#landstalker — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #landstalker, aggregated by home.social.
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[RETRO V.G. ADS] (JP) Landstalker - Koutei no Zaihou (1992) (Mega Drive)
#advertising #Landstalker #MegaDrive #Genesis #videogame #retrogaming #adstv #ads #cm #games #gaming #ClimaxEntertainment #Sega #JP #1992
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Fixing a ton of bugs because it was very easy to break this contraption. I'm realizing that I write my dungeons way too long, but it is what it is! #gamedev #indiegame #solodev #landstalker
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There will be a day when the gloves come off. Then I will do nothing but design optical illusions that drive people insane. But until that day I will make due with these little side-challenges. #gamedev #indiegame #solodev #landstalker
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Every adventure needs wishlists: https://store.steampowered.com/app/3218310/Mazestalker_The_Veil_of_Silenos/ Let's have an adventure together! #gamedev #indiegame #mazestalker #isometric #alundra #landstalker #zelda
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So this is a #landstalker thing... I had thought I would skip this detail because it always pissed me off when playing. But as I watched players cheese the first boss by hiding behind the column I felt very strongly that this needs to change.
#gamedev #indiegame #solodev -
reen labyrinths should be familiar to those who stalk the lands. #landstalker #gamedev #unity3d #indiegame #solodev
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@gourd @outofprintarchive @meduz since we are talking about #Landstalker and its spiritual successor I thought it might be a good idea to tell you lot about MazeStalker. An austrian solo-dev is currently working on it and it is heavily inspired by LandStalker:
https://store.steampowered.com/app/3218310/Mazestalker_The_Veil_of_Silenos/
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Now that we have a functional death, it's time to build things that actually KILL the player! Fun times! #gamedev #indiegame #solodev #unity3d #landstalker
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You snooze you lose: Old Landstalker callback, enemies can steal the gold now. Also created a new enemy with sophisticated escaping behaviour! $$$$ #gamedev #indiegame #mazestalker #landstalker
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Only years of work make you truly develop a sense for gamefeel. Sometimes the little issues irk me so much, that I have to sit down and polish a bit more. This time I worked on the jumping. Lot's of little details! #gamedev #indiegame #solodev #landstalker
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This is a big one for my engine: For precise platforming I, personally, do not require vertical camera management. But listening to some random advice, I do think this is a necessary feature for most people. #gamedev #unity3d #solodev #platforming #landstalker #isometric
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Designing this room is the most fun design-challenge I have faced in a while. Verticality was not a factor when working on my first chapter, but now things get more interesting! #gamedev #indiegame #solodev #isometric #landstalker
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So this is what I wanted to work on since last month! The visual effect plugin of unity was needed, so I lost a lot of time with upgrading! As you can probably tell, finetuning will be needed! #gamedev #indiegame #solodev #mazestalker #landstalker #ys
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Put together this poison effect to go along with the new bat! For reasons that become obvious to anyone who sees this, this enemy will NOT appear at the start of the game... #gamedev #indiegame #solodev #mazestalker #zelda #ys #landstalker
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I recorded this podcast about #Landstalker a while ago! Happy to share it now that it's out! https://funandgames.libsyn.com/side-quests-episode-408-landstalker-with-florian-kraner
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The thing I'm worst with is just putting in the puzzle pieces. It's all written and set up, I just need to copy paste around the text and script-tags and it is eating up my brain... #gamedev #indiegame #solodev #retrogaming #landstalker
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I finally updated the Demo of my game with some long-requested features! A lot of the stuff I've been sharing you can check out yourself: https://store.steampowered.com/news/app/3218310/view/685231929043190320?l=english
#gamedev #gamenews #indiegame #solodev #landstalker -
I adjusted the hitstop a bit. Instead of TimeScale set to 0, it is now set to 0.2. I think it looks super smooth and especially aerial combat is now finally off my list of "What am I even doing?". #gamedev #solodev #indiegame #landstalker #mazestalker
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Getting this to work with my hand-crafted plant-shader has been... an experience. You can never really predict which part of your development process will be the timesink! #gamedev #solodev #indiegame #unity3d #mazestalker #landstalker #alundra
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Still lacks a lot of visual finetuning, but that's the idea! For the first time in years I started thinking something other then the begining of the game and I wanted a unique feature for outside! #gamedev #indiegame #solodev #mazestalker #landstalker #screenshotsaturday
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Neu im Blog: Landstalker war eines der ersten Spiele, die ich durchgespielt habe und ein Wegbegleiter für meine spätere Spieler-Laufbahn.
https://www.videospielgeschichten.de/landstalker-mein-held-kann-springen/
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Two years of distance and I discover little sections like this and they make me feel: Hell yeah, more of this! Soon... very soon... #indiedev #solodev #indiegames #gamedev #Landstalker #mazestalker
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This room will be different in the final version and then it will be a very #metroidvania like indication of things to come. #screenshotsaturday #gamedev #indiegame #landstalker
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In case you haven't wishlisted my game:
https://store.steampowered.com/app/3218310/Mazestalker_The_Veil_of_Silenos/
There's no time like today!
#gamedev #indiegame #mazestalker #isometric #alundra #landstalker #zelda -
Developing a boss is a lot of effort. Unlike most other features, I can't reuse all these things 5 times over. But still, exploration is only interesting if there are unique discoveries lingering deep down. #gamedev #indiegame #landstalker #alundra #zelda #solodev
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And it's finished! Now time to build some rooms! #gamedev #indiegame #mazestalker #landstalker #zelda
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Adding these flying enemies to the game introduced a LOT of unexpected complexity. The list is long, but today I made it so getting hit in the air is a bit different then on the ground. #gamedev #indiegame #mazestalker #landstalker #zelda
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CW: Landstalker spoilers
#Landstalker #VideoGames
The three guardians of the Labyrinth have been defeated. The first one, Ifreet who shot fireballs, was defeated thanks to a youtube video. Second one, Spinner, I managed to spam with the Golden Statue and Sword of Gaia in fourth try. Third one, Miro, or a copy of Nigel, I wok by how I deal with most enemies, back them into a corner, slash and hope for the best!
I’m now at King Nole’s Palace, so I’m almost at the end! -
CW: Landstalker spoilers
#landstalker #VideoGames
I definitely need a guide for King Nole’s Labyrinth. And it still has taken me ages to get to this point, because the guides aren’t very clear at certain points. One guide can’t decide whether to use nw-sw-ne-se or ”upper left” or just left or right, so it made me go through entirely wrong doors and I had to backtrack a bit. There are videos on youtube, but they’re just playthroughs, not walkthroughs so they’re zero help. -
CW: Landstalker spoilers
#Landstalker #VideoGames
Ooh. I think Imm nearing the end. I caught up with the Duke and he then warped away because he got Princess Lara to sing a song by threatening to put a frog into her dress. Strangely she didn’t need to sing it for Nigel to warp after the Duke.