#godotcon24 — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #godotcon24, aggregated by home.social.
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@godotengine the recording of our presentation/demo is now online, as well. Check it out!
https://www.youtube.com/watch?v=EJDNYFha9GY
Unfortunately the brief starting and ending demos were not included in this recording; just imagine you saw a little top-down exploration game demo and the question, “How many lines of code do you think it took to make this game?” at the beginning, and then we finished building the other game at the end. :D
#Godot #GodotCon #GodotCon24 #GodotEngine #OpenSource #GameDev
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Go read about #GodotCon24 from the @godotengine blog! We were proud to sponsor, attend, and present in Berlin.
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Anyone knows if the #godotcon24 workshop will be recorded and posted later?
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I wrote up our experience at #GodotCon24 over on the @EndlessOS blog!
We had a good time, and Berlin was a unique experience. :)
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Our tech team gathered in Berlin for a week of collaboration, team-building, and an impromptu game jam! We capped it all off by presenting our Block Coding plugin at #GodotCon24. 🎮
We had an amazing time, and it was a pleasure meeting so many of you in person!
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Time to start a big rewrite of Lumetra after we got some feedback at #GodotCon24
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I can FINALLY announce what @TaraSophieDev and I have been cooking! Together with @godotengine, we've been developing an open-source event meetup platform for the upcoming #GodotCon24!
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#GodotCon is over, and we look back on a weekend full of wonderful insights, games and people. So, shout-outs to the organizers, who did a fabulous job. To all the exhibitors and speakers who gave us a glimpse into their work. To our colleague Alex Schmidt @lexusinator from Well Done Games, who traveled with us from Nuremberg. And of course, to Games/Bavaria, without whose support we wouldn’t have been able to participate. Thank you all!
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Had a lot of fun at Godotcon, and got a lot of useful playtesting feedback for the duck game. Thanks everybody who stopped by to play the game.
That said, I've still got a few extra duck stickers (https://indiepocalypse.social/@schwarzeralptraum/113199108986707057) left over, so if you or anyone still wants one, let me know. I'm not entirely sure how I'll send it to you though if you aren't in Europe unless you're willing to pay the postage.
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The highlights of the second day at GodotCon: the puzzle games #Fogpiercer by Mad Cookies Studio and #RobotDetour by @nozomugames. The former blends the setting of #Snowpiercer with the gameplay of #IntoTheBreach, while the latter combines logic and physics in such a charming way that it was immediately crowned as Felix's favorite of the event. Definitely worth keeping an eye on!
#gaming #videogames #indiegame #gamedev #indiedev #godot #godotcon #godotcon24
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Final thoughts on #GodotCon24 and future
https://youtu.be/eibQgGeiSNA?si=OSL4G5AsiWvY8FGf -
Had a wonderful time at #godotcon24 in Berlin! Great people, great games and great talks :)
It was my first time as a volunteer at any con and I had a great time working for Godot. Everyone was super nice and it was very affordable for me as a student!
Will definitely come again next year (if it's in Europe) :) -
On the second day of GodotCon, it's all about playing games, including Looking Up I See Only A Ceiling, a point-and-click adventure by @silver978, and Voice of Flowers, a Mario-inspired platformer by Thomasz Chabora.
#gaming #videogames #indiegame #gamedev #indiedev #godot #godotcon #godotcon24
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A number of people very much got into the Re:Placement demo, which I'm happy to see. Thanks to #GodotCon24 organisers for the ad-hoc showoff tables!
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Tolle Idee #Godot als Brücke fürs #Smarthome zu nehmen. #GodotCon #GodotCon24
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Occupying a hot desk at #GodotCon24 to show off the Re:Placement prototype!
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Spoke today with somebody working at #xBox on #GodotCon24 and this is kind of a headache.
So, in order to release your game to xBox you have to incorporate the xBox Logo on your splash screen, and this means your entire build is no longer compatible with #creativeCommons share alike.
Is anyone ever going to be bothered by this as long as you can still get the project off gitlab? I don't think so.
But it is really annoying.
FYI: GPL also prevents games from coming to console. 😪
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#Brezeltest at #godotcon24
Slient Green/Litte Mars Berlin:
👍 Laugt
👎 Sehr zäh
👁️ Wo ist der Mund???
👎 Arme Steinhart
🧐 Null fluffig
1/10 -
Be at the #GodotCon24 is awesome!
I got a nice advice for my project :3
The workshop needs way more seats >3<
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GodotCon 2024 in Berlin is starting! We're getting our first batch of merch, listening to an exciting talk by Godot founder Juan Linietsky @reduz and trying out Dung Slinger @dung_slinger, a 2.5D platformer by Bold Beetle Games – a great kickoff!
#gaming #videogames #indiegame #indiedev #gamedev #godot #godotcon #godotcon24
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Lovely PCG workshop this morning at GodotCon
https://github.com/lemilonkh/godot-procgen -
Best slide ever, no hay más que decir.
#GodotEngine #hechocongodot #madewithgodot #godotcon24 #godotcon
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Chillin at #godotcon24 and (fittingly) enjoying berlins graffiti
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No voy a tooter las charlas, quizá algún highlight, ya que no voy a estar en todas y porque van a estar grabadas.
@reduzio nos explica reglas que se deben seguir para desarrollar herramientas y más si es Open Source.
#GodotEngine #hechocongodot #madewithgodot #godotcon24 #godotcon