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#hodgepocalypse — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #hodgepocalypse, aggregated by home.social.

  1. MASTODON

    The roads of the Terrorsaur Badlands are temporary agreements between humanity and the landscape.

    Part 7 — Locations of Note expands the region with ferries, haunted mining towns, canyon crossings, oilfields, and isolated settlements inspired by Alberta’s fossil country.

    Included:
    d100 encounter table
    terrorsaur threats
    environmental hazards
    escalating weirdness

    hodgepocalypse.com/2026/05/ter

    #Worldbuilding #TTRPG #DnD5e #PostApocalyptic #Hodgepocalypse

  2. MASTODON

    The roads of the Terrorsaur Badlands are temporary agreements between humanity and the landscape.

    Part 7 — Locations of Note expands the region with ferries, haunted mining towns, canyon crossings, oilfields, and isolated settlements inspired by Alberta’s fossil country.

    Included:
    d100 encounter table
    terrorsaur threats
    environmental hazards
    escalating weirdness

    hodgepocalypse.com/2026/05/ter

    #Worldbuilding #TTRPG #DnD5e #PostApocalyptic #Hodgepocalypse

  3. MASTODON

    The roads of the Terrorsaur Badlands are temporary agreements between humanity and the landscape.

    Part 7 — Locations of Note expands the region with ferries, haunted mining towns, canyon crossings, oilfields, and isolated settlements inspired by Alberta’s fossil country.

    Included:
    d100 encounter table
    terrorsaur threats
    environmental hazards
    escalating weirdness

    hodgepocalypse.com/2026/05/ter

    #Worldbuilding #TTRPG #DnD5e #PostApocalyptic #Hodgepocalypse

  4. MASTODON

    The roads of the Terrorsaur Badlands are temporary agreements between humanity and the landscape.

    Part 7 — Locations of Note expands the region with ferries, haunted mining towns, canyon crossings, oilfields, and isolated settlements inspired by Alberta’s fossil country.

    Included:
    d100 encounter table
    terrorsaur threats
    environmental hazards
    escalating weirdness

    hodgepocalypse.com/2026/05/ter

    #Worldbuilding #TTRPG #DnD5e #PostApocalyptic #Hodgepocalypse

  5. MASTODON

    The roads of the Terrorsaur Badlands are temporary agreements between humanity and the landscape.

    Part 7 — Locations of Note expands the region with ferries, haunted mining towns, canyon crossings, oilfields, and isolated settlements inspired by Alberta’s fossil country.

    Included:
    d100 encounter table
    terrorsaur threats
    environmental hazards
    escalating weirdness

    hodgepocalypse.com/2026/05/ter

    #Worldbuilding #TTRPG #DnD5e #PostApocalyptic #Hodgepocalypse

  6. Terrorsaur Badlands — Part 6: Non-Dinosaur Horrors

    The prairie remembers.

    Fire Ducks that flare with heat
    Bone Beasts stitched from fossil nightmares
    Coyotes that mimic your voice
    Spiders that replay the past

    Weird West meets cosmic horror, ready for your table.

    hodgepocalypse.com/2026/05/ter

    #TTRPG #DnD #Worldbuilding #WeirdWest #Hodgepocalypse #IndieRPG

  7. Terrorsaur Badlands — Part 6: Non-Dinosaur Horrors

    The prairie remembers.

    Fire Ducks that flare with heat
    Bone Beasts stitched from fossil nightmares
    Coyotes that mimic your voice
    Spiders that replay the past

    Weird West meets cosmic horror, ready for your table.

    hodgepocalypse.com/2026/05/ter

    #TTRPG #DnD #Worldbuilding #WeirdWest #Hodgepocalypse #IndieRPG

  8. Terrorsaur Badlands — Part 6: Non-Dinosaur Horrors

    The prairie remembers.

    Fire Ducks that flare with heat
    Bone Beasts stitched from fossil nightmares
    Coyotes that mimic your voice
    Spiders that replay the past

    Weird West meets cosmic horror, ready for your table.

    hodgepocalypse.com/2026/05/ter

    #TTRPG #DnD #Worldbuilding #WeirdWest #Hodgepocalypse #IndieRPG

  9. Terrorsaur Badlands — Part 6: Non-Dinosaur Horrors

    The prairie remembers.

    Fire Ducks that flare with heat
    Bone Beasts stitched from fossil nightmares
    Coyotes that mimic your voice
    Spiders that replay the past

    Weird West meets cosmic horror, ready for your table.

    hodgepocalypse.com/2026/05/ter

    #TTRPG #DnD #Worldbuilding #WeirdWest #Hodgepocalypse #IndieRPG

  10. Terrorsaur Badlands — Part 6: Non-Dinosaur Horrors

    The prairie remembers.

    Fire Ducks that flare with heat
    Bone Beasts stitched from fossil nightmares
    Coyotes that mimic your voice
    Spiders that replay the past

    Weird West meets cosmic horror, ready for your table.

    hodgepocalypse.com/2026/05/ter

    #TTRPG #DnD #Worldbuilding #WeirdWest #Hodgepocalypse #IndieRPG

  11. New post: Terrorsaur Badlands – Part 2: A Land Etched in Stone and Time
    hodgepocalypse.com/2026/04/ter
    This one’s all about terrain and environmental storytelling:

    • Bonezones as necromantic batteries
    • Maze Lands that rewrite geography
    • Echo Storms made of prehistoric screams
    • Spell-Fire that hunts magic users

    Built for play at the table.

    #TTRPG #DnD5e #Worldbuilding #RPGDesign #Hodgepocalypse

  12. hodgepocalypse.com/2026/01/cap
    The Minotaurs did not come alone.
    When their world split, it bled monsters through the wound—arena-born consequences drawn to sound.
    The Coliseum stands as a cage with a rhythm, because Minotaurs have already watched one world die screaming for an encore.
    #Hodgepocalypse #TTRPG #Worldbuilding #MetalFantasy

  13. hodgepocalypse.com/2026/01/cap
    The Coliseum’s layout changes because fragments of Minos leak through it.

    Music stabilizes corridors. Emotion opens doors. Some spaces remember you.

    Ed-Town stopped mapping it. Minotaurs didn’t—they just stopped pretending maps were supposed to be quiet.
    #Worldbuilding #TTRPG #MetalFantasy #Hodgepocalypse

  14. hodgepocalypse.com/2026/01/cap
    Minotaur roles aren’t careers—they’re recognized ways of being useful.

    Fixers. Scouts. Drivers. Rig Doctors. Guardians. Channelers. Rockers.

    Authority comes from competence under pressure, not volume. That’s why the culture holds when things answer back.
    #Worldbuilding #TTRPGDesign #MetalFantasy #Hodgepocalypse

  15. Minotaur society runs on ritual, not hierarchy.
    hodgepocalypse.com/2026/01/cap
    Soundchecks before danger.
    Pits instead of courts.
    Battle of the Bands instead of street wars.

    The Coliseum works because this culture contains what answers the noise.

    #Worldbuilding #TTRPG #MetalFantasy #Hodgepocalypse

  16. The Coliseum District isn’t just loud—it’s structural. A wound in time that sings back, containing pressure so the rest of Ed-Town doesn’t break. Shut it down and something worse answers.
    hodgepocalypse.com/2025/12/cap
    #Worldbuilding #TTRPG #MetalFantasy #hodgepocalypse #drevrpg #dnd5e #apocalypse #dungeonsanddragons #alberta #canada #edmonton #minotaur

  17. The Coliseum District isn’t just loud—it’s structural. A wound in time that sings back, containing pressure so the rest of Ed-Town doesn’t break. Shut it down and something worse answers.
    hodgepocalypse.com/2025/12/cap
    #Worldbuilding #TTRPG #MetalFantasy #hodgepocalypse #drevrpg #dnd5e #apocalypse #dungeonsanddragons #alberta #canada #edmonton #minotaur

  18. The Coliseum District isn’t just loud—it’s structural. A wound in time that sings back, containing pressure so the rest of Ed-Town doesn’t break. Shut it down and something worse answers.
    hodgepocalypse.com/2025/12/cap
    #Worldbuilding #TTRPG #MetalFantasy #hodgepocalypse #drevrpg #dnd5e #apocalypse #dungeonsanddragons #alberta #canada #edmonton #minotaur

  19. The Coliseum District isn’t just loud—it’s structural. A wound in time that sings back, containing pressure so the rest of Ed-Town doesn’t break. Shut it down and something worse answers.
    hodgepocalypse.com/2025/12/cap
    #Worldbuilding #TTRPG #MetalFantasy #hodgepocalypse #drevrpg #dnd5e #apocalypse #dungeonsanddragons #alberta #canada #edmonton #minotaur

  20. The Coliseum District isn’t just loud—it’s structural. A wound in time that sings back, containing pressure so the rest of Ed-Town doesn’t break. Shut it down and something worse answers.
    hodgepocalypse.com/2025/12/cap
    #Worldbuilding #TTRPG #MetalFantasy #hodgepocalypse #drevrpg #dnd5e #apocalypse #dungeonsanddragons #alberta #canada #edmonton #minotaur

  21. Where light hibernates, and the road remembers.
    St. Albert becomes the Upper March: a radiant, moving nation of Kin, solar rituals, memory beads, and stubborn hope after the end of the world.
    hodgepocalypse.com/2025/12/cap #Hodgepocalypse #Canada #StAlbert #TreatySix #Alberta #Métis

  22. Where light hibernates, and the road remembers.
    St. Albert becomes the Upper March: a radiant, moving nation of Kin, solar rituals, memory beads, and stubborn hope after the end of the world.
    hodgepocalypse.com/2025/12/cap #Hodgepocalypse #Canada #StAlbert #TreatySix #Alberta #Métis

  23. Where light hibernates, and the road remembers.
    St. Albert becomes the Upper March: a radiant, moving nation of Kin, solar rituals, memory beads, and stubborn hope after the end of the world.
    hodgepocalypse.com/2025/12/cap #Hodgepocalypse #Canada #StAlbert #TreatySix #Alberta #Métis

  24. Where light hibernates, and the road remembers.
    St. Albert becomes the Upper March: a radiant, moving nation of Kin, solar rituals, memory beads, and stubborn hope after the end of the world.
    hodgepocalypse.com/2025/12/cap #Hodgepocalypse #Canada #StAlbert #TreatySix #Alberta #Métis

  25. Where light hibernates, and the road remembers.
    St. Albert becomes the Upper March: a radiant, moving nation of Kin, solar rituals, memory beads, and stubborn hope after the end of the world.
    hodgepocalypse.com/2025/12/cap #Hodgepocalypse #Canada #StAlbert #TreatySix #Alberta #Métis

  26. Westlock: The Wrecker’s Anchorage ⚙️
    Where busted rigs become beasts of war and pirates run the Prairie shipyards! Grease, grudges, and landship glory await on the northern frontier.
    #Hodgepocalypse #PostApocalyptic #PiratePunk
    hodgepocalypse.com/2025/12/cap

  27. The golden fields hum with prayers. The lanterns burn red.
    In Beaumont, Alberta, the night is both sanctuary and sword.
    A town that feeds the living and the dead, held together by oil, blood, and faith.

    🔗 hodgepocalypse.com/2025/10/the

    #hodgepocalypse #drevrpg #dnd5e #vampires #canada #darkfantasy

  28. Coming soon - “Where the ruins of old Alberta echo with neon liturgy, undead covenants, and the thunder of treaded dreams.”
    The Capital Parkland—heartland after the end.
    #Hodgepocalypse #dnd5e #drevrpg #canada #alberta #edmonton
    🔗 hodgepocalypse.com/2025/10/the

  29. The Classes & Paths of Kalyna Country blend folklore, fuel, and frying pans into playable legends. Meet Brutes, Witches, Rainmakers & more in a land where roots remember.
    hodgepocalypse.com/2025/08/kal
    #TTRPG #Canada #ukranian #alberta #Apocalyptse #DND5e #GameDesign #Hodgepocalypse

  30. Returning to Alberta this week, or as it is known, the Thornlands.
    Going to post an article a day from the backlog to give a vision of what is to come.
    Let's start with Strathcan - the big map and overview
    hodgepocalypse.com/2021/06/str #drevrpg #hodgepocalypse #dnd5e #apocalypse

  31. Finishing what's left of Saskatchewan, explore the rugged Battlefords, where tensions simmer between East Battleford’s Beaverfolk and restless ruins. Plus Laser Gophers! More adventures await: hodgepocalypse.com/2025/06/fla #Hodgepocalypse #DND #Saskatchewan #apocalypse #drevrpg

  32. Moose Jaw has risen as the inland pirate capital—where rust meets rebellion, and every grain silo hides a secret. Are you ready to sail the prairie seas? hodgepocalypse.com/2025/05/fla #hodgepocalypse #saskatchewan #drevrpg #apocalypse #dnd #ttrpg #canada #dnd5e

  33. Flora & Fauna of the Emberwild: Living fires, ash-borne flora, mutated animals, and legendary guardians like Sinderreign await. Beware ash ghosts & cinder beasts—chaos reborn from war. Explore more: hodgepocalypse.com/2025/05/fla #DND #FireWilds #Saskatchewan #drevrpg #hodgepocalypse

  34. Welcome to Hearthgate, the fire-touched realm rising from Prince Albert’s ashes! Every ember tells a story, from fiery duels at the Arena of Ash to haunting memories in the Archive. Are you ready to burn with purpose? hodgepocalypse.com/2025/04/fla #drevrpg #hodgepocalypse #dnd5e #fire

  35. Once a haven of vineyards, the Okanagan now stands as the heart of survival and conflict in the Columbian Wastelands. In this brutal Rebirth Era, who will thrive amid chaos? hodgepocalypse.com/2025/04/the #drevrpg #dnd5e #dungeonsanddragons #apocalypse #Okanagan #Hodgepocalypse

  36. Welcome to the Yukon Data Fortress—the digital gold rush of the Digital Klondike! Brave the frozen chaos for lost data and cryptocurrency riches. Will you strike it rich or face peril? 🥶💰
    hodgepocalypse.com/2025/04/hod
    #apocalypse #yukon #klondike #dnd5e #Hodgepocalypse

  37. Welcome to the Yukon Data Fortress—the digital gold rush of the Digital Klondike! Brave the frozen chaos for lost data and cryptocurrency riches. Will you strike it rich or face peril? 🥶💰
    hodgepocalypse.com/2025/04/hod
    #apocalypse #yukon #klondike #dnd5e #Hodgepocalypse

  38. Welcome to the Yukon Data Fortress—the digital gold rush of the Digital Klondike! Brave the frozen chaos for lost data and cryptocurrency riches. Will you strike it rich or face peril? 🥶💰
    hodgepocalypse.com/2025/04/hod
    #apocalypse #yukon #klondike #dnd5e #Hodgepocalypse