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#horizonzerodawn — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #horizonzerodawn, aggregated by home.social.

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  1. Ich bin in das abgrundtiefe Loch von #HorizonForbiddenWest gefallen und ich möchte bitte weinen.

    Ich hab bei #HorizonZeroDawn schon mental geweint, weil es ein so schön gemachtes Spiel ist und ich finde, Teil 2 ist das einfach noch mal x3.

    Habe mich ja immer gefragt, was bei Teil 2 dann die Story sein wird, weil du einfach das von Teil 1 um Projekt Zero Dawn und Enduring Victory nicht mehr wirklich toppen kannst.

    Bin jetzt an der Stelle, wo man in den Faro Tower soll.

    Und bin wieder soweit, dass mir die Munition ausgeht, weil ich ständig irgendwelche größeren Viecher platt mache. 🥲

  2. Movie TV Tech Geeks #TVFeatures #HorizonZeroDawn Netflix's Biggest Video Game Adaptation Is Already Setting Itself Up To Fail dlvr.it/TV7WN3

  3. #HorizonZeroDawn und #HorizonForbiddenWest sollten übrigens NICHT als Blaupausen für die reale Welt dienen. #Umweltkollaps UND #KI in Kriegsrobotern... Ersteres haben wir gefühlt eh bald, Zweiteres bleibt uns hoffentlich erspart.

    ---
    #Gaming #Politik #PolitikimGaming

  4. Exploring the markets at night in the city of Meridian, with its chemical lamps and machine parts between red stone and sunburnt people.
    🎮 Horizon Zero Dawn

    #horizonzerodawn #gaming #virtualphotography #friday

  5. An international law is enacted to limit how much emotion an AI is allowed to have, in order to prevent them from threatening humanity. CYAN, which runs the facility keeping yellowstone from exploding, had special clearance to go slightly beyond the limit. GAIA, the AI that runs the Zero Dawn project, is so powerful because they maxed out her emotional capacity.

    #Horizon #HorizonZeroDawn

  6. The second thing was a bigger thought, however. In the game's canon, the worlds first actually sentient AI is achieved by figuring out how to properly reproduce emotion. Not the simulacrum that we have with LLMs, but genuine feelings; empathy, sorrow, joy, remorse.

    Without this, AIs were not capable of true reason. It becomes so central to real artificial intelligence that emotion effectively gates an AI's functional capacity.

    #Horizon #HorizonZeroDawn

  7. I watched this two and a half hour long video today that covers the entirety of the Horizon franchise lore, pulling from both main games, the vr game, and the comics. Holy cow did they pack a lot of story into this series! I came away from it with two big thoughts.

    The first was a reminder that in the game's Elon Musk stand-in, Ted Faro, is the world's first trillionaire. A prediction that came true almost twenty years early.

    youtu.be/9HF3fjI7MsA?is=7lL8e4

    #Horizon #HorizonZeroDawn

  8. 'Theodor "Ted" Faro (born December 24, 2013) is an American entrepreneur and business magnate. He is the founder of Faro Automated Solutions (FAS), the largest corporation of all time, the world's wealthiest individual, and the first-ever #trillionaire.'

    #ElonMusk #HorizonZeroDawn

  9. I soldati fantasma della vecchia SEO

    Se analizzate i dati di un sito web, prima o poi vi imbatterete in un piccolo spettacolo dell’assurdo: la Teoria dell’Internet Morto. E no, non è solo una suggestione da paranoici del digitale. È una fotografia sempre più credibile di ciò che il web è diventato: una massa enorme di traffico artificiale, bot, scraper, siti fantasma e automi lasciati andare avanti per inerzia, come vecchie fabbriche con le macchine ancora accese dentro capannoni vuoti. La maggior parte dei link che […]

    leargenteetesteduovo.com/2026/

  10. New Report Shows PlayStation First-Party Game Sales Declining, But What’s The Full Story>

    Stephen Totilo recently shared a chart on his Game File substack showing Sony’s first-party game sales by fiscal year. The chart, which comes from Sony’s own financial reports and the combined into one piece of data by Totilo, paints a pretty stark picture: first-party software sales have fallen from a high of 58.4 million units in FY20 to 32.1 million units in FY25.

    Needless to say, the chart quickly spread across social media, where plenty of people were eager to use it as evidence that PlayStation’s first-party strategy is failing, that gamers have lost interest in Sony’s exclusives, or that modern PlayStation games simply aren’t as good as they used to be. And honestly, all of those arguments have some merit to them.

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    The problem is that a chart on its own doesn’t tell the whole story. To be clear, Totilo’s full article is currently behind a paywall, so I can’t see what conclusions he draws from the data. What follows is simply my own analysis based on the chart that has been widely shared online.

    The first thing that jumped out at me is that Sony isn’t releasing the same number of games it once did. Looking solely at sales numbers makes it easy to assume consumer demand has collapsed, but software sales don’t exist in a vacuum. A company that releases fewer games will generally sell fewer games.

    With that in mind, I put together a second chart listing Sony’s first-party and Sony-published console releases by fiscal year.

    Fiscal YearFirst-Party Sales (Millions)PlayStation Studios / Sony-Published ReleasesFY1854.1• God of War• Detroit: Become Human• Marvel’s Spider-ManFY1949.2• Days Gone• MediEvil• Death StrandingFY2058.4• Dreams• The Last of Us Part II• Ghost of Tsushima• Marvel’s Spider-Man: Miles Morales• Sackboy: A Big Adventure• Demon’s SoulsFY2143.9• Destruction AllStars• MLB The Show 21• Returnal• Ratchet & Clank: Rift ApartFY2243.5• Horizon Forbidden West• Gran Turismo 7• MLB The Show 22• The Last of Us Part I• God of War RagnarökFY2339.7• MLB The Show 23• Horizon Call of the Mountain• Firewall Ultra• Marvel’s Spider-Man 2FY2428.9• Helldivers 2• MLB The Show 24• Rise of the Ronin• Concord• Astro Bot• LEGO Horizon Adventures• Until Dawn Remake• Horizon Zero Dawn RemasteredFY2532.1• MLB The Show 25• Days Gone Remastered• Death Stranding 2: On the Beach• Ghost of Yōtei

    At first glance, this seems to explain everything.

    FY20, the strongest year in Sony’s data, featured an absolutely ridiculous lineup in terms of numbers. Dreams, The Last of Us Part II, Ghost of Tsushima, Marvel’s Spider-Man: Miles Morales, Sackboy: A Big Adventure and Demon’s Souls all landed within the same fiscal year. Even allowing for the unusual circumstances of the pandemic, that’s a stacked release schedule. Oh, and we had the PS5 launching, and anyone buying that on release is going to be a fairly massive gamer likely to buy at least a few games for their shiny new console.

    Likewise, FY18 and FY19 weren’t exactly hurting either. God of War, Marvel’s Spider-Man, Detroit: Become Human, Days Gone and Death Stranding all helped carry PlayStation through the later years of the PS4 generation.

    Case closed then, right? Sony is simply releasing fewer games. Well, not quite.The more I looked at the data, the less convinced I became that release quantity is actually the biggest factor.

    Take FY24 as an example. Sony’s first-party sales dropped to just 28.9 million units, the lowest figure on the chart. Yet the company released eight games during that fiscal year if we include remasters and Sony-published projects. That’s more software than FY23 and comparable to some of Sony’s stronger years.

    So, what’s the conclusion? It has to be quality and the type of releases.

    Helldivers 2 was an enormous success and Astro Bot deserved every award it received. Beyond those two, however, the lineup consisted largely of smaller projects, remasters and games that failed to make much of a commercial impact. Concord was dead on arrival. LEGO Horizon Adventures barely registered. Until Dawn Remake and Horizon Zero Dawn Remastered certainly didn’t move the needle in the way a new God of War or Spider-Man would. And as amazing as Astro Bot was, it isn’t operating on the same commercial level as Spider-Man, God of War or Horizon. Last we heard, it was sitting at around 1.5 million copies sold.

    https://www.youtube.com/watch?v=T1LyXYXgaKk

    Looking back across the chart, a pattern starts to emerge. Sony’s strongest years aren’t necessarily the years where it released the most games. After all, if it was purely a numbers thing FY24 should have been amazing.They’re the years where it released major entries in its biggest franchises.

    God of War. Spider-Man. Horizon. Ghost of Tsushima. Helldivers 2. Those are the games doing the heavy lifting, supported by smaller releases.

    In fact, what this data may really highlight is not a decline in quality, but a growing reliance on a handful of blockbuster franchises.

    The PS4 era introduced Horizon and Ghost of Tsushima while elevating Spider-Man into one of Sony’s biggest properties and reinventing God of War for a new generation. The PS5 era, by comparison, has produced far fewer new pillars capable of carrying PlayStation’s software business.

    Helldivers 2 is the obvious exception. The game exploded far beyond anyone’s expectations and became one of Sony’s biggest successes of the generation. It also happens to be an outlier, because despite Sony viewing it internally as a first-party game, it technically isn’t. It was made by Arrowhead, an independent team, while Sony owns the Helldivers IP.

    It’s difficult to think of many others. Returnal was critically acclaimed. Astro Bot was critically acclaimed. Rise of the Ronin performed reasonably well. Yet none appear to have become the sort of blockbuster franchise that can shift tens of millions of copies over multiple entries. Point in case, Returnal’s follow-up Saros seems to be doing slightly worse than Returnal.

    That, to me, is the most interesting takeaway from Totilo’s chart. Sony’s sales decline isn’t simply a matter of releasing fewer games. Nor does it automatically mean PlayStation’s games have become worse, although plenty of people would make that argument.

    Instead, the data suggests Sony’s software business is increasingly dependent on a relatively small number of enormous franchises. When Spider-Man, God of War, Horizon or Ghost of Tsushima show up, sales soar. When they don’t, the company has struggled to find new releases capable of filling the gap.

    Sony is still dominating the console market while Xbox flounders around and the Switch 2 continues to exist in its own strange little ecosystem. But there is a clear downward trend in PlayStation’s first-party software sales, and the data suggests the problem isn’t simply a lack of releases.

    Looking at the chart, Sony’s biggest years were driven by blockbuster franchises like God of War, Spider-Man, Horizon and Ghost of Tsushima. The challenge for PlayStation doesn’t appear to be releasing more games. It’s finding the next franchise capable of standing alongside those heavy hitters. While previous generations of PlayStation boasted games that defined them, the PS5 hasn’t. Almost all of its big games carried over from the PS4’s success, and as we look toward the release of the PS6, Sony might find itself in a weakened position if it can’t make that big new blockbuster that blows minds and opens wallets.

    Wolverine has that potential. But it’s reliant on Marvel, just like Spider-Man. Intergalactic: The Heretic Prophet has all the weight of Naughty Dog behind it, but the fans don’t seem convinced yet.

    The question isn’t whether PlayStation can still make great games. It’s whether it can create the next God of War, Horizon or Ghost of Tsushima. Or will Sony begin to look to its past and resurrect some old franchises to carry PlayStation to victory?

    We need smaller, creative games like Astro Bot. Those are what keep us interested and in love with the hobby. But selling a system needs blockbusters.

    #GodOfWar #Horizon #HorizonZeroDawn #MarvelSSpiderMan #News #PlayStation #PS5 #Sony
  11. Ich hab grade Horizon Zero Dawn inklusive Frozen Wilds das zweite Mal durchgespielt und es hat mir noch besser gefallen, als im ersten Durchgang. Wenn man das Kampfsystem etwas besser beherrscht, ist es nicht so frustig. Man hat viel mehr Muße die unglaublich schöne grafische Gestaltung und die Musik auf sich wirken zu lassen und in der Story drin zu sein.

    #horizonzerodawn #horizon #ps5 #frozenwilds

  12. Sony استخدمت أداة الذكاء الاصطناعي الجديدة لإعادة تطوير Horizon Zero Dawn نعم، الريماستر استخدم الذكاء الاصطناعي. #games #ألعاب # #Horizonzerodawn saudigamer.com/playstation-use

  13. Auf dem Weg nach Sangesgrund!
    Hab die Haupt- und Nebenmission von Horizon Zero Dawn bis auf die letzte Mission fertig und schiebe jetzt das DLC Frozen Wilds dazwischen, so wie es auf vielen Seiten empfohlen wird. Direkt die erste Maschine dort ist so viel stärker, als alles aus der Hauptmission…
    Auch beim zweiten Durchgang macht‘s wieder sehr viel Spaß und bleibt mein Lieblingsgame.

    #HorizonZeroDawn #horizon #ps5

  14. PlayStation Boss Embraces AI To ‘Unleash Creativity” In Gaming

    PlayStation CEO Hideaki Nishino devoted a surprisingly long portion of his recent Sony earnings presentation remarks to making…
    #NewsBeep #News #Artificialintelligence #AI #ArtificialIntelligence #CA #Canada #HorizonZeroDawn #PlayStation #PS5 #Sony #Technology
    newsbeep.com/ca/658210/

  15. PlayStation Boss Embraces AI To ‘Unleash Creativity” In Gaming

    PlayStation CEO Hideaki Nishino devoted a surprisingly long portion of his recent Sony earnings presentation remarks to making…
    #NewsBeep #News #US #USA #UnitedStates #UnitedStatesOfAmerica #Artificialintelligence #AI #ArtificialIntelligence #HorizonZeroDawn #PlayStation #PS5 #Sony #Technology
    newsbeep.com/us/632438/

  16. If it is wrong when "games are too political", then I don't want to be right.

    #HorizonZeroDawn
    horizon.fandom.com/wiki/Jeff_A

  17. Auf dem Weg nach Teufelsleid.
    Ich hab ein zweites Mal Horizon Zero Dawn angefangen. Die überarbeitete Version für die #PS5 spielt sich wirklich gut und sieht so gut aus, wie Forbidden West. Das haptische Feedback am Controller macht wirklich einen Unterschied. Die Horizon Titel sind einfach meine Lieblingsspiele auf der PlayStation.

    #HorizonZeroDawn #horizon

  18. Ach ja, #PnPde in #Münster : Morgen starten die neuen #PbtA Runden im SpecOps. Der #2WMaustisch organisiert sich über Discord. Ich kann bei Bedarf gerne den Link teilen. Ich bin selber nicht dabei, weil morgen der 2. Teil des Brettspiels zu #HorizonZeroDawn auf dem Programm steht. Am Sonntag bin ich dann aber im #Kulturbahnhof in #Drensteinfurt zum P&P-Treffen der Krakens. Man sieht sich!

  19. Somehow, I missed this trailer for #HorizonHuntersGathering , the _other_ upcoming co-op game for the #HorizonZeroDawn / #HorizonForbiddenWest franchise.

    Unlike #HorizonSteelFrontiers , this seems to focus on predefined rather than custom characters. Nevertheless, this has some things of interest. From a worldbuilding/lore perspective, I am particularly intrigued by the "Machine Incursions" mechanic (at the 7:10 mark) where a mechanical construct emerges from the ground and machines emerge from it.

    Since this game is considered "fully canonical" within the franchise, I wonder if the same mechanic will appear in the sequel to Horizon Forbidden West.

    youtube.com/watch?v=JubgL46Xkmk

  20. Hab #HorizonZeroDawn schon durchgespielt als es noch Science Fiction war & weiß genau, wie beschissen das ausgeht!!! *Banuk Powershot Bow Bestellgeräusch*

    Tech billionaires seem to be d...

  21. Yesterday, I’ve been finally able to come around to a proper solution and run #HorizonZeroDawn via #Heroic launcher.

    Surprisingly, the game ran just fine, along with #Cyberpunk2077 which I’ve been running via Steam (installed GOG with Bottles). Now I can run it “normally”.

    Unfortunately, I started the game, sat down for a moment for something else and I’ve fallen asleep at 10pm…🤡

  22. LOL, we have #Concord 3 incoming.

    This is what happens when the gaming industry chases the live service carrot exclusively: live service slop.

    youtube.com/watch?v=QvxEbBhfb_Q

    And the comment section is so fucking hilarious: youtube.com/watch?v=JubgL46Xkmk

    #Videogames #Gaming #Games #Sony #PlayStation #GuerrillaGames #NCSOFT #Multiplayer #HorizonZeroDawn #Horizon #Highguard

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