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#lifesimulation — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #lifesimulation, aggregated by home.social.

  1. HoYoverse unveils Petit Planet 🌍✨ A cozy life sim where you nurture planets, farm, craft & explore the cosmos. Beta sign-ups now open. Full story: snipesocial.co.uk/posts/858393
    #PetitPlanet #HoYoverse #CozyGaming #LifeSimulation #BetaTest #GamingNews

  2. Released the rules-based persistent state container for life sim games #Lisien version 0.20.1.

    This is a bugfix release, but a pretty big one. A lot of intermittent bugs related to subtle errors in deltas and interprocess serialization have been fixed.

    Get it on itch: clayote.itch.io/lisien#download

    Or in your Python interpreter: python -m pip install --upgrade lisien elide

    #gameDev #lifeSim #lifeSimulation #cellularAutomata #aLife #python

  3. Released version 0.20.0 of #Lisien, the persistent state container and rules engine for systemically complex life simulation games.

    This release adds Android support and a main menu. You can develop Lisien games on Android now.

    Get it on Itch: clayote.itch.io/lisien/devlog/

    Or in your Python interpreter: python -m pip install --upgrade lisien elide

    #lifeSim #lifeSimulation #lifeSimulatorGame #ALife #gameDev #python #android

  4. Released version 0.19.3 of #Lisien, the time-traveling rules engine for #lifeSimulation games.

    There was quite a major performance issue where the engine would get stuck snapping keyframes every tick. I've fixed it.

    Get it in your #Python interpreter: python -m pip install --upgrade lisien elide

    Or on Itch: clayote.itch.io/lisien/devlog/

    #lifeSim #gameDev

  5. Released version 0.19.2 of #Lisien, the time-traveling rules engine for systemically complex life simulation games.

    This release adds the ability to run Lisien with no database, nor any files open at all. It's mainly useful for testing Lisien itself--but could be of use in testing your game, too.

    It also fixes the string store, so you can change what strings are in it within the Python interpreter, if you want.

    Get it in your Python interpreter: python -m pip install -U lisien elide

    Or on Itch: clayote.itch.io/lisien/devlog/

    #gameDev #customEngine #lifeSim #lifeSimulation

  6. Released version 0.19.2 of #Lisien, the time-traveling rules engine for systemically complex life simulation games.

    This release adds the ability to run Lisien with no database, nor any files open at all. It's mainly useful for testing Lisien itself--but could be of use in testing your game, too.

    It also fixes the string store, so you can change what strings are in it within the Python interpreter, if you want.

    Get it in your Python interpreter: python -m pip install -U lisien elide

    Or on Itch: clayote.itch.io/lisien/devlog/

    #gameDev #customEngine #lifeSim #lifeSimulation

  7. Released version 0.19.1 of #Lisien, the time traveling rules engine for making life sim games.

    This is a bugfix release. The biggest bug was that big rules weren't resetting the time at the end of planning blocks, which meant that if you had a big rule that set a lot of things to traveling, such as the pathfind example, they would wait for each other to finish travel before starting their own, which would take a really long time.

    Get it in your #Python interpreter: python -m pip install --upgrade lisien elide

    Or on Itch: clayote.itch.io/lisien/devlog/

    #lifeSim #lifeSimulation #gameDev #customEngine

  8. Released version 0.19.1 of #Lisien, the time traveling rules engine for making life sim games.

    This is a bugfix release. The biggest bug was that big rules weren't resetting the time at the end of planning blocks, which meant that if you had a big rule that set a lot of things to traveling, such as the pathfind example, they would wait for each other to finish travel before starting their own, which would take a really long time.

    Get it in your #Python interpreter: python -m pip install --upgrade lisien elide

    Or on Itch: clayote.itch.io/lisien/devlog/

    #lifeSim #lifeSimulation #gameDev #customEngine

  9. Just released version 0.19.0 of #Lisien, the time-traveling rules engine for life simulation games in #Python.

    This release switches the default storage engine to #ParquetDB. In practice, game history takes around 1/20 as much of your hard drive as it did with SQLite.

    I did a lot of refactoring for this release, finding and fixing loads of mysterious crashes.

    Get it in your Python interpreter with python -m pip install lisien elide, or download on #itchio: clayote.itch.io/lisien/devlog/

    #lifeSim #lifeSimulation #gameDev #customEngine