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#highscoreenabled — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #highscoreenabled, aggregated by home.social.

  1. A reminder that I wrote an article showing exactly how #FujiNet #HighScoreEnabled games work for #Atari8bit systems. We could always use more games, so if you can help add high score functionality to games that would be great.

    fujinet.online/2025/01/09/how-

  2. Damn! 9 days into September, and #FujiNet #HighScoreEnabled Donkey Kong for #Atari8bit has been Kongquered for the month!

    Wanna play? apps.irata.online / Atari_8-bit/Games/High Score Enabled/Donkey Kong.atr via TNFS.

    #retrocomputing #retrogaming

  3. Looks like myself and Martin Panhuis are battling for high score in the #FujiNet #HighScoreEnabled version of #DigDug for #Atari8bit

    Want to join in? mount DigDug.atr on apps.irata.online
    Scoreboard at: scores.irata.online/

  4. 22,965 on #Atari8Bit #HighScoreEnabled Missile Command. Want to take a crack at it? Load it via your FujiNet!

    Mount: Missile Command+.atr from High Score Enabled on apps.irata.online

  5. #FujiNet #HighScoreEnabled users can use CONFIG's [C]opy command to save a copy of any game to your local SD card storage, and preserve the high score table.

  6. Anyone want to bust my high score on #Atari8Bit #DonkeyKong? You can, if you have a #FujiNet!

    Mount apps.irata.online /Atari_8-bit/Games/High Score Enabled/Donkey Kong.atr

    #highscoreenabled #retrocomputing #retrogaming

  7. If #Atari8bit people can help get clean disassemblies that can produce good binaries for games to be #HighScoreEnabled for #FujiNet, that would be great.

    Here's a list of games that we can pull from e.g. HomeSoft and other places to get clean disassemblies:

    * Atlantis
    * Buck Rogers
    * Crystal Castles
    * Deluxe Invaders (Roklan)
    * Donkey Kong Jr.
    * Embargo
    * Food Fight
    * Galaxian
    * Joust
    * Jungle Hunt
    * Mario Bros.
    * Millipede
    * Montezuma's Revenge
    * Moon Patrol
    * Mr. Do!
    * Popeye
    * Q*Bert
    * Robotron: 2084
    * Sinistar
    * Spy Hunter
    * Star Wars: Death Star Battle
    * Star Wars: The Arcade Game
    * Super Cobra
    * Super PAC-MAN
    * Tapper
    * Tutankham
    * Up'n Down
    * Vanguard
    * Wizard of Wor

  8. Let's get some more #Atari8bit games #FujiNet #HighScoreEnabled. (thread)

    There are more than 4 dozen High Score enabled games, can some of you help to port some more?

    There is a repo for these games:
    github.com/FujiNetWIFI/fujinet

    One of the games that has been fully disassembled, and builds a working executable, and is ready to have a high score table transplanted into it, is Berzerk.

    github.com/FujiNetWIFI/fujinet

    It needs a high score table patched in after game over.

    ---

    One can be grabbed from any of the other games in atari-game-ports, such as Donkey Kong:

    github.com/FujiNetWIFI/fujinet

    It implements a high score routine that saves to sectors 719 and 720 on the disk, so it can be used and tested locally.

    It uses the display list to cut a hole in the screen, for the mode 6 display of the scores. It then loads the scores in from disk. Checks them looking for an eligible slot, and if one is found, grabs the user input and writes to disk. If one isn't found, it simply jumps right to a pause, before tidying up and exiting.

    The Makefiles in both dkong and berzerk assemble the code, build the bootable ATR disk, build write-high-score and high-score-enable, and use those two tools to both insert the high score sectors, and to alter the first 16 bytes of the ATR file to indicate that it is high score enabled.

    ---

    Let's start getting more of these games patched and ported, and we'll host them for High Score Enabled sharing of scores!

    -Thom

  9. Just placed 2nd on the #Atari8bit #FujiNet #HighScoreEnabled leader board for Pengo. 160,010.

    Game: apps.irata.online/Atari_8-bit/Games/High Score Enabled/Pengo.atr
    Leaderboard: scores.irata.online/pengo.html

    #retrocomputing #retrogaming

  10. Kid Grid is now #HighScoreEnabled for #Atari8bit #FujiNet users!

    This 1982 game by TRONIX is a clone of Amidar, and involves Kid Grid filling in blocks on the grid while avoiding Moose, Squashface, Muggy and Thuggy.

    You can play it via TNFS on apps.irata.online in the /Atari_8-bit/Games/High Score Enabled/ folder.

  11. @tschak Obviously you needed a system with a bigger install base than the Atari & Coleco combined to increase the competition on #HighScoreEnabled

  12. Computer War (Thorn EMI, 1982) for #Atari8bit is now #HighScoreEnabled. Gameplay is simple, shoot down the missiles, before they reach their targets, and match the codes so that the missle bases can be disabled. Do this before DEFCON 1, or risk GLOBAL THERMONUCLEAR WAR. #retrogaming

    youtu.be/mjIwiqCMJD4

  13. For #atari8bit #FujiNet users: Thorn EMI's Wargames "inspired" Computer War is now #HighScoreEnabled.
    TNFS: apps.irata.online/Atari_8-bit/High Score Enabled/Computer War.atr
    Web: scores.irata.online/computerwa
    #retrogaming #retrocomputing

  14. For #Atari8bit #FujiNet users, Hot Lips (1982, London Software) has been made #HighScoreEnabled!

    Enjoy!

    TNFS: apps.irata.online/Atari_8-bit/Games/High Score Enabled/Hot Lips.atr
    Web: scores.irata.online/hotlips.ht

    #retrogaming #retrocomputing

  15. Just under the wire for #Atari8bit #FujiNet users, this Christmas, a #FujiNet #HighScoreEnabled version of Dig Dug!

    TNFS: apps.irata.online/Atari_8-bit/Games/High Score Enabled/Digdug.atr
    Web: scores.irata.online/digdug.htm

    Enjoy! #retrocomputing #retrogaming

  16. @here hot off the heels of Centipede, Pengo for #Atari8bit has now been #HighScoreEnabled. TNFS: apps.irata.online/Atari 8-bit/Games/High Score Enabled/Pengo.atr web: scores.irata.online/pengo.html Enjoy. #retrocomputing #retrogaming

  17. Wow that was quick! Centipede for #Atari8bit is now #FujiNet #HighScoreEnabled! You can play it here at apps.irata.online/Atari 8-bit/Games/High Score Enabled/Centipede.atr, and scoreboard is at scores.irata.online/centipede. special thx to @Djaybee. #retrogaming #retrocomputing

  18. Today's #Atari8bit #FujiNet #HighScoreEnabled Low Score for #WayOut : 1153 in the GARDENS maze. Web: scores.irata.online/wayout.htm TNFS: /Atari_8-bit/Games/High Score Enabled/Wayout.atr

  19. Today's #Atari8bit #FujiNet #HighScoreEnabled Low Score for #WayOut : 1153 in the GARDENS maze. Web: scores.irata.online/wayout.htm TNFS: /Atari_8-bit/Games/High Score Enabled/Wayout.atr

  20. Today's #Atari8bit #FujiNet #HighScoreEnabled Low Score for #WayOut : 1153 in the GARDENS maze. Web: scores.irata.online/wayout.htm TNFS: /Atari_8-bit/Games/High Score Enabled/Wayout.atr

  21. Today's #Atari8bit #FujiNet #HighScoreEnabled Low Score for #WayOut : 1153 in the GARDENS maze. Web: scores.irata.online/wayout.htm TNFS: /Atari_8-bit/Games/High Score Enabled/Wayout.atr

  22. Today's #Atari8bit #FujiNet #HighScoreEnabled Low Score for #WayOut : 1153 in the GARDENS maze. Web: scores.irata.online/wayout.htm TNFS: /Atari_8-bit/Games/High Score Enabled/Wayout.atr