#gobliins — Public Fediverse posts
Live and recent posts from across the Fediverse tagged #gobliins, aggregated by home.social.
-
Vyrašyŭ pieraklaści huĺniu Gobliins 6 na bielaruskuju movu, dlia hetaha zrabiŭ fork ScummVM, zrabiŭ siervis pierakladaŭ - https://github.com/srzkptrsk/pierakladnia (zaadno možna pieraklaści i na poĺskuju movu 😎) i ŭžo pierakladaju 3-ju scenu!
Ja ŭžo navat nie prašu dalučycca da pierakladu, bo jak pakazvaje praktyka, usio prychodzicca rabić samamu!
-
Vyrašyŭ pieraklaści huĺniu Gobliins 6 na bielaruskuju movu, dlia hetaha zrabiŭ fork ScummVM, zrabiŭ siervis pierakladaŭ - https://github.com/srzkptrsk/pierakladnia (zaadno možna pieraklaści i na poĺskuju movu 😎) i ŭžo pierakladaju 3-ju scenu!
Ja ŭžo navat nie prašu dalučycca da pierakladu, bo jak pakazvaje praktyka, usio prychodzicca rabić samamu!
-
📽️ « Fingus & Winkle »
Timelapse en hommage à Gobliins 2, un jeu vidéo aux bruitages de qualité… 🧙
#dessin #oc #original #animation #illustration #sketch #art #arttimelapse #speedDrawing #Gobliiins #Gobliins -
📽️ « Fingus & Winkle »
Timelapse en hommage à Gobliins 2, un jeu vidéo aux bruitages de qualité… 🧙
#dessin #oc #original #animation #illustration #sketch #art #arttimelapse #speedDrawing #Gobliiins #Gobliins -
Non credo capiti spesso di assistere ad una intervista del papà della serie di #gobliins .
Anche se in inglese potete attivare i sottotitoli per capire meglio l’intervista.
@newgameoldflame #pierregilhodeshttps://www.patreon.com/posts/128828550?utm_campaign=postshare_fan
-
Non credo capiti spesso di assistere ad una intervista del papà della serie di #gobliins .
Anche se in inglese potete attivare i sottotitoli per capire meglio l’intervista.
@newgameoldflame #pierregilhodeshttps://www.patreon.com/posts/128828550?utm_campaign=postshare_fan
-
📢 Gobliiins 5 - L'Invasion des Morglotons is now available on #Steam!
👉 Here: https://tinyurl.com/yrz8tk3u
#PointAndClick #adventuregame #indiegames #IndieDevs #Gaming #Gobliins #retrogaming
-
📢 Gobliiins 5 - L'Invasion des Morglotons is now available on #Steam!
👉 Here: https://tinyurl.com/yrz8tk3u
#PointAndClick #adventuregame #indiegames #IndieDevs #Gaming #Gobliins #retrogaming
-
📢 Gobliiins 5 - L'Invasion des Morglotons est maintenant disponible sur #Steam !
👉 Ici: https://tinyurl.com/yrz8tk3u
#PointAndClick #adventuregame #indiegames #IndieDevs #Gaming #Gobliins #retrogaming
-
📢 Gobliiins 5 - L'Invasion des Morglotons est maintenant disponible sur #Steam !
👉 Ici: https://tinyurl.com/yrz8tk3u
#PointAndClick #adventuregame #indiegames #IndieDevs #Gaming #Gobliins #retrogaming
-
#Gobliins 2 time. Freshly miniaturized, progressing on the desktop was not very hard. I didn't like performing one action three times in a row, but it was apparent it had to be done, so no big deal. Overall, puzzles suddenly seemed quite trivial ("make fire channeling sunlight through a glass shard" etc.). Still not sure what it is we're trying to achieve globally here.
-
#Gobliins 2 time. Freshly miniaturized, progressing on the desktop was not very hard. I didn't like performing one action three times in a row, but it was apparent it had to be done, so no big deal. Overall, puzzles suddenly seemed quite trivial ("make fire channeling sunlight through a glass shard" etc.). Still not sure what it is we're trying to achieve globally here.
-
Very short #Gobliins 2 session. Surprisingly, everything on the next screen made perfect sense and things were easily performed as well. A far cry from the previous scene! Small exception: using pepper on the cockroach. Gah, this meant we had to get another one from the previous screen again!
Weird: we have not actually freed the prince, but the game goes on. Not sure what there still is to achieve.
-
#Gobliins 2. Our "failure" yesterday was to stick our gloved hand into the wrong orifice. Ahem. Anyway, even with this knowledge, this was just way too mechanically fiddly. Adding insult to injury, the whole sequence of getting a cockroach had to be repeated another time! After, we struggled to even find the exit, because to be labelled both protagonists have to be close. I maintain this scene was purely awful. My daughter gave it thumbs up anyways.
-
#Gobliins 2. Our "failure" yesterday was to stick our gloved hand into the wrong orifice. Ahem. Anyway, even with this knowledge, this was just way too mechanically fiddly. Adding insult to injury, the whole sequence of getting a cockroach had to be repeated another time! After, we struggled to even find the exit, because to be labelled both protagonists have to be close. I maintain this scene was purely awful. My daughter gave it thumbs up anyways.
-
Tonight, my daughter asked to play #Gobliins 2 again. I thought she had forgotten about the game or didn't want to continue. The current section is not a nice experience. The pictured challenge of manipulating the food needs three subsequent quick actions in a row. Impossible for her, I barely managed. After, throne room, we are even stuck with a walkthrough. It's so frustrating we stopped for now. I'll consult a video playthrough before we continue.
-
Tonight, my daughter asked to play #Gobliins 2 again. I thought she had forgotten about the game or didn't want to continue. The current section is not a nice experience. The pictured challenge of manipulating the food needs three subsequent quick actions in a row. Impossible for her, I barely managed. After, throne room, we are even stuck with a walkthrough. It's so frustrating we stopped for now. I'll consult a video playthrough before we continue.
-
The underwater section of #Gobliins 2 was quite pleasant. Clear objectives, screens not overloaded, discernable cause and effect chains. Music, unfortunately, went back to forgettable. Best part of the game since the beginning so far.
-
The underwater section of #Gobliins 2 was quite pleasant. Clear objectives, screens not overloaded, discernable cause and effect chains. Music, unfortunately, went back to forgettable. Best part of the game since the beginning so far.
-
#Gobliins 2: we've progressed through the complete third "world". The picture of the guards was a bit visually busy. The picture illustrates one of the many timed elements, of distracting one guy to steal his sword. Overall reasonable challenges. Also, this section was notable for its really good music.
-
#Gobliins 2: we've progressed through the complete third "world". The picture of the guards was a bit visually busy. The picture illustrates one of the many timed elements, of distracting one guy to steal his sword. Overall reasonable challenges. Also, this section was notable for its really good music.
-
I'm going to set up the Atari ST, and start playing some more Gobliiins at around 19:00 over on Twitch.
Please feel free to come by and say hello.
-
I'm going to set up the Atari ST, and start playing some more Gobliiins at around 19:00 over on Twitch.
Please feel free to come by and say hello.