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#glbasic — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #glbasic, aggregated by home.social.

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  1. We are proud to present a new version of our successful black&white game jam entry "Soulkeeper" with d-pad support for game controllers...

    inc-x.de/games/Soulkeeper/

    #gamejam #gamedevelopment #gamedev #indiedev #gamedesign #glbasic #programming #windows

  2. We are proud to present a new version of our successful black&white game jam entry "Soulkeeper" with d-pad support for game controllers...

    inc-x.de/games/Soulkeeper/

    #gamejam #gamedevelopment #gamedev #indiedev #gamedesign #glbasic #programming #windows

  3. We are proud to present a new version of our successful black&white game jam entry "Soulkeeper" with d-pad support for game controllers...

    inc-x.de/games/Soulkeeper/

    #gamejam #gamedevelopment #gamedev #indiedev #gamedesign #glbasic #programming #windows

  4. We are proud to present a new version of our successful black&white game jam entry "Soulkeeper" with d-pad support for game controllers...

    inc-x.de/games/Soulkeeper/

    #gamejam #gamedevelopment #gamedev #indiedev #gamedesign #glbasic #programming #windows

  5. We are proud to present a new version of our successful black&white game jam entry "Soulkeeper" with d-pad support for game controllers...

    inc-x.de/games/Soulkeeper/

    #gamejam #gamedevelopment #gamedev #indiedev #gamedesign #glbasic #programming #windows

  6. Work in progress...current version of Flappy Chicken for the #openpandora developing in #glbasic included real "flappying"-function (jumping), ingame timer and display for player lives (eggs). Great game idea and game assets by graphican Luis Zuno.

    #gamedevelopment #gamedev #gamedesign #indiedev #flappybird #handheld #flappychicken #linux

  7. Work in progress...current version of Flappy Chicken for the #openpandora developing in #glbasic included real "flappying"-function (jumping), ingame timer and display for player lives (eggs). Great game idea and game assets by graphican Luis Zuno.

    #gamedevelopment #gamedev #gamedesign #indiedev #flappybird #handheld #flappychicken #linux

  8. Work in progress...current version of Flappy Chicken for the #openpandora developing in #glbasic included real "flappying"-function (jumping), ingame timer and display for player lives (eggs). Great game idea and game assets by graphican Luis Zuno.

    #gamedevelopment #gamedev #gamedesign #indiedev #flappybird #handheld #flappychicken #linux

  9. Back in 2008...for a game dev competition I programmed a small vertical Shmup with a lot graphic restrictions. OEA was born with a great title music and gameplay...

    inc-x.net/blog/showblogpage.as

    #gamedev #gp2xwiz #gp2x #handheldgaming #handheld #gph #games #glbasic #gamedesign #gamedevelopment #indiedev #oea

  10. Back in 2008...for a game dev competition I programmed a small vertical Shmup with a lot graphic restrictions. OEA was born with a great title music and gameplay...

    inc-x.net/blog/showblogpage.as

    #gamedev #gp2xwiz #gp2x #handheldgaming #handheld #gph #games #glbasic #gamedesign #gamedevelopment #indiedev #oea

  11. Back in 2008...for a game dev competition I programmed a small vertical Shmup with a lot graphic restrictions. OEA was born with a great title music and gameplay...

    inc-x.net/blog/showblogpage.as

    #gamedev #gp2xwiz #gp2x #handheldgaming #handheld #gph #games #glbasic #gamedesign #gamedevelopment #indiedev #oea