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#ikuminakamura — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #ikuminakamura, aggregated by home.social.

  1. #TangoGameworks live, so there is potential for #HiFiRush sequel.

    #Krafton has some hit and misses. #Subnautica sold a lot, PUBG should still bring revenue, and #TheCallistoProtocol was a huge miss. Dunno about the South Korean market games, tho.

    I don't see having a big budget for their next project, but who knows if #ShinjiMikami and #IkumiNakamura decide to return.

    polygon.com/24218268/krafton-t

    #Videogames #Gaming #Krafton #SouthKorea

  2. #TangoGameworks live, so there is potential for #HiFiRush sequel.

    #Krafton has some hit and misses. #Subnautica sold a lot, PUBG should still bring revenue, and #TheCallistoProtocol was a huge miss. Dunno about the South Korean market games, tho.

    I don't see having a big budget for their next project, but who knows if #ShinjiMikami and #IkumiNakamura decide to return.

    polygon.com/24218268/krafton-t

    #Videogames #Gaming #Krafton #SouthKorea

  3. #TangoGameworks live, so there is potential for #HiFiRush sequel.

    #Krafton has some hit and misses. #Subnautica sold a lot, PUBG should still bring revenue, and #TheCallistoProtocol was a huge miss. Dunno about the South Korean market games, tho.

    I don't see having a big budget for their next project, but who knows if #ShinjiMikami and #IkumiNakamura decide to return.

    polygon.com/24218268/krafton-t

    #Videogames #Gaming #Krafton #SouthKorea

  4. #TangoGameworks live, so there is potential for #HiFiRush sequel.

    #Krafton has some hit and misses. #Subnautica sold a lot, PUBG should still bring revenue, and #TheCallistoProtocol was a huge miss. Dunno about the South Korean market games, tho.

    I don't see having a big budget for their next project, but who knows if #ShinjiMikami and #IkumiNakamura decide to return.

    polygon.com/24218268/krafton-t

    #Videogames #Gaming #Krafton #SouthKorea

  5. #TangoGameworks live, so there is potential for #HiFiRush sequel.

    #Krafton has some hit and misses. #Subnautica sold a lot, PUBG should still bring revenue, and #TheCallistoProtocol was a huge miss. Dunno about the South Korean market games, tho.

    I don't see having a big budget for their next project, but who knows if #ShinjiMikami and #IkumiNakamura decide to return.

    polygon.com/24218268/krafton-t

    #Videogames #Gaming #Krafton #SouthKorea

  6. #HiFiRush is such a charming game.

    It pains me to know its studio was killed because “not enough profits”, and it was considered dead weight without #ShinjiMIkami and #IkumiNakamura.

    The only problem with the game is that, if you don’t have sense of rhythm, you’re going to have a really hard time.

    It’s for superior people.

    #Videogames #Gaming #TangoGameworks #Microsoft #Xbox #XboxGameStudios #Bethesda

  7. #HiFiRush is such a charming game.

    It pains me to know its studio was killed because “not enough profits”, and it was considered dead weight without #ShinjiMIkami and #IkumiNakamura.

    The only problem with the game is that, if you don’t have sense of rhythm, you’re going to have a really hard time.

    It’s for superior people.

    #Videogames #Gaming #TangoGameworks #Microsoft #Xbox #XboxGameStudios #Bethesda

  8. #HiFiRush is such a charming game.

    It pains me to know its studio was killed because “not enough profits”, and it was considered dead weight without #ShinjiMIkami and #IkumiNakamura.

    The only problem with the game is that, if you don’t have sense of rhythm, you’re going to have a really hard time.

    It’s for superior people.

    #Videogames #Gaming #TangoGameworks #Microsoft #Xbox #XboxGameStudios #Bethesda