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#landstalker — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #landstalker, aggregated by home.social.

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  1. Fixing a ton of bugs because it was very easy to break this contraption. I'm realizing that I write my dungeons way too long, but it is what it is! #gamedev #indiegame #solodev #landstalker

  2. Fixing a ton of bugs because it was very easy to break this contraption. I'm realizing that I write my dungeons way too long, but it is what it is! #gamedev #indiegame #solodev #landstalker

  3. Fixing a ton of bugs because it was very easy to break this contraption. I'm realizing that I write my dungeons way too long, but it is what it is! #gamedev #indiegame #solodev #landstalker

  4. Fixing a ton of bugs because it was very easy to break this contraption. I'm realizing that I write my dungeons way too long, but it is what it is! #gamedev #indiegame #solodev #landstalker

  5. There will be a day when the gloves come off. Then I will do nothing but design optical illusions that drive people insane. But until that day I will make due with these little side-challenges. #gamedev #indiegame #solodev #landstalker

  6. There will be a day when the gloves come off. Then I will do nothing but design optical illusions that drive people insane. But until that day I will make due with these little side-challenges. #gamedev #indiegame #solodev #landstalker

  7. There will be a day when the gloves come off. Then I will do nothing but design optical illusions that drive people insane. But until that day I will make due with these little side-challenges. #gamedev #indiegame #solodev #landstalker

  8. There will be a day when the gloves come off. Then I will do nothing but design optical illusions that drive people insane. But until that day I will make due with these little side-challenges. #gamedev #indiegame #solodev #landstalker

  9. There will be a day when the gloves come off. Then I will do nothing but design optical illusions that drive people insane. But until that day I will make due with these little side-challenges. #gamedev #indiegame #solodev #landstalker

  10. So this is a #landstalker thing... I had thought I would skip this detail because it always pissed me off when playing. But as I watched players cheese the first boss by hiding behind the column I felt very strongly that this needs to change.
    #gamedev #indiegame #solodev

  11. So this is a #landstalker thing... I had thought I would skip this detail because it always pissed me off when playing. But as I watched players cheese the first boss by hiding behind the column I felt very strongly that this needs to change.
    #gamedev #indiegame #solodev

  12. So this is a #landstalker thing... I had thought I would skip this detail because it always pissed me off when playing. But as I watched players cheese the first boss by hiding behind the column I felt very strongly that this needs to change.
    #gamedev #indiegame #solodev

  13. So this is a #landstalker thing... I had thought I would skip this detail because it always pissed me off when playing. But as I watched players cheese the first boss by hiding behind the column I felt very strongly that this needs to change.
    #gamedev #indiegame #solodev

  14. @gourd @outofprintarchive @meduz since we are talking about #Landstalker and its spiritual successor I thought it might be a good idea to tell you lot about MazeStalker. An austrian solo-dev is currently working on it and it is heavily inspired by LandStalker:

    store.steampowered.com/app/321

  15. @gourd @outofprintarchive @meduz since we are talking about #Landstalker and its spiritual successor I thought it might be a good idea to tell you lot about MazeStalker. An austrian solo-dev is currently working on it and it is heavily inspired by LandStalker:

    store.steampowered.com/app/321

  16. @gourd @outofprintarchive @meduz since we are talking about #Landstalker and its spiritual successor I thought it might be a good idea to tell you lot about MazeStalker. An austrian solo-dev is currently working on it and it is heavily inspired by LandStalker:

    store.steampowered.com/app/321

  17. @gourd @outofprintarchive @meduz since we are talking about #Landstalker and its spiritual successor I thought it might be a good idea to tell you lot about MazeStalker. An austrian solo-dev is currently working on it and it is heavily inspired by LandStalker:

    store.steampowered.com/app/321

  18. @gourd @outofprintarchive @meduz since we are talking about #Landstalker and its spiritual successor I thought it might be a good idea to tell you lot about MazeStalker. An austrian solo-dev is currently working on it and it is heavily inspired by LandStalker:

    store.steampowered.com/app/321

  19. Now that we have a functional death, it's time to build things that actually KILL the player! Fun times! #gamedev #indiegame #solodev #unity3d #landstalker

  20. Now that we have a functional death, it's time to build things that actually KILL the player! Fun times! #gamedev #indiegame #solodev #unity3d #landstalker

  21. Now that we have a functional death, it's time to build things that actually KILL the player! Fun times! #gamedev #indiegame #solodev #unity3d #landstalker

  22. Now that we have a functional death, it's time to build things that actually KILL the player! Fun times! #gamedev #indiegame #solodev #unity3d #landstalker

  23. Now that we have a functional death, it's time to build things that actually KILL the player! Fun times! #gamedev #indiegame #solodev #unity3d #landstalker

  24. You snooze you lose: Old Landstalker callback, enemies can steal the gold now. Also created a new enemy with sophisticated escaping behaviour! $$$$ #gamedev #indiegame #mazestalker #landstalker

  25. You snooze you lose: Old Landstalker callback, enemies can steal the gold now. Also created a new enemy with sophisticated escaping behaviour! $$$$ #gamedev #indiegame #mazestalker #landstalker

  26. You snooze you lose: Old Landstalker callback, enemies can steal the gold now. Also created a new enemy with sophisticated escaping behaviour! $$$$ #gamedev #indiegame #mazestalker #landstalker

  27. You snooze you lose: Old Landstalker callback, enemies can steal the gold now. Also created a new enemy with sophisticated escaping behaviour! $$$$ #gamedev #indiegame #mazestalker #landstalker

  28. Only years of work make you truly develop a sense for gamefeel. Sometimes the little issues irk me so much, that I have to sit down and polish a bit more. This time I worked on the jumping. Lot's of little details! #gamedev #indiegame #solodev #landstalker

  29. Only years of work make you truly develop a sense for gamefeel. Sometimes the little issues irk me so much, that I have to sit down and polish a bit more. This time I worked on the jumping. Lot's of little details! #gamedev #indiegame #solodev #landstalker

  30. Only years of work make you truly develop a sense for gamefeel. Sometimes the little issues irk me so much, that I have to sit down and polish a bit more. This time I worked on the jumping. Lot's of little details! #gamedev #indiegame #solodev #landstalker

  31. Only years of work make you truly develop a sense for gamefeel. Sometimes the little issues irk me so much, that I have to sit down and polish a bit more. This time I worked on the jumping. Lot's of little details! #gamedev #indiegame #solodev #landstalker

  32. Only years of work make you truly develop a sense for gamefeel. Sometimes the little issues irk me so much, that I have to sit down and polish a bit more. This time I worked on the jumping. Lot's of little details! #gamedev #indiegame #solodev #landstalker

  33. This is a big one for my engine: For precise platforming I, personally, do not require vertical camera management. But listening to some random advice, I do think this is a necessary feature for most people. #gamedev #unity3d #solodev #platforming #landstalker #isometric

  34. This is a big one for my engine: For precise platforming I, personally, do not require vertical camera management. But listening to some random advice, I do think this is a necessary feature for most people. #gamedev #unity3d #solodev #platforming #landstalker #isometric

  35. This is a big one for my engine: For precise platforming I, personally, do not require vertical camera management. But listening to some random advice, I do think this is a necessary feature for most people. #gamedev #unity3d #solodev #platforming #landstalker #isometric

  36. This is a big one for my engine: For precise platforming I, personally, do not require vertical camera management. But listening to some random advice, I do think this is a necessary feature for most people. #gamedev #unity3d #solodev #platforming #landstalker #isometric

  37. This is a big one for my engine: For precise platforming I, personally, do not require vertical camera management. But listening to some random advice, I do think this is a necessary feature for most people. #gamedev #unity3d #solodev #platforming #landstalker #isometric

  38. Designing this room is the most fun design-challenge I have faced in a while. Verticality was not a factor when working on my first chapter, but now things get more interesting! #gamedev #indiegame #solodev #isometric #landstalker

  39. Designing this room is the most fun design-challenge I have faced in a while. Verticality was not a factor when working on my first chapter, but now things get more interesting! #gamedev #indiegame #solodev #isometric #landstalker

  40. Designing this room is the most fun design-challenge I have faced in a while. Verticality was not a factor when working on my first chapter, but now things get more interesting! #gamedev #indiegame #solodev #isometric #landstalker

  41. Designing this room is the most fun design-challenge I have faced in a while. Verticality was not a factor when working on my first chapter, but now things get more interesting! #gamedev #indiegame #solodev #isometric #landstalker

  42. Designing this room is the most fun design-challenge I have faced in a while. Verticality was not a factor when working on my first chapter, but now things get more interesting! #gamedev #indiegame #solodev #isometric #landstalker

  43. So this is what I wanted to work on since last month! The visual effect plugin of unity was needed, so I lost a lot of time with upgrading! As you can probably tell, finetuning will be needed! #gamedev #indiegame #solodev #mazestalker #landstalker #ys

  44. So this is what I wanted to work on since last month! The visual effect plugin of unity was needed, so I lost a lot of time with upgrading! As you can probably tell, finetuning will be needed! #gamedev #indiegame #solodev #mazestalker #landstalker #ys

  45. So this is what I wanted to work on since last month! The visual effect plugin of unity was needed, so I lost a lot of time with upgrading! As you can probably tell, finetuning will be needed! #gamedev #indiegame #solodev #mazestalker #landstalker #ys

  46. So this is what I wanted to work on since last month! The visual effect plugin of unity was needed, so I lost a lot of time with upgrading! As you can probably tell, finetuning will be needed! #gamedev #indiegame #solodev #mazestalker #landstalker #ys