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#hyperrogue — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #hyperrogue, aggregated by home.social.

  1. Our brain reconstructs the 3D scene based on the angles perceived by both eyes. So (under some natural assumptions) a human in hyperbolic space would perceive it as the Beltrami-Klein ellipsoid model -- their eyes would be at the foci of this ellipsoid!

    Note that, in the picture in [2/3], for clarity, the distance between foci was much larger than the distance between the eyes of the Princess. Here is a picture that is more accurate to the size of HyperRogue characters. The cutting plane is more "flat" and the perceived shape of hyperbolic space is closer to a B-K ball than obvious ellipsoid.

    (This was inspired by @theking's 2019 post reddit.com/r/Hyperrogue/commen abut what hyperbolic space looks like, and the "stretched B-K" result was originally proven by Magma in the HyperRogue discord -- however, Magma's proof only used continuity to show that the ellipsoid model is azimuthal in two points -- but not that they are actually foci.)

    [3/3] #hyperrogue #vr #RogueViz #nonEuclidean #noneuclideanGeometry #mathart #geometry

  2. A minor, but still quite large, update to HyperRogue!

    Suggest moves after 3 incorrect attempts, grow Ivy through narrow chasms, use compasses, rulers and non-Euclidean tools in the built-in drawing tool, more intuitive touch dragging, bugfixes and more!

    github.com/zenorogue/hyperrogu #noneuclidean #roguelike #mathart #tessellation #HyperRogue #RogueViz #noneuclideanGeometry

  3. A minor, but still quite large, update to HyperRogue!

    Suggest moves after 3 incorrect attempts, grow Ivy through narrow chasms, use compasses, rulers and non-Euclidean tools in the built-in drawing tool, more intuitive touch dragging, bugfixes and more!

    github.com/zenorogue/hyperrogu #noneuclidean #roguelike #mathart #tessellation #HyperRogue #RogueViz #noneuclideanGeometry

  4. A minor, but still quite large, update to HyperRogue!

    Suggest moves after 3 incorrect attempts, grow Ivy through narrow chasms, use compasses, rulers and non-Euclidean tools in the built-in drawing tool, more intuitive touch dragging, bugfixes and more!

    github.com/zenorogue/hyperrogu #noneuclidean #roguelike #mathart #tessellation #HyperRogue #RogueViz #noneuclideanGeometry

  5. A minor, but still quite large, update to HyperRogue!

    Suggest moves after 3 incorrect attempts, grow Ivy through narrow chasms, use compasses, rulers and non-Euclidean tools in the built-in drawing tool, more intuitive touch dragging, bugfixes and more!

    github.com/zenorogue/hyperrogu #noneuclidean #roguelike #mathart #tessellation #HyperRogue #RogueViz #noneuclideanGeometry

  6. A minor, but still quite large, update to HyperRogue!

    Suggest moves after 3 incorrect attempts, grow Ivy through narrow chasms, use compasses, rulers and non-Euclidean tools in the built-in drawing tool, more intuitive touch dragging, bugfixes and more!

    github.com/zenorogue/hyperrogu #noneuclidean #roguelike #mathart #tessellation #HyperRogue #RogueViz #noneuclideanGeometry

  7. CW: A Long Day in Hell, suicide

    This game is indirectly based on #Borges' "The Library of Babel", and it's cleanly done. I appreciate that it can be played with the keyboard.

    I played for 3 days wanting something to happen, then I stopped sleeping - it gets dark. Morale dropped soon, and then I jumped. There is a ground. You need to climb a bunch of floors so that it kills you. I started holding down keys but didn't bother killing myself many times. Finally, I rerolled characters for a short walk.

    Would've been pretty cool if it were sorted like #Hyperrogue's turtle challenge, but that would defeat the point. Excellent adaptation.

    #7drl #roguelike #gamejam

  8. CW: A Long Day in Hell, suicide

    This game is indirectly based on #Borges' "The Library of Babel", and it's cleanly done. I appreciate that it can be played with the keyboard.

    I played for 3 days wanting something to happen, then I stopped sleeping - it gets dark. Morale dropped soon, and then I jumped. There is a ground. You need to climb a bunch of floors so that it kills you. I started holding down keys but didn't bother killing myself many times. Finally, I rerolled characters for a short walk.

    Would've been pretty cool if it were sorted like #Hyperrogue's turtle challenge, but that would defeat the point. Excellent adaptation.

    #7drl #roguelike #gamejam

  9. CW: A Long Day in Hell, suicide

    This game is indirectly based on #Borges' "The Library of Babel", and it's cleanly done. I appreciate that it can be played with the keyboard.

    I played for 3 days wanting something to happen, then I stopped sleeping - it gets dark. Morale dropped soon, and then I jumped. There is a ground. You need to climb a bunch of floors so that it kills you. I started holding down keys but didn't bother killing myself many times. Finally, I rerolled characters for a short walk.

    Would've been pretty cool if it were sorted like #Hyperrogue's turtle challenge, but that would defeat the point. Excellent adaptation.

    #7drl #roguelike #gamejam

  10. CW: A Long Day in Hell, suicide

    This game is indirectly based on #Borges' "The Library of Babel", and it's cleanly done. I appreciate that it can be played with the keyboard.

    I played for 3 days wanting something to happen, then I stopped sleeping - it gets dark. Morale dropped soon, and then I jumped. There is a ground. You need to climb a bunch of floors so that it kills you. I started holding down keys but didn't bother killing myself many times. Finally, I rerolled characters for a short walk.

    Would've been pretty cool if it were sorted like #Hyperrogue's turtle challenge, but that would defeat the point. Excellent adaptation.

    #7drl #roguelike #gamejam

  11. CW: A Long Day in Hell, suicide

    This game is indirectly based on #Borges' "The Library of Babel", and it's cleanly done. I appreciate that it can be played with the keyboard.

    I played for 3 days wanting something to happen, then I stopped sleeping - it gets dark. Morale dropped soon, and then I jumped. There is a ground. You need to climb a bunch of floors so that it kills you. I started holding down keys but didn't bother killing myself many times. Finally, I rerolled characters for a short walk.

    Would've been pretty cool if it were sorted like #Hyperrogue's turtle challenge, but that would defeat the point. Excellent adaptation.

    #7drl #roguelike #gamejam

  12. HyperRogue is now verified for SteamDeck! ✅

    A perfect game/platform match: mostly only movement so no need for complex buttons, joystick is good for its non-Euclidean movement directions, bigger screen and more powerful hardware are a better fit for the infinite world than phones.

    #roguelike #steamdeck #noneuclidean #hyperrogue #mathart

  13. HyperRogue is now verified for SteamDeck! ✅

    A perfect game/platform match: mostly only movement so no need for complex buttons, joystick is good for its non-Euclidean movement directions, bigger screen and more powerful hardware are a better fit for the infinite world than phones.

    #roguelike #steamdeck #noneuclidean #hyperrogue #mathart

  14. HyperRogue is now verified for SteamDeck! ✅

    A perfect game/platform match: mostly only movement so no need for complex buttons, joystick is good for its non-Euclidean movement directions, bigger screen and more powerful hardware are a better fit for the infinite world than phones.

    #roguelike #steamdeck #noneuclidean #hyperrogue #mathart

  15. HyperRogue is now verified for SteamDeck! ✅

    A perfect game/platform match: mostly only movement so no need for complex buttons, joystick is good for its non-Euclidean movement directions, bigger screen and more powerful hardware are a better fit for the infinite world than phones.

    #roguelike #steamdeck #noneuclidean #hyperrogue #mathart

  16. HyperRogue is now verified for SteamDeck! ✅

    A perfect game/platform match: mostly only movement so no need for complex buttons, joystick is good for its non-Euclidean movement directions, bigger screen and more powerful hardware are a better fit for the infinite world than phones.

    #roguelike #steamdeck #noneuclidean #hyperrogue #mathart

  17. Oh, look! 🚨 Another so-called "mind-melting masterpiece" that can't even manage to load its own content. 😜 Apparently, #HyperRogue is so non-Euclidean, it transcends the very concept of being available to read. 🤷‍♂️
    roguetemple.com/z/hyper/ #mindmelting #masterpiece #nonEuclidean #contentfail #gaminghumor #HackerNews #ngated

  18. Oh, look! 🚨 Another so-called "mind-melting masterpiece" that can't even manage to load its own content. 😜 Apparently, #HyperRogue is so non-Euclidean, it transcends the very concept of being available to read. 🤷‍♂️
    roguetemple.com/z/hyper/ #mindmelting #masterpiece #nonEuclidean #contentfail #gaminghumor #HackerNews #ngated

  19. Oh, look! 🚨 Another so-called "mind-melting masterpiece" that can't even manage to load its own content. 😜 Apparently, #HyperRogue is so non-Euclidean, it transcends the very concept of being available to read. 🤷‍♂️
    roguetemple.com/z/hyper/ #mindmelting #masterpiece #nonEuclidean #contentfail #gaminghumor #HackerNews #ngated

  20. Oh, look! 🚨 Another so-called "mind-melting masterpiece" that can't even manage to load its own content. 😜 Apparently, #HyperRogue is so non-Euclidean, it transcends the very concept of being available to read. 🤷‍♂️
    roguetemple.com/z/hyper/ #mindmelting #masterpiece #nonEuclidean #contentfail #gaminghumor #HackerNews #ngated

  21. gotta love it when developers do that.
    go buy #hyperrogue y'all. they even offer most of the game (much more than just a demo) for free.
    roguetemple.com/z/hyper/

  22. gotta love it when developers do that.
    go buy #hyperrogue y'all. they even offer most of the game (much more than just a demo) for free.
    roguetemple.com/z/hyper/

  23. gotta love it when developers do that.
    go buy #hyperrogue y'all. they even offer most of the game (much more than just a demo) for free.
    roguetemple.com/z/hyper/

  24. gotta love it when developers do that.
    go buy #hyperrogue y'all. they even offer most of the game (much more than just a demo) for free.
    roguetemple.com/z/hyper/

  25. gotta love it when developers do that.
    go buy #hyperrogue y'all. they even offer most of the game (much more than just a demo) for free.
    roguetemple.com/z/hyper/

  26. Instalé #Hyperrogue en el celular (un juego) y al seleccionar algún modo de juego simplemente se sale... #juegosandroid

  27. Instalé #Hyperrogue en el celular (un juego) y al seleccionar algún modo de juego simplemente se sale... #juegosandroid

  28. Instalé #Hyperrogue en el celular (un juego) y al seleccionar algún modo de juego simplemente se sale... #juegosandroid

  29. Developer's intention: A beautiful visualization feature!

    What the users share: A chaotic art generator! BREAK THE LIMITS! 🎨🔥

    #HyperRogue #RogueViz #HyperbolicGeometry #NonEuclideanGeometry #NonEuclidean