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#learninggamedev — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #learninggamedev, aggregated by home.social.

  1. In the last few weeks, I have been trying to get myself to spend 1+ hour a day as part of my #LearningGameDev initiative. It is so rewarding and fulfilling, I've learned new programming patterns, new ways of approaching problems, new algorithms. And even if I'm still at the beginning of learning #bevy, mostly following tutorials, with minimal adaptation to test around, it's so enjoyable to make your little character move around in a procedurally generated world...

  2. In the last few weeks, I have been trying to get myself to spend 1+ hour a day as part of my #LearningGameDev initiative. It is so rewarding and fulfilling, I've learned new programming patterns, new ways of approaching problems, new algorithms. And even if I'm still at the beginning of learning #bevy, mostly following tutorials, with minimal adaptation to test around, it's so enjoyable to make your little character move around in a procedurally generated world...

  3. In the last few weeks, I have been trying to get myself to spend 1+ hour a day as part of my #LearningGameDev initiative. It is so rewarding and fulfilling, I've learned new programming patterns, new ways of approaching problems, new algorithms. And even if I'm still at the beginning of learning #bevy, mostly following tutorials, with minimal adaptation to test around, it's so enjoyable to make your little character move around in a procedurally generated world...

  4. In the last few weeks, I have been trying to get myself to spend 1+ hour a day as part of my #LearningGameDev initiative. It is so rewarding and fulfilling, I've learned new programming patterns, new ways of approaching problems, new algorithms. And even if I'm still at the beginning of learning #bevy, mostly following tutorials, with minimal adaptation to test around, it's so enjoyable to make your little character move around in a procedurally generated world...

  5. 2) I've watched some Godot tutorials and some video essays on game design. I've messed around with the engine on my own a little. I don't want to fall into tutorial hell like when I tried to learn Blender.

    I also recently made a simple little version of Keepy Uppy using Tic80 which was a great experience. I had to luck up a few functions, but it felt good to finish something. Now I'm going to try and make it again in Godot, but up the complexity.

    #Godot #LearningGameDev #GameDev #TutorialHell

  6. 2) I've watched some Godot tutorials and some video essays on game design. I've messed around with the engine on my own a little. I don't want to fall into tutorial hell like when I tried to learn Blender.

    I also recently made a simple little version of Keepy Uppy using Tic80 which was a great experience. I had to luck up a few functions, but it felt good to finish something. Now I'm going to try and make it again in Godot, but up the complexity.

    #Godot #LearningGameDev #GameDev #TutorialHell

  7. 2) I've watched some Godot tutorials and some video essays on game design. I've messed around with the engine on my own a little. I don't want to fall into tutorial hell like when I tried to learn Blender.

    I also recently made a simple little version of Keepy Uppy using Tic80 which was a great experience. I had to luck up a few functions, but it felt good to finish something. Now I'm going to try and make it again in Godot, but up the complexity.

    #Godot #LearningGameDev #GameDev #TutorialHell

  8. 2) I've watched some Godot tutorials and some video essays on game design. I've messed around with the engine on my own a little. I don't want to fall into tutorial hell like when I tried to learn Blender.

    I also recently made a simple little version of Keepy Uppy using Tic80 which was a great experience. I had to luck up a few functions, but it felt good to finish something. Now I'm going to try and make it again in Godot, but up the complexity.

  9. 2) I've watched some Godot tutorials and some video essays on game design. I've messed around with the engine on my own a little. I don't want to fall into tutorial hell like when I tried to learn Blender.

    I also recently made a simple little version of Keepy Uppy using Tic80 which was a great experience. I had to luck up a few functions, but it felt good to finish something. Now I'm going to try and make it again in Godot, but up the complexity.

    #Godot #LearningGameDev #GameDev #TutorialHell