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#julygicitems — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #julygicitems, aggregated by home.social.

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  1. Wayfinder’s Bell - Last seen in the city of Inssè, this bell has been known among the noble and ignoble alike. While ringing it causes a loud, noticeable chime to sound, audible for a long range, it also imparts the user with the knowledge of the closest secret passage or escape route, which assists in alleviating the danger of ringing it in the first place. Of course, that knowledge doesn’t grant access to said passage, so it could be a trap in itself.

    #JulygicItems #Lore24 31/7/24

  2. Light of the Sunbringer - A warhammer owned by the former general of the allied army formed to fight against Sister’s forces, it has become more than a symbol after being infused with the shard of divinity attuned to the Father of Light. While it still remains a formidable weapon, the divine magic elevates it to legendary status, as it is able to fire concentrated light at foes, bolster the courage of allies, increase speed, and even send messages at distance.

    #JulygicItems #Lore24 30/7/24

  3. Fateturner - Of all the shards of divinity gifted to mortal kind, that of the Sister of Fate is the most enigmatic. From what scholars of the era immediately post-Fall have managed to piece together from scraps of information, the gemstone was infused not into an item, but a building. Some sources say it is the lighthouse watching over Port Pinako, others, the clocktower of Chidabo. Whatever the case, stories come of deeds that never occurred, to mass confusion.

    #JulygicItems #Lore24 29/7/24

  4. Crown of Community - An ornate crown, with its centrepiece being the shard of divinity attuned to the Brother of the Community. Passed down through the governing body of the cities of #Matea, a long-standing agreement dictates that it be shared among all, not hoarded by one nation. Not only a symbol, it also posssess the powers of teleportation to any location within the city walls, summoning of loyal citizens, empathetic communication, and even control of pests.

    #JulygicItems #Lore24 28/7/24

  5. Trickster’s Soul - Forcibly removing the gemstone that was the shard of divinity aligned with the Sister of Trickery is what is credited as the reason for its abilities. Doing nothing on its own, the first user inadvertently found that placing the gem inside an object resembling a mortal being would animate it and give it power. With magic to unlock doors, grant invisibility, and even control others temporarily, the stone has its own consciousness within.

    #JulygicItems #Lore24 27/7/24

  6. Ipsen’s Blade - An utterly confounding sword, according to arcane scholars. When drawn, the sword doubles in size, but makes it no harder to wield for its user. As it resembles a greatsword when sheathed, it is an impressive sight. Additionally, it possesses residual magic of healing, which can be transferred when normally the blade would cut. Some scholars report hearing a voice when they would study the blade, but results have been inconclusive.

    #JulygicItems #Lore24 26/7/24

  7. Nightwatch Glaive - The infamous weapon held by “Count” Vernie Nagle of Nuvain, Captain of the Night Watch. Though he doesn’t usually need to take to fieldwork as often, tales of his renown in fights are still circulated in the underground and shadier parts of the city. One touch, and an opponent’s armour begins to decay and crumble into dust. Formidable, though it gives an aura to suggest the vampiric nature of its owner corrupts the blade too.

    #JulygicItems #Lore24 25/7/24

  8. Nature’s Call - Once a hollowed antler used as a hunting lure, this horn was infused with the shard of divinity from the Father of Nature, granting it abilities beyond the mundane. By blowing the horn, a user could transfer animalistic traits to themselves or their allies, control the weather, conjure beasts to their aid, or even create plants from nothing. A useful tool for many places, its location has been lost for many years.

    #JulygicItems #Lore24 24/7/24

  9. Scales of Arbitration - Unusual among its peers, the gemstone shard of divinity belonging to the Mother of Order was stored away for a great number of years before being finally, and accidentally, infused into a set of merchant’s scales, as the auctioneers of Chidabo tried to determine its worth. Now a symbol of trust for the auction houses, its magic ensures truth in trade, along with being able to enforce promises, break disguises, and even determine ill intent.

    #JulygicItems #Lore24 23/7/24

  10. The Parting Gem - Legend has it that upon the first mortal death, and both Mother and Father did not know how to feel, they cried a collected tear which became a solid crystal as it fell to #Matea’s surface. Whether this is fact or fiction, the truth is this gem has been seen through the ages, and used for miracles. By trading a portion of your life, you can have any wish granted. The Parting Gem, as it became known, then vanishes to another part of the world.

    #JulygicItems #Lore24 22/7/24

  11. Si’daen Cuffs - Handcuffs marked with the sigil of the constabulary of the Citadel of Si’dae. For reasons that practitioners of magic cannot explain, they exude an odd energy that slows time in an area around them. Those who have held them have documented the experience of seeing those around them move at speeds beyond mortal limits, though outsider perspective shows the holder are the ones affected. Study continues into possible uses.

    #JulygicItems #Lore24 21/7/24

  12. Gravetender’s Gauntlet - When the Daughter of the Grave gifted mortals her shard of divinity, she hoped that it would be put to use for kindness and mercy; guiding those who could not contend with their loss. And in a way, she was rewarded. The stone was diffused into an ordinary iron gauntlet, allowing the wearer to transfer life to others, weave magical wards, travel through the ground, and even call the fallen for aid.

    Kindness can take many forms.

    #JulygicItems #Lore24 20/7/24

  13. Peacedrop Amulet - The shard of divinity attuned to the Brother of Peace drew superstition upon itself from its first moments; artificers of all domains reluctant to risk damage for fear of reality following suit. Still, the shard is no less potent remaining a gemstone set into a necklace. As a distilled aspect of matter, it boasts impressive power. From shielding allies at range, to the ability to touch others’ minds, to even allowing harm to falter.

    #JulygicItems #Lore24 19/7/24

  14. Frame Of Reference - An ornate picture frame adorned with imagery and elements of divination and clairvoyance. The frame is magically enchanted to be adjustable to any size of canvas. More than that though, by placing a picture within the frame and speaking the incantation, the user receives a vision of the perspective of the picture, as if they were viewing it from the captured perspective. More than an illusion, it is true history to be viewed.

    #JulygicItems #Lore24 18/7/24

  15. Arcanist’s Eternal Tome - Perhaps unsurprisingly, the shard of divinity from the Mother of Arcana was taken from its gemstone form and crafted into a spellbook for practitioners of the art. The book contains the abilities that many would would be jealous of; from storing literal libraries within its seemingly limited pages, to granting knowledge of unknown spells to its user, prolonging life, and even a degree of control over dimensional space.

    #JulygicItems #Lore24 17/7/24

  16. Bloodseeking Dualblade - A staff with sword blades at either end, one in particular was infused with the shard of divinity aligned with the Sister of Blood. Using its power, the wielder could channel some of her magic, allowing the weapon to increase its strength at the cost of some of their life force, exert control over others, and even affect aspects of life and death. In many hands, a worrying idea, the blade has been stored in the Dun treasury.

    #JulygicItems #Lore24 16/7/24

  17. Icon Of Five - Commonly available at most temples, these handheld items resemble a pyramid of five sides. Made of five equally-sized parts, each is removable and made to be soluble and digestible. Each part correlates to one of the Prime Divinities, and once ingested confer a basic blessing, along with an extra benefit based on which part you choose. A momentary boost to a number of skills can be obtained, but each are a one-time benefit, as the icon is destroyed.

    #JulygicItems #Lore24 15/7/24

  18. Memoria - A sinister looking black potion which has macabrely been brewed inside a glass bottle shaped like a skull. Technically a lethal poison, imbibing it causes the user to die. Upon doing so, they will be given one hour of time with any deceased individual known to them, as their spirit temporarily enters the Daughter of Death’s domain. On the completion on this hour, the user is restored to life, but feeble for a week. There is also a limit to lifetime uses.

    #JulygicItems #Lore24 14/7/24

  19. Blaze Of Glory - Once the signature look of one of the gladiators of Nonjasseum, this cloak now rests over the central ticket counter of the Grand Colosseum, where it still appears to be engulfed in flame. Besides the fire, the cloak received its name owing to the magic within bolstering the strength of those blinded by anger, and weakening those at peace. A self-fulfilling prophecy, and life lesson all in one. And bonus intimidation.

    #JulygicItems #Lore24 13/7/24

  20. Sandals Of The Knowing Ones - These leather sandals have been infused with the shard of divinity aligned with the Mother of Knowledge. While wearing them, a person can read and write in all languages, they gain the ability to read minds and walk on water. Additionally, the sandals emit a continuous halo of light, ideal for reading long into the night, if so desired.

    #JulygicItems #Lore24 12/7/24

  21. Cauterising Blade - A boon to the culinary arts, this knife is imbued with elemental fire magic, allowing a user to instantly cook anything it cuts, including wounds. The heat from the enchantment has refined and melted the edge to a finer point than mortal hands could hope to achieve, making it an exceptional tool for cutting. Hopefully, it is only used on food, and not one’s foes, for although the pain would be quick, the damage to one’s moral integrity suffers.

    #JulygicItems #Lore24 11/7/24

  22. Lifebringer’s Harp - The shard of divinity devoted to the Father of Life, as one of the formational aspects of #Matea, possesses a strong radiant energy. When the gemstone was incorporated into a harp, the wielder found that they radiated an aura of healing energy. While in their possession, the harp would ensure they would be immune to the effects of age and disease, grant them the ability to disperse the energy to aid others, and awaken sapience.

    #JulygicItems #Lore24 10/7/24

  23. Elixir of Quenching - A clear, odourless potion. Just one sip, and a user would find their thirst eliminated, regardless of the temperature. The effects are limited by time, somewhat.

    Oil of Chromatic Shift - A thick potion in a solid bottle with a strong smell. With one application, the surface of any material will change colour to match the label.

    (Merchant’s note: Yes, these ARE just water and paint. Don’t let the customers know that, and charge a premium!)

    #JulygicItems #Lore24 9/7/24

  24. Life Sentence - Scholars believe that before The Fall, this artifact resembling a wrist-mounted wand would have been a mundane device of minor time-saving utility. But considering the state of the world, is a relic of terrifying power. Recovered from caches with their origin in Si’dae, the device is emblazoned with the citadel’s crest, and was recovered with an instructional note for apprentice guards: “Cite your badge and oath, to transport offender to open cell.”

    #JulygicItems #Lore24 8/7/24

  25. Tempest Darts - The shard of divinity aligned with the Daughter of the Tempest was not transformed by its owner’s choice, but drew itself to a set of war darts in their possession. Reducing the set to a single dart, it retains the power of the divine within. Firing an elemental copy of itself in lieu of flying, it also confers an enhanced protection against the elements, the ability to paralyse the nervous system, and even the ability to move instantaneously.

    #JulygicItems #Lore24 7/7/24

  26. Mask of Manipulated Monologues - A treasure of the former Muchen Opera House, this mask is shared between a collective of venues dedicated to the arts. While wearing it, a person can shape the mask to any design of their choosing, as long as it still resembles an artificial creation. Additionally, by uttering the command word in a chosen language, the user will forget all of their current knowledge of languages to master the chosen one. Saying it again reverses it.

    #JulygicItems #Lore24 6/7/24

  27. Forgebond Anvil - When the chain holding the shard devoted the the Brother of the Forge snapped, it was taken to be repaired. In the work, the shard infused itself into the smith’s anvil, imbuing it with divine magic. Becoming as light as paper, made it portable. A gentle tap with a heated hammer would restore its mass, while resting cold tongs on it would revert it to the light form. Additionally, those using it could trade their life force for skills.

    #JulygicItems #Lore24 5/7/24

  28. Deathwalker’s Amulet - Opposed to most of the shards of divinity, the gift attuned to the Daughter of Death was left untouched; remaining in the form of a gemstone pendant. Despite the stigma, its powers proved to be effective for those who would stand behind the front lines. The wearer could prove to be a great asset, owing to their improved night vision, strengthened resolve against mortal wounds, and the ability to heal others at their command.
    #JulygicItems #Lore24 4/7/24

  29. Knowable Bracelet - A simple trinket, a thin gold band decorated with engravings of leaves in the wind, but one which possesses an interesting property. By concentrating on its power, and issuing a command word, a person will always know the location and distance between themselves and the bracelet. A simple effect, but has already yielded results as a thieves’ guild member used it to locate a hoarded wealth of treasure after “losing” it on wealthy streets.

    #JulygicItems #Lore24 3/7/24

  30. Diadem Of Twilight - Like many of the shards of divinity gifted to mortals, that belonging to the Daughter of Twilight was repurposed from a seemingly mundane medallion into a detailed crown, allowing the shard to unleash its power. Those who would wear it over time would find that mental magic would not touch them, they could become stronger for a time, gain a brief insight into the future, and even become invisible under the moonlight.

    #JulygicItems #Lore24 2/7/24