#homebrewdev — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #homebrewdev, aggregated by home.social.
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Regenerator 2000 Disassembler: A 6502 TUI for Commodore Code
#Commodore64 #C64 #6502 #RetroComputing #Disassembler #ReverseEngineering #TerminalUI #DemoScene #HomebrewDev
https://theoasisbbs.com/regenerator-2000-disassembler-a-6502-tui-for-commodore-code/?fsp_sid=1026 -
Regenerator 2000 Disassembler: A 6502 TUI for Commodore Code
#Commodore64 #C64 #6502 #RetroComputing #Disassembler #ReverseEngineering #TerminalUI #DemoScene #HomebrewDev
https://theoasisbbs.com/regenerator-2000-disassembler-a-6502-tui-for-commodore-code/?fsp_sid=1026 -
Regenerator 2000 Disassembler: A 6502 TUI for Commodore Code
#Commodore64 #C64 #6502 #RetroComputing #Disassembler #ReverseEngineering #TerminalUI #DemoScene #HomebrewDev
https://theoasisbbs.com/regenerator-2000-disassembler-a-6502-tui-for-commodore-code/?fsp_sid=1026 -
Regenerator 2000 Disassembler: A 6502 TUI for Commodore Code
#Commodore64 #C64 #6502 #RetroComputing #Disassembler #ReverseEngineering #TerminalUI #DemoScene #HomebrewDev
https://theoasisbbs.com/regenerator-2000-disassembler-a-6502-tui-for-commodore-code/?fsp_sid=1026 -
Regenerator 2000 Disassembler: A 6502 TUI for Commodore Code
#Commodore64 #C64 #6502 #RetroComputing #Disassembler #ReverseEngineering #TerminalUI #DemoScene #HomebrewDev
https://theoasisbbs.com/regenerator-2000-disassembler-a-6502-tui-for-commodore-code/?fsp_sid=1026 -
C64 ML Markup on SYSOP-64: HTML Style Coding for the Commodore 64
#Commodore64 #C64 #Sysop64 #C64ML #RetroComputing #FPGA #Demoscene #HomebrewDev #SIDChip #8Bit
https://theoasisbbs.com/c64-ml-markup-on-sysop-64-html-style-coding-for-the-commodore-64/?fsp_sid=502 -
C64 ML Markup on SYSOP-64: HTML Style Coding for the Commodore 64
#Commodore64 #C64 #Sysop64 #C64ML #RetroComputing #FPGA #Demoscene #HomebrewDev #SIDChip #8Bit
https://theoasisbbs.com/c64-ml-markup-on-sysop-64-html-style-coding-for-the-commodore-64/?fsp_sid=502 -
XVI: Building a vi-Style Editor for Commander X16 in Prog8
#CommanderX16 #Prog8 #XVIEditor #MOS6502 #RetroComputing #HomebrewDev #Commodore64 #Commodore128 #PET #OtterX
https://theoasisbbs.com/xvi-building-a-vi-style-editor-for-commander-x16-in-prog8/?fsp_sid=89 -
XVI: Building a vi-Style Editor for Commander X16 in Prog8
#CommanderX16 #Prog8 #XVIEditor #MOS6502 #RetroComputing #HomebrewDev #Commodore64 #Commodore128 #PET #OtterX
https://theoasisbbs.com/xvi-building-a-vi-style-editor-for-commander-x16-in-prog8/?fsp_sid=89 -
XVI: Building a vi-Style Editor for Commander X16 in Prog8
#CommanderX16 #Prog8 #XVIEditor #MOS6502 #RetroComputing #HomebrewDev #Commodore64 #Commodore128 #PET #OtterX
https://theoasisbbs.com/xvi-building-a-vi-style-editor-for-commander-x16-in-prog8/?fsp_sid=89 -
XVI: Building a vi-Style Editor for Commander X16 in Prog8
#CommanderX16 #Prog8 #XVIEditor #MOS6502 #RetroComputing #HomebrewDev #Commodore64 #Commodore128 #PET #OtterX
https://theoasisbbs.com/xvi-building-a-vi-style-editor-for-commander-x16-in-prog8/?fsp_sid=89 -
XVI: Building a vi-Style Editor for Commander X16 in Prog8
#CommanderX16 #Prog8 #XVIEditor #MOS6502 #RetroComputing #HomebrewDev #Commodore64 #Commodore128 #PET #OtterX
https://theoasisbbs.com/xvi-building-a-vi-style-editor-for-commander-x16-in-prog8/?fsp_sid=89 -
MEGA65 Sonic Demo Shows Green Hill Progress
#MEGA65 #SonicTheHedgehog #RetroComputing #HomebrewDev #8Bit #FPGA #Commodore #GameDev
https://theoasisbbs.com/mega65-sonic-demo-shows-green-hill-progress/?fsp_sid=49 -
I work way slower than I used to for some reason. And back then I didn't work any fast. I don't think I'll finish this by the end of #gbcompo25. Anyways I finished a stage selection system.
#gameboy #gbdev #homebrew #homebrewdev #gamedev -
How to Run Programs on F256: 12 Essential Methods Explained
#F256 #RetroComputing #Foenix256 #SuperBasic #FoenixMgr #PGZ #8BitComputing #FlashMemory #HomebrewDev #AnyBitFeverDreams
https://theoasisbbs.com/how-to-run-programs-on-f256-12-essential-methods-explained/?feed_id=4059&_unique_id=685e9ad0e0f90 -
How to Run Programs on F256: 12 Essential Methods Explained
#F256 #RetroComputing #Foenix256 #SuperBasic #FoenixMgr #PGZ #8BitComputing #FlashMemory #HomebrewDev #AnyBitFeverDreams
https://theoasisbbs.com/how-to-run-programs-on-f256-12-essential-methods-explained/?feed_id=4059&_unique_id=685e9ad0e0f90 -
How to Run Programs on F256: 12 Essential Methods Explained
#F256 #RetroComputing #Foenix256 #SuperBasic #FoenixMgr #PGZ #8BitComputing #FlashMemory #HomebrewDev #AnyBitFeverDreams
https://theoasisbbs.com/how-to-run-programs-on-f256-12-essential-methods-explained/?feed_id=4059&_unique_id=685e9ad0e0f90 -
How to Run Programs on F256: 12 Essential Methods Explained
#F256 #RetroComputing #Foenix256 #SuperBasic #FoenixMgr #PGZ #8BitComputing #FlashMemory #HomebrewDev #AnyBitFeverDreams
https://theoasisbbs.com/how-to-run-programs-on-f256-12-essential-methods-explained/?feed_id=4059&_unique_id=685e9ad0e0f90 -
How to Run Programs on F256: 12 Essential Methods Explained
#F256 #RetroComputing #Foenix256 #SuperBasic #FoenixMgr #PGZ #8BitComputing #FlashMemory #HomebrewDev #AnyBitFeverDreams
https://theoasisbbs.com/how-to-run-programs-on-f256-12-essential-methods-explained/?feed_id=4059&_unique_id=685e9ad0e0f90 -
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
#MEGA65 #BASIC65 #RetroDev #RPGDev #BardsTale #TheThingOfABadThing #8BitGaming #HomebrewDev
https://theoasisbbs.com/early-look-at-mega65-rpg-engine-the-thing-of-a-bad-thing/?feed_id=3127&_unique_id=6818b7f1d7550 -
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
#MEGA65 #BASIC65 #RetroDev #RPGDev #BardsTale #TheThingOfABadThing #8BitGaming #HomebrewDev
https://theoasisbbs.com/early-look-at-mega65-rpg-engine-the-thing-of-a-bad-thing/?feed_id=3127&_unique_id=6818b7f1d7550 -
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
#MEGA65 #BASIC65 #RetroDev #RPGDev #BardsTale #TheThingOfABadThing #8BitGaming #HomebrewDev
https://theoasisbbs.com/early-look-at-mega65-rpg-engine-the-thing-of-a-bad-thing/?feed_id=3127&_unique_id=6818b7f1d7550 -
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
#MEGA65 #BASIC65 #RetroDev #RPGDev #BardsTale #TheThingOfABadThing #8BitGaming #HomebrewDev
https://theoasisbbs.com/early-look-at-mega65-rpg-engine-the-thing-of-a-bad-thing/?feed_id=3127&_unique_id=6818b7f1d7550 -
Early Look at MEGA65 RPG Engine “The Thing of a Bad Thing”
#MEGA65 #BASIC65 #RetroDev #RPGDev #BardsTale #TheThingOfABadThing #8BitGaming #HomebrewDev
https://theoasisbbs.com/early-look-at-mega65-rpg-engine-the-thing-of-a-bad-thing/?feed_id=3127&_unique_id=6818b7f1d7550 -
2D Byte Arrays Come to sharkC64: See Them in Action
#sharkC64 #C64dev #RetroComputing #Bytecode #Commodore64 #RetroCoding #8bit #C64Programmer #HomebrewDev #Compiler #VintageComputing #Assembler
https://theoasisbbs.com/2d-byte-arrays-come-to-sharkc64-see-them-in-action/?feed_id=2659&_unique_id=67f51f42548ae -
Satin reached 20 downloads!
#nes #nesdev #homebrewdev #homebrew #neshomebrew #basic #FamilyBASIC
https://vl2m-studio.itch.io/satin -
Satin reached 20 downloads!
#nes #nesdev #homebrewdev #homebrew #neshomebrew #basic #FamilyBASIC
https://vl2m-studio.itch.io/satin -
What are your thoughts on Satin?
#nes #nesdev #homebrewdev #homebrew
https://vl2m-studio.itch.io/satin