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#makie — Public Fediverse posts

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  1. Building a simple medical image segmentation tool in .

    So far the method only creates raw contours. Next I need to add contour cutting, merging, spline based smoothing, growing/shrinking, manual drawing, etc. and before you know it we have a high performance and tool for medical image segmentation!

  2. I wrote a long post explaining how I do format my figures for publications, posters and so on., on how to ensure everything looks nice on the paper (or the screen). With tips both for #matplotlib and #makie! Most probably I will have to polish the writing a bit, but here it is, enjoy! victorseven.github.io/2024/09/ #dataviz #julialang #python

  3. Butterflyplot of fixation related potential with, and without overlap correction

    #EEG #Unfold #julia #Makie

  4. New Unfold animations!

    Made with #Makie in #Julia and #Unfold.jl

    They show simulated #EEG / ERP data of overlapping events (e.g. eye movements) and linear/non-linear modelling of continuous ERP effects (e.g. stimulus-contrast, saccade amplitude etc.)

    thanks a ton to the awesome Makie-Team making such animations super easy :)

  5. Working on code for surface curvature analysis.

    This video shows the surface principal curvatures, i.e. the highest (left) and lowest (right) curvature. Directions of curvature are overlaid too.

    I like this "mother-child" model as it has flat bits (base), different cylinder-like bits (arms/body), sphere-like bits (heads), and saddle-like bits (e.g. necks). So it is a nice model for curvature analysis.

    See also: en.wikipedia.org/wiki/Principa

  6. @bradyajohnston Julia based geometry creation, geometry processing, automated design, meshing, and linking with FEA is the broad scope at the moment. I recommend projects like (and its users in the meshing community) for inspiration docs.makie.org.

  7. Added "linear lofting" to create meshes spanning from one curve (blue/bottom) to the next (red/top). This can be done for instance with quads (left), triangles that are "slashed" quads (middle), or isosceles/equilateral triangles (right).

  8. Mesh smoothing is useful for obtaining high-quality mesh representations. However each smoothing technique has its own pros/cons. Here Laplacian and HC-smoothing are compared. Laplacian smoothing (each points moves to average of neighbours) can be too aggressive and lead to local inflation/shrinkage, HC-smoothing aims to avoid excessive shape changes (pushes back to original a bit) and may converge on a stable shape.

    See also: doi.org/10.1111/1467-8659.00334

  9. STL files give each triangle their own coordinates set. So none of the triangles actually share nodes. So step one, after importing such a mesh, is to merge the nodes. This animation shows vertex normal based "inflation", the left is unmerged, the right is merged.

  10. @koehlerson Impressive library. I''l have to check it out.

    FYI Simon's on Mastodon for sure: @sdanisch, and so is @makie

  11. All of these visualizations were prepared thanks to the fantastic library @makie

  12. CW: Output for Advent of Code Day 17

    Okay, so here's #adventofcode Day 17 pt 1 as an animation via #makie in #julia . (In the end, the main problem was that I'd just updated my graphics drivers...)

  13. CW: Output for Advent of Code Day 17

    fiddling with #Makie to get plots of my paths - this is part 1 (I still can't quite get the animated version to work without "broken pipe" errors).

  14. I am a bit late for day 1 of #30daymapchallenge but I did a map of all official parking places according to the city of Jena. This was done in #julialang with #Makie 1/2

  15. Read about the latest news from the Makie universe:
    Our v0.19.5 release, developments within the community, and key takeaways from #MakieCon23,
    E.g. how to visualize 2.7 billion points interactively⚡🚀
    blog.makie.org/blogposts/May-2
    #JuliaLang #DataViz #Makie