#kerbal — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #kerbal, aggregated by home.social.
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My first pass at the layout of my #kerbal space program controller!
Not completely happy with it, but a good place to start. Gotta print all the keycaps with red highlights on a black background. I want to replace the knob on the throttle slider, it's a yucky yellow. I'm not looking forward to the million wires this is going to take to hook up.
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Does anyone have any suggestions for changes to my #Kerbal Space Program control panel before I hit "go" on the laser cutter?
The grid in the top left are direction selectors. I'm using knockoff cherry blue keyswitches for all the buttons. The dock/maneuver switch is 3-position. The 3-axis joysticks have a button on top for controlling trim.
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Does anyone have any suggestions for changes to my #Kerbal Space Program control panel before I hit "go" on the laser cutter?
The grid in the top left are direction selectors. I'm using knockoff cherry blue keyswitches for all the buttons. The dock/maneuver switch is 3-position. The 3-axis joysticks have a button on top for controlling trim.
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Does anyone have any suggestions for changes to my #Kerbal Space Program control panel before I hit "go" on the laser cutter?
The grid in the top left are direction selectors. I'm using knockoff cherry blue keyswitches for all the buttons. The dock/maneuver switch is 3-position. The 3-axis joysticks have a button on top for controlling trim.
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Does anyone have any suggestions for changes to my #Kerbal Space Program control panel before I hit "go" on the laser cutter?
The grid in the top left are direction selectors. I'm using knockoff cherry blue keyswitches for all the buttons. The dock/maneuver switch is 3-position. The 3-axis joysticks have a button on top for controlling trim.
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Does anyone have any suggestions for changes to my #Kerbal Space Program control panel before I hit "go" on the laser cutter?
The grid in the top left are direction selectors. I'm using knockoff cherry blue keyswitches for all the buttons. The dock/maneuver switch is 3-position. The 3-axis joysticks have a button on top for controlling trim.
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A less realistic, but maximally fun SSTO.
These tilt-engines are way more powerful and efficient than what I usually use in KSP, to the point where they probably are unrealistic af. That’s why I didn’t even bother with the TWR or dV this time. But having one part that can do a tilt engine is SO nice. If you want it to be a bit more realistic, I guess you can lower the thrust limiter.
Its very power hungry, but it comes with an internal nuclear reactor which has a heatsink slapped on to it. This way it can run for quite a long time before running out of juice. Some capacitors also help extending that time. The cargo bay doors can also act as radiators if opened.
The COM is very carefully balanced so this thing is stable both in horizontal and vertical flight, the RCS is centred and the docking port aligns with it reasonably well. (you can dock it to the front of a mothership and it won’t make it spin out of control. If you want to use the engines to propel the other ship though, you might spin)
#spaceart #digitalart #muellermeier #krita #KSP #blueprint #SSTO #spaceplane #VTOL #Kerbal
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More KSP stuff. A heavy lifter SSTO that is designed to deliver large payloads into orbit. In theory it is fully IVA traversable, but some of the OPT parts don’t support freeIVA.
#space #spaceart #digitalart #muellermeier #SSTO #KSP #Kerbal #blueprint #spaceplane #krita
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A lot has been said about how Kitten Space Agency and Kerbal Space Program are similar. But it has become clear that there are a couple of major differences. Today, we're highlighting six of them:
https://youtu.be/3sokzo1fTXU#gaming #pcgaming #kerbal #ksp #ksa #kittenspaceagency #kerbalspaceprogram #space #rockets #spaceflight #games #videogames
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After a lot of digging, I was able to unearth details and images from the secret Kerbal Lego game that was developed in parallel to KSP2.
Strap yourselves in, we're going for a brick filled ride!
https://youtu.be/uBPRLelsfAg#lego #kerbal #kerbalspaceprogram #games #gaming #pcgaming #development
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New #blog post: A KSP Design Log
https://rldane.space/a-ksp-design-log.html
1545 words
Whoof, I haven't blogged in a whole month! I'm 10 blosts behind where I should be for the year!! Time to get my mojo back!!!
cc: my wonderful #chorus: @joel @dm @sotolf @thedoctor @pixx @twizzay @orbitalmartian @adamsdesk @krafter @roguefoam @solusspider @clayton
(I will happily add/remove you from the chorus upon request! :)
#rlDaneWriting #blost #KerbalSpaceProgram #KSP #Linux #Gaming #LinuxGaming #Kerbal #SpaceProgram
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Time to play some #KerbalSpaceProgram.
Today's hare-brained idea: Make a space-faring learjet.
Not a spaceplane. A totally normal-looking learjet with jet engines ONLY that has mostly-recoverable appendages for boosting it up into orbit, and RCS/OMS (maybe a Terrier for the OMS, puff engines are mad inefficient).
But once it re-enters, it shouldn't be distinguishable from a totally ordinary learjet once the RCS/OMS pods have jettisoned and parachuted down to the KSC. ;)
One of the difficulty is that while the mk2 parts are more heat-resistant and spacious (like a learjet), they don't look like a learjet, so I don't think I can use them. I'll have to stick with very BBQ-prone mk1 parts. But I do have one trick up my sleeve that I'll allow some rule-bending for: a single non-functional rcs port at the very nose of the plane to shield the cockpit from excess heat during reentry.
cc: @amin
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What would it take to establish working colonies in space? Infrastructure! In my next installment of that specific Kerbal Space Program series, we take a look how such a colony around the Mars analog Duna could take shape.
#space #colony #mars #duna #kerbal #ksp #kerbalspaceprogram #game #gaming #pcgaming #pcgames #pc #videogames #video
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Kerbal fans! Chapter 2 from a young You Tuber who I follow.
Its hilarious
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Fans of
Kerbal Space Program
got briefly excited when reports came out that some indie game veterans could take charge of the Kerbal Space Program franchise. But is there even a reason to have hope? Find out here: https://youtu.be/dMi34sQ0iUk#kerbalspaceprogram #kerbal #ksp #gaming #video #videogaming #videogames #pcgaming #games #pcgames #development #GameDevelopment #news
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I had a multi hour conversation with Kitten Space Agency developer and CEO of Rocketwerkz, Dean Hall. No questions were off the table and you can watch it all here: https://youtu.be/E-F_pGAn_MM
This is my last video for 2024. I wish everyone a very Merry Christmas and a Happy New Year!
#gaming #pcgaming #pcgames #ksa #kittenspaceagency #space #videogames #ksp #kerbal #interview #video
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Six months after the Kerbal Space Program 2 studio was shut down, former Creative Director Nate Simpson breaks his silence in an honest and very vulnerable video:
https://youtu.be/Tq0VU3RVUfs#games #kerbal #ksp #kerbalspaceprogram #space #videogames #gaming #pcgames #pcgaming
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Two days late, but here it is: We're looking at space infrastructure and what to prioritize when building it.
And we try to do it all in Kerbal Space Program:
https://www.youtube.com/watch?v=k8PciqUedB0#space #spaceflight #games #gaming #pcgaming #kerbalspaceprogram #ksp #kerbal #video #videogames
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The news about space games just keeps coming. Earlier this week we learned that Take-Two has sold off the Kerbal IP to an undisclosed third party.
What could this mean? Check out my latest video on this: https://youtu.be/zFbU-BeSaNE
#ksp #ksp2 #kerbalspaceprogram #kerbal #pc #gaming -
@OptimusWikiBot
I had to read that five times before it finally clicked that KSC did not stand for #Kerbal Space Center. -
Very disappointed in the discontinuation of #KSP2. It's closed the door for some youth that could have been seeking STEM careers.
I hope and cross my fingers that someone somewhere picks up the code and continues development, but I won't hold my breath.
What a devastation for the space industry.
Matt Lowne has the best send off for this instrumental game.
Saluting Jebediah Kerman. 🫡
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"Doomed from the Start" – KSP2 Development History Revealed [video]
https://www.youtube.com/watch?v=NtMA594am4M
#ycombinator #kerbal_space_program #kerbal #ksp #kerbal_space #space_program #space_game #space #ksp2 #ksp_2 #kerbal2 #kerbal_2 #kerbal_space_program_2 #development #dev #devs #developer #studio #take_two #intercept_games #intercept #nate_simpson #history #investigation #research -
Cierre los estudios de #Kerbal Space Program y #OlliOlli
https://www.elotrolado.net/noticias/juegos/take-two-cierre-intercept-roll7