home.social

#ghrpg — Public Fediverse posts

Live and recent posts from across the Fediverse tagged #ghrpg, aggregated by home.social.

  1. Progress! Combat is starting. The player's turn is starting. input is somehow getting redirected to the wrong widget. The player's turn does not end, even after spending all action points. More work is needed. #ghrpg #GameDev #PyGame store.steampowered.com/app/1565090/...

  2. Refactoring diary: my supposed holidays. I have written a simple action class for movement which just takes the old blocking movement loop and unfolds it for the new unblocking UI. #GameDev #Python #ghrpg store.steampowered.com/app/1565090/...

  3. Refactoring diary episode 5,555. The old style menus did not have a callback, but instead used a query method. New style menus don't have a query method, and each menu item can have its own callback. Switching menu calls is not hard but it's a lot of work. #ghrpg #GameDev #Python

  4. GearHead Caramel seems a bit choppy lately, so I decided to profile the graphics engine. Turns out that yes, it is choppy, but it's not the graphics per say causing it- it's too much math happening behind the scenes. #GameDev #ghrpg store.steampowered.com/app/1565090/...

  5. Current progress on the redesign of the War Cry mecha. Still not 100% happy with it, but I have to move on since I am a #solodev with dozens of designs to get through. #GameDev #ghrpg gearhead.itch.io/gearhead-car...

  6. Working on terrain destruction for GearHead Caramel, which is something all the other GearHead games have but I forgot about it until recently. #ghrpg #GameDev #SoloDev gearhead.itch.io/gearhead-car...

  7. GearHead Caramel v0.976 has just been released! The Raid on Pirate's Point scenario is complete: unique local quests, five different endings, tons more character. Also many bugfixes and improvements. #ghrpg #SoloDev #IndieGame #mecha gearhead.itch.io/gearhead-car...

  8. Spent all morning tracking down two mysterious bugs, one of which a simple mistake and the other of which has been present since switching from Python2 to Python3 but never encountered until now. Hope to make a release of GearHead Caramel soon. #ghrpg #GameDev store.steampowered.com/app/1565090/...

  9. We captured the Lunar district. I should've added some things to loot from the consulate after Aegis gets kicked out. #GameDev #ghrpg #Mecha store.steampowered.com/app/1565090/...

  10. Tonight in Raid on Pirate's Point, we're exploring a crashed spacecraft. GearHead Caramel is a mecha Roguelike RPG with procedural narration and a comprehensive mecha build system. #ghrpg #GameDev #IndieGames store.steampowered.com/app/1565090/...

  11. My character Gowan started Raid on Pirate's Point and one of his enemies from DeadZone Drifter, the Bone Devil pilot Chujenda, just joined our lance. #ghrpg #GameDev #Mecha store.steampowered.com/app/1565090/...

  12. Is GearHead Caramel the only mecha Roguelike RPG where you get to compliment your opponent's abs before battle? Possibly. #ghrpg #GameDev #SoloDev gearhead.itch.io/gearhead-car...

  13. Don't threaten me with a good time. Dialogue in GearHead Caramel is procedurally generated based on the situation, your past history with the NPC, and the NPC's personality traits. #ghrpg #GameDev #Mecha store.steampowered.com/app/1565090/...

  14. Want to learn more about Earth, the birthworld of humanity? Visit the Museum of Terra in Pirate Point's Lunar District. Paid for by the Aegis Expeditionary Force. #ghrpg #GameDev store.steampowered.com/app/1565090/...

  15. GearHead Caramel is 23% off for one more day, which means I am probably going to be insufferable about it for the next 23 hours. Enjoy the world's greatest tactics style mecha Roguelike RPG (IMO, biased but accurate). #GameDev #ghrpg store.steampowered.com/app/1565090/...

  16. Next I need to figure what Vesuvian names should sound like. Venus remains a harsh, isolated planet despite centuries of terraforming. Their merchant fleet travels the breadth of the solar system. #ghrpg #GameDev store.steampowered.com/app/1565090/...

  17. Lunar names from the new generator: Dotemmon, Appinusca, Vaeti, Calpernepius, Anonius, Cabbai, Vironi, Lecinus Atia, Marcerraman, Dialfius Al, Catur, Corchi, Calilato, Atius Siopi, Sabius Cal, Mari, Tugilahonosca, Avispi, Natean, Calusus Tien, Afameriu, Riam #GameDev #ProceduralGeneration #ghrpg

  18. Went looking for the source files for the GearHead Caramel name generator since I have some ideas on how to make it work better, and they are not on my external hard drive. Which means they must be on an old CD. Which means booting up the ancient machine... #GameDev #ghrpg

  19. Sometimes you need a mecha bazooka because some mech pilots need bazookaing. GearHead Caramel has you covered. 23% off for the Steam Spring Sale. #ghrpg #IndieGames #SoloDev store.steampowered.com/app/1565090/...

  20. In GearHead Caramel you can potentially meet a nonbinary farmer with draconic mutations who also happens to be a mecha pilot and a pirate sympathizer. #ghrpg #GameDev #IndieGames gearhead.itch.io/gearhead-car...

  21. The Raid on Pirate's Point ending now brings all the faction leaders together at the (former?) Aegis Consulate. Now I just have to add dialogue for all the possible outcomes. #ghrpg #GameDev store.steampowered.com/app/1565090/...

  22. Making some progress on the War Cry. Now I am wondering how it is going to print, and at 1/500 scale (which will fit on Battletech sized hex bases) this will be one skinny mech. It'll also be really skinny at 1/300 but probably structurally sound. #ghrpg #GameDev #mecha

  23. Possible new head for the War Cry mecha in GearHead RPG. I am planning to do all the Hoeller Industries mecha now, to give them a consistent look, which will probably be "no eyes but plenty of ball joints". Fortunately GQuuuuuuX is bringing mecha ball joints back into style. #ghrpg #GameDev

  24. In GearHead, a "tekno" is a usually self-trained tech who lacks formal scientific education. They can operate, maintain, and build machines but often don't understand how they work. They are the only people who can use certain lost technologies. #ghrpg #GameDev store.steampowered.com/app/1565090/...

  25. GearHead Caramel is also 23% off for the #WinterSale at itch. Get woken up in the middle of the night on the solstice to go find some bandits who stole a truckload of toys and may have gotten lost in the blizzard. #ghrpg #GameDev #IndieGame 🎮 gearhead.itch.io/gearhead-car...

  26. Captain Segard explains the origins of the Blades of Crihna pirate fleet. A new release with expansions for the Raid on Pirate's Point scenario will be coming soon. Hopefully even before the #WinterSale ends! #ghrpg #IndieGame #Mecha #GameDev store.steampowered.com/app/1565090/...

  27. It's still #CreatorDay somewhere! GearHead Caramel has just updated with new combat options, mecha equipment, missions, and factions. It's also 23% off for the Inevitable #AutumnSale. #GameDev #RPG #Roguelike #ghrpg gearhead.itch.io/gearhead-car...