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#invisibility — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #invisibility, aggregated by home.social.

  1. @shinmera
    This same approach & ‘costing’ apply to public health and also public libraries. Invisible when working well, costly failures when not.

    #costBenefit #publicHealth #publicLibraries #invisibility #failure #precautionaryPrinciple #publicGoods

  2. @shinmera
    This same approach & ‘costing’ apply to public health and also public libraries. Invisible when working well, costly failures when not.

    #costBenefit #publicHealth #publicLibraries #invisibility #failure #precautionaryPrinciple #publicGoods

  3. "Not only do both find cases, they find more cases, fatalities I hadn’t heard of and that were not reported by the media. How many more have escaped notice?" —Paul Collins for The Believer thebeliever.net/the-death-of-a #donations #emergency #design #longreads #homelessness #invisibility

  4. "Not only do both find cases, they find more cases, fatalities I hadn’t heard of and that were not reported by the media. How many more have escaped notice?" —Paul Collins for The Believer thebeliever.net/the-death-of-a #donations #emergency #design #longreads #homelessness #invisibility

  5. "Not only do both find cases, they find more cases, fatalities I hadn’t heard of and that were not reported by the media. How many more have escaped notice?" —Paul Collins for The Believer thebeliever.net/the-death-of-a #donations #emergency #design #longreads #homelessness #invisibility

  6. "Not only do both find cases, they find more cases, fatalities I hadn’t heard of and that were not reported by the media. How many more have escaped notice?" —Paul Collins for The Believer thebeliever.net/the-death-of-a #donations #emergency #design #longreads #homelessness #invisibility

  7. "Not only do both find cases, they find more cases, fatalities I hadn’t heard of and that were not reported by the media. How many more have escaped notice?" —Paul Collins for The Believer thebeliever.net/the-death-of-a #donations #emergency #design #longreads #homelessness #invisibility

  8. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  9. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  10. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  11. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  12. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  13. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  14. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  15. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  16. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  17. Loom, released in 1990
    Released for: Linux, Atari ST/STE, PC (Microsoft Windows), Mac, DOS, FM Towns, Amiga, Turbografx-16/PC Engine CD
    Point-and-click; Puzzle; Simulator; Strategy; Adventure
    Fantasy, Historical
    magic, world domination, guild, maze, graphic adventure, steam, chosen one, dialogue trees, pixel art, teleportation, resurrection, sheep, digital distribution, single-player only, voice acting, save point, faceless protagonist, saving the world, cga graphics, spellcaster, steam play, cheat code, banned, been here before, physics manipulation, shape-shifting, numerical title, regenerating health, invisibility, escaping imprisonment, reluctant hero, outside of time and space, fate, scumm, scummvm compatible

    From the Internet Games Database
    https://www.igdb.com/games/loom
    #games #adventures #pointnclick #adventuregames #old #history #retrocomputing #retrogaming #retro #image #screenshots #1990s #90s #magic #worlddomination #guild #maze #graphicadventure #steam #chosenone #dialoguetrees #pixelart #teleportation #resurrection #sheep #digitaldistribution #singleplayeronly #voiceacting #savepoint #facelessprotagonist #savingtheworld #cgagraphics #spellcaster #steamplay #cheatcode #banned #beenherebefore #physicsmanipulation #shapeshifting #numericaltitle #regeneratinghealth #invisibility #escapingimprisonment #reluctanthero #outsideoftimeandspace #fate #scumm #scummvmcompatible #linux #atarist #win #mac #dos #fmtowns #amiga #turbografx16slashpcenginecd #fantasy #historical
  18. Motorists killing road workers? Money over lives?
    We'd rather not know

    "The way road trauma was classified contributed to that visibility problem."

    "A traffic controller killed at a roadworks site does not appear in a public 'road worker' category."

    "...While Queensland published weekly road toll figures, there was no one publicly accessible source that integrated public road fatalities, work-related road deaths, serious injury hospitalisations in one place or in near-real time. Road workers are especially vulnerable because they are exposed on high-speed corridors where a single reckless decision can have catastrophic consequences."

    "Tragically, one afternoon Suzanne was struck by a truck travelling 106km/h in a 60km/h zone. The truck drove on the footpath and killed her." >>
    abc.net.au/news/2026-03-10/qld
    #roads #RoadTrauma #RoadFatalities #SacrificeZone #cars #OHS #work #RoadToll #RoadSafety #accountability #NegativeExternalities #invisibility #speed #footpaths

    Image: Coffs Harbour, Pacific Highway conveyor belt 'upgrade', less bush but ready for a bright fossil fuel future without cycle paths and footpaths.

  19. Motorists killing road workers? Money over lives?
    We'd rather not know

    "The way road trauma was classified contributed to that visibility problem."

    "A traffic controller killed at a roadworks site does not appear in a public 'road worker' category."

    "...While Queensland published weekly road toll figures, there was no one publicly accessible source that integrated public road fatalities, work-related road deaths, serious injury hospitalisations in one place or in near-real time. Road workers are especially vulnerable because they are exposed on high-speed corridors where a single reckless decision can have catastrophic consequences."

    "Tragically, one afternoon Suzanne was struck by a truck travelling 106km/h in a 60km/h zone. The truck drove on the footpath and killed her." >>
    abc.net.au/news/2026-03-10/qld
    #roads #RoadTrauma #RoadFatalities #SacrificeZone #cars #OHS #work #RoadToll #RoadSafety #accountability #NegativeExternalities #invisibility #speed #footpaths

    Image: Coffs Harbour, Pacific Highway conveyor belt 'upgrade', less bush but ready for a bright fossil fuel future without cycle paths and footpaths.

  20. Motorists killing road workers? Money over lives?
    We'd rather not know

    "The way road trauma was classified contributed to that visibility problem."

    "A traffic controller killed at a roadworks site does not appear in a public 'road worker' category."

    "...While Queensland published weekly road toll figures, there was no one publicly accessible source that integrated public road fatalities, work-related road deaths, serious injury hospitalisations in one place or in near-real time. Road workers are especially vulnerable because they are exposed on high-speed corridors where a single reckless decision can have catastrophic consequences."

    "Tragically, one afternoon Suzanne was struck by a truck travelling 106km/h in a 60km/h zone. The truck drove on the footpath and killed her." >>
    abc.net.au/news/2026-03-10/qld
    #roads #RoadTrauma #RoadFatalities #SacrificeZone #cars #OHS #work #RoadToll #RoadSafety #accountability #NegativeExternalities #invisibility #speed #footpaths

    Image: Coffs Harbour, Pacific Highway conveyor belt 'upgrade', less bush but ready for a bright fossil fuel future without cycle paths and footpaths.

  21. Motorists killing road workers? Money over lives?
    We'd rather not know

    "The way road trauma was classified contributed to that visibility problem."

    "A traffic controller killed at a roadworks site does not appear in a public 'road worker' category."

    "...While Queensland published weekly road toll figures, there was no one publicly accessible source that integrated public road fatalities, work-related road deaths, serious injury hospitalisations in one place or in near-real time. Road workers are especially vulnerable because they are exposed on high-speed corridors where a single reckless decision can have catastrophic consequences."

    "Tragically, one afternoon Suzanne was struck by a truck travelling 106km/h in a 60km/h zone. The truck drove on the footpath and killed her." >>
    abc.net.au/news/2026-03-10/qld
    #roads #RoadTrauma #RoadFatalities #SacrificeZone #cars #OHS #work #RoadToll #RoadSafety #accountability #NegativeExternalities #invisibility #speed #footpaths

    Image: Coffs Harbour, Pacific Highway conveyor belt 'upgrade', less bush but ready for a bright fossil fuel future without cycle paths and footpaths.

  22. Motorists killing road workers? Money over lives?
    We'd rather not know

    "The way road trauma was classified contributed to that visibility problem."

    "A traffic controller killed at a roadworks site does not appear in a public 'road worker' category."

    "...While Queensland published weekly road toll figures, there was no one publicly accessible source that integrated public road fatalities, work-related road deaths, serious injury hospitalisations in one place or in near-real time. Road workers are especially vulnerable because they are exposed on high-speed corridors where a single reckless decision can have catastrophic consequences."

    "Tragically, one afternoon Suzanne was struck by a truck travelling 106km/h in a 60km/h zone. The truck drove on the footpath and killed her." >>
    abc.net.au/news/2026-03-10/qld
    #roads #RoadTrauma #RoadFatalities #SacrificeZone #cars #OHS #work #RoadToll #RoadSafety #accountability #NegativeExternalities #invisibility #speed #footpaths

    Image: Coffs Harbour, Pacific Highway conveyor belt 'upgrade', less bush but ready for a bright fossil fuel future without cycle paths and footpaths.

  23. A quotation from The Bible

    We look not at the things which are seen, but at the things which are not seen: for the things which are seen are temporal; but the things which are not seen are eternal.
     
    [μὴ σκοπούντων ἡμῶν τὰ βλεπόμενα ἀλλὰ τὰ μὴ βλεπόμενα· τὰ γὰρ βλεπόμενα πρόσκαιρα, τὰ δὲ μὴ βλεπόμενα αἰώνια.]

    The Bible (The New Testament) (AD 1st - 2nd C) Christian sacred scripture
    2 Corinthians 4: 18 [KJV (1611)]

    More about (and translations of) this quote: wist.info/bible-nt/81657/

    #quote #quotes #quotation #qotd #bible #newtestament #2Corinthians #eternity #impermanency #impermanence #invisibility #permanence #permanency #spirit #temporality #transcendence #transience #visibility #world

  24. A quotation from The Bible

    We look not at the things which are seen, but at the things which are not seen: for the things which are seen are temporal; but the things which are not seen are eternal.
     
    [μὴ σκοπούντων ἡμῶν τὰ βλεπόμενα ἀλλὰ τὰ μὴ βλεπόμενα· τὰ γὰρ βλεπόμενα πρόσκαιρα, τὰ δὲ μὴ βλεπόμενα αἰώνια.]

    The Bible (The New Testament) (AD 1st - 2nd C) Christian sacred scripture
    2 Corinthians 4: 18 [KJV (1611)]

    More about (and translations of) this quote: wist.info/bible-nt/81657/

    #quote #quotes #quotation #qotd #bible #newtestament #2Corinthians #eternity #impermanency #impermanence #invisibility #permanence #permanency #spirit #temporality #transcendence #transience #visibility #world

  25. A quotation from The Bible

    We look not at the things which are seen, but at the things which are not seen: for the things which are seen are temporal; but the things which are not seen are eternal.
     
    [μὴ σκοπούντων ἡμῶν τὰ βλεπόμενα ἀλλὰ τὰ μὴ βλεπόμενα· τὰ γὰρ βλεπόμενα πρόσκαιρα, τὰ δὲ μὴ βλεπόμενα αἰώνια.]

    The Bible (The New Testament) (AD 1st - 2nd C) Christian sacred scripture
    2 Corinthians 4: 18 [KJV (1611)]

    More about (and translations of) this quote: wist.info/bible-nt/81657/

    #quote #quotes #quotation #qotd #bible #newtestament #2Corinthians #eternity #impermanency #impermanence #invisibility #permanence #permanency #spirit #temporality #transcendence #transience #visibility #world

  26. A quotation from The Bible

    We look not at the things which are seen, but at the things which are not seen: for the things which are seen are temporal; but the things which are not seen are eternal.
     
    [μὴ σκοπούντων ἡμῶν τὰ βλεπόμενα ἀλλὰ τὰ μὴ βλεπόμενα· τὰ γὰρ βλεπόμενα πρόσκαιρα, τὰ δὲ μὴ βλεπόμενα αἰώνια.]

    The Bible (The New Testament) (AD 1st - 2nd C) Christian sacred scripture
    2 Corinthians 4: 18 [KJV (1611)]

    More about (and translations of) this quote: wist.info/bible-nt/81657/

    #quote #quotes #quotation #qotd #bible #newtestament #2Corinthians #eternity #impermanency #impermanence #invisibility #permanence #permanency #spirit #temporality #transcendence #transience #visibility #world

  27. Bisexuality isn’t confusion, it’s clarity — but the world still insists on erasing it.
    In my case, it looks like invisibility. Most of my friends just treat me as another straight woman.
    medium.com/prismnpen/when-your

    #LGBTQ #Queer #Bisexual #Invisibility #BiErasure #Identity

  28. Bisexuality isn’t confusion, it’s clarity — but the world still insists on erasing it.
    In my case, it looks like invisibility. Most of my friends just treat me as another straight woman.
    medium.com/prismnpen/when-your

    #LGBTQ #Queer #Bisexual #Invisibility #BiErasure #Identity

  29. Bisexuality isn’t confusion, it’s clarity — but the world still insists on erasing it.
    In my case, it looks like invisibility. Most of my friends just treat me as another straight woman.
    medium.com/prismnpen/when-your

    #LGBTQ #Queer #Bisexual #Invisibility #BiErasure #Identity

  30. Bisexuality isn’t confusion, it’s clarity — but the world still insists on erasing it.
    In my case, it looks like invisibility. Most of my friends just treat me as another straight woman.
    medium.com/prismnpen/when-your

    #LGBTQ #Queer #Bisexual #Invisibility #BiErasure #Identity

  31. Bisexuality isn’t confusion, it’s clarity — but the world still insists on erasing it.
    In my case, it looks like invisibility. Most of my friends just treat me as another straight woman.
    medium.com/prismnpen/when-your

    #LGBTQ #Queer #Bisexual #Invisibility #BiErasure #Identity

  32. Here's a comic introducing my new characters, Pam and Aziza!

    They come from Rapporia, a planet with a tragic history. They've joined Astria's crew to prevent what happened there from happening again on other planets.

     #oc #comic #pam #aziza #nudity #nsfw #dungeon #invisibility #rpg #bingbing #star #astria

  33. Here's a comic introducing my new characters, Pam and Aziza!

    They come from Rapporia, a planet with a tragic history. They've joined Astria's crew to prevent what happened there from happening again on other planets.

     #oc #comic #pam #aziza #nudity #nsfw #dungeon #invisibility #rpg #bingbing #star #astria

  34. Here's a comic introducing my new characters, Pam and Aziza!

    They come from Rapporia, a planet with a tragic history. They've joined Astria's crew to prevent what happened there from happening again on other planets.

     #oc #comic #pam #aziza #nudity #nsfw #dungeon #invisibility #rpg #bingbing #star #astria

  35. Here's a comic introducing my new characters, Pam and Aziza!

    They come from Rapporia, a planet with a tragic history. They've joined Astria's crew to prevent what happened there from happening again on other planets.

     #oc #comic #pam #aziza #nudity #nsfw #dungeon #invisibility #rpg #bingbing #star #astria

  36. Here's a comic introducing my new characters, Pam and Aziza!

    They come from Rapporia, a planet with a tragic history. They've joined Astria's crew to prevent what happened there from happening again on other planets.

     #oc #comic #pam #aziza #nudity #nsfw #dungeon #invisibility #rpg #bingbing #star #astria

  37. _Ethical responsibility_

    Incest is settled by a perverse disconnect between words and deeds.
    According to Cécile Cée, ‘the situation does not depend on what the victim has to say about it, but on what society should say about it’ (p. 181). Once the act of naming is not:
    * the result of interpersonal negotiation (to what extent may I call incest what the victim does not designate as such?),
    * but rather a collective statement (‘It is up to society, to third parties, to you, to enunciate,’ p. 182), which alone can ‘put the world back the right way up’ (p. 227),
    * then we move away from individual conscience and into the realm of social and political ethical responsibility.

    @socialpsych @ethics 🧶

    #community #relationships #ethology #anthropology #family #domesticViolence #parenthood #denial #incest #incestCulture #patriarchy #publicHealth #mentalHealth #acquaintance #taboo #attachment #invisibility #kinship #incest #ethics #responsiblity #involvement #CélineCée #book

  38. _Ethical responsibility_

    Incest is settled by a perverse disconnect between words and deeds.
    According to Cécile Cée, ‘the situation does not depend on what the victim has to say about it, but on what society should say about it’ (p. 181). Once the act of naming is not:
    * the result of interpersonal negotiation (to what extent may I call incest what the victim does not designate as such?),
    * but rather a collective statement (‘It is up to society, to third parties, to you, to enunciate,’ p. 182), which alone can ‘put the world back the right way up’ (p. 227),
    * then we move away from individual conscience and into the realm of social and political ethical responsibility.

    @socialpsych @ethics 🧶

    #community #relationships #ethology #anthropology #family #domesticViolence #parenthood #denial #incest #incestCulture #patriarchy #publicHealth #mentalHealth #acquaintance #taboo #attachment #invisibility #kinship #incest #ethics #responsiblity #involvement #CélineCée #book

  39. _Ethical responsibility_

    Incest is settled by a perverse disconnect between words and deeds.
    According to Cécile Cée, ‘the situation does not depend on what the victim has to say about it, but on what society should say about it’ (p. 181). Once the act of naming is not:
    * the result of interpersonal negotiation (to what extent may I call incest what the victim does not designate as such?),
    * but rather a collective statement (‘It is up to society, to third parties, to you, to enunciate,’ p. 182), which alone can ‘put the world back the right way up’ (p. 227),
    * then we move away from individual conscience and into the realm of social and political ethical responsibility.

    @socialpsych @ethics 🧶

    #community #relationships #ethology #anthropology #family #domesticViolence #parenthood #denial #incest #incestCulture #patriarchy #publicHealth #mentalHealth #acquaintance #taboo #attachment #invisibility #kinship #incest #ethics #responsiblity #involvement #CélineCée #book

  40. _Ethical responsibility_

    Incest is settled by a perverse disconnect between words and deeds.
    According to Cécile Cée, ‘the situation does not depend on what the victim has to say about it, but on what society should say about it’ (p. 181). Once the act of naming is not:
    * the result of interpersonal negotiation (to what extent may I call incest what the victim does not designate as such?),
    * but rather a collective statement (‘It is up to society, to third parties, to you, to enunciate,’ p. 182), which alone can ‘put the world back the right way up’ (p. 227),
    * then we move away from individual conscience and into the realm of social and political ethical responsibility.

    @socialpsych @ethics 🧶

    #community #relationships #ethology #anthropology #family #domesticViolence #parenthood #denial #incest #incestCulture #patriarchy #publicHealth #mentalHealth #acquaintance #taboo #attachment #invisibility #kinship #incest #ethics #responsiblity #involvement #CélineCée #book