oops. Yes it happens. It didn't break the game too much. I made up for my error by correcting another game teacher's rules errors. Twice 🤪
Rules mistakes happen folks. Fix it the best that you can and move on. -
Tuesday night #boardgames and #craftbeer with the #VCSB in #thousandoaks
A not so rare thing happened while I taught the #MartinWallace designed #boardgame AuZtralia. I got a rule wrong 😞 Oops. Yes it happens. It didn't break the game too much. I made up for my error by correcting another game teacher's rules errors. Twice 🤪
Rules mistakes happen folks. Fix it the best that you can and move on. -
Monday night #VCSBG #boardgames & #craftbeer at the Angry Ferret
London (second edition) #boardgame designed by #MartinWallace
That's the one with poverty cubes. It's always a nice brain burning balance.
We ended with the simple dice rolling fun of Can't Stop.
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Monday night #VCSBG #boardgames & #craftbeer at the Angry Ferret
London (second edition) #boardgame designed by #MartinWallace
That's the one with poverty cubes. It's always a nice brain burning balance.
We ended with the simple dice rolling fun of Can't Stop.
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Monday night #VCSBG #boardgames & #craftbeer
Two new #boardgames on Monday night.
Bloodstones #boardgame designed by #MartinWallace . It's a 1-6 player fantasy wargame with slightly asymmetrical factions and some clever mechanics. It's diceless and uses thick plastic tiles for both cards and the on-map units. The rules are not that complicated but getting to grips with each factions abilities is key to doing well.Merchants of the Dark Road was played on the other table
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Monday night #VCSBG #boardgames & #craftbeer
Two new #boardgames on Monday night.
Bloodstones #boardgame designed by #MartinWallace . It's a 1-6 player fantasy wargame with slightly asymmetrical factions and some clever mechanics. It's diceless and uses thick plastic tiles for both cards and the on-map units. The rules are not that complicated but getting to grips with each factions abilities is key to doing well.Merchants of the Dark Road was played on the other table
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Just arrived. Bloodstones #boardgame by #MartinWallace from the Gamefound campaign. It’s a 1-6 player fantasy wargame with an area map and domino style pieces.
#boardgames #hexesforever -
Just arrived. Bloodstones #boardgame by #MartinWallace from the Gamefound campaign. It’s a 1-6 player fantasy wargame with an area map and domino style pieces.
#boardgames #hexesforever -
Monday night #VCSBG #boardgames and #craftbeer in #Moorpark
A Handful of Stars #boardgame. The last game published by the #MartinWallace Treefrog Games back in 2017. Perhaps I should have inventoried the game before yesterday. I had the 3 replacement cards but I was missing one red cube. Luckily, I have oodles of spare cubes. And more luckily I’m glad the missing piece was not some special shaped wooden bit.
AHOS is the last in the “A Few Acres of Snow” trilogy of #boardgames
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Monday night #VCSBG #boardgames and #craftbeer in #Moorpark
A Handful of Stars #boardgame. The last game published by the #MartinWallace Treefrog Games back in 2017. Perhaps I should have inventoried the game before yesterday. I had the 3 replacement cards but I was missing one red cube. Luckily, I have oodles of spare cubes. And more luckily I’m glad the missing piece was not some special shaped wooden bit.
AHOS is the last in the “A Few Acres of Snow” trilogy of #boardgames
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#Monday night #VCSBG #boardgames & #craftbeer
Moa #boardgame by #MartinWallace
The teaching is now straightforward after a few recent plays. Despite one player getting an early lead it ended with a close finish.The night ender for us were 5 missions of The Crew Deep Blue Sea. Such a clever little card game.
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#Monday night #VCSBG #boardgames & #craftbeer
Moa #boardgame by #MartinWallace
The teaching is now straightforward after a few recent plays. Despite one player getting an early lead it ended with a close finish.The night ender for us were 5 missions of The Crew Deep Blue Sea. Such a clever little card game.
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Las night was my first play in, yikes, 10 years of A Study in Emerald (1st edition). #boardgame designed by #MartinWallace based on the short story by #neilgaiman of Cthulhu in the age of Sherlock Holmes.
The hidden teams & lowest-loser mechanics make this an enthusiasts game. Not for the faint hearted. We had a blast, literally. It was only a matter of time before assassins & double agents struck. It was a close game. We need to play again soon while the rules are fresh.
#boardgames #VCSBG
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Las night was my first play in, yikes, 10 years of A Study in Emerald (1st edition). #boardgame designed by #MartinWallace based on the short story by #neilgaiman of Cthulhu in the age of Sherlock Holmes.
The hidden teams & lowest-loser mechanics make this an enthusiasts game. Not for the faint hearted. We had a blast, literally. It was only a matter of time before assassins & double agents struck. It was a close game. We need to play again soon while the rules are fresh.
#boardgames #VCSBG
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With all the talk of a rethemed new edition of the A Study in Emerald #boardgame I had to dig out the 1st edition of the #MartinWallace classic. I first played the game 10 years ago but only read the short story, by #neilgaiman, that inspired the game recently.
The new edition will be themed into the Cthulhu: Death May Die series by CMON.
Methinks, it’s time for ASIE to hit the table again!
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With all the talk of a rethemed new edition of the A Study in Emerald #boardgame I had to dig out the 1st edition of the #MartinWallace classic. I first played the game 10 years ago but only read the short story, by #neilgaiman, that inspired the game recently.
The new edition will be themed into the Cthulhu: Death May Die series by CMON.
Methinks, it’s time for ASIE to hit the table again!
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Monday night #VCSBG #boardgames & #craftbeer
Another play for Moa designed by #MartinWallace. This time it took half the time to play. Once again I came second.
Next up was Istanbul. A game I have no recollection of playing before. But I have. Cheers to #BGG for having a better memory that I have.
Last game for the night was Savannah Park. It's a light tile movement/placement #boardgame that is simple but challenging. And I don't just mean finding the specific tiles on the your board.
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Monday night #VCSBG #boardgames & #craftbeer
Another play for Moa designed by #MartinWallace. This time it took half the time to play. Once again I came second.
Next up was Istanbul. A game I have no recollection of playing before. But I have. Cheers to #BGG for having a better memory that I have.
Last game for the night was Savannah Park. It's a light tile movement/placement #boardgame that is simple but challenging. And I don't just mean finding the specific tiles on the your board.
1/2
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Monday night #VCSBG #boardgames & #craftbeer
First play for Moa designed by #MartinWallace. This has been on my #shelfofshame for 5 years. It was good to get it played although we did do one thing slightly wrong. For such a simple-ish #boardgame the rules could have been better. Inconsistent terminology usage and key concepts buried deep in paragraphs of text. How about a bit of highlighting of key text.
It was a close game. I came second via the tie-breaker!
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Monday night #VCSBG #boardgames & #craftbeer
First play for Moa designed by #MartinWallace. This has been on my #shelfofshame for 5 years. It was good to get it played although we did do one thing slightly wrong. For such a simple-ish #boardgame the rules could have been better. Inconsistent terminology usage and key concepts buried deep in paragraphs of text. How about a bit of highlighting of key text.
It was a close game. I came second via the tie-breaker!
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@Minniema Hit Z Road is a great #boardgame designed by #MartinWallace that slipped by folks and was often discounted. It’s a tight auction game with fun push your luck dice-based human v zombie combat. The auction mechanic is pure evil Wallace!
The art design is also clever and fun with artwork and components being such from a game designed by a boy who survived such a road trip down Route 66. The game’s currencies as repurposed bottle tops, is about as thematic as it gets.
Enjoy! -
@Minniema Hit Z Road is a great #boardgame designed by #MartinWallace that slipped by folks and was often discounted. It’s a tight auction game with fun push your luck dice-based human v zombie combat. The auction mechanic is pure evil Wallace!
The art design is also clever and fun with artwork and components being such from a game designed by a boy who survived such a road trip down Route 66. The game’s currencies as repurposed bottle tops, is about as thematic as it gets.
Enjoy! -
Justin travels to 2010 to review Martin Wallace’s follow-up to Brass, Age of Industry, published by Treefrog Games.
https://www.meeplemountain.com/reviews/age-of-industry/ -
Monday night #VCSBG #boardgames & #CraftBeer. As requested Brass Birmingham hit the table. First play in a while for all. Very tight beer-grabbing game. #MartinWallace is such an evil #boardgame designer. In a nice way. I came last 😐
Other folks played Clank Catacombs, Cat in the Box, Manhattan Project etc while we had only played Brass Brum. -
Monday night #VCSBG #boardgames & #CraftBeer. As requested Brass Birmingham hit the table. First play in a while for all. Very tight beer-grabbing game. #MartinWallace is such an evil #boardgame designer. In a nice way. I came last 😐
Other folks played Clank Catacombs, Cat in the Box, Manhattan Project etc while we had only played Brass Brum. -
Wenn absolutistische Herrscher oder – umgekehrte Perspektive – indigene Völker zu außerweltlichen Monstern werden. Kolonialisierung, Geschichtsumschreibung, und Rassismus in #Literatur und #Brettspiel, und warum das, je nach Herangehensweise elegant oder problematisch sein kann.
Ein Essay am Beispiel (u.a.) eines meiner Lieblingsspiele, A Study in Emerald.
Greenwashing History | SPACE-BIFF!
https://spacebiff.com/2021/08/12/greenwashing-history/