home.social

#gtk3 — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #gtk3, aggregated by home.social.

fetched live
  1. Con GTK2 estaba todo tan bien... luego fue todo cuesta abajo #linux #gtk2 #gtk #gtk3 #ux

  2. Con GTK2 estaba todo tan bien... luego fue todo cuesta abajo #linux #gtk2 #gtk #gtk3 #ux

  3. Con GTK2 estaba todo tan bien... luego fue todo cuesta abajo #linux #gtk2 #gtk #gtk3 #ux

  4. Con GTK2 estaba todo tan bien... luego fue todo cuesta abajo #linux #gtk2 #gtk #gtk3 #ux

  5. Con GTK2 estaba todo tan bien... luego fue todo cuesta abajo #linux #gtk2 #gtk #gtk3 #ux

  6. Oh, look GIMP's Open dialog box has crashed.
    No worries, just close it.
    WHAT DO YOU MEAN, YOU CAN'T CLOSE IT?!?
    THERE ARE NO WINDOW DECORATIONS! IT'S ALL CLIENT-SIDE!!!

    This moment of utterly unnecessary stupidity was brought to you by #ClientSideDecorations.

    #ThanksIHateIt
    #KillItWithFire
    #GTK3
    #CSD #CSDs
    #UIDesign

  7. Oh, look GIMP's Open dialog box has crashed.
    No worries, just close it.
    WHAT DO YOU MEAN, YOU CAN'T CLOSE IT?!?
    THERE ARE NO WINDOW DECORATIONS! IT'S ALL CLIENT-SIDE!!!

    This moment of utterly unnecessary stupidity was brought to you by #ClientSideDecorations.

    #ThanksIHateIt
    #KillItWithFire
    #GTK3
    #CSD #CSDs
    #UIDesign

  8. Oh, look GIMP's Open dialog box has crashed.
    No worries, just close it.
    WHAT DO YOU MEAN, YOU CAN'T CLOSE IT?!?
    THERE ARE NO WINDOW DECORATIONS! IT'S ALL CLIENT-SIDE!!!

    This moment of utterly unnecessary stupidity was brought to you by #ClientSideDecorations.

    #ThanksIHateIt
    #KillItWithFire
    #GTK3
    #CSD #CSDs
    #UIDesign

  9. Oh, look GIMP's Open dialog box has crashed.
    No worries, just close it.
    WHAT DO YOU MEAN, YOU CAN'T CLOSE IT?!?
    THERE ARE NO WINDOW DECORATIONS! IT'S ALL CLIENT-SIDE!!!

    This moment of utterly unnecessary stupidity was brought to you by #ClientSideDecorations.

    #ThanksIHateIt
    #KillItWithFire
    #GTK3
    #CSD #CSDs
    #UIDesign

  10. Oh, look GIMP's Open dialog box has crashed.
    No worries, just close it.
    WHAT DO YOU MEAN, YOU CAN'T CLOSE IT?!?
    THERE ARE NO WINDOW DECORATIONS! IT'S ALL CLIENT-SIDE!!!

    This moment of utterly unnecessary stupidity was brought to you by #ClientSideDecorations.

    #ThanksIHateIt
    #KillItWithFire
    #GTK3
    #CSD #CSDs
    #UIDesign

  11. (more Linux news in previous posts)

    Proton Experimental brings fixes for Crimson Desert, Steam Overlay with EA games, Death Stranding 2:
    gamingonlinux.com/2026/03/prot

    GE-Proton 10-34 brings fixes for God of War Ragnarök, Assassin's Creed, Final Fantasy XIV:
    gamingonlinux.com/2026/03/ge-p

    D7VK version 1.6 gets improved vertex processing and VSync handling:
    gamingonlinux.com/2026/03/d7vk

    Pine64 teases PineTime Pro with AMOLED, GPS and ‘custom’ chip:
    omgubuntu.co.uk/2026/03/pine64

    GTK3 Toolkit Winding Down To One Release Per Year:
    phoronix.com/news/GTK3-Annual-

    Qt 6.11 Toolkit Released With "The Same 3D Capabilities As A Game Engine":
    phoronix.com/news/Qt-6.11-Tool

    wlroots 0.20 Released,Sway 1.12-rc1 Available For Testing With Color Management:
    phoronix.com/news/wlroots-0.20

    Fish 4.6 Shell Brings Support For Recent systemd Environment Variables:
    phoronix.com/news/Fish-4.6-Rel

    GStreamer 1.30 to Support HDR10+ Metadata Parsing from H.265 & AV1 Bitstreams:
    9to5linux.com/gstreamer-1-30-t

    Mesa 26.0 Will Make It In Time For The Fedora 44 Release:
    phoronix.com/news/Mesa-26.0-Fo

    NVIDIA 595 Linux Graphics Driver Released as Latest Production Branch Version:
    9to5linux.com/nvidia-595-linux

    Electron's Investment Into Good Wayland Support:
    phoronix.com/news/Electron-Goo

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #Proton #ProtonExperimental #GEProton #D7VK #Pine64 #PineTime #PineTimePro #GTK #GTK3 #Qt #wlroots #FishShell #GStreamer #Mesa #NVIDIA #NVIDIADriver #Electron #Smartwatch #LinuxSmartwatch #FosseryTech

  12. (more Linux news in previous posts)

    Proton Experimental brings fixes for Crimson Desert, Steam Overlay with EA games, Death Stranding 2:
    gamingonlinux.com/2026/03/prot

    GE-Proton 10-34 brings fixes for God of War Ragnarök, Assassin's Creed, Final Fantasy XIV:
    gamingonlinux.com/2026/03/ge-p

    D7VK version 1.6 gets improved vertex processing and VSync handling:
    gamingonlinux.com/2026/03/d7vk

    Pine64 teases PineTime Pro with AMOLED, GPS and ‘custom’ chip:
    omgubuntu.co.uk/2026/03/pine64

    GTK3 Toolkit Winding Down To One Release Per Year:
    phoronix.com/news/GTK3-Annual-

    Qt 6.11 Toolkit Released With "The Same 3D Capabilities As A Game Engine":
    phoronix.com/news/Qt-6.11-Tool

    wlroots 0.20 Released,Sway 1.12-rc1 Available For Testing With Color Management:
    phoronix.com/news/wlroots-0.20

    Fish 4.6 Shell Brings Support For Recent systemd Environment Variables:
    phoronix.com/news/Fish-4.6-Rel

    GStreamer 1.30 to Support HDR10+ Metadata Parsing from H.265 & AV1 Bitstreams:
    9to5linux.com/gstreamer-1-30-t

    Mesa 26.0 Will Make It In Time For The Fedora 44 Release:
    phoronix.com/news/Mesa-26.0-Fo

    NVIDIA 595 Linux Graphics Driver Released as Latest Production Branch Version:
    9to5linux.com/nvidia-595-linux

    Electron's Investment Into Good Wayland Support:
    phoronix.com/news/Electron-Goo

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #Proton #ProtonExperimental #GEProton #D7VK #Pine64 #PineTime #PineTimePro #GTK #GTK3 #Qt #wlroots #FishShell #GStreamer #Mesa #NVIDIA #NVIDIADriver #Electron #Smartwatch #LinuxSmartwatch #FosseryTech

  13. (more Linux news in previous posts)

    Proton Experimental brings fixes for Crimson Desert, Steam Overlay with EA games, Death Stranding 2:
    gamingonlinux.com/2026/03/prot

    GE-Proton 10-34 brings fixes for God of War Ragnarök, Assassin's Creed, Final Fantasy XIV:
    gamingonlinux.com/2026/03/ge-p

    D7VK version 1.6 gets improved vertex processing and VSync handling:
    gamingonlinux.com/2026/03/d7vk

    Pine64 teases PineTime Pro with AMOLED, GPS and ‘custom’ chip:
    omgubuntu.co.uk/2026/03/pine64

    GTK3 Toolkit Winding Down To One Release Per Year:
    phoronix.com/news/GTK3-Annual-

    Qt 6.11 Toolkit Released With "The Same 3D Capabilities As A Game Engine":
    phoronix.com/news/Qt-6.11-Tool

    wlroots 0.20 Released,Sway 1.12-rc1 Available For Testing With Color Management:
    phoronix.com/news/wlroots-0.20

    Fish 4.6 Shell Brings Support For Recent systemd Environment Variables:
    phoronix.com/news/Fish-4.6-Rel

    GStreamer 1.30 to Support HDR10+ Metadata Parsing from H.265 & AV1 Bitstreams:
    9to5linux.com/gstreamer-1-30-t

    Mesa 26.0 Will Make It In Time For The Fedora 44 Release:
    phoronix.com/news/Mesa-26.0-Fo

    NVIDIA 595 Linux Graphics Driver Released as Latest Production Branch Version:
    9to5linux.com/nvidia-595-linux

    Electron's Investment Into Good Wayland Support:
    phoronix.com/news/Electron-Goo

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #Proton #ProtonExperimental #GEProton #D7VK #Pine64 #PineTime #PineTimePro #GTK #GTK3 #Qt #wlroots #FishShell #GStreamer #Mesa #NVIDIA #NVIDIADriver #Electron #Smartwatch #LinuxSmartwatch #FosseryTech

  14. (more Linux news in previous posts)

    Proton Experimental brings fixes for Crimson Desert, Steam Overlay with EA games, Death Stranding 2:
    gamingonlinux.com/2026/03/prot

    GE-Proton 10-34 brings fixes for God of War Ragnarök, Assassin's Creed, Final Fantasy XIV:
    gamingonlinux.com/2026/03/ge-p

    D7VK version 1.6 gets improved vertex processing and VSync handling:
    gamingonlinux.com/2026/03/d7vk

    Pine64 teases PineTime Pro with AMOLED, GPS and ‘custom’ chip:
    omgubuntu.co.uk/2026/03/pine64

    GTK3 Toolkit Winding Down To One Release Per Year:
    phoronix.com/news/GTK3-Annual-

    Qt 6.11 Toolkit Released With "The Same 3D Capabilities As A Game Engine":
    phoronix.com/news/Qt-6.11-Tool

    wlroots 0.20 Released,Sway 1.12-rc1 Available For Testing With Color Management:
    phoronix.com/news/wlroots-0.20

    Fish 4.6 Shell Brings Support For Recent systemd Environment Variables:
    phoronix.com/news/Fish-4.6-Rel

    GStreamer 1.30 to Support HDR10+ Metadata Parsing from H.265 & AV1 Bitstreams:
    9to5linux.com/gstreamer-1-30-t

    Mesa 26.0 Will Make It In Time For The Fedora 44 Release:
    phoronix.com/news/Mesa-26.0-Fo

    NVIDIA 595 Linux Graphics Driver Released as Latest Production Branch Version:
    9to5linux.com/nvidia-595-linux

    Electron's Investment Into Good Wayland Support:
    phoronix.com/news/Electron-Goo

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #Proton #ProtonExperimental #GEProton #D7VK #Pine64 #PineTime #PineTimePro #GTK #GTK3 #Qt #wlroots #FishShell #GStreamer #Mesa #NVIDIA #NVIDIADriver #Electron #Smartwatch #LinuxSmartwatch #FosseryTech

  15. (more Linux news in previous posts)

    Proton Experimental brings fixes for Crimson Desert, Steam Overlay with EA games, Death Stranding 2:
    gamingonlinux.com/2026/03/prot

    GE-Proton 10-34 brings fixes for God of War Ragnarök, Assassin's Creed, Final Fantasy XIV:
    gamingonlinux.com/2026/03/ge-p

    D7VK version 1.6 gets improved vertex processing and VSync handling:
    gamingonlinux.com/2026/03/d7vk

    Pine64 teases PineTime Pro with AMOLED, GPS and ‘custom’ chip:
    omgubuntu.co.uk/2026/03/pine64

    GTK3 Toolkit Winding Down To One Release Per Year:
    phoronix.com/news/GTK3-Annual-

    Qt 6.11 Toolkit Released With "The Same 3D Capabilities As A Game Engine":
    phoronix.com/news/Qt-6.11-Tool

    wlroots 0.20 Released,Sway 1.12-rc1 Available For Testing With Color Management:
    phoronix.com/news/wlroots-0.20

    Fish 4.6 Shell Brings Support For Recent systemd Environment Variables:
    phoronix.com/news/Fish-4.6-Rel

    GStreamer 1.30 to Support HDR10+ Metadata Parsing from H.265 & AV1 Bitstreams:
    9to5linux.com/gstreamer-1-30-t

    Mesa 26.0 Will Make It In Time For The Fedora 44 Release:
    phoronix.com/news/Mesa-26.0-Fo

    NVIDIA 595 Linux Graphics Driver Released as Latest Production Branch Version:
    9to5linux.com/nvidia-595-linux

    Electron's Investment Into Good Wayland Support:
    phoronix.com/news/Electron-Goo

    (FOSS news in comments)

    #WeeklyNews #News #Linux #LinuxNews #Proton #ProtonExperimental #GEProton #D7VK #Pine64 #PineTime #PineTimePro #GTK #GTK3 #Qt #wlroots #FishShell #GStreamer #Mesa #NVIDIA #NVIDIADriver #Electron #Smartwatch #LinuxSmartwatch #FosseryTech

  16. Playing around with the gtk.css of #gtk3 to have equal borders in #gnome. (not quite done).

  17. Playing around with the gtk.css of #gtk3 to have equal borders in #gnome. (not quite done).

  18. Playing around with the gtk.css of #gtk3 to have equal borders in #gnome. (not quite done).

  19. Playing around with the gtk.css of #gtk3 to have equal borders in #gnome. (not quite done).

  20. Playing around with the gtk.css of #gtk3 to have equal borders in #gnome. (not quite done).

  21. > forking and maintaining Gtk3 as co-working effort between multiple projects

    Do you think it will happen?

    #Mate #xfce #gtk #gtk3
  22. > forking and maintaining Gtk3 as co-working effort between multiple projects

    Do you think it will happen?

    #Mate #xfce #gtk #gtk3
  23. > forking and maintaining Gtk3 as co-working effort between multiple projects

    Do you think it will happen?

    #Mate #xfce #gtk #gtk3
  24. > forking and maintaining Gtk3 as co-working effort between multiple projects

    Do you think it will happen?

    #Mate #xfce #gtk #gtk3
  25. > forking and maintaining Gtk3 as co-working effort between multiple projects

    Do you think it will happen?

    #Mate #xfce #gtk #gtk3
  26. #Schemacs update

    I have been banging my head against #Gtk3 for the past 3 weeks and all progress has pretty much come to a stand-still. No matter how simple and straight-forward my GUI is, Gtk makes it simply impossible to get the layout correct. I am now convinced that programming my own layout algorithm from scratch and using the GtkLayout container (which lets you place widgets at arbitrary X,Y coordinates) is the only way to proceed at this point. It is soooo frustrating.

    The #Gtk documentation is good, but not at all good enough. The people on the Gnome Discourse have been very kind and helpful, and I truly appreciate the engagement I have had there, but ultimately I am still not able to solve my problems.

    I have decided I need find some way to keep making progress without postponing the release of the work I have done so far for an indeterminate length of time. So rather than work out all the bugs in this version before merging it to the main Git branch, what I will do instead is have the main program launch a debugger window. The debugger window will have all layout calculated in advance, and all widgets will be declared once and only once throughout the lifetime of the application to avoid the reference counting issues. Obviously the debugger GUI will be very rigid, but you will at least be able to edit files and run commands in a REPL within this debugger.

    Then maybe I can merge the code I have written to the main Git branch, and people will at least be able to use it through the debugger. Maybe also I could use this debugger to help with writing my layout algorithm. Also, I need to get back to the Emacs Lisp interpreter, I haven’t worked on it in almost two months now.

    #tech #software #Lisp #Emacs #EmacsLisp #Scheme #SchemeLang #R7RS

  27. #Schemacs update

    I have been banging my head against #Gtk3 for the past 3 weeks and all progress has pretty much come to a stand-still. No matter how simple and straight-forward my GUI is, Gtk makes it simply impossible to get the layout correct. I am now convinced that programming my own layout algorithm from scratch and using the GtkLayout container (which lets you place widgets at arbitrary X,Y coordinates) is the only way to proceed at this point. It is soooo frustrating.

    The #Gtk documentation is good, but not at all good enough. The people on the Gnome Discourse have been very kind and helpful, and I truly appreciate the engagement I have had there, but ultimately I am still not able to solve my problems.

    I have decided I need find some way to keep making progress without postponing the release of the work I have done so far for an indeterminate length of time. So rather than work out all the bugs in this version before merging it to the main Git branch, what I will do instead is have the main program launch a debugger window. The debugger window will have all layout calculated in advance, and all widgets will be declared once and only once throughout the lifetime of the application to avoid the reference counting issues. Obviously the debugger GUI will be very rigid, but you will at least be able to edit files and run commands in a REPL within this debugger.

    Then maybe I can merge the code I have written to the main Git branch, and people will at least be able to use it through the debugger. Maybe also I could use this debugger to help with writing my layout algorithm. Also, I need to get back to the Emacs Lisp interpreter, I haven’t worked on it in almost two months now.

    #tech #software #Lisp #Emacs #EmacsLisp #Scheme #SchemeLang #R7RS

  28. #Schemacs update

    I have been banging my head against #Gtk3 for the past 3 weeks and all progress has pretty much come to a stand-still. No matter how simple and straight-forward my GUI is, Gtk makes it simply impossible to get the layout correct. I am now convinced that programming my own layout algorithm from scratch and using the GtkLayout container (which lets you place widgets at arbitrary X,Y coordinates) is the only way to proceed at this point. It is soooo frustrating.

    The #Gtk documentation is good, but not at all good enough. The people on the Gnome Discourse have been very kind and helpful, and I truly appreciate the engagement I have had there, but ultimately I am still not able to solve my problems.

    I have decided I need find some way to keep making progress without postponing the release of the work I have done so far for an indeterminate length of time. So rather than work out all the bugs in this version before merging it to the main Git branch, what I will do instead is have the main program launch a debugger window. The debugger window will have all layout calculated in advance, and all widgets will be declared once and only once throughout the lifetime of the application to avoid the reference counting issues. Obviously the debugger GUI will be very rigid, but you will at least be able to edit files and run commands in a REPL within this debugger.

    Then maybe I can merge the code I have written to the main Git branch, and people will at least be able to use it through the debugger. Maybe also I could use this debugger to help with writing my layout algorithm. Also, I need to get back to the Emacs Lisp interpreter, I haven’t worked on it in almost two months now.

    #tech #software #Lisp #Emacs #EmacsLisp #Scheme #SchemeLang #R7RS

  29. #Schemacs update

    I have been banging my head against #Gtk3 for the past 3 weeks and all progress has pretty much come to a stand-still. No matter how simple and straight-forward my GUI is, Gtk makes it simply impossible to get the layout correct. I am now convinced that programming my own layout algorithm from scratch and using the GtkLayout container (which lets you place widgets at arbitrary X,Y coordinates) is the only way to proceed at this point. It is soooo frustrating.

    The #Gtk documentation is good, but not at all good enough. The people on the Gnome Discourse have been very kind and helpful, and I truly appreciate the engagement I have had there, but ultimately I am still not able to solve my problems.

    I have decided I need find some way to keep making progress without postponing the release of the work I have done so far for an indeterminate length of time. So rather than work out all the bugs in this version before merging it to the main Git branch, what I will do instead is have the main program launch a debugger window. The debugger window will have all layout calculated in advance, and all widgets will be declared once and only once throughout the lifetime of the application to avoid the reference counting issues. Obviously the debugger GUI will be very rigid, but you will at least be able to edit files and run commands in a REPL within this debugger.

    Then maybe I can merge the code I have written to the main Git branch, and people will at least be able to use it through the debugger. Maybe also I could use this debugger to help with writing my layout algorithm. Also, I need to get back to the Emacs Lisp interpreter, I haven’t worked on it in almost two months now.

    #tech #software #Lisp #Emacs #EmacsLisp #Scheme #SchemeLang #R7RS

  30. New blog post "Why We Need the Gtk Platform for MAUI -- A short wrap-up of our goal and motivation along with a historical overview of events that lead to MauiGtk" mauigtk.net/blog/20260125/

  31. One Open-source Project Daily

    Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.

    https://github.com/xournalpp/xournalpp

    #1ospd #opensource #cplusplus #crossplatform #gtk3 #notes #notetaking #pdf #pdfviewer #pen

  32. One Open-source Project Daily

    Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.

    https://github.com/xournalpp/xournalpp

    #1ospd #opensource #cplusplus #crossplatform #gtk3 #notes #notetaking #pdf #pdfviewer #pen

  33. One Open-source Project Daily

    Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.

    https://github.com/xournalpp/xournalpp

    #1ospd #opensource #cplusplus #crossplatform #gtk3 #notes #notetaking #pdf #pdfviewer #pen

  34. One Open-source Project Daily

    Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.

    https://github.com/xournalpp/xournalpp

    #1ospd #opensource #cplusplus #crossplatform #gtk3 #notes #notetaking #pdf #pdfviewer #pen

  35. One Open-source Project Daily

    Xournal++ is a handwriting notetaking software with PDF annotation support. Written in C++ with GTK3, supporting Linux (e.g. Ubuntu, Debian, Arch, SUSE), macOS and Windows 10. Supports pen input from devices such as Wacom Tablets.

    https://github.com/xournalpp/xournalpp

    #1ospd #opensource #cplusplus #crossplatform #gtk3 #notes #notetaking #pdf #pdfviewer #pen

  36. 🚀 **Scrcpy GUI Tăng cường** - Ứng dụng GTK 3 giúp kiểm soát Android qua WiFi/USB dễ dàng!
    ✅ Tự động quét thiết bị, lưu trữ thiết lập cá nhân hóa, tạo màn hình ảo, hỗ trợ kết nối không dây thông minh và nhiều tính năng tăng năng suất. Phát triển bằng Python, PyGObject, adb, scrcpy (phiên bản 2.4+), hiện đã thử nghiệm trên Linux Mint & Redmi K70 Pro.

    #Scrcpy #Android #GTK3 #DevTools #GitHub #PhầnMềmMở #Linux #KhoaHocMáyTính #OpenSource #CôngNghệMới #DevCommunity #LậpTrình #GiámSátThiếtBị

    ht

  37. Addio #gtk2… dopo la fine del supporto nel 2020, proprio in questi ultimi giorni arch Linux sta facendo la transizione da repository ufficiale ad AUR, per motivi di sicurezza. Quindi niente più:
    ```bash
    sudo pacman -S gtk2
    ```
    Ci sono voluti quasi 5 anni ma la ormai le applicazioni in repository partono da #gtk3. Cosa fondamentale per il miglioramento dell’esperienza utente desktop su Linux.
    Questo perché i problemi di scaling e l’assenza di un sopporto #wayland era molto limitato.

  38. I just opened up chromium, and it is using my system theme, for both color AND the tabs bar???? My firefox has never done that????¿¿?? I'm using cinnamon theme, semabe, and does anyone know how to make my firefox do that, all the old tricks don't seem to work any more. And it is so so beautiful. #firefox #waterfox #chrome #chromium #gtk #gtk3 #cinnamon #linuxmint #linux #ricing

  39. I just opened up chromium, and it is using my system theme, for both color AND the tabs bar???? My firefox has never done that????¿¿?? I'm using cinnamon theme, semabe, and does anyone know how to make my firefox do that, all the old tricks don't seem to work any more. And it is so so beautiful. #firefox #waterfox #chrome #chromium #gtk #gtk3 #cinnamon #linuxmint #linux #ricing